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shaderc: Added error message with input source file is not found.
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commit
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1 changed files with 10 additions and 6 deletions
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@ -490,7 +490,7 @@ struct Varying
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typedef std::unordered_map<std::string, Varying> VaryingMap;
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class File
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class File
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{
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public:
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File(const char* _filePath)
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@ -626,7 +626,7 @@ bool compileGLSLShader(bx::CommandLine& _cmdLine, uint32_t _gles, const std::str
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{
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char ch = tolower(_cmdLine.findOption('\0', "type")[0]);
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const glslopt_shader_type type = ch == 'f'
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? kGlslOptShaderFragment
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? kGlslOptShaderFragment
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: (ch == 'c' ? kGlslOptShaderCompute : kGlslOptShaderVertex);
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glslopt_target target = kGlslTargetOpenGL;
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@ -690,7 +690,7 @@ bool compileGLSLShader(bx::CommandLine& _cmdLine, uint32_t _gles, const std::str
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strreplace(shader, "texture2DGradEXT", "texture2DGrad");
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strreplace(shader, "texture2DProjGradEXT", "texture2DProjGrad");
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strreplace(shader, "textureCubeGradEXT", "textureCubeGrad");
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strreplace(shader, "shadow2DEXT", "shadow2D");
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strreplace(shader, "shadow2DProjEXT", "shadow2DProj");
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}
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@ -1375,11 +1375,11 @@ struct Preprocessor
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m_tagptr->tag = FPPTAG_DEPENDS;
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m_tagptr->data = (void*)fppDepends;
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m_tagptr++;
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m_tagptr++;
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m_tagptr->tag = FPPTAG_INPUT;
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m_tagptr->data = (void*)fppInput;
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m_tagptr++;
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m_tagptr++;
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m_tagptr->tag = FPPTAG_OUTPUT;
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m_tagptr->data = (void*)fppOutput;
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@ -1900,7 +1900,11 @@ int main(int _argc, const char* _argv[])
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bool compiled = false;
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FILE* file = fopen(filePath, "r");
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if (NULL != file)
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if (NULL == file)
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{
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fprintf(stderr, "Unable to open file '%s'.\n", filePath);
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}
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else
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{
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VaryingMap varyingMap;
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