Implement/match LegoFlcTexturePresenter (#1015)

* Implement/match LegoFlcTexturePresenter

* Move files
This commit is contained in:
Christian Semmler 2024-06-10 11:44:55 -04:00 committed by GitHub
parent 1c430f894d
commit c22c6f3379
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GPG key ID: B5690EEEBB952194
5 changed files with 50 additions and 12 deletions

View file

@ -289,6 +289,7 @@ add_library(lego1 SHARED
LEGO1/lego/legoomni/src/actors/act3shark.cpp
LEGO1/lego/legoomni/src/actors/ambulance.cpp
LEGO1/lego/legoomni/src/actors/bike.cpp
LEGO1/lego/legoomni/src/actors/buildingentity.cpp
LEGO1/lego/legoomni/src/actors/buildings.cpp
LEGO1/lego/legoomni/src/actors/bumpbouy.cpp
LEGO1/lego/legoomni/src/actors/doors.cpp
@ -312,8 +313,6 @@ add_library(lego1 SHARED
LEGO1/lego/legoomni/src/audio/legoloadcachesoundpresenter.cpp
LEGO1/lego/legoomni/src/audio/legosoundmanager.cpp
LEGO1/lego/legoomni/src/audio/mxbackgroundaudiomanager.cpp
LEGO1/lego/legoomni/src/build/buildingentity.cpp
LEGO1/lego/legoomni/src/build/legobuildingmanager.cpp
LEGO1/lego/legoomni/src/build/legocarbuild.cpp
LEGO1/lego/legoomni/src/build/legocarbuildpresenter.cpp
LEGO1/lego/legoomni/src/common/legoactioncontrolpresenter.cpp
@ -321,6 +320,7 @@ add_library(lego1 SHARED
LEGO1/lego/legoomni/src/common/legoanimationmanager.cpp
LEGO1/lego/legoomni/src/common/legoanimmmpresenter.cpp
LEGO1/lego/legoomni/src/common/legobackgroundcolor.cpp
LEGO1/lego/legoomni/src/common/legobuildingmanager.cpp
LEGO1/lego/legoomni/src/common/legocharactermanager.cpp
LEGO1/lego/legoomni/src/common/legofullscreenmovie.cpp
LEGO1/lego/legoomni/src/common/legogamestate.cpp

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@ -4,6 +4,8 @@
#include "decomp.h"
#include "mxflcpresenter.h"
class LegoTextureInfo;
// VTABLE: LEGO1 0x100d89e0
// SIZE 0x70
class LegoFlcTexturePresenter : public MxFlcPresenter {
@ -34,8 +36,8 @@ class LegoFlcTexturePresenter : public MxFlcPresenter {
private:
void Init();
undefined4 m_unk0x68; // 0x68
undefined4 m_unk0x6c; // 0x6c
MxS32 m_rectCount; // 0x68
LegoTextureInfo* m_texture; // 0x6c
};
#endif // LEGOFLCTEXTUREPRESENTER_H

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@ -1,5 +1,9 @@
#include "legoflctexturepresenter.h"
#include "misc.h"
#include "misc/legocontainer.h"
#include "mxdsaction.h"
DECOMP_SIZE_ASSERT(LegoFlcTexturePresenter, 0x70)
// FUNCTION: LEGO1 0x1005de80
@ -11,24 +15,56 @@ LegoFlcTexturePresenter::LegoFlcTexturePresenter()
// FUNCTION: LEGO1 0x1005df70
void LegoFlcTexturePresenter::Init()
{
this->m_unk0x68 = 0;
this->m_unk0x6c = 0;
m_rectCount = 0;
m_texture = NULL;
}
// STUB: LEGO1 0x1005df80
// FUNCTION: LEGO1 0x1005df80
// FUNCTION: BETA10 0x100833a7
void LegoFlcTexturePresenter::StartingTickle()
{
// TODO
MxU16 extraLength;
char* pp;
char extraCopy[128];
m_action->GetExtra(extraLength, pp);
if (pp != NULL) {
strcpy(extraCopy, pp);
strcat(extraCopy, ".gif");
m_texture = TextureContainer()->Get(extraCopy);
}
MxFlcPresenter::StartingTickle();
}
// STUB: LEGO1 0x1005e0c0
// FUNCTION: LEGO1 0x1005e0c0
// FUNCTION: BETA10 0x100834ce
void LegoFlcTexturePresenter::LoadFrame(MxStreamChunk* p_chunk)
{
// TODO
MxU8* data = p_chunk->GetData();
m_rectCount = *(MxS32*) data;
data += sizeof(MxS32);
MxRect32* rects = (MxRect32*) data;
data += m_rectCount * sizeof(MxRect32);
MxBool decodedColorMap;
DecodeFLCFrame(
&m_frameBitmap->GetBitmapInfo()->m_bmiHeader,
m_frameBitmap->GetImage(),
m_flcHeader,
(FLIC_FRAME*) data,
&decodedColorMap
);
}
// STUB: LEGO1 0x1005e100
// FUNCTION: LEGO1 0x1005e100
// FUNCTION: BETA10 0x10083562
void LegoFlcTexturePresenter::PutFrame()
{
// TODO
if (m_texture != NULL && m_rectCount != 0) {
m_texture->FUN_10066010(m_frameBitmap->GetImage());
m_rectCount = 0;
}
}