Commit graph

126 commits

Author SHA1 Message Date
Christian Semmler
c22c6f3379
Implement/match LegoFlcTexturePresenter (#1015)
* Implement/match LegoFlcTexturePresenter

* Move files
2024-06-10 17:44:55 +02:00
Christian Semmler
133a312aee
Consolidate state and building entity classes (#989) 2024-06-03 18:53:25 +02:00
Christian Semmler
23e5ad7d15
Name/rename functions in LegoCharacterManager (#982)
* Name/rename functions in LegoCharacterManager

* Name flag
2024-06-01 18:45:34 +02:00
Christian Semmler
76435d803f
Style refactor omni/system components (#974)
* Style refactor omni/system components

* Fix

* Fix
2024-05-30 21:03:43 +02:00
Christian Semmler
ab4ba9fc4f
Implement/match Lego3DWavePresenter::StartingTickle (#972)
* Implement/match Lego3DWavePresenter::StartingTickle

* Fix annotation

* Add StreamingTickle

* Rename
2024-05-30 16:27:18 +02:00
Christian Semmler
f442f1a2f7
Implement/match LegoPathController::Read (#904)
* Implement/match LegoPathController::Read

* Add size asserts
2024-05-11 18:23:18 +02:00
Christian Semmler
d9a82323ca
Implement/match LegoAnimationManager::AddExtra (#901)
* Implement/match LegoAnimationManager::AddExtra

* Rename member

* Fix param names

* Remove space
2024-05-10 20:07:38 +02:00
Christian Semmler
1b1d2ecde6
Refactor LegoOmni into LegoMain/Scripts (#883)
* Refactor LegoOmni into LegoMain/Scripts

* Fix guard
2024-05-04 14:06:32 +02:00
Christian Semmler
2600b1b421
Implement/match LegoPhonemePresenter::StartingTickle (#809)
* Implement/match LegoPhonemePresenter::StartingTickle

* Name vars

* Fix name
2024-04-16 16:07:13 +02:00
Nathan M Gilbert
ada83989b1
Implement LegoPathActor::VTable0x88 (#787)
* Implement LegoPathActor::VTable0x88

* Implement FUN_1002ddc0

* Fixes and match

* refac

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-11 13:35:15 +02:00
Nathan M Gilbert
507cd0cff4
Refactor/Implement/Match LegoEdge (#786)
* Refactor/Implement/Match LegoEdge

* Reorder annotation

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-09 11:25:24 +02:00
Christian Semmler
1bfe47357b
Refactor LegoActorStruct into unknown class in misc lib (#782) 2024-04-07 14:36:58 +02:00
Nathan M Gilbert
a956b19ac6
Fix some names (#762)
* Fix some names

* reorder unit in CMake

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-31 15:09:51 +02:00
Nathan M Gilbert
1e3ca11886
Implement/match LegoAnimActor (#730)
* Implement/match LegoAnimActor

* Name changes (deviation from original source)

* Attempt to fix modern build

* Add missing override

* Match LegoAnimActor::SetWorldSpeed

* Remove junk

* Style changes and implement WEEdge

* Add override

* Match LegoAnimActor::FUN_1001c1f0, style

* Style

* Add missing annotations, STUB LegoPathBoundary

* Style

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-26 18:51:52 +01:00
Christian Semmler
18377c2f1f
Implement/match LegoNavController::UpdateCameraLocation (#713)
* Implement/match LegoNavController::UpdateCameraLocation

* Add size assert
2024-03-23 17:10:12 +01:00
Nathan M Gilbert
8b21e8136e
Animmanager (#712)
* Implement LegoAnimationManager::StartEntityAction
Fix some class definitions

* Fix style issues

* Add size annotations

* Fix global pointer

* Style/naming

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-23 15:09:20 +01:00
Nathan M Gilbert
fca8f74bd8
Fix Annotations and LegoAnimActor class structure. (#710)
* Fix size annotations for legoomni
Fix structure and add placeholder annotations for LegoAnimActor and subclasses

* Fix LegoCarRaceActor constructor
Fix function name in LegoRaceCar

* Add size assertions for legoomni and fix sizes

* Various style fixes

* Use other marker so vtable.py doesn't compare

* Revert "Use other marker so vtable.py doesn't compare"

This reverts commit 608985cd73.

* Fix copy/paste error

* Remove stale comment.

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-22 21:30:58 -04:00
Christian Semmler
68bb20f04f
Implement LegoCharacterManager::CreateROI (#709)
* WIP

* Create globals

* Add Read

* Name Init

* Add LegoCharacter init data

* Add define for NULL

* Use MxS8

* Add LegoCharacterLOD

* WIP CreateROI

* Fix

* WIP

* Match

* Match

* Match, implement Find

* Fix MeshBuilder

* Fix

* space
2024-03-22 18:40:19 +01:00
MS
e3d7188ec9
Use AUTOLOCK macro (#660)
* Use AUTOLOCK macro

* MxAutoLock

* Remove semicolon

Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>

---------

Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
2024-03-12 15:23:50 +01:00
Ramen2X
7fad763699
refactor script enum structure (#649)
* add autogenerated action headers

* refactor police

* refactor infocenter

* refactor jukebox

* refactor regbook

* format

* scope headers in namespaces instead

* attempt to dynamically build headers ignore list in ncc

* correct whitespace in naming.yml

* fix wrong folder

* fix accidental extra newline in cmakelists
2024-03-10 17:08:21 +01:00
Christian Semmler
8069923651
Refactor files based on beta debug build (#645)
* Rename LegoUnkSaveDataWriter -> LegoCharacterManager

* Refactor mxomni into mxomni/mxmisc

* Refactor legoomni into legoomni/misc

* Resolve deps

* Refactor atom

* Refactor mxutil

* Refactor mxio

* Rename/relocate files

* Fix format
2024-03-09 21:07:52 +01:00
Christian Semmler
873926afe2
Implement TglImpl::MeshBuilder::CreateMesh (#635)
* WIP

* Change

* Fix

* Improve match

* Rename class

* Fix function

* Fix annotation

* Fix annotations

* Fix annotation
2024-03-08 17:55:25 +01:00
Christian Semmler
53e2353f78
Implement LegoLOD::Read and related (#634)
* WIP

* Fix

* Remove bogus

* Fix

* Match

* Fix

* Remove TODO
2024-03-07 20:57:17 +01:00
Christian Semmler
f6e44b1c1b
Implement LegoROI::Read and geom library (#627)
* Implement LegoROI::Read and geom library

* Match

* Match

* Fixes

* Fix
2024-03-05 18:38:53 +01:00
Christian Semmler
c9210c02fb
Bootstrap LegoLOD, implement/match ViewManager::FUN_100a66a0 (#625)
* Bootstrap LegoLOD, implement/match ViewManager::FUN_100a66a0

* Fixes

* Try fix

* Try this

* Fix
2024-03-04 22:57:35 +01:00
Christian Semmler
01f07a323c
Implement ModelDb (WDB reader/parser) (#619)
* WIP Read WDB

* Fixes

* WIP

* WIP

* WIP

* WIP

* Match

* Match

* Fix Compare

* Rename member
2024-03-03 21:35:56 +01:00
Nathan M Gilbert
ff04b0ba5a
Implement FLIC (#481)
* Implement FLIC

* Refactor/style

* Remove library_flic.h

* Exclude flic.cpp from naming

* Temporary workaround

* Fix type

* Fix bugs in FLC decoding, and cleanup

* Fix braces

* Match ClampLine

* Fix struct type

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-29 18:00:57 +01:00
Anonymous Maarten
9d65812c13
cmake: fix isle runtime library + parallel building with ninja (#599) 2024-02-27 10:21:06 +01:00
Christian Semmler
9d0ff0425c
Implement LegoTextureContainer::Insert (#589)
* WIP

* Fix

* Fix

* Match

* Match
2024-02-23 18:54:45 +01:00
Christian Semmler
6b1c75ab5a
Refactor LegoContainer (#587)
* Refactor LegoContainer

* Fix name

* Fix build

* Refactor some includes

* Update STL compat

* Fix

* Fix annotations
2024-02-23 16:06:16 +01:00
Christian Semmler
9d8820ee06
Implement TextureData::Create (#586)
* Implement TextureData::Create

* Fix names

* Rename

* Fix name

* Fix annotation

* Add missing annotation

* Fix annotation

* More annotation fixes

* Compat template type ambiguity

* Fix
2024-02-22 16:59:44 -05:00
Christian Semmler
d76d334197
Minor fixes 2024-02-20 12:14:52 -05:00
Christian Semmler
58482ff676
Bootstrap anim.lib (#577)
* Bootstrap anim.lib

* Fix order

* Fix LegoMorphKey
2024-02-18 18:43:42 +01:00
Christian Semmler
332d8da695
Fix LegoROI / add TimeROI (#572)
* Fix LegoROI / add TimeROI

* Fix order

* Remove extra fwd decl
2024-02-17 16:07:34 +01:00
MS
971ac8b6e7
LegoCacheSound and related STL (#560)
* LegoCacheSound and related STL

* Changes/annotations

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-14 00:34:14 +01:00
Christian Semmler
a29c0aca3f
Implement/match LegoOmni::Create (#556)
* Implement/match LegoOmni::Create

* Fix var

* Rename

* Fix style
2024-02-11 02:52:16 +01:00
Anonymous Maarten
f1f4bd14c6
config: remove CCommonDialog, move mfc annotations to StdAfx.h (#544) 2024-02-09 13:52:49 -05:00
Anonymous Maarten
ccb6223d70
Decompiled CONFIG.EXE executable (#533)
* mxdirectdraw: no need to explicitly add a terminating '\0' in C

* mxstopwatch must include LIMITS.H for ULONG_MAX

* Add Config app

* 88.78%

* style fixes

* Test more CONFIG things

* Add a few assertions on MFC classes

* reformat

* actionSSSSSSSSSSSSSSS

* actions again

* decomplint needed a shebang

* Fix annotations of Message Map entries

* ci: We're building CONFIG.EXE, not CONFIG.DLL

* remove ninja.exe

* Fix CAboutDialog::GetMessageMap annotation

* format reloaded

* Fix global CConfigApp object annotation

* trigger worflows

* ci: request at least python 3

* oops :)

* curl CONFIGPROGRESS-OLD.TXT will fail

* Forget about actions/setup-python (for now)

* Annotation fixes

* Config tweaks and MxDirect3d annotations

* It's important to compare against the correct file

* Introduce common CDialog parent for CAboutDialog and CMainDialog

* format

* Remove CSerializer

---------

Co-authored-by: disinvite <disinvite@users.noreply.github.com>
2024-02-07 12:11:45 +01:00
Christian Semmler
a2c1bd66b3
Various changes to IsleApp (#531)
* ISLE experiment

* Annotations

* Remove define.cpp

* Remove header

* Fix types

* Leave as MxLong for now
2024-02-05 15:01:48 +01:00
MS
264b9e815b
Match static function variables (#530)
* Match static function variables

* IsleApp::Tick static variables
2024-02-05 12:43:13 +01:00
Christian Semmler
f0ea8850c4
Match MxDSFile scalar ddtor, add annotations (#523) 2024-02-03 17:33:22 +01:00
Anonymous Maarten
57d5949d84
Implement some Act1State functions (#520)
* Implement some Act1State functions

* ci: push fix commits to pr

* ci fix

* Show diffs generated by clang-format

* Run clang-format

* Fix naming

* re-use _countof + add parentheses

* Fix naming

* Use MxS32

* Annotate Act1State::NamedPlane::~NamedPlane

* Apply suggestions

* Read and Write Mx3DPointFloat's

* Annotations, spacing

* Add Mx3DPointFloat copy ctor, match some functions

* Fix WriteVector3

* Adding more spacing for readability

* Use MxResult as a return type for Serialize

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-03 02:03:52 +01:00
Anonymous Maarten
9e686e2a87
cmake+ci: run clang-tidy (#512)
* cmake+ci: run clang-tidy

* Remove DESCRIPTION from LEGO1/LegoOmni.mingw.def

* Add initial .clang-tidy and fixes

* fix file perms

* Comment out DESCRIPTION

* Remove LegoEntity::~LegoEntity and MxPresenter::~MxPresenter from mingw's LEGO1.def

* Looks like clang is allergic to the libs in the directx5 SDK

* Update .clang-tidy

* Fix typo in .clang-tidy

* Attempt to generate an action error

* Revert "Attempt to generate an action error"

This reverts commit 96c4c65fed.

* cmake: test with -Wparentheses + optionally with -Werror

* ci: -k0 is a Ninja argument

* Use -Werror only for msys2 builds

* cmake: only emit warnings for specific warnings

* cmake: and don't do -Werror/-WX anymore

* Fix warnings

* Fix mingw warnings

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-01 21:42:10 +01:00
Misha
4314d3e297
Implement LegoControlManager (#500)
* Push changes

* Update score.cpp

* fix

* Update score.h

* Fixes/matches

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-28 22:09:33 +01:00
Nathan M Gilbert
c0acf11f9b
Implement/Match LegoTree (#485)
* Implement/Match LegoTree

* Fix vtable

* Fixes

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-28 17:45:49 +01:00
Christian Semmler
883f3429a7
Implement/match LegoWorld::Destroy (and destructor) (#492)
* Implement/match LegoWorld::Destroy

* Match

* Match
2024-01-27 17:48:50 +01:00
Anonymous Maarten
5f413165cc
Spinoff some sources to static libraries (#484)
* cmake: use imported targets for 3rd party libs

* Fix casing of skateboard.h include

* cmake: tglrl realtime viewmanager mxgeometry

* cmake: spin off some source in static libraries

* dx5 for everyone

* ci: bump actions/checkout to v4

* move LEGO1/realtime/realtimeview.cpp to lego1 because it exports symbols

* add misc library

* Add omni library

* Return of the .def's

* Remove COMPAT_CONST in MxVideoParam::MxVideoParam

* Run clang-format

* move LEGO1/realtime/realtimeview.cpp to realtime lib

* Add 3dmanager library

* Rename .def files

* Remove incorrect deps to Omni

* Remove DLL expor decls

* Remove unnecessary library dep from ROI

* Remove COMPAT_CONST

* Move 3dmanager lib before Omni

* Remove mxgeometry lib (`geom` is actually `lego/sources/geom`, which we don't have in our decomp yet)

* viewmanager has a dependency on realtime + fix mingw's def

* Remove Smacker::Smacker from lego1 link libraries

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-24 21:16:29 -05:00
Nathan M Gilbert
2bebc09da3
Implement misc.lib (#483)
* Implement misc.lib

* Lowercase files

* Minor changes

* Fix file cases

* Fixes

* Fix missing dtor

* Add override

* Match LegoImage::Read

* Fix delete call

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-24 18:12:57 +01:00
MS
a65eb9a4e0
Roadmap tool to compare binary structure (#479) 2024-01-22 16:15:12 +01:00
Christian Semmler
e61530d5a0
Remove unused functions from ISLE.EXE (#476) 2024-01-21 17:02:17 +01:00