Commit graph

686 commits

Author SHA1 Message Date
Christian Semmler
6da2faa48c
Refactor actor states, define enum (#1220)
* Refactor actor states, define enum

* Revert

* Rename `UpdateState` to `Animate`
2024-12-13 20:30:50 +01:00
Christian Semmler
ce3f71ea0f
Rename LegoPathActor::VTable0x70 to UpdateState (#1219) 2024-12-13 19:20:03 +01:00
Christian Semmler
263d7d1e4f
Implement/match Act3::GoodEnding (#1218) 2024-12-13 18:49:45 +01:00
Christian Semmler
de7bc813ca
Implement/match LegoAct2::BadEnding (#1217)
* Implement/match `LegoAct2::BadEnding`

* Name some vars
2024-12-13 17:26:06 +01:00
Christian Semmler
32392a8e55
Fix Act2Actor::FUN_10019700 (#1216) 2024-12-13 17:12:53 +01:00
jonschz
054f56fd9f
Implement Act2Actor::FUN_10019700 (#1215)
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-12 17:54:51 -07:00
Christian Semmler
1bfeebd004
Implement most of LegoJetski, refactor (#1214)
* Implement most of `LegoJetski`, refactor

* Fix
2024-12-12 21:17:25 +01:00
Christian Semmler
894034f9cf
Implement/match WriteDefaultTexture (#1213) 2024-12-12 19:02:14 +01:00
Christian Semmler
aceba71fbb
Implement/match Act3Brickster::HitActor (#1212)
* Implement/match `Act3Brickster::HitActor`

* Fixes

* Fixes

* Fixes

* Add `Act3Cop::VTable0x9c`

* Fix
2024-12-12 17:10:44 +01:00
Christian Semmler
fe57a94416
Implement/match Act3Brickster::ParseAction (#1211) 2024-12-12 16:06:15 +01:00
Christian Semmler
598d6dd10c
Refactor act 3 actors into act3actors.cpp (#1210) 2024-12-12 15:14:46 +01:00
MS
c05ff6ff4a
Act3Cop::VTable0x94 and related (#1209)
* Act3Cop::VTable0x94 and related

* No need to include

* Cast LegoWorld* to Act3*
2024-12-11 22:20:21 +01:00
Christian Semmler
ac19539d0f
Implement/match Act3Shark functions (#1208)
* Implement/match `Act3Shark` functions

* Naming
2024-12-11 21:13:34 +01:00
Christian Semmler
a2b2b5d734
Implement/match Act3Ammo::FUN_10053b40 (#1207)
* Implement/match Act3Ammo::FUN_10053b40

* Add Act3Ammo::Remove
2024-12-11 20:52:53 +01:00
MS
6d9fa3ed7f
Act3List Insert() and Clear() (#1206)
* Act3List Insert() and Clear()

* Fix Act3ListElement constructors
2024-12-11 18:01:55 +01:00
Christian Semmler
adc83dc76e
Implement/match Act3Ammo::Create, Act3Ammo::FUN_10053cb0, Act3Ammo::FUN_10053d30 (#1205)
* Implement/match Act3Ammo::Create

* Fix BETA addr

* Move

* Move

* Remove header

* Add missing header
2024-12-10 22:35:59 +01:00
Christian Semmler
59e2aa2804
Implement/match LegoAct2::FUN_100516b0 and LegoAct2::FUN_100517b0 (#1204)
* Implement/match `LegoAct2::FUN_100516b0` and `LegoAct2::FUN_100517b0`

* Fix
2024-12-10 21:49:13 +01:00
Christian Semmler
c2ee761f81
Implement/match Act3::ShootPizza and Act3::ShootDonut (#1203)
* Implement/match `Act3::LaunchPizza` and `Act3::LaunchDonut`

* Match Helicopter::HandleControl

* Rename

* Adjust total function count

* Rename
2024-12-09 23:41:51 +01:00
jonschz
07def56326
Implement Act2Actor::VTable0x70 (#1201)
* Implement draft of `Act2Actor::VTable0x70`

* Fix CI errors

* Implement `Act2Actor::FUN_100199f0`

* WIP: cleanup

* Address review comments

* Run formatter

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-09 22:05:08 +01:00
jonschz
ada44a30e8
Fix name ambiguities (#1202)
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-09 06:57:45 -07:00
Christian Semmler
d9b9178d27
Implement/match Act3::Notify (#1200)
* Implement/match Act3::Notify

* Fix typo
2024-12-08 20:52:32 +01:00
Christian Semmler
564fb7f7c0
Implement/match Act3::Enable (#1198)
* Implement Act3::Enable

* Match

* Change back to private

* Remove unused function
2024-12-08 19:39:03 +01:00
Christian Semmler
1aff40dd94
Implement/match several functions in Act3, refactor (#1197)
* Implement/match several functions in Act3, refactor

* Fix naming

* Rename

* Add comment

* Add annotation

* Add BETA assert
2024-12-08 18:00:57 +01:00
Christian Semmler
97fb6e4f15
Add Act3Ammo, match Act3::Act3 (#1196)
* Implement `Act3Ammo`, match `Act3::Act3`

* Move

* Fix match
2024-12-07 11:57:59 -07:00
Christian Semmler
5be00e1799
Implement/match LegoPathCtrlEdge::FUN_10048c40 (#1195)
* Implement/match LegoPathCtrlEdge::FUN_10048c40

* Improve matches
2024-12-07 17:58:51 +01:00
Christian Semmler
94ce89cbaa
(Proposal) Introduce arithmetic operators to Vector2 (#1193) 2024-12-07 17:26:22 +01:00
Christian Semmler
4d8098a6c2
Implement LegoPathController::FUN_10048310 (#1192)
* WIP

* Rename

* Fix

* More WIP

* WIP

* WIP

* Fix

* Annotations

* Add more annotations, improve match

* Raise max functions
2024-12-06 20:50:40 +01:00
MS
6ca54824e6
Rename c_notificationDrag* enum (#1191)
* Improve functions with drag notifications

* Rename drag notifications

* A couple more addrs
2024-12-04 16:19:48 -07:00
Christian Semmler
c51a09af0b
Fix a bug in LegoAct2::Notify (#1190) 2024-12-04 23:32:53 +01:00
Christian Semmler
8dd7bc63be
Implement/match LegoAct2::SpawnBricks (#1189)
* Implement/match LegoAct2::SpawnBricks

* Name brick vars

* Add LegoAct2::FUN_10051fa0

* Add LegoAct2::FUN_100521f0
2024-12-04 23:11:16 +01:00
MS
7ece9cf37b
Fix MxParam casts in Notify functions (#1188)
* First batch

* Second batch
2024-12-03 15:51:03 -07:00
Christian Semmler
5693b1a266
Implement/match LegoAct2::HandlePathStruct (#1187)
* Implement/match `LegoAct2::HandlePathStruct`

* Add Act2Brick::FUN_1007a670

* Add Act2Brick::Create

* Name variable

* Add stdio.h
2024-12-03 21:31:24 +01:00
jonschz
3c624ff14c
Implement Act2Actor::VTable0x9c() (#1186)
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-03 19:12:05 +01:00
Christian Semmler
aaf5e1ddc7
Implement/match LegoAct2::ReadyWorld (#1185) 2024-12-02 19:44:42 +01:00
Christian Semmler
a0a114135a
Implement/match LegoAct2::HandleEndAction and related (#1184)
* Implement/match LegoAct2::HandleEndAction

* Reorder
2024-12-02 18:58:08 +01:00
jonschz
8b9f6f1007
Implement more functions in Act2Actor (#1183)
* Implement `Act2Actor::VTable0xa0`

* Implement `Act2Actor::FUN_10019520()`

* Implement/match `Act2Actor::FUN_100192a0()`

* Fix clang32 issue

* Address review comments

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-01 10:21:59 -07:00
jonschz
f066e2ee2e
Implement Act2Actor::Act2Actor(), add BETA10 references (#1182)
* Implement `Act2Actor::Act2Actor()`, add structure and BETA10

* Add LegoAnimActor BETA10 annotations

* Improve LegoAnimActor BETA10 match

* More BETA10 annotations

* Address review comment

* Disable annotation so the CI passes

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-30 14:35:07 -07:00
Mikhail
cc682173eb
Implement functions in Act3Actor (#1180)
* Implement Act3Actor

* Minor consistency adjustments

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-11-30 17:57:44 +01:00
Christian Semmler
f56ffddfdc
Update legoact2.h 2024-11-29 23:22:53 +01:00
Christian Semmler
c0965039d1
Improve Isle::Enable and LegoAct2::Enable matches (#1179) 2024-11-29 22:45:57 +01:00
Christian Semmler
e8e457f01a
Implement/match LegoAct2::Enable (#1178) 2024-11-29 22:32:40 +01:00
jonschz
362551e279
Clean up unused annotations to reduce errors (#1177)
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-29 22:31:37 +01:00
Christian Semmler
c9a2a7203b
Implement/match LegoAct2::HandleTransitionEnd (#1176) 2024-11-29 21:24:14 +01:00
Christian Semmler
a17b3168e9
Implement/match LegoAct2::Notify (#1175)
* Implement LegoAct2::Notify

* Fix naming

* Remove unnecessary actions/ prefix in includes
2024-11-29 21:11:29 +01:00
jonschz
29a0ae8f07
Implement/match LegoAct2::FUN_10052560() (#1174)
* Implement/match `LegoAct2::FUN_10052560()`

* Fix formatting

* Fix linter errors

* Address review comment

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-29 21:04:50 +01:00
Christian Semmler
7256eeb0ad
Replace hardcoded magic values with constants (#1173)
* Replace two hardcoded magic values with constants

* Replace constants
2024-11-28 00:05:40 +01:00
Christian Semmler
d6796ad86a
Implement remaining LegoGameState functions (#1172)
* Implement remaining LegoGameState functions

* Naming fixes

* Fix naming
2024-11-27 23:42:05 +01:00
jonschz
106647e5af
Implement new functions in LegoAnimManager (#1170)
* Implement new functions in LegoAnimManager

* Address review comment

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-27 18:13:37 +01:00
Christian Semmler
bd011c6724
Remove static storage specifier so vars can be found through datacmp (#1171) 2024-11-27 00:33:18 +01:00
jonschz
83b85f26a7
Implement LegoAct2::Tickle() and others (#1168)
* Implement `LegoAct2::Tickle()` and others

* Fix decomplint errors

* Minor cleanup

* Address review comments

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-11-25 23:24:46 +01:00