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Implement/match LegoAct2::FUN_100516b0
and LegoAct2::FUN_100517b0
(#1204)
* Implement/match `LegoAct2::FUN_100516b0` and `LegoAct2::FUN_100517b0` * Fix
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parent
c2ee761f81
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2 changed files with 33 additions and 6 deletions
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@ -291,7 +291,7 @@ void Act2Actor::VTable0x70(float p_time)
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m_unk0x1e = 3;
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m_unk0x24 = p_time;
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if (!((LegoAct2*) CurrentWorld())->FUN_100516b0()) {
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if (((LegoAct2*) CurrentWorld())->FUN_100516b0() == SUCCESS) {
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FUN_100199f0(1);
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}
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#ifdef NDEBUG
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@ -659,18 +659,45 @@ MxLong LegoAct2::HandlePathStruct(LegoPathStructNotificationParam& p_param)
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return 0;
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}
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// STUB: LEGO1 0x100516b0
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// STUB: BETA10 0x1003bcbc
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// FUNCTION: LEGO1 0x100516b0
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// FUNCTION: BETA10 0x1003bcbc
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MxResult LegoAct2::FUN_100516b0()
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{
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// TODO
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if (m_nextBrick > 4) {
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return FAILURE;
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}
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Act2Brick& brick = m_bricks[m_nextBrick];
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brick.Create(m_nextBrick);
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MxMatrix local2world = m_ambulance->GetLocal2World();
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MxMatrix local2world2 = local2world;
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LegoPathBoundary* boundary = m_unk0x1138->GetBoundary();
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local2world[3][1] += 1.3;
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local2world2[3][1] -= 0.1;
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brick.FUN_1007a670(local2world, local2world2, boundary);
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m_nextBrick++;
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m_unk0x10c4 = 9;
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m_unk0x10d0 = 0;
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return SUCCESS;
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}
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// STUB: LEGO1 0x100517b0
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// FUNCTION: LEGO1 0x100517b0
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void LegoAct2::FUN_100517b0()
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{
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// TODO
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Act2Brick& brick = m_bricks[m_nextBrick];
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brick.Create(m_nextBrick);
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MxMatrix local2world = m_ambulance->GetLocal2World();
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local2world[3][1] += 1.5;
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LegoROI* roi = brick.GetROI();
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roi->FUN_100a58f0(local2world);
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roi->VTable0x14();
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brick.PlayWhistleSound();
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m_nextBrick++;
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}
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// FUNCTION: LEGO1 0x10051840
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