Spinoff some sources to static libraries (#484)

* cmake: use imported targets for 3rd party libs

* Fix casing of skateboard.h include

* cmake: tglrl realtime viewmanager mxgeometry

* cmake: spin off some source in static libraries

* dx5 for everyone

* ci: bump actions/checkout to v4

* move LEGO1/realtime/realtimeview.cpp to lego1 because it exports symbols

* add misc library

* Add omni library

* Return of the .def's

* Remove COMPAT_CONST in MxVideoParam::MxVideoParam

* Run clang-format

* move LEGO1/realtime/realtimeview.cpp to realtime lib

* Add 3dmanager library

* Rename .def files

* Remove incorrect deps to Omni

* Remove DLL expor decls

* Remove unnecessary library dep from ROI

* Remove COMPAT_CONST

* Move 3dmanager lib before Omni

* Remove mxgeometry lib (`geom` is actually `lego/sources/geom`, which we don't have in our decomp yet)

* viewmanager has a dependency on realtime + fix mingw's def

* Remove Smacker::Smacker from lego1 link libraries

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
Anonymous Maarten 2024-01-25 03:16:29 +01:00 committed by GitHub
parent 2bebc09da3
commit 5f413165cc
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
61 changed files with 730 additions and 379 deletions

View file

@ -8,7 +8,7 @@ jobs:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
- uses: actions/checkout@v4
- name: Install python libraries
run: |
@ -23,7 +23,7 @@ jobs:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
- uses: actions/checkout@v4
- name: Install python libraries
run: |

View file

@ -41,7 +41,7 @@ jobs:
with:
arch: amd64_x86 # Use the 64-bit x64-native cross tools to build 32-bit x86 code
- uses: actions/checkout@v3
- uses: actions/checkout@v4
- name: Build
run: |
@ -53,9 +53,9 @@ jobs:
runs-on: windows-latest
steps:
- uses: actions/checkout@v3
- uses: actions/checkout@v4
- uses: actions/checkout@v3
- uses: actions/checkout@v4
with:
repository: 'itsmattkc/msvc420'
path: msvc420
@ -165,7 +165,7 @@ jobs:
runs-on: ubuntu-latest
if: ${{ github.event_name == 'push' && github.ref == 'refs/heads/master' && github.repository == 'isledecomp/isle' }}
steps:
- uses: actions/checkout@v3
- uses: actions/checkout@v4
with:
repository: 'probonopd/uploadtool'

View file

@ -8,7 +8,7 @@ jobs:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
- uses: actions/checkout@v4
- name: Run clang-format
run: |
@ -24,7 +24,7 @@ jobs:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
- uses: actions/checkout@v4
- name: Install python libraries
shell: bash

View file

@ -8,7 +8,7 @@ jobs:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
- uses: actions/checkout@v4
- name: Install LLVM and Clang
uses: KyleMayes/install-llvm-action@v1

View file

@ -8,7 +8,7 @@ jobs:
runs-on: windows-latest
steps:
- uses: actions/checkout@v3
- uses: actions/checkout@v4
- name: Install python libraries
shell: bash
@ -25,7 +25,7 @@ jobs:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
- uses: actions/checkout@v4
- name: Install python libraries
shell: bash

View file

@ -16,12 +16,201 @@ if (MSVC)
endif()
endif()
set(lego1_targets)
macro(register_lego1_target __target)
list(APPEND lego1_targets ${__target})
endmacro()
message(STATUS "MSVC for decompilation: ${MSVC_FOR_DECOMP}")
option(ISLE_BUILD_APP "Build ISLE.EXE application" ON)
option(ISLE_USE_SMARTHEAP "Build with SmartHeap" ${MSVC_FOR_DECOMP})
option(ISLE_USE_DX5 "Build with internal DirectX 5 SDK" ON)
add_library(DirectX5::DirectX5 INTERFACE IMPORTED)
target_include_directories(DirectX5::DirectX5 INTERFACE "${CMAKE_SOURCE_DIR}/3rdparty/dx5/inc")
target_link_directories(DirectX5::DirectX5 INTERFACE "${CMAKE_SOURCE_DIR}/3rdparty/dx5/lib")
add_library(Smacker::Smacker STATIC IMPORTED)
set_property(TARGET Smacker::Smacker PROPERTY IMPORTED_LOCATION "${CMAKE_SOURCE_DIR}/3rdparty/smacker/smack.lib")
set_property(TARGET Smacker::Smacker PROPERTY INTERFACE_INCLUDE_DIRECTORIES "${CMAKE_SOURCE_DIR}/3rdparty/smacker")
add_library(FLIC::FLIC STATIC IMPORTED)
set_property(TARGET FLIC::FLIC PROPERTY IMPORTED_LOCATION "${CMAKE_SOURCE_DIR}/3rdparty/flic/flic.lib")
set_property(TARGET FLIC::FLIC PROPERTY INTERFACE_INCLUDE_DIRECTORIES "${CMAKE_SOURCE_DIR}/3rdparty/flic")
add_library(Vec::Vec INTERFACE IMPORTED)
target_include_directories(Vec::Vec INTERFACE "${CMAKE_SOURCE_DIR}/3rdparty/vec")
add_library(SmartHeap::SmartHeap STATIC IMPORTED)
set_property(TARGET SmartHeap::SmartHeap PROPERTY IMPORTED_LOCATION "${CMAKE_SOURCE_DIR}/3rdparty/smartheap/SHLW32MT.LIB")
set_property(TARGET SmartHeap::SmartHeap PROPERTY INTERFACE_INCLUDE_DIRECTORIES "${CMAKE_SOURCE_DIR}/3rdparty/smartheap")
set_property(TARGET SmartHeap::SmartHeap PROPERTY INTERFACE_COMPILE_OPTIONS "/FI${CMAKE_SOURCE_DIR}/3rdparty/smartheap/SMRTHEAP.HPP")
add_library(tglrl STATIC
LEGO1/tgl/d3drm/camera.cpp
LEGO1/tgl/d3drm/device.cpp
LEGO1/tgl/d3drm/group.cpp
LEGO1/tgl/d3drm/light.cpp
LEGO1/tgl/d3drm/mesh.cpp
LEGO1/tgl/d3drm/renderer.cpp
LEGO1/tgl/d3drm/texture.cpp
LEGO1/tgl/d3drm/unk.cpp
LEGO1/tgl/d3drm/view.cpp
)
register_lego1_target(tglrl)
set_property(TARGET tglrl PROPERTY ARCHIVE_OUTPUT_NAME "tglrl40$<$<CONFIG:Debug>:d>")
target_include_directories(tglrl PRIVATE "${CMAKE_SOURCE_DIR}/LEGO1" "${CMAKE_SOURCE_DIR}/util")
target_link_libraries(tglrl PRIVATE d3drm)
add_library(realtime STATIC
LEGO1/realtime/matrix.cpp
LEGO1/realtime/orientableroi.cpp
LEGO1/realtime/realtime.cpp
LEGO1/realtime/realtimeview.cpp
LEGO1/realtime/vector.cpp
)
register_lego1_target(realtime)
set_property(TARGET realtime PROPERTY ARCHIVE_OUTPUT_NAME "realtime$<$<CONFIG:Debug>:d>")
target_include_directories(realtime PRIVATE "${CMAKE_SOURCE_DIR}/LEGO1" "${CMAKE_SOURCE_DIR}/util")
target_link_libraries(realtime PRIVATE Vec::Vec)
add_library(viewmanager STATIC
LEGO1/viewmanager/viewlodlist.cpp
LEGO1/viewmanager/viewmanager.cpp
LEGO1/viewmanager/viewroi.cpp
)
register_lego1_target(viewmanager)
set_property(TARGET viewmanager PROPERTY ARCHIVE_OUTPUT_NAME "viewmanager$<$<CONFIG:Debug>:d>")
target_include_directories(viewmanager PRIVATE "${CMAKE_SOURCE_DIR}/LEGO1" "${CMAKE_SOURCE_DIR}/util")
target_link_libraries(viewmanager PRIVATE Vec::Vec)
add_library(mxdirectx STATIC
LEGO1/mxdirectx/mxdirect3d.cpp
LEGO1/mxdirectx/mxdirectdraw.cpp
)
register_lego1_target(mxdirectx)
set_property(TARGET mxdirectx PROPERTY ARCHIVE_OUTPUT_NAME "MxDirectX$<$<CONFIG:Debug>:d>")
target_include_directories(mxdirectx PRIVATE "${CMAKE_SOURCE_DIR}/LEGO1" "${CMAKE_SOURCE_DIR}/util")
target_link_libraries(mxdirectx PRIVATE ddraw)
add_library(roi STATIC
LEGO1/lego/sources/roi/legoroi.cpp
)
register_lego1_target(roi)
set_property(TARGET roi PROPERTY ARCHIVE_OUTPUT_NAME "roi$<$<CONFIG:Debug>:d>")
target_include_directories(roi PRIVATE "${CMAKE_SOURCE_DIR}/LEGO1" "${CMAKE_SOURCE_DIR}/util")
target_link_libraries(roi PRIVATE)
add_library(misc STATIC
LEGO1/lego/sources/misc/legoimage.cpp
LEGO1/lego/sources/misc/legostorage.cpp
LEGO1/lego/sources/misc/legotexture.cpp
)
register_lego1_target(misc)
set_property(TARGET misc PROPERTY ARCHIVE_OUTPUT_NAME "misc$<$<CONFIG:Debug>:d>")
target_include_directories(misc PRIVATE "${CMAKE_SOURCE_DIR}/LEGO1/omni/include" "${CMAKE_SOURCE_DIR}/util")
target_link_libraries(misc PRIVATE)
add_library(3dmanager STATIC
LEGO1/lego/sources/3dmanager/lego3dmanager.cpp
LEGO1/lego/sources/3dmanager/lego3dview.cpp
LEGO1/lego/sources/3dmanager/legoview1.cpp
LEGO1/lego/sources/3dmanager/tglsurface.cpp
)
register_lego1_target(3dmanager)
set_property(TARGET 3dmanager PROPERTY ARCHIVE_OUTPUT_NAME "3dmanager$<$<CONFIG:Debug>:d>")
target_include_directories(3dmanager PRIVATE "${CMAKE_SOURCE_DIR}/LEGO1" "${CMAKE_SOURCE_DIR}/util")
target_link_libraries(3dmanager PRIVATE Vec::Vec)
add_library(omni STATIC
LEGO1/omni/src/action/mxdsaction.cpp
LEGO1/omni/src/action/mxdsanim.cpp
LEGO1/omni/src/action/mxdsevent.cpp
LEGO1/omni/src/action/mxdsmediaaction.cpp
LEGO1/omni/src/action/mxdsmultiaction.cpp
LEGO1/omni/src/action/mxdsobjectaction.cpp
LEGO1/omni/src/action/mxdsobject.cpp
LEGO1/omni/src/action/mxdsparallelaction.cpp
LEGO1/omni/src/action/mxdsselectaction.cpp
LEGO1/omni/src/action/mxdsserialaction.cpp
LEGO1/omni/src/action/mxdssound.cpp
LEGO1/omni/src/action/mxdsstill.cpp
LEGO1/omni/src/action/mxdsstreamingaction.cpp
LEGO1/omni/src/audio/mxaudiomanager.cpp
LEGO1/omni/src/audio/mxaudiopresenter.cpp
LEGO1/omni/src/audio/mxloopingmidipresenter.cpp
LEGO1/omni/src/audio/mxmidipresenter.cpp
LEGO1/omni/src/audio/mxmusicmanager.cpp
LEGO1/omni/src/audio/mxmusicpresenter.cpp
LEGO1/omni/src/audio/mxsoundmanager.cpp
LEGO1/omni/src/audio/mxsoundpresenter.cpp
LEGO1/omni/src/audio/mxwavepresenter.cpp
LEGO1/omni/src/common/mxatomidcounter.cpp
LEGO1/omni/src/common/mxatomid.cpp
LEGO1/omni/src/common/mxcompositepresenter.cpp
LEGO1/omni/src/common/mxcore.cpp
LEGO1/omni/src/common/mxmediamanager.cpp
LEGO1/omni/src/common/mxmediapresenter.cpp
LEGO1/omni/src/common/mxobjectfactory.cpp
LEGO1/omni/src/common/mxpresenter.cpp
LEGO1/omni/src/common/mxstring.cpp
LEGO1/omni/src/common/mxticklemanager.cpp
LEGO1/omni/src/common/mxtimer.cpp
LEGO1/omni/src/common/mxutil.cpp
LEGO1/omni/src/common/mxvariable.cpp
LEGO1/omni/src/common/mxvariabletable.cpp
LEGO1/omni/src/entity/mxentity.cpp
LEGO1/omni/src/event/mxeventmanager.cpp
LEGO1/omni/src/event/mxeventpresenter.cpp
LEGO1/omni/src/main/mxomni.cpp
LEGO1/omni/src/main/mxomnicreateflags.cpp
LEGO1/omni/src/main/mxomnicreateparam.cpp
LEGO1/omni/src/notify/mxactionnotificationparam.cpp
LEGO1/omni/src/notify/mxnotificationmanager.cpp
LEGO1/omni/src/notify/mxnotificationparam.cpp
LEGO1/omni/src/notify/mxtype17notificationparam.cpp
LEGO1/omni/src/stream/mxdiskstreamcontroller.cpp
LEGO1/omni/src/stream/mxdiskstreamprovider.cpp
LEGO1/omni/src/stream/mxdsbuffer.cpp
LEGO1/omni/src/stream/mxdschunk.cpp
LEGO1/omni/src/stream/mxdsfile.cpp
LEGO1/omni/src/stream/mxdssource.cpp
LEGO1/omni/src/stream/mxdssubscriber.cpp
LEGO1/omni/src/stream/mxioinfo.cpp
LEGO1/omni/src/stream/mxramstreamcontroller.cpp
LEGO1/omni/src/stream/mxramstreamprovider.cpp
LEGO1/omni/src/stream/mxstreamchunk.cpp
LEGO1/omni/src/stream/mxstreamcontroller.cpp
LEGO1/omni/src/stream/mxstreamer.cpp
LEGO1/omni/src/stream/mxstreamlist.cpp
LEGO1/omni/src/stream/mxstreamprovider.cpp
LEGO1/omni/src/system/mxautolocker.cpp
LEGO1/omni/src/system/mxcriticalsection.cpp
LEGO1/omni/src/system/mxscheduler.cpp
LEGO1/omni/src/system/mxsemaphore.cpp
LEGO1/omni/src/system/mxthread.cpp
LEGO1/omni/src/video/mxbitmap.cpp
LEGO1/omni/src/video/mxdisplaysurface.cpp
LEGO1/omni/src/video/mxflcpresenter.cpp
LEGO1/omni/src/video/mxloopingflcpresenter.cpp
LEGO1/omni/src/video/mxloopingsmkpresenter.cpp
LEGO1/omni/src/video/mxpalette.cpp
LEGO1/omni/src/video/mxregion.cpp
LEGO1/omni/src/video/mxregioncursor.cpp
LEGO1/omni/src/video/mxsmack.cpp
LEGO1/omni/src/video/mxsmkpresenter.cpp
LEGO1/omni/src/video/mxstillpresenter.cpp
LEGO1/omni/src/video/mxvideomanager.cpp
LEGO1/omni/src/video/mxvideoparam.cpp
LEGO1/omni/src/video/mxvideoparamflags.cpp
LEGO1/omni/src/video/mxvideopresenter.cpp
)
register_lego1_target(omni)
set_property(TARGET omni PROPERTY ARCHIVE_OUTPUT_NAME "omni$<$<CONFIG:Debug>:d>")
target_include_directories(omni PRIVATE "${CMAKE_SOURCE_DIR}/LEGO1/omni/include" "${CMAKE_SOURCE_DIR}/LEGO1" "${CMAKE_SOURCE_DIR}/util")
target_link_libraries(omni PRIVATE dsound winmm FLIC::FLIC Smacker::Smacker)
add_library(lego1 SHARED
LEGO1/define.cpp
LEGO1/lego/legoomni/src/act1/act1state.cpp
@ -143,155 +332,37 @@ add_library(lego1 SHARED
LEGO1/lego/legoomni/src/video/legotexturepresenter.cpp
LEGO1/lego/legoomni/src/video/legovideomanager.cpp
LEGO1/lego/legoomni/src/video/mxtransitionmanager.cpp
LEGO1/lego/sources/3dmanager/lego3dmanager.cpp
LEGO1/lego/sources/3dmanager/lego3dview.cpp
LEGO1/lego/sources/3dmanager/legoview1.cpp
LEGO1/lego/sources/3dmanager/tglsurface.cpp
LEGO1/lego/sources/misc/legoimage.cpp
LEGO1/lego/sources/misc/legostorage.cpp
LEGO1/lego/sources/misc/legotexture.cpp
LEGO1/lego/sources/roi/legoroi.cpp
LEGO1/main.cpp
LEGO1/mxdirectx/mxdirect3d.cpp
LEGO1/mxdirectx/mxdirectdraw.cpp
LEGO1/mxgeometry/mxgeometry3d.cpp
LEGO1/mxgeometry/mxmatrix.cpp
LEGO1/omni/src/action/mxdsaction.cpp
LEGO1/omni/src/action/mxdsanim.cpp
LEGO1/omni/src/action/mxdsevent.cpp
LEGO1/omni/src/action/mxdsmediaaction.cpp
LEGO1/omni/src/action/mxdsmultiaction.cpp
LEGO1/omni/src/action/mxdsobjectaction.cpp
LEGO1/omni/src/action/mxdsobject.cpp
LEGO1/omni/src/action/mxdsparallelaction.cpp
LEGO1/omni/src/action/mxdsselectaction.cpp
LEGO1/omni/src/action/mxdsserialaction.cpp
LEGO1/omni/src/action/mxdssound.cpp
LEGO1/omni/src/action/mxdsstill.cpp
LEGO1/omni/src/action/mxdsstreamingaction.cpp
LEGO1/omni/src/audio/mxaudiomanager.cpp
LEGO1/omni/src/audio/mxaudiopresenter.cpp
LEGO1/omni/src/audio/mxloopingmidipresenter.cpp
LEGO1/omni/src/audio/mxmidipresenter.cpp
LEGO1/omni/src/audio/mxmusicmanager.cpp
LEGO1/omni/src/audio/mxmusicpresenter.cpp
LEGO1/omni/src/audio/mxsoundmanager.cpp
LEGO1/omni/src/audio/mxsoundpresenter.cpp
LEGO1/omni/src/audio/mxwavepresenter.cpp
LEGO1/omni/src/common/mxatomidcounter.cpp
LEGO1/omni/src/common/mxatomid.cpp
LEGO1/omni/src/common/mxcompositepresenter.cpp
LEGO1/omni/src/common/mxcore.cpp
LEGO1/omni/src/common/mxmediamanager.cpp
LEGO1/omni/src/common/mxmediapresenter.cpp
LEGO1/omni/src/common/mxobjectfactory.cpp
LEGO1/omni/src/common/mxpresenter.cpp
LEGO1/omni/src/common/mxstring.cpp
LEGO1/omni/src/common/mxticklemanager.cpp
LEGO1/omni/src/common/mxtimer.cpp
LEGO1/omni/src/common/mxutil.cpp
LEGO1/omni/src/common/mxvariable.cpp
LEGO1/omni/src/common/mxvariabletable.cpp
LEGO1/omni/src/entity/mxentity.cpp
LEGO1/omni/src/event/mxeventmanager.cpp
LEGO1/omni/src/event/mxeventpresenter.cpp
LEGO1/omni/src/main/mxomni.cpp
LEGO1/omni/src/main/mxomnicreateflags.cpp
LEGO1/omni/src/main/mxomnicreateparam.cpp
LEGO1/omni/src/notify/mxactionnotificationparam.cpp
LEGO1/omni/src/notify/mxnotificationmanager.cpp
LEGO1/omni/src/notify/mxnotificationparam.cpp
LEGO1/omni/src/notify/mxtype17notificationparam.cpp
LEGO1/omni/src/stream/mxdiskstreamcontroller.cpp
LEGO1/omni/src/stream/mxdiskstreamprovider.cpp
LEGO1/omni/src/stream/mxdsbuffer.cpp
LEGO1/omni/src/stream/mxdschunk.cpp
LEGO1/omni/src/stream/mxdsfile.cpp
LEGO1/omni/src/stream/mxdssource.cpp
LEGO1/omni/src/stream/mxdssubscriber.cpp
LEGO1/omni/src/stream/mxioinfo.cpp
LEGO1/omni/src/stream/mxramstreamcontroller.cpp
LEGO1/omni/src/stream/mxramstreamprovider.cpp
LEGO1/omni/src/stream/mxstreamchunk.cpp
LEGO1/omni/src/stream/mxstreamcontroller.cpp
LEGO1/omni/src/stream/mxstreamer.cpp
LEGO1/omni/src/stream/mxstreamlist.cpp
LEGO1/omni/src/stream/mxstreamprovider.cpp
LEGO1/omni/src/system/mxautolocker.cpp
LEGO1/omni/src/system/mxcriticalsection.cpp
LEGO1/omni/src/system/mxscheduler.cpp
LEGO1/omni/src/system/mxsemaphore.cpp
LEGO1/omni/src/system/mxthread.cpp
LEGO1/omni/src/video/mxbitmap.cpp
LEGO1/omni/src/video/mxdisplaysurface.cpp
LEGO1/omni/src/video/mxflcpresenter.cpp
LEGO1/omni/src/video/mxloopingflcpresenter.cpp
LEGO1/omni/src/video/mxloopingsmkpresenter.cpp
LEGO1/omni/src/video/mxpalette.cpp
LEGO1/omni/src/video/mxregion.cpp
LEGO1/omni/src/video/mxregioncursor.cpp
LEGO1/omni/src/video/mxsmack.cpp
LEGO1/omni/src/video/mxsmkpresenter.cpp
LEGO1/omni/src/video/mxstillpresenter.cpp
LEGO1/omni/src/video/mxvideomanager.cpp
LEGO1/omni/src/video/mxvideoparam.cpp
LEGO1/omni/src/video/mxvideoparamflags.cpp
LEGO1/omni/src/video/mxvideopresenter.cpp
LEGO1/realtime/matrix.cpp
LEGO1/realtime/orientableroi.cpp
LEGO1/realtime/realtime.cpp
LEGO1/realtime/realtimeview.cpp
LEGO1/realtime/vector.cpp
LEGO1/tgl/d3drm/camera.cpp
LEGO1/tgl/d3drm/device.cpp
LEGO1/tgl/d3drm/group.cpp
LEGO1/tgl/d3drm/light.cpp
LEGO1/tgl/d3drm/mesh.cpp
LEGO1/tgl/d3drm/renderer.cpp
LEGO1/tgl/d3drm/texture.cpp
LEGO1/tgl/d3drm/unk.cpp
LEGO1/tgl/d3drm/view.cpp
LEGO1/viewmanager/viewlodlist.cpp
LEGO1/viewmanager/viewmanager.cpp
LEGO1/viewmanager/viewroi.cpp
)
register_lego1_target(lego1)
if (MINGW)
target_compile_definitions(lego1 PRIVATE DIRECTINPUT_VERSION=0x0500)
endif()
target_include_directories(lego1 PRIVATE "${CMAKE_SOURCE_DIR}/util")
target_include_directories(lego1 PRIVATE "${CMAKE_SOURCE_DIR}/LEGO1")
target_include_directories(lego1 PRIVATE "${CMAKE_SOURCE_DIR}/LEGO1/omni/include")
target_include_directories(lego1 PRIVATE "${CMAKE_SOURCE_DIR}/LEGO1/lego/sources")
target_include_directories(lego1 PRIVATE "${CMAKE_SOURCE_DIR}/LEGO1/lego/legoomni/include")
# Additional include directories
target_include_directories(lego1 PUBLIC "${CMAKE_SOURCE_DIR}/3rdparty/vec")
target_include_directories(lego1 PRIVATE "${CMAKE_SOURCE_DIR}/3rdparty/flic")
target_include_directories(lego1 PRIVATE "${CMAKE_SOURCE_DIR}/3rdparty/smacker")
if (ISLE_USE_SMARTHEAP)
add_library(SmartHeap::SmartHeap STATIC IMPORTED)
set_target_properties(SmartHeap::SmartHeap PROPERTIES
IMPORTED_LOCATION "${CMAKE_SOURCE_DIR}/3rdparty/smartheap/SHLW32MT.LIB"
INTERFACE_INCLUDE_DIRECTORIES "${CMAKE_SOURCE_DIR}/3rdparty/smartheap"
INTERFACE_COMPILE_OPTIONS "/FI${CMAKE_SOURCE_DIR}/3rdparty/smartheap/SMRTHEAP.HPP")
target_link_libraries(lego1 PRIVATE SmartHeap::SmartHeap)
if (MSVC)
target_sources(lego1 PRIVATE LEGO1/LegoOmni.def)
else()
target_sources(lego1 PRIVATE LEGO1/LegoOmni.mingw.def)
endif()
# Use internal DirectX 5 if required
if (ISLE_USE_DX5)
target_include_directories(lego1 PRIVATE "${CMAKE_SOURCE_DIR}/3rdparty/dx5/inc")
target_link_directories(lego1 PRIVATE "${CMAKE_SOURCE_DIR}/3rdparty/dx5/lib")
endif()
target_link_directories(lego1 PRIVATE "${CMAKE_SOURCE_DIR}/3rdparty/smacker")
target_link_directories(lego1 PRIVATE "${CMAKE_SOURCE_DIR}/3rdparty/flic")
target_include_directories(lego1 PUBLIC "${CMAKE_SOURCE_DIR}/util")
target_include_directories(lego1 PUBLIC "${CMAKE_SOURCE_DIR}/LEGO1")
target_include_directories(lego1 PUBLIC "${CMAKE_SOURCE_DIR}/LEGO1/omni/include")
target_include_directories(lego1 PUBLIC "${CMAKE_SOURCE_DIR}/LEGO1/lego/sources")
target_include_directories(lego1 PUBLIC "${CMAKE_SOURCE_DIR}/LEGO1/lego/legoomni/include")
# Link libraries
target_link_libraries(lego1 PRIVATE ddraw dsound dinput dxguid winmm d3drm smack flic)
target_link_libraries(lego1 PRIVATE tglrl viewmanager realtime mxdirectx roi FLIC::FLIC Vec::Vec dinput dxguid misc 3dmanager omni)
if (ISLE_USE_SMARTHEAP)
foreach(tgt IN LISTS lego1_targets)
target_link_libraries(${tgt} PRIVATE SmartHeap::SmartHeap)
endforeach()
endif()
foreach(tgt IN LISTS lego1_targets)
target_link_libraries(${tgt} PRIVATE $<$<BOOL:${ISLE_USE_DX5}>:DirectX5::DirectX5>)
endforeach()
# Make sure filenames are ALL CAPS
set_property(TARGET lego1 PROPERTY OUTPUT_NAME LEGO1)
@ -301,23 +372,12 @@ set_property(TARGET lego1 PROPERTY SUFFIX ".DLL")
if (ISLE_BUILD_APP)
add_executable(isle WIN32
ISLE/res/isle.rc
ISLE/define.cpp
ISLE/isleapp.cpp
ISLE/define.cpp
)
target_compile_definitions(isle PRIVATE ISLE_APP)
target_include_directories(isle PRIVATE "${CMAKE_SOURCE_DIR}/util")
target_include_directories(isle PRIVATE "${CMAKE_SOURCE_DIR}/LEGO1")
target_include_directories(isle PRIVATE "${CMAKE_SOURCE_DIR}/LEGO1/omni/include")
target_include_directories(isle PRIVATE "${CMAKE_SOURCE_DIR}/LEGO1/lego/sources")
target_include_directories(isle PRIVATE "${CMAKE_SOURCE_DIR}/LEGO1/lego/legoomni/include")
# Use internal DirectX 5 if required
if (ISLE_USE_DX5)
target_include_directories(isle PRIVATE "${CMAKE_SOURCE_DIR}/3rdparty/dx5/inc")
target_link_directories(isle PRIVATE "${CMAKE_SOURCE_DIR}/3rdparty/dx5/lib")
endif()
target_link_libraries(isle PRIVATE $<$<BOOL:${ISLE_USE_DX5}>:DirectX5::DirectX5>)
if (ISLE_USE_SMARTHEAP)
target_link_libraries(isle PRIVATE SmartHeap::SmartHeap)
@ -333,15 +393,19 @@ endif()
if (MSVC)
if (CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL "15")
target_compile_definitions(lego1 PRIVATE _CRT_SECURE_NO_WARNINGS)
if (ISLE_BUILD_APP)
foreach(tgt IN LISTS lego1_targets)
target_compile_definitions(${tgt} PRIVATE _CRT_SECURE_NO_WARNINGS)
endforeach()
if (TARGET isle)
target_compile_definitions(isle PRIVATE "_CRT_SECURE_NO_WARNINGS")
endif()
endif()
# Visual Studio 2017 version 15.7 needs "/Zc:__cplusplus" for __cplusplus
if (CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL "19.14.26428")
target_compile_options(lego1 PRIVATE "-Zc:__cplusplus")
if (ISLE_BUILD_APP)
foreach(tgt IN LISTS lego1_targets)
target_compile_options(${tgt} PRIVATE "-Zc:__cplusplus")
endforeach()
if (TARGET isle)
target_compile_options(isle PRIVATE "-Zc:__cplusplus")
endif()
endif()
@ -364,6 +428,9 @@ if (MSVC_FOR_DECOMP)
endif()
target_compile_options(lego1 PRIVATE "/MT$<$<CONFIG:Debug>:d>")
foreach(tgt IN LISTS lego1_targets)
target_compile_options(${tgt} PRIVATE "/MT$<$<CONFIG:Debug>:d>")
endforeach()
set(CMAKE_CXX_FLAGS "/W3 /GX /D \"WIN32\" /D \"_WINDOWS\"")
set(CMAKE_CXX_FLAGS_DEBUG "/Gm /Zi /Od /D \"_DEBUG\"")
@ -377,6 +444,8 @@ if (MSVC_FOR_DECOMP)
set(CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO "/incremental:no /debug")
set(CMAKE_EXE_LINKER_FLAGS_MINSIZEREL "/incremental:no")
set(CMAKE_STATIC_LINKER_FLAGS "/machine:I386")
set(CMAKE_SHARED_LINKER_FLAGS "/machine:I386")
set(CMAKE_SHARED_LINKER_FLAGS_DEBUG "/incremental:yes /debug")
set(CMAKE_SHARED_LINKER_FLAGS_RELEASE "/incremental:no")
@ -385,12 +454,17 @@ if (MSVC_FOR_DECOMP)
# Older MSVC versions don't support building in parallel.
# Force non-parallel builds of isle and lego1 by putting them in a pool with 1 available job.
if(CMAKE_CXX_COMPILER_ID VERSION_LESS 12)
set_property(GLOBAL PROPERTY JOB_POOLS "msvc_lego=1;msvc_lego1=1")
set_property(TARGET isle PROPERTY JOB_POOL_COMPILE msvc_lego)
set_property(TARGET isle PROPERTY JOB_POOL_LINK msvc_lego)
set_property(TARGET lego1 PROPERTY JOB_POOL_COMPILE msvc_lego1)
set_property(TARGET lego1 PROPERTY JOB_POOL_LINK msvc_lego1)
if (CMAKE_CXX_COMPILER_ID VERSION_LESS 12)
foreach(tgt IN LISTS lego1_taregets)
set_property(GLOBAL APPEND PROPERTY JOB_POOLS "msvc_${tgt}=1;msvc_lego1=1")
set_property(TARGET ${tgt} PROPERTY JOB_POOL_COMPILE msvc_${tgt})
set_property(TARGET ${tgt} PROPERTY JOB_POOL_LINK msvc_${tgt})
endforeach()
if (TARGET isle)
set_property(GLOBAL APPEND PROPERTY JOB_POOLS "msvc_isle=1")
set_property(TARGET isle PROPERTY JOB_POOL_COMPILE msvc_isle)
set_property(TARGET isle PROPERTY JOB_POOL_LINK msvc_isle)
endif()
endif()
endif()

View file

@ -52,7 +52,15 @@ IsleApp::IsleApp()
m_frameDelta = 10;
m_windowActive = 1;
#ifdef COMPAT_MODE
{
MxRect32 r(0, 0, 639, 479);
MxVideoParamFlags flags;
m_videoParam = MxVideoParam(r, NULL, 1, flags);
}
#else
m_videoParam = MxVideoParam(MxRect32(0, 0, 639, 479), NULL, 1, MxVideoParamFlags());
#endif
m_videoParam.Flags().Set16Bit(MxDirectDraw::GetPrimaryBitDepth() == 16);
m_windowHandle = NULL;

138
LEGO1/LegoOmni.def Normal file
View file

@ -0,0 +1,138 @@
; LegoOmni.def : Declares the module paarameters for the LEGO1.DLL.
DESCRIPTION "Lego OMNI Windows Dynamic Link Library"
EXPORTS
; EXPORTs really required only.
??0LegoBackgroundColor@@QAE@PBD0@Z
??0LegoGameState@@QAE@XZ
??0LegoWorld@@QAE@XZ
??0MxAtomId@@QAE@PBDW4LookupMode@@@Z
??0MxBitmap@@QAE@XZ
??0MxCore@@QAE@XZ
??0MxCriticalSection@@QAE@XZ
??0MxDSAction@@QAE@XZ
??0MxDSFile@@QAE@PBDK@Z
??0MxOmniCreateFlags@@QAE@XZ
??0MxOmniCreateParam@@QAE@PBDPAUHWND__@@AAVMxVideoParam@@VMxOmniCreateFlags@@@Z
??0MxString@@QAE@ABV0@@Z
??0MxVideoParam@@QAE@AAV0@@Z
??0MxVideoParam@@QAE@AAVMxRect32@@PAVMxPalette@@KAAVMxVideoParamFlags@@@Z
??0MxVideoParam@@QAE@XZ
??0MxVideoParamFlags@@QAE@XZ
??1LegoEntity@@UAE@XZ
??1LegoGameState@@QAE@XZ
??1LegoWorld@@UAE@XZ
??1MXIOINFO@@QAE@XZ
??1MxAtomId@@QAE@XZ
??1MxBitmap@@UAE@XZ
??1MxCore@@UAE@XZ
??1MxCriticalSection@@QAE@XZ
??1MxDSAction@@UAE@XZ
??1MxDSFile@@UAE@XZ
??1MxPresenter@@UAE@XZ
??1MxString@@UAE@XZ
??1MxVideoParam@@QAE@XZ
??4MxAtomId@@QAEAAV0@ABV0@@Z
??4MxString@@QAEABV0@PBD@Z
??4MxVideoParam@@QAEAAV0@ABV0@@Z
??8MxPalette@@QAEEAAV0@@Z
?BackgroundAudioManager@@YAPAVMxBackgroundAudioManager@@XZ
?Close@MxDSFile@@UAEJXZ
?Close@MxStreamer@@QAEJPBD@Z
?CreateBackgroundAudio@LegoOmni@@QAEXXZ
?CreateInstance@LegoOmni@@SAXXZ
?CreatePalette@MxBitmap@@UAEPAVMxPalette@@XZ
?CreateStreamObject@@YAPAVMxDSObject@@PAVMxDSFile@@F@Z
?DestroyInstance@MxOmni@@SAXXZ
?Detach@MxPalette@@QAEXXZ
?DisableRMDevice@LegoVideoManager@@QAEHXZ
?DoneTickle@MxPresenter@@MAEXXZ
?Enable@MxBackgroundAudioManager@@QAEXE@Z
?Enable@MxPresenter@@UAEXE@Z
?EnableFullScreenMovie@LegoVideoManager@@QAEXEE@Z
?EnableRMDevice@LegoVideoManager@@QAEHXZ
?EndAction@MxPresenter@@UAEXXZ
?EventManager@@YAPAVMxEventManager@@XZ
?FlipToGDISurface@MxDirectDraw@@QAEHXZ
?GameState@@YAPAVLegoGameState@@XZ
?GetBufferSize@MxDSFile@@UAEKXZ
?GetCD@MxOmni@@SAPBDXZ
?GetCurrPathInfo@LegoOmni@@SAHPAPAVLegoPathBoundary@@AAH@Z
?GetDefaults@LegoNavController@@SAXPAHPAM11111111PAE@Z
?GetHD@MxOmni@@SAPBDXZ
?GetInstance@LegoOmni@@SAPAV1@XZ
?GetInstance@MxOmni@@SAPAV1@XZ
?GetInstance@MxScheduler@@SAPAV1@XZ
?GetNoCD_SourceName@@YAPBDXZ
?GetPartsThreshold@RealtimeView@@SAMXZ
?GetPrimaryBitDepth@MxDirectDraw@@SAHXZ
?GetRealTime@MxTimer@@QAEJXZ
?GetStreamBuffersNum@MxDSFile@@UAEKXZ
?GetUserMaxLOD@RealtimeView@@SAMXZ
?GetVariable@MxVariableTable@@QAEPBDPBD@Z
?Init@MxPresenter@@IAEXXZ
?InputManager@@YAPAVLegoInputManager@@XZ
?InvalidateRect@MxVideoManager@@QAEXAAVMxRect32@@@Z
?IsSound3D@MxOmni@@SAEXZ
?Lego@@YAPAVLegoOmni@@XZ
?Load@LegoGameState@@QAEJK@Z
?MSoundManager@@YAPAVMxSoundManager@@XZ
?MakeSourceName@@YAXPADPBD@Z
?MoveCursor@LegoVideoManager@@QAEXHH@Z
?MusicManager@@YAPAVMxMusicManager@@XZ
?NotificationManager@@YAPAVMxNotificationManager@@XZ
?Notify@MxCore@@UAEJAAVMxParam@@@Z
?Open@MxDSFile@@UAEJK@Z
?Open@MxStreamer@@QAEPAVMxStreamController@@PBDG@Z
?ParseExtra@MxPresenter@@MAEXXZ
?Pause@MxDirectDraw@@QAEHH@Z
?PickEntity@@YAPAVLegoEntity@@JJ@Z
?PickROI@@YAPAVLegoROI@@JJ@Z
?QueueEvent@LegoInputManager@@QAEXW4NotificationId@@EJJE@Z
?Read@MxBitmap@@UAEJPBD@Z
?Read@MxDSFile@@UAEJPAEK@Z
?RealizePalette@MxVideoManager@@UAEJPAVMxPalette@@@Z
?Register@LegoInputManager@@QAEXPAVMxCore@@@Z
?RemoveAll@ViewManager@@QAEXPAVViewROI@@@Z
?RemoveWorld@LegoOmni@@QAEXABVMxAtomId@@J@Z
?Save@LegoGameState@@QAEJK@Z
?Seek@MxDSFile@@UAEJJH@Z
?SerializePlayersInfo@LegoGameState@@QAEXF@Z
?SerializeScoreHistory@LegoGameState@@QAEXF@Z
?SetCD@MxOmni@@SAXPBD@Z
?SetDefaults@LegoNavController@@SAXHMMMMMMMMME@Z
?SetDeviceName@MxVideoParam@@QAEXPAD@Z
?SetDisplayBB@LegoROI@@QAEXH@Z
?SetDoMutex@MxCriticalSection@@SAXXZ
?SetHD@MxOmni@@SAXPBD@Z
?SetObjectName@MxDSObject@@QAEXPBD@Z
?SetOmniUserMessage@@YAXP6AXPBDH@Z@Z
?SetPartsThreshold@RealtimeView@@SAXM@Z
?SetSavePath@LegoGameState@@QAEXPAD@Z
?SetSound3D@MxOmni@@SAXE@Z
?SetUserMaxLOD@RealtimeView@@SAXM@Z
?SetVariable@MxVariableTable@@QAEXPAVMxVariable@@@Z
?SetVariable@MxVariableTable@@QAEXPBD0@Z
?SetWaitIndicator@MxTransitionManager@@QAEXPAVMxVideoPresenter@@@Z
?SoundManager@@YAPAVLegoSoundManager@@XZ
?Start@@YAJPAVMxDSAction@@@Z
?StartAction@MxPresenter@@UAEJPAVMxStreamController@@PAVMxDSAction@@@Z
?StartMultiTasking@MxScheduler@@QAEXK@Z
?Streamer@@YAPAVMxStreamer@@XZ
?Tickle@MxPresenter@@UAEJXZ
?TickleManager@@YAPAVMxTickleManager@@XZ
?Timer@@YAPAVMxTimer@@XZ
?TransitionManager@@YAPAVMxTransitionManager@@XZ
?UnRegister@LegoInputManager@@QAEXPAVMxCore@@@Z
?VariableTable@@YAPAVMxVariableTable@@XZ
?VideoManager@@YAPAVLegoVideoManager@@XZ
?configureLegoAnimationManager@LegoAnimationManager@@SAXH@Z
?configureLegoBuildingManager@LegoBuildingManager@@SAXH@Z
?configureLegoModelPresenter@LegoModelPresenter@@SAXH@Z
?configureLegoPartPresenter@LegoPartPresenter@@SAXHH@Z
?configureLegoROI@LegoROI@@SAXH@Z
?configureLegoWorldPresenter@LegoWorldPresenter@@SAXH@Z
_DllMain@12

170
LEGO1/LegoOmni.mingw.def Normal file
View file

@ -0,0 +1,170 @@
; LegoOmni.def : Declares the module paarameters for the LEGO1.DLL.
DESCRIPTION " Lego OMNI Windows Dynamic Link Library"
EXPORTS
; EXPORTs really required only.
_ZN13LegoGameState11SetSavePathEPc
_ZN13LegoGameState20SerializePlayersInfoEs
_ZN13LegoGameState21SerializeScoreHistoryEs
_ZN13LegoGameState4SaveEj
_ZN13LegoGameStateC1Ev
_ZN13LegoGameStateC2Ev
_ZN13LegoGameStateD1Ev
_ZN13LegoGameStateD2Ev
_ZN9LegoWorldC1Ev
_ZN9LegoWorldC2Ev
_ZN9LegoWorldD0Ev
_ZN9LegoWorldD1Ev
_ZN9LegoWorldD2Ev
DllMain@12
_Z10PickEntityii
_Z12EventManagerv
_Z12InputManagerv
_Z12MusicManagerv
_Z12SoundManagerv
_Z12VideoManagerv
_Z13MSoundManagerv
_Z13TickleManagerv
_Z13VariableTablev
_Z14MakeSourceNamePcPKc
_Z17TransitionManagerv
_Z18CreateStreamObjectP8MxDSFiles
_Z18GetNoCD_SourceNamev
_Z18SetOmniUserMessagePFvPKciE
_Z19NotificationManagerv
_Z22BackgroundAudioManagerv
_Z4Legov
_Z5StartP10MxDSAction
_Z5Timerv
_Z7PickROIii
_Z8Streamerv
_Z9GameStatev
_ZN10LegoEntityD0Ev
_ZN10LegoEntityD1Ev
_ZN10LegoEntityD2Ev
_ZN10MxDSActionC1Ev
_ZN10MxDSActionC2Ev
_ZN10MxDSActionD0Ev
_ZN10MxDSActionD1Ev
_ZN10MxDSActionD2Ev
_ZN10MxDSObject13SetObjectNameEPKc
_ZN10MxStreamer4OpenEPKct
_ZN10MxStreamer5CloseEPKc
_ZN11MxPresenter10DoneTickleEv
_ZN11MxPresenter10ParseExtraEv
_ZN11MxPresenter11StartActionEP18MxStreamControllerP10MxDSAction
_ZN11MxPresenter4InitEv
_ZN11MxPresenter6EnableEh
_ZN11MxPresenter6TickleEv
_ZN11MxPresenter9EndActionEv
_ZN11MxPresenterD0Ev
_ZN11MxPresenterD1Ev
_ZN11MxPresenterD2Ev
_ZN11MxScheduler11GetInstanceEv
_ZN11MxScheduler17StartMultiTaskingEj
_ZN11ViewManager9RemoveAllEP7ViewROI
_ZN12MxDirectDraw16FlipToGDISurfaceEv
_ZN12MxDirectDraw18GetPrimaryBitDepthEv
_ZN12MxDirectDraw5PauseEi
_ZN12MxVideoParam13SetDeviceNameEPc
_ZN12MxVideoParamC1ERS_
_ZN12MxVideoParamC1Ev
_ZN12MxVideoParamC2ERS_
_ZN12MxVideoParamC2Ev
_ZN12MxVideoParamD1Ev
_ZN12MxVideoParamD2Ev
_ZN12MxVideoParamaSERKS_
_ZN12RealtimeView13GetUserMaxLODEv
_ZN12RealtimeView13SetUserMaxLODEf
_ZN12RealtimeView17GetPartsThresholdEv
_ZN12RealtimeView17SetPartsThresholdEf
_ZN14MxVideoManager14InvalidateRectER8MxRect32
_ZN14MxVideoManager14RealizePaletteEP9MxPalette
_ZN15MxVariableTable11GetVariableEPKc
_ZN15MxVariableTable11SetVariableEP10MxVariable
_ZN15MxVariableTable11SetVariableEPKcS1_ = _ZN15MxVariableTable11SetVariableEPKcS1_
;_ZN16LegoInputManager10QueueEventE14NotificationIdhiih
_ZN16LegoInputManager10QueueEventE14NotificationIdhiih
_ZN16LegoInputManager10UnRegisterEP6MxCore
_ZN16LegoInputManager8RegisterEP6MxCore
_ZN16LegoVideoManager10MoveCursorEii
_ZN16LegoVideoManager14EnableRMDeviceEv
_ZN16LegoVideoManager15DisableRMDeviceEv
_ZN16LegoVideoManager21EnableFullScreenMovieEhh
_ZN17LegoNavController11GetDefaultsEPiPfS1_S1_S1_S1_S1_S1_S1_S1_Ph
_ZN17LegoNavController11SetDefaultsEifffffffffh
_ZN17LegoPartPresenter26configureLegoPartPresenterEii
_ZN17MxCriticalSection10SetDoMutexEv
_ZN17MxCriticalSectionC1Ev
_ZN17MxCriticalSectionC2Ev
_ZN17MxCriticalSectionD1Ev
_ZN17MxCriticalSectionD2Ev
_ZN17MxOmniCreateFlagsC1Ev
_ZN17MxOmniCreateFlagsC2Ev
_ZN17MxOmniCreateParamC1EPKcP6HWND__R12MxVideoParam17MxOmniCreateFlags
_ZN17MxVideoParamFlagsC1Ev
_ZN17MxVideoParamFlagsC2Ev
_ZN18LegoModelPresenter27configureLegoModelPresenterEi
_ZN18LegoWorldPresenter27configureLegoWorldPresenterEi
_ZN19LegoBuildingManager28configureLegoBuildingManagerEi
_ZN19MxTransitionManager16SetWaitIndicatorEP16MxVideoPresenter
_ZN20LegoAnimationManager29configureLegoAnimationManagerEi
_ZN24MxBackgroundAudioManager6EnableEh
_ZN6MxCore6NotifyER7MxParam
_ZN6MxCoreC1Ev
_ZN6MxCoreC2Ev
_ZN6MxCoreD0Ev
_ZN6MxCoreD1Ev
_ZN6MxCoreD2Ev
_ZN6MxOmni10SetSound3DEh
_ZN6MxOmni11GetInstanceEv
_ZN6MxOmni15DestroyInstanceEv
_ZN6MxOmni5GetCDEv
_ZN6MxOmni5GetHDEv
_ZN6MxOmni5SetCDEPKc
_ZN6MxOmni5SetHDEPKc
_ZN6MxOmni9IsSound3DEv
_ZN7LegoROI12SetDisplayBBEi
_ZN7LegoROI16configureLegoROIEi
_ZN7MxTimer11GetRealTimeEv
_ZN8LegoOmni11GetInstanceEv
_ZN8LegoOmni11RemoveWorldERK8MxAtomIdi
_ZN8LegoOmni14CreateInstanceEv
_ZN8LegoOmni15GetCurrPathInfoEPP16LegoPathBoundaryRi
_ZN8LegoOmni21CreateBackgroundAudioEv
_ZN8MXIOINFOD1Ev
_ZN8MXIOINFOD2Ev
_ZN8MxAtomIdC1EPKc10LookupMode
_ZN8MxAtomIdC2EPKc10LookupMode
_ZN8MxAtomIdD1Ev
_ZN8MxAtomIdD2Ev
_ZN8MxAtomIdaSERKS_
_ZN8MxBitmap13CreatePaletteEv
_ZN8MxBitmap4ReadEPKc
_ZN8MxBitmapC1Ev
_ZN8MxBitmapC2Ev
_ZN8MxBitmapD0Ev
_ZN8MxBitmapD1Ev
_ZN8MxBitmapD2Ev
_ZN8MxDSFile13GetBufferSizeEv
_ZN8MxDSFile19GetStreamBuffersNumEv
_ZN8MxDSFile4OpenEj
_ZN8MxDSFile4ReadEPhj
_ZN8MxDSFile4SeekEii
_ZN8MxDSFile5CloseEv
_ZN8MxDSFileC1EPKcj
_ZN8MxDSFileC2EPKcj
_ZN8MxDSFileD0Ev
_ZN8MxDSFileD1Ev
_ZN8MxDSFileD2Ev
_ZN8MxStringC1ERKS_
_ZN8MxStringC2ERKS_
_ZN8MxStringD0Ev
_ZN8MxStringD1Ev
_ZN8MxStringD2Ev
_ZN8MxStringaSEPKc
_ZN9MxPalette6DetachEv
_ZN9MxPaletteeqERS_

View file

@ -32,7 +32,7 @@ class LegoAnimationManager : public MxCore {
void FUN_1005f720(undefined4);
void FUN_10064670(MxBool);
__declspec(dllexport) static void configureLegoAnimationManager(MxS32 p_legoAnimationManagerConfig);
static void configureLegoAnimationManager(MxS32 p_legoAnimationManagerConfig);
// SYNTHETIC: LEGO1 0x1005ed10
// LegoAnimationManager::`scalar deleting destructor'

View file

@ -7,7 +7,7 @@
// SIZE 0x30
class LegoBackgroundColor : public MxVariable {
public:
__declspec(dllexport) LegoBackgroundColor(const char* p_key, const char* p_value);
LegoBackgroundColor(const char* p_key, const char* p_value);
virtual void SetValue(const char* p_colorString) override;
private:

View file

@ -19,7 +19,7 @@ class LegoBuildingManager : public MxCore {
return "LegoBuildingManager";
}
__declspec(dllexport) static void configureLegoBuildingManager(MxS32);
static void configureLegoBuildingManager(MxS32);
void FUN_1002fa00();

View file

@ -19,12 +19,8 @@ class LegoEntity : public MxEntity {
// Inlined at 0x100853f7
inline LegoEntity() { Init(); }
#ifdef ISLE_APP
__declspec(dllexport) virtual ~LegoEntity() override;
#else
// FUNCTION: LEGO1 0x1000c290
__declspec(dllexport) virtual ~LegoEntity() override { Destroy(TRUE); }
#endif
virtual ~LegoEntity() override { Destroy(TRUE); }
virtual MxLong Notify(MxParam& p_param) override; // vtable+0x4

View file

@ -20,13 +20,13 @@ struct ColorStringStruct {
// SIZE 0x430
class LegoGameState {
public:
__declspec(dllexport) LegoGameState();
__declspec(dllexport) ~LegoGameState();
__declspec(dllexport) MxResult Load(MxULong);
__declspec(dllexport) MxResult Save(MxULong);
__declspec(dllexport) void SerializePlayersInfo(MxS16);
__declspec(dllexport) void SerializeScoreHistory(MxS16 p_flags);
__declspec(dllexport) void SetSavePath(char*);
LegoGameState();
~LegoGameState();
MxResult Load(MxULong);
MxResult Save(MxULong);
void SerializePlayersInfo(MxS16);
void SerializeScoreHistory(MxS16 p_flags);
void SetSavePath(char*);
LegoState* GetState(const char* p_stateName);
LegoState* CreateState(const char* p_stateName);

View file

@ -32,9 +32,9 @@ class LegoInputManager : public MxPresenter {
LegoInputManager();
virtual ~LegoInputManager() override;
__declspec(dllexport) void QueueEvent(NotificationId p_id, MxU8 p_modifier, MxLong p_x, MxLong p_y, MxU8 p_key);
__declspec(dllexport) void Register(MxCore*);
__declspec(dllexport) void UnRegister(MxCore*);
void QueueEvent(NotificationId p_id, MxU8 p_modifier, MxLong p_x, MxLong p_y, MxU8 p_key);
void Register(MxCore*);
void UnRegister(MxCore*);
virtual MxResult Tickle() override; // vtable+0x8

View file

@ -9,7 +9,7 @@ class AutoROI;
// SIZE 0x6c (discovered through inline constructor at 0x10009ae6)
class LegoModelPresenter : public MxVideoPresenter {
public:
__declspec(dllexport) static void configureLegoModelPresenter(MxS32 p_modelPresenterConfig);
static void configureLegoModelPresenter(MxS32 p_modelPresenterConfig);
// FUNCTION: LEGO1 0x1000ccb0
inline const char* ClassName() const override // vtable+0xc

View file

@ -9,7 +9,7 @@
// SIZE 0x70
class LegoNavController : public MxCore {
public:
__declspec(dllexport) static void GetDefaults(
static void GetDefaults(
int* p_mouseDeadzone,
float* p_movementMaxSpeed,
float* p_turnMaxSpeed,
@ -22,7 +22,7 @@ class LegoNavController : public MxCore {
float* p_rotationSensitivity,
MxBool* p_turnUseVelocity
);
__declspec(dllexport) static void SetDefaults(
static void SetDefaults(
int p_mouseDeadzone,
float p_movementMaxSpeed,
float p_turnMaxSpeed,

View file

@ -68,11 +68,11 @@ class LegoOmni : public MxOmni {
c_clearScreen = 0x04
};
__declspec(dllexport) void CreateBackgroundAudio();
__declspec(dllexport) void RemoveWorld(const MxAtomId&, MxLong);
__declspec(dllexport) static int GetCurrPathInfo(LegoPathBoundary**, MxS32&);
__declspec(dllexport) static void CreateInstance();
__declspec(dllexport) static LegoOmni* GetInstance();
void CreateBackgroundAudio();
void RemoveWorld(const MxAtomId&, MxLong);
static int GetCurrPathInfo(LegoPathBoundary**, MxS32&);
static void CreateInstance();
static LegoOmni* GetInstance();
LegoOmni();
virtual ~LegoOmni(); // vtable+00
@ -153,16 +153,16 @@ class LegoOmni : public MxOmni {
MxBool m_unk0x13c; // 0x13c
};
__declspec(dllexport) MxBackgroundAudioManager* BackgroundAudioManager();
__declspec(dllexport) LegoGameState* GameState();
__declspec(dllexport) const char* GetNoCD_SourceName();
__declspec(dllexport) LegoInputManager* InputManager();
__declspec(dllexport) LegoOmni* Lego();
__declspec(dllexport) LegoEntity* PickEntity(MxLong, MxLong);
__declspec(dllexport) LegoROI* PickROI(MxLong, MxLong);
__declspec(dllexport) LegoSoundManager* SoundManager();
__declspec(dllexport) MxTransitionManager* TransitionManager();
__declspec(dllexport) LegoVideoManager* VideoManager();
MxBackgroundAudioManager* BackgroundAudioManager();
LegoGameState* GameState();
const char* GetNoCD_SourceName();
LegoInputManager* InputManager();
LegoOmni* Lego();
LegoEntity* PickEntity(MxLong, MxLong);
LegoROI* PickROI(MxLong, MxLong);
LegoSoundManager* SoundManager();
MxTransitionManager* TransitionManager();
LegoVideoManager* VideoManager();
LegoAnimationManager* AnimationManager();
LegoBuildingManager* BuildingManager();

View file

@ -24,7 +24,7 @@ class LegoPartPresenter : public MxMediaPresenter {
virtual MxResult AddToManager() override; // vtable+0x34
virtual void Destroy() override; // vtable+0x38
__declspec(dllexport) static void configureLegoPartPresenter(MxS32, MxS32);
static void configureLegoPartPresenter(MxS32, MxS32);
// SYNTHETIC: LEGO1 0x1000d060
// LegoPartPresenter::`scalar deleting destructor'

View file

@ -19,11 +19,11 @@ class LegoVideoManager : public MxVideoManager {
LegoVideoManager();
virtual ~LegoVideoManager() override;
__declspec(dllexport) int EnableRMDevice();
__declspec(dllexport) int DisableRMDevice();
int EnableRMDevice();
int DisableRMDevice();
void EnableFullScreenMovie(MxBool p_enable);
__declspec(dllexport) void EnableFullScreenMovie(MxBool p_enable, MxBool p_scale);
__declspec(dllexport) void MoveCursor(MxS32 p_cursorX, MxS32 p_cursorY);
void EnableFullScreenMovie(MxBool p_enable, MxBool p_scale);
void MoveCursor(MxS32 p_cursorX, MxS32 p_cursorY);
virtual MxResult Tickle() override; // vtable+0x8
virtual void Destroy() override; // vtable+0x18

View file

@ -22,8 +22,8 @@ typedef set<MxPresenter*, PresenterSetCompare> MxPresenterSet;
// SIZE 0xf8
class LegoWorld : public LegoEntity {
public:
__declspec(dllexport) LegoWorld();
__declspec(dllexport) virtual ~LegoWorld() override; // vtable+0x0
LegoWorld();
virtual ~LegoWorld() override; // vtable+0x0
virtual MxLong Notify(MxParam& p_param) override; // vtable+0x4
virtual MxResult Tickle() override; // vtable+0x8

View file

@ -10,7 +10,7 @@ class LegoWorldPresenter : public LegoEntityPresenter {
LegoWorldPresenter();
virtual ~LegoWorldPresenter() override; // vtable+0x0
__declspec(dllexport) static void configureLegoWorldPresenter(MxS32 p_legoWorldPresenterQuality);
static void configureLegoWorldPresenter(MxS32 p_legoWorldPresenterQuality);
// FUNCTION: LEGO1 0x10066630
inline virtual const char* ClassName() const override // vtable+0x0c

View file

@ -39,7 +39,7 @@ class MxBackgroundAudioManager : public MxCore {
void FUN_1007ef40();
void FadeInOrFadeOut();
__declspec(dllexport) void Enable(MxBool p_enable);
void Enable(MxBool p_enable);
virtual MxResult Create(MxAtomId& p_script, MxU32 p_frequencyMS);
void Stop();

View file

@ -13,7 +13,7 @@ class MxTransitionManager : public MxCore {
MxTransitionManager();
virtual ~MxTransitionManager() override; // vtable+0x0
__declspec(dllexport) void SetWaitIndicator(MxVideoPresenter* p_waitIndicator);
void SetWaitIndicator(MxVideoPresenter* p_waitIndicator);
virtual MxResult Tickle(); // vtable+0x8

View file

@ -13,6 +13,9 @@
#include "mxtransitionmanager.h"
DECOMP_SIZE_ASSERT(Helicopter, 0x230)
DECOMP_SIZE_ASSERT(Mx3DPointFloat, 0x14)
DECOMP_SIZE_ASSERT(Mx4DPointFloat, 0x18)
DECOMP_SIZE_ASSERT(MxMatrix, 0x48)
// FUNCTION: LEGO1 0x10001e60
Helicopter::Helicopter()

View file

@ -1,4 +1,4 @@
#include "SkateBoard.h"
#include "skateboard.h"
#include "decomp.h"
#include "mxnotificationmanager.h"

View file

@ -7,10 +7,10 @@ DECOMP_SIZE_ASSERT(LegoROI, 0x10c);
// SIZE 0x14
typedef struct {
const char* m_name;
MxS32 m_red;
MxS32 m_green;
MxS32 m_blue;
MxS32 m_unk0x10;
int m_red;
int m_green;
int m_blue;
int m_unk0x10;
} ROIColorAlias;
// GLOBAL: LEGO1 0x100dbe28
@ -32,7 +32,7 @@ ROIColorAlias g_roiColorAliases[22] = {
};
// GLOBAL: LEGO1 0x10101368
MxS32 g_roiConfig = 100;
int g_roiConfig = 100;
// GLOBAL: LEGO1 0x101013ac
ROIHandler g_someHandlerFunction = NULL;
@ -54,24 +54,24 @@ void LegoROI::FUN_100a58f0(Matrix4& p_transform)
}
// FUNCTION: LEGO1 0x100a81c0
void LegoROI::configureLegoROI(MxS32 p_roiConfig)
void LegoROI::configureLegoROI(int p_roiConfig)
{
g_roiConfig = p_roiConfig;
}
// STUB: LEGO1 0x100a9a50
LegoROI::LegoROI(Tgl::Renderer* p_renderer, ViewLODList* p_lodList, MxTime p_time) : ViewROI(p_renderer, p_lodList)
LegoROI::LegoROI(Tgl::Renderer* p_renderer, ViewLODList* p_lodList, int p_time) : ViewROI(p_renderer, p_lodList)
{
m_time = p_time;
}
// FUNCTION: LEGO1 0x100a9bf0
MxBool LegoROI::CallTheHandlerFunction(
unsigned char LegoROI::CallTheHandlerFunction(
char* p_param,
MxFloat& p_red,
MxFloat& p_green,
MxFloat& p_blue,
MxFloat& p_other
float& p_red,
float& p_green,
float& p_blue,
float& p_other
)
{
// TODO
@ -88,11 +88,11 @@ MxBool LegoROI::CallTheHandlerFunction(
}
// FUNCTION: LEGO1 0x100a9c50
MxBool LegoROI::ColorAliasLookup(char* p_param, MxFloat& p_red, MxFloat& p_green, MxFloat& p_blue, MxFloat& p_other)
unsigned char LegoROI::ColorAliasLookup(char* p_param, float& p_red, float& p_green, float& p_blue, float& p_other)
{
// TODO: this seems awfully hacky for these devs. is there a dynamic way
// to represent `the end of this array` that would improve this?
MxU32 i = 0;
unsigned int i = 0;
do {
if (strcmpi(g_roiColorAliases[i].m_name, p_param) == 0) {
p_red = g_roiColorAliases[i].m_red * g_normalizeByteToFloat;
@ -102,7 +102,7 @@ MxBool LegoROI::ColorAliasLookup(char* p_param, MxFloat& p_red, MxFloat& p_green
return TRUE;
}
i++;
} while ((MxS32*) &g_roiColorAliases[i] < &g_roiConfig);
} while ((int*) &g_roiColorAliases[i] < &g_roiConfig);
return FALSE;
}
@ -114,7 +114,7 @@ void LegoROI::SetSomeHandlerFunction(ROIHandler p_func)
}
// FUNCTION: LEGO1 0x100a9e10
void LegoROI::SetDisplayBB(MxS32 p_displayBB)
void LegoROI::SetDisplayBB(int p_displayBB)
{
// Intentionally empty function
}

View file

@ -1,10 +1,9 @@
#ifndef LEGOROI_H
#define LEGOROI_H
#include "mxtypes.h"
#include "viewmanager/viewroi.h"
typedef MxBool (*ROIHandler)(char*, char*, MxU32);
typedef unsigned char (*ROIHandler)(char*, char*, unsigned int);
class LegoEntity;
@ -18,24 +17,24 @@ class AutoROI : public ViewROI {};
// SIZE 0x10c
class LegoROI : public ViewROI {
public:
LegoROI(Tgl::Renderer* p_renderer, ViewLODList* p_lodList, MxTime p_time);
LegoROI(Tgl::Renderer* p_renderer, ViewLODList* p_lodList, int p_time);
virtual float IntrinsicImportance() const override; // vtable+0x4
// Note: Actually part of parent class (doesn't exist yet)
virtual void UpdateWorldBoundingVolumes() override; // vtable+0x18
__declspec(dllexport) void SetDisplayBB(MxS32 p_displayBB);
__declspec(dllexport) static void configureLegoROI(MxS32 p_roi);
void SetDisplayBB(int p_displayBB);
static void configureLegoROI(int p_roi);
static void SetSomeHandlerFunction(ROIHandler p_func);
static MxBool CallTheHandlerFunction(
static unsigned char CallTheHandlerFunction(
char* p_param,
MxFloat& p_red,
MxFloat& p_green,
MxFloat& p_blue,
MxFloat& p_other
float& p_red,
float& p_green,
float& p_blue,
float& p_other
);
static MxBool ColorAliasLookup(char* p_param, MxFloat& p_red, MxFloat& p_green, MxFloat& p_blue, MxFloat& p_other);
static unsigned char ColorAliasLookup(char* p_param, float& p_red, float& p_green, float& p_blue, float& p_other);
void WrappedSetLocalTransform(Matrix4& p_transform);
void FUN_100a46b0(Matrix4& p_transform);
@ -50,7 +49,7 @@ class LegoROI : public ViewROI {
private:
undefined m_pad[0x24]; // 0xe0
LegoEntity* m_unk0x104; // 0x104
MxTime m_time; // 0x108
int m_time; // 0x108
};
#endif // LEGOROI_H

View file

@ -1,7 +1,7 @@
#include <windows.h>
// FUNCTION: LEGO1 0x10091ee0
__declspec(dllexport) BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
{
return TRUE;
}

View file

@ -34,9 +34,9 @@ class MxDirectDraw {
void* m_unk0x178; // 0x178
};
__declspec(dllexport) int FlipToGDISurface();
__declspec(dllexport) static int GetPrimaryBitDepth();
__declspec(dllexport) int Pause(int);
int FlipToGDISurface();
static int GetPrimaryBitDepth();
int Pause(int);
MxDirectDraw();
virtual ~MxDirectDraw();

View file

@ -1,6 +0,0 @@
#include "mxgeometry3d.h"
#include "decomp.h"
DECOMP_SIZE_ASSERT(Mx3DPointFloat, 0x14);
DECOMP_SIZE_ASSERT(Mx4DPointFloat, 0x18);

View file

@ -1,5 +0,0 @@
#include "mxmatrix.h"
#include "decomp.h"
DECOMP_SIZE_ASSERT(MxMatrix, 0x48);

View file

@ -14,9 +14,9 @@ enum LookupMode {
// SIZE 0x04
class MxAtomId {
public:
__declspec(dllexport) MxAtomId(const char*, LookupMode);
__declspec(dllexport) MxAtomId& operator=(const MxAtomId& p_atomId);
__declspec(dllexport) ~MxAtomId();
MxAtomId(const char*, LookupMode);
MxAtomId& operator=(const MxAtomId& p_atomId);
~MxAtomId();
MxAtomId() { this->m_internal = 0; }

View file

@ -34,14 +34,14 @@ struct MxBITMAPINFO {
// VTABLE: LEGO1 0x100dc7b0
class MxBitmap : public MxCore {
public:
__declspec(dllexport) MxBitmap();
__declspec(dllexport) virtual ~MxBitmap(); // vtable+00
MxBitmap();
virtual ~MxBitmap(); // vtable+00
virtual MxResult ImportBitmap(MxBitmap* p_bitmap); // vtable+14
virtual MxResult ImportBitmapInfo(MxBITMAPINFO* p_info); // vtable+18
virtual MxResult SetSize(MxS32 p_width, MxS32 p_height, MxPalette* p_palette, MxBool); // vtable+1c
virtual MxResult LoadFile(HANDLE p_handle); // vtable+20
__declspec(dllexport) virtual MxLong Read(const char* p_filename); // vtable+24
virtual MxLong Read(const char* p_filename); // vtable+24
// FUNCTION: LEGO1 0x1004e0d0
virtual int VTable0x28(int) { return -1; }; // vtable+28
@ -63,10 +63,10 @@ class MxBitmap : public MxCore {
MxS32 p_bottom,
MxS32 p_width,
MxS32 p_height
); // vtable+30
__declspec(dllexport) virtual MxPalette* CreatePalette(); // vtable+34
virtual void ImportPalette(MxPalette* p_palette); // vtable+38
virtual MxResult SetBitDepth(MxBool); // vtable+3c
); // vtable+30
virtual MxPalette* CreatePalette(); // vtable+34
virtual void ImportPalette(MxPalette* p_palette); // vtable+38
virtual MxResult SetBitDepth(MxBool); // vtable+3c
virtual MxResult StretchBits(
HDC p_hdc,
MxS32 p_xSrc,

View file

@ -12,9 +12,9 @@ class MxParam;
// SIZE 0x8
class MxCore {
public:
__declspec(dllexport) MxCore();
__declspec(dllexport) virtual ~MxCore(); // vtable+00
__declspec(dllexport) virtual MxLong Notify(MxParam& p_param); // vtable+04
MxCore();
virtual ~MxCore(); // vtable+00
virtual MxLong Notify(MxParam& p_param); // vtable+04
// FUNCTION: LEGO1 0x10001f70
virtual MxResult Tickle() { return SUCCESS; }; // vtable+08

View file

@ -6,9 +6,9 @@
// SIZE 0x1c
class MxCriticalSection {
public:
__declspec(dllexport) MxCriticalSection();
__declspec(dllexport) ~MxCriticalSection();
__declspec(dllexport) static void SetDoMutex();
MxCriticalSection();
~MxCriticalSection();
static void SetDoMutex();
void Enter();
void Leave();

View file

@ -24,8 +24,8 @@ class MxDSAction : public MxDSObject {
c_bit11 = 0x400,
};
__declspec(dllexport) MxDSAction();
__declspec(dllexport) virtual ~MxDSAction();
MxDSAction();
virtual ~MxDSAction();
void CopyFrom(MxDSAction& p_dsAction);
MxDSAction& operator=(MxDSAction& p_dsAction);

View file

@ -11,8 +11,8 @@
// VTABLE: LEGO1 0x100dc890
class MxDSFile : public MxDSSource {
public:
__declspec(dllexport) MxDSFile(const char* p_filename, MxULong p_skipReadingChunks);
__declspec(dllexport) virtual ~MxDSFile(); // vtable+0x0
MxDSFile(const char* p_filename, MxULong p_skipReadingChunks);
virtual ~MxDSFile(); // vtable+0x0
// FUNCTION: LEGO1 0x100c0120
inline virtual const char* ClassName() const override // vtable+0x0c
@ -27,12 +27,12 @@ class MxDSFile : public MxDSSource {
return !strcmp(p_name, MxDSFile::ClassName()) || MxDSSource::IsA(p_name);
}
__declspec(dllexport) virtual MxLong Open(MxULong); // vtable+0x14
__declspec(dllexport) virtual MxLong Close(); // vtable+0x18
__declspec(dllexport) virtual MxResult Read(unsigned char*, MxULong); // vtable+0x20
__declspec(dllexport) virtual MxLong Seek(MxLong, int); // vtable+0x24
__declspec(dllexport) virtual MxULong GetBufferSize(); // vtable+0x28
__declspec(dllexport) virtual MxULong GetStreamBuffersNum(); // vtable+0x2c
virtual MxLong Open(MxULong); // vtable+0x14
virtual MxLong Close(); // vtable+0x18
virtual MxResult Read(unsigned char*, MxULong); // vtable+0x20
virtual MxLong Seek(MxLong, int); // vtable+0x24
virtual MxULong GetBufferSize(); // vtable+0x28
virtual MxULong GetStreamBuffersNum(); // vtable+0x2c
inline void SetFileName(const char* p_filename) { m_filename = p_filename; }

View file

@ -32,7 +32,7 @@ class MxDSObject : public MxCore {
void CopyFrom(MxDSObject& p_dsObject);
MxDSObject& operator=(MxDSObject& p_dsObject);
__declspec(dllexport) void SetObjectName(const char* p_objectName);
void SetObjectName(const char* p_objectName);
void SetSourceName(const char* p_sourceName);
// FUNCTION: LEGO1 0x100bf730

View file

@ -12,7 +12,7 @@
class MXIOINFO {
public:
MXIOINFO();
__declspec(dllexport) ~MXIOINFO();
~MXIOINFO();
MxU16 Open(const char*, MxULong);
MxU16 Close(MxLong);

View file

@ -28,14 +28,14 @@ class MxStreamController;
// SIZE 0x68
class MxOmni : public MxCore {
public:
__declspec(dllexport) static void DestroyInstance();
__declspec(dllexport) static const char* GetCD();
__declspec(dllexport) static const char* GetHD();
__declspec(dllexport) static MxOmni* GetInstance();
__declspec(dllexport) static MxBool IsSound3D();
__declspec(dllexport) static void SetCD(const char* p_cd);
__declspec(dllexport) static void SetHD(const char* p_hd);
__declspec(dllexport) static void SetSound3D(MxBool p_use3dSound);
static void DestroyInstance();
static const char* GetCD();
static const char* GetHD();
static MxOmni* GetInstance();
static MxBool IsSound3D();
static void SetCD(const char* p_cd);
static void SetHD(const char* p_hd);
static void SetSound3D(MxBool p_use3dSound);
MxOmni();
virtual ~MxOmni() override;
@ -96,15 +96,15 @@ class MxOmni : public MxCore {
MxBool m_timerRunning; // 0x64
};
__declspec(dllexport) MxTickleManager* TickleManager();
__declspec(dllexport) MxTimer* Timer();
__declspec(dllexport) MxStreamer* Streamer();
__declspec(dllexport) MxSoundManager* MSoundManager();
__declspec(dllexport) MxVariableTable* VariableTable();
__declspec(dllexport) MxMusicManager* MusicManager();
__declspec(dllexport) MxEventManager* EventManager();
__declspec(dllexport) MxResult Start(MxDSAction*);
__declspec(dllexport) MxNotificationManager* NotificationManager();
MxTickleManager* TickleManager();
MxTimer* Timer();
MxStreamer* Streamer();
MxSoundManager* MSoundManager();
MxVariableTable* VariableTable();
MxMusicManager* MusicManager();
MxEventManager* EventManager();
MxResult Start(MxDSAction*);
MxNotificationManager* NotificationManager();
MxVideoManager* MVideoManager();
MxAtomIdCounterSet* AtomIdCounterSet();

View file

@ -21,7 +21,7 @@ class MxOmniCreateFlags {
c_createStreamer = 0x04
};
__declspec(dllexport) MxOmniCreateFlags();
MxOmniCreateFlags();
inline const MxBool CreateObjectFactory() const { return this->m_flags1 & c_createObjectFactory; }
inline const MxBool CreateVariableTable() const { return this->m_flags1 & c_createVariableTable; }

View file

@ -11,7 +11,7 @@
// VTABLE: LEGO1 0x100dc218
class MxOmniCreateParam : public MxParam {
public:
__declspec(dllexport) MxOmniCreateParam(
MxOmniCreateParam(
const char* p_mediaPath,
struct HWND__* p_windowHandle,
MxVideoParam& p_vparam,

View file

@ -10,8 +10,8 @@
// SIZE 0x414
class MxPalette : public MxCore {
public:
__declspec(dllexport) MxBool operator==(MxPalette& p_other);
__declspec(dllexport) void Detach();
MxBool operator==(MxPalette& p_other);
void Detach();
MxPalette();
MxPalette(const RGBQUAD*);

View file

@ -28,14 +28,10 @@ class MxPresenter : public MxCore {
MxPresenter() { Init(); }
#ifdef ISLE_APP
__declspec(dllexport) virtual ~MxPresenter() override; // vtable+0x00
#else
// FUNCTION: LEGO1 0x1000bf00
__declspec(dllexport) virtual ~MxPresenter() override{}; // vtable+0x00
#endif
virtual ~MxPresenter() override{}; // vtable+0x00
__declspec(dllexport) virtual MxResult Tickle() override; // vtable+0x08
virtual MxResult Tickle() override; // vtable+0x08
// FUNCTION: LEGO1 0x1000bfe0
inline virtual const char* ClassName() const override // vtable+0xc
@ -73,14 +69,10 @@ class MxPresenter : public MxCore {
virtual void Unk5Tickle() { ProgressTickleState(e_done); }; // vtable+0x28
protected:
#ifdef ISLE_APP
__declspec(dllexport) virtual void DoneTickle(); // vtable+0x2c
#else
// FUNCTION: LEGO1 0x1000bee0
__declspec(dllexport) virtual void DoneTickle() { ProgressTickleState(e_idle); }; // vtable+0x2c
#endif
virtual void DoneTickle() { ProgressTickleState(e_idle); }; // vtable+0x2c
__declspec(dllexport) virtual void ParseExtra(); // vtable+0x30
virtual void ParseExtra(); // vtable+0x30
inline void ProgressTickleState(TickleState p_tickleState)
{
@ -95,8 +87,8 @@ class MxPresenter : public MxCore {
// FUNCTION: LEGO1 0x1000bf80
virtual void Destroy() { Init(); }; // vtable+0x38
__declspec(dllexport) virtual MxResult StartAction(MxStreamController*, MxDSAction*); // vtable+0x3c
__declspec(dllexport) virtual void EndAction(); // vtable+0x40
virtual MxResult StartAction(MxStreamController*, MxDSAction*); // vtable+0x3c
virtual void EndAction(); // vtable+0x40
// FUNCTION: LEGO1 0x1000bf90
virtual void SetTickleState(TickleState p_tickleState) { ProgressTickleState(p_tickleState); } // vtable+0x44
@ -113,7 +105,7 @@ class MxPresenter : public MxCore {
// FUNCTION: LEGO1 0x1000bfd0
virtual MxBool IsHit(MxS32 p_x, MxS32 p_y) { return FALSE; }; // vtable+0x50
__declspec(dllexport) virtual void Enable(MxBool p_enable); // vtable+0x54
virtual void Enable(MxBool p_enable); // vtable+0x54
MxEntity* CreateEntity(const char* p_name);
void SendToCompositePresenter(MxOmni*);
@ -133,7 +125,7 @@ class MxPresenter : public MxCore {
// MxPresenter::`scalar deleting destructor'
protected:
__declspec(dllexport) void Init();
void Init();
TickleState m_currentTickleState; // 0x8
MxU32 m_previousTickleStates; // 0x0c

View file

@ -5,8 +5,8 @@
class MxScheduler {
public:
__declspec(dllexport) static MxScheduler* GetInstance();
__declspec(dllexport) void StartMultiTasking(MxULong);
static MxScheduler* GetInstance();
void StartMultiTasking(MxULong);
};
#endif // MXSCHEDULER_H

View file

@ -78,8 +78,8 @@ class MxStreamer : public MxCore {
MxStreamer();
virtual ~MxStreamer() override; // vtable+0x0
__declspec(dllexport) MxStreamController* Open(const char* p_name, MxU16 p_openMode);
__declspec(dllexport) MxLong Close(const char* p_name);
MxStreamController* Open(const char* p_name, MxU16 p_openMode);
MxLong Close(const char* p_name);
virtual MxLong Notify(MxParam& p_param) override; // vtable+0x4

View file

@ -7,9 +7,9 @@
// SIZE 0x10
class MxString : public MxCore {
public:
__declspec(dllexport) MxString(const MxString& p_str);
__declspec(dllexport) virtual ~MxString();
__declspec(dllexport) const MxString& operator=(const char* p_data);
MxString(const MxString& p_str);
virtual ~MxString();
const MxString& operator=(const char* p_data);
MxString();
MxString(const char*);

View file

@ -12,7 +12,7 @@ class MxTimer : public MxCore {
void Start();
void Stop();
__declspec(dllexport) MxLong GetRealTime();
MxLong GetRealTime();
inline MxLong GetTime()
{

View file

@ -69,10 +69,10 @@ MxBool GetRectIntersection(
MxS32* p_height
);
__declspec(dllexport) void MakeSourceName(char*, const char*);
__declspec(dllexport) void SetOmniUserMessage(void (*)(const char*, int));
void MakeSourceName(char*, const char*);
void SetOmniUserMessage(void (*)(const char*, int));
void FUN_100b7220(MxDSAction* p_action, MxU32 p_newFlags, MxBool p_setFlags);
__declspec(dllexport) MxDSObject* CreateStreamObject(MxDSFile*, MxS16);
MxDSObject* CreateStreamObject(MxDSFile*, MxS16);
MxBool KeyValueStringParse(char*, const char*, const char*);

View file

@ -10,9 +10,9 @@
class MxVariableTable : public MxHashTable<MxVariable*> {
public:
MxVariableTable() { m_customDestructor = Destroy; }
__declspec(dllexport) void SetVariable(const char* p_key, const char* p_value);
__declspec(dllexport) void SetVariable(MxVariable* p_var);
__declspec(dllexport) const char* GetVariable(const char* p_key);
void SetVariable(const char* p_key, const char* p_value);
void SetVariable(MxVariable* p_var);
const char* GetVariable(const char* p_key);
static void Destroy(MxVariable* p_obj) { p_obj->Destroy(); }

View file

@ -30,8 +30,8 @@ class MxVideoManager : public MxMediaManager {
); // vtable+0x28
virtual MxResult Create(MxVideoParam& p_videoParam, MxU32 p_frequencyMS, MxBool p_createThread); // vtable+0x2c
__declspec(dllexport) void InvalidateRect(MxRect32&);
__declspec(dllexport) virtual MxResult RealizePalette(MxPalette*); // vtable+0x30
void InvalidateRect(MxRect32&);
virtual MxResult RealizePalette(MxPalette*); // vtable+0x30
virtual void UpdateView(MxU32 p_x, MxU32 p_y, MxU32 p_width, MxU32 p_height); // vtable+0x34
MxResult Init();

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@ -13,17 +13,13 @@
// SIZE 0x24
class MxVideoParam {
public:
__declspec(dllexport) MxVideoParam();
__declspec(dllexport) MxVideoParam(MxVideoParam& p_videoParam);
__declspec(dllexport) MxVideoParam(
COMPAT_CONST MxRect32& p_rect,
MxPalette* p_palette,
MxULong p_backBuffers,
COMPAT_CONST MxVideoParamFlags& p_flags
);
__declspec(dllexport) MxVideoParam& operator=(const MxVideoParam& p_videoParam);
__declspec(dllexport) ~MxVideoParam();
__declspec(dllexport) void SetDeviceName(char* p_deviceId);
MxVideoParam();
MxVideoParam(MxVideoParam& p_videoParam);
__declspec(dllexport)
MxVideoParam(MxRect32& p_rect, MxPalette* p_palette, MxULong p_backBuffers, MxVideoParamFlags& p_flags);
MxVideoParam& operator=(const MxVideoParam& p_videoParam);
~MxVideoParam();
void SetDeviceName(char* p_deviceId);
inline MxVideoParamFlags& Flags() { return m_flags; }

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@ -7,7 +7,7 @@
class MxVideoParamFlags {
public:
__declspec(dllexport) MxVideoParamFlags();
MxVideoParamFlags();
inline void SetFullScreen(BOOL p_e) { m_flags1.m_bit0 = p_e; }
inline void SetFlipSurfaces(BOOL p_e) { m_flags1.m_bit1 = p_e; }

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@ -1,4 +1,3 @@
#include "mxthread.h"
#include "decomp.h"

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@ -21,12 +21,7 @@ MxVideoParam::MxVideoParam()
}
// FUNCTION: LEGO1 0x100beca0
MxVideoParam::MxVideoParam(
COMPAT_CONST MxRect32& p_rect,
MxPalette* p_palette,
MxULong p_backBuffers,
COMPAT_CONST MxVideoParamFlags& p_flags
)
MxVideoParam::MxVideoParam(MxRect32& p_rect, MxPalette* p_palette, MxULong p_backBuffers, MxVideoParamFlags& p_flags)
{
this->m_rect = p_rect;
this->m_palette = p_palette;

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@ -3,11 +3,11 @@
class RealtimeView {
public:
__declspec(dllexport) static float GetPartsThreshold();
__declspec(dllexport) static float GetUserMaxLOD();
__declspec(dllexport) static void SetPartsThreshold(float);
static float GetPartsThreshold();
static float GetUserMaxLOD();
static void SetPartsThreshold(float);
static void UpdateMaxLOD();
__declspec(dllexport) static void SetUserMaxLOD(float);
static void SetUserMaxLOD(float);
};
#endif // REALTIMEVIEW_H

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@ -10,7 +10,7 @@ class ViewManager {
ViewManager(Tgl::Renderer* pRenderer, Tgl::Group* scene, const OrientableROI* point_of_view);
virtual ~ViewManager();
__declspec(dllexport) void RemoveAll(ViewROI*);
void RemoveAll(ViewROI*);
void SetPOVSource(const OrientableROI* point_of_view);
void SetResolution(int width, int height);

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@ -109,9 +109,9 @@ Classes should be annotated using the `SIZE` marker to indicate their size. If y
// SIZE 0x1c
class MxCriticalSection {
public:
__declspec(dllexport) MxCriticalSection();
__declspec(dllexport) ~MxCriticalSection();
__declspec(dllexport) static void SetDoMutex();
MxCriticalSection();
~MxCriticalSection();
static void SetDoMutex();
```
## Member variables (**WIP**)

View file

@ -2,7 +2,7 @@ configureLegoAnimationManager(MxS32): 'DLL exported function'
configureLegoBuildingManager(MxS32): 'DLL exported function'
configureLegoModelPresenter(MxS32): 'DLL exported function'
configureLegoPartPresenter(MxS32, MxS32): 'DLL exported function'
configureLegoROI(MxS32): 'DLL exported function'
configureLegoROI(int): 'DLL exported function'
configureLegoWorldPresenter(MxS32): 'DLL exported function'
GetNoCD_SourceName(): 'DLL exported function'
m_3dView: 'Allow this variable name'

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@ -7,14 +7,6 @@
#define COMPAT_MODE
#endif
// Use `COMPAT_CONST` where something ought to be 'const', and a newer compiler would complain if it
// wasn't, but we know it isn't 'const' in the original code.
#if defined(__MINGW32__) || (defined(_MSC_VER) && _MSC_VER >= 1100)
#define COMPAT_CONST const
#else
#define COMPAT_CONST
#endif
// Disable "identifier was truncated to '255' characters" warning.
// Impossible to avoid this if using STL map or set.
// This removes most (but not all) occurrences of the warning.