Branimir Karadžić
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2d426d0e50
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Added D3DXDisassembleShader definition for MinGW.
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2015-04-01 10:59:10 -07:00 |
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Branimir Karadžić
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dbca022e31
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Cleanup.
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2015-04-01 09:20:40 -07:00 |
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Miodrag Milanovic
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364f80eb5e
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D3DXDisassembleShader is not exposed in mingw libraries (nw)
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2015-04-01 13:29:19 +02:00 |
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Branimir Karadžić
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55d9a43a3c
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Fixed MinGW compile error.
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2015-03-31 15:09:43 -07:00 |
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Branimir Karadžić
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a8b8cedb1b
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shaderc: Fixed ESSL build.
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2015-03-23 16:14:40 -07:00 |
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Branimir Karadžić
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baebc645c0
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Fixed shaderc.
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2015-03-23 15:23:25 -07:00 |
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Dario Manesku
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720efbbdb0
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Cleanup.
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2015-03-23 04:28:23 +01:00 |
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Dario Manesku
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7c472b4ca5
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Geometryc now properly handles relative obj indices.
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2015-03-23 04:28:23 +01:00 |
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Branimir Karadžić
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b2da0cce93
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Added [u/i]sampler3D.
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2015-03-17 17:27:04 -07:00 |
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Branimir Karadžić
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100673b736
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shaderc: Rename BITANGENT semantics to BINORMAL when building with D3D9 SM3 compiler.
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2015-01-15 17:32:43 -08:00 |
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Branimir Karadžić
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8d70a2abde
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Added gl_PrimitiveID builtin for fragment shaders.
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2015-01-12 19:37:42 -08:00 |
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Branimir Karadžić
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c46aa66812
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Updated ib-compress.
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2015-01-03 16:08:56 -08:00 |
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Branimir Karadžić
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c25dd466be
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Updated copyright year.
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2015-01-01 15:04:46 -08:00 |
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Branimir Karadžić
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7da5e874ae
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Merge branch 'master' of github.com:bkaradzic/bgfx
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2015-01-01 11:14:33 -08:00 |
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Branimir Karadžić
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227d3f4df1
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Updated ib-compress.
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2015-01-01 11:14:20 -08:00 |
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Branimir Karadzic
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f11b368f93
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Cleanup.
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2014-12-31 20:05:29 -08:00 |
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Branimir Karadžić
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c6efb167ba
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Added index buffer compression support.
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2014-12-31 16:11:07 -08:00 |
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Daniele Bartolini
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98e3552fe8
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Fix shaderc debug assert failed (issue #120)
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2014-12-11 16:12:58 +01:00 |
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Branimir Karadžić
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4bde27dc19
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Fixed compiler error.
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2014-12-05 20:29:41 -08:00 |
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Branimir Karadžić
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878cbd41bd
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shaderc: Added shader strip.
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2014-12-05 20:28:15 -08:00 |
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Branimir Karadžić
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18e9c30a0c
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Updated OVR SDK 0.4.4.
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2014-12-05 19:17:59 -08:00 |
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Branimir Karadžić
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8cd9551f26
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shaderc source split into multiple files.
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2014-12-03 20:16:20 -08:00 |
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Dario Manesku
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984463c773
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Removed redundant NOMINMAX define as it's now defined in 'bx/platform.h'.
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2014-11-26 05:13:40 +01:00 |
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Branimir Karadzic
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8ff44ece56
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Fixed build.
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2014-11-23 21:41:53 -08:00 |
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Branimir Karadzic
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bb0a305333
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shaderc: Added error message with input source file is not found.
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2014-11-23 09:37:13 -08:00 |
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Branimir Karadžić
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748da31049
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Skip white space between $input/$output.
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2014-10-31 21:54:35 -07:00 |
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Branimir Karadzic
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02346be7cb
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Skip white space before parsing /.
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2014-10-31 09:46:50 -07:00 |
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Branimir Karadžić
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29b7249fc1
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Cleanup.
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2014-10-18 15:44:45 -07:00 |
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Branimir Karadžić
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6b00f65849
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Increased number of MRT to 8.
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2014-09-01 11:24:51 -07:00 |
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m.milanovic@levi9.com
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8e57c9fa2b
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Use tinystl/unordered_map in geometry
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2014-08-22 16:51:25 +02:00 |
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Branimir Karadžić
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66890595b9
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Added serialization for vertex decl attribute enums. Binary format changes. Rebuilt all meshes and shaders.
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2014-08-17 17:20:15 -07:00 |
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Branimir Karadžić
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c6fe2577c4
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Added support for *s_4_0_level_9_3 profile DX11 shaders.
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2014-08-11 20:34:52 -07:00 |
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Branimir Karadžić
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ac49c6f129
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Added RG8 texture format.
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2014-07-25 23:16:11 -07:00 |
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Branimir Karadžić
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2f292bd348
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Removed need for varying.def semicolont terminator.
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2014-07-22 21:04:03 -07:00 |
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Branimir Karadžić
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62b620a1a0
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Initial compute support.
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2014-07-20 20:27:13 -07:00 |
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Branimir Karadžić
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f9b17cc0ec
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Removed tokenizecmd.
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2014-06-30 22:46:54 -07:00 |
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Branimir Karadžić
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0ebb4923fc
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Added interpolator qualifier support.
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2014-06-25 18:43:26 -07:00 |
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Branimir Karadžić
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02e549bfec
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Moved fpumath to bx.
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2014-05-26 19:31:37 -07:00 |
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Branimir Karadžić
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1d82b0c07b
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Cleanup.
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2014-05-19 22:08:35 -07:00 |
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Branimir Karadžić
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bba2ef8031
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Added predefined uniforms for inverted view/proj/viewproj matrices.
shaderc: Added raw shader support.
shaderc: Fixed uniform types.
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2014-05-10 20:51:54 -07:00 |
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Branimir Karadžić
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7bc62b1d07
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Added tristrip support.
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2014-04-26 23:48:41 -07:00 |
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Branimir Karadžić
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bc36c29f2a
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Added ability to retrieve uniforms used by shader.
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2014-04-15 19:10:56 -07:00 |
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Branimir Karadžić
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6eee3cca63
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Added shadow samplers and updated example 15-shadowmaps-simple to use them.
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2014-02-24 21:44:12 -08:00 |
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Branimir Karadžić
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a68ffbf4a0
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WIP: Adding texture compare modes and shadow samplers support.
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2014-02-23 11:21:23 -08:00 |
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Branimir Karadžić
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771909c988
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Fixed issue #74.
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2014-02-13 22:13:19 -08:00 |
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bkaradzic
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a2b4b96e55
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Regenerated parsers.
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2014-02-11 19:47:47 -08:00 |
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Branimir Karadžić
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557dcef3dd
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Updated glsl-optimizer.
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2014-02-10 23:06:13 -08:00 |
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Branimir Karadžić
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9ff1d0c513
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Updated copyright year.
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2014-02-10 22:07:04 -08:00 |
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Branimir Karadžić
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caed3f9102
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Removed tools executables to avoid repo bloat, and stale executables. Added makefile rule to build tools.
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2014-02-09 18:59:49 -08:00 |
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Branimir Karadžić
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0719e748d7
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Merge branch 'master' of github.com:bkaradzic/bgfx
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2014-02-09 16:47:31 -08:00 |
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