isle/LEGO1/lego/legoomni/include/legonavcontroller.h
Anonymous Maarten 5f413165cc
Spinoff some sources to static libraries (#484)
* cmake: use imported targets for 3rd party libs

* Fix casing of skateboard.h include

* cmake: tglrl realtime viewmanager mxgeometry

* cmake: spin off some source in static libraries

* dx5 for everyone

* ci: bump actions/checkout to v4

* move LEGO1/realtime/realtimeview.cpp to lego1 because it exports symbols

* add misc library

* Add omni library

* Return of the .def's

* Remove COMPAT_CONST in MxVideoParam::MxVideoParam

* Run clang-format

* move LEGO1/realtime/realtimeview.cpp to realtime lib

* Add 3dmanager library

* Rename .def files

* Remove incorrect deps to Omni

* Remove DLL expor decls

* Remove unnecessary library dep from ROI

* Remove COMPAT_CONST

* Move 3dmanager lib before Omni

* Remove mxgeometry lib (`geom` is actually `lego/sources/geom`, which we don't have in our decomp yet)

* viewmanager has a dependency on realtime + fix mingw's def

* Remove Smacker::Smacker from lego1 link libraries

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-24 21:16:29 -05:00

99 lines
2.5 KiB
C++

#ifndef LEGONAVCONTROLLER_H
#define LEGONAVCONTROLLER_H
#include "mxcore.h"
#include "mxtimer.h"
#include "mxtypes.h"
// VTABLE: LEGO1 0x100d85b8
// SIZE 0x70
class LegoNavController : public MxCore {
public:
static void GetDefaults(
int* p_mouseDeadzone,
float* p_movementMaxSpeed,
float* p_turnMaxSpeed,
float* p_movementMaxAccel,
float* p_turnMaxAccel,
float* p_movementDecel,
float* p_turnDecel,
float* p_movementMinAccel,
float* p_turnMinAccel,
float* p_rotationSensitivity,
MxBool* p_turnUseVelocity
);
static void SetDefaults(
int p_mouseDeadzone,
float p_movementMaxSpeed,
float p_turnMaxSpeed,
float p_movementMaxAccel,
float p_turnMaxAccel,
float p_movementDecel,
float p_turnDecel,
float p_movementMinAccel,
float p_turnMinAccel,
float p_rotationSensitivity,
MxBool p_turnUseVelocity
);
LegoNavController();
virtual ~LegoNavController() override; // vtable+0x0
virtual MxLong Notify(MxParam& p_param) override; // vtable+0x4
// FUNCTION: LEGO1 0x10054b80
inline const char* ClassName() const override // vtable+0xc
{
// STRING: LEGO1 0x100f66d8
return "LegoNavController";
}
// FUNCTION: LEGO1 0x10054b90
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, ClassName()) || MxCore::IsA(p_name);
}
void SetControlMax(int p_hMax, int p_vMax);
void ResetToDefault();
void SetTargets(int p_hPos, int p_vPos, MxBool p_accel);
float CalculateNewTargetSpeed(int p_pos, int p_center, float p_maxSpeed);
float CalculateNewAccel(int p_pos, int p_center, float p_maxAccel, int p_minAccel);
float CalculateNewVel(float p_targetVel, float p_currentVel, float p_accel, float p_time);
inline void SetTrackDefaultParams(MxBool p_trackDefault) { m_trackDefault = p_trackDefault; }
// SYNTHETIC: LEGO1 0x10054c10
// LegoNavController::`scalar deleting destructor'
private:
int m_hMax;
int m_vMax;
int m_mouseDeadzone;
float m_zeroThreshold;
float m_unk0x18;
float m_unk0x1c;
float m_targetMovementSpeed;
float m_targetTurnSpeed;
float m_movementMaxSpeed;
float m_turnMaxSpeed;
float m_movementAccel;
float m_turnAccel;
float m_movementMaxAccel;
float m_turnMaxAccel;
float m_movementMinAccel;
float m_turnMinAccel;
float m_movementDecel;
float m_turnDecel;
float m_turnSensitivity;
MxBool m_turnUseVelocity;
int m_time;
MxBool m_trackDefault;
MxBool m_unk0x5d;
char m_unk0x5e[2];
int m_unk0x60;
int m_unk0x64;
int m_unk0x68;
MxBool m_unk0x6c;
};
#endif // LEGONAVCONTROLLER_H