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Implement Act2Actor::VTable0x9c()
(#1186)
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
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1 changed files with 20 additions and 3 deletions
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@ -91,11 +91,28 @@ MxResult Act2Actor::VTable0x94(LegoPathActor*, MxBool)
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return SUCCESS;
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}
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// STUB: LEGO1 0x10018a20
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// FUNCTION: LEGO1 0x10018a20
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MxResult Act2Actor::VTable0x9c()
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{
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// TODO
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return SUCCESS;
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if (m_grec && !(m_grec->m_flags & LegoPathEdgeContainer::c_bit1)) {
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delete m_grec;
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m_grec = NULL;
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return SUCCESS;
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}
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else {
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if (m_unk0x1f) {
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MxMatrix matrix = m_roi->GetLocal2World();
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matrix[3][1] -= 3.0f;
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m_roi->UpdateTransformationRelativeToParent(matrix);
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LegoROI* brickstrROI = FindROI("brickstr");
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MxMatrix brickstrMatrix = brickstrROI->GetLocal2World();
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brickstrMatrix[3][1] -= 3.0f;
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brickstrROI->UpdateTransformationRelativeToParent(brickstrMatrix);
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}
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return LegoPathActor::VTable0x9c();
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}
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}
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// STUB: LEGO1 0x10018c30
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