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#ifndef LEGOWORLD_H
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#define LEGOWORLD_H
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#include "legoentity.h"
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#include "legopathcontrollerlist.h"
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#include "mxpresenterlist.h"
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#include "roi/legoroi.h"
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class LegoCacheSoundList;
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class LegoCameraController;
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class LegoEntityList;
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class LegoPathBoundary;
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class LegoHideAnimPresenter;
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struct CoreSetCompare {
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MxS32 operator()(MxCore* const& p_a, MxCore* const& p_b) const { return (MxS32) p_a < (MxS32) p_b; }
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};
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typedef set<MxCore*, CoreSetCompare> MxCoreSet;
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// VTABLE: LEGO1 0x100d6280
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// SIZE 0xf8
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class LegoWorld : public LegoEntity {
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public:
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enum StartupTicks {
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e_start = 0,
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e_one,
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e_two,
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e_three,
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e_four
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};
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LegoWorld();
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~LegoWorld() override; // vtable+0x00
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MxLong Notify(MxParam& p_param) override; // vtable+0x04
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MxResult Tickle() override; // vtable+0x08
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// FUNCTION: LEGO1 0x1001d690
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inline const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f0058
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return "LegoWorld";
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}
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// FUNCTION: LEGO1 0x1001d6a0
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inline MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, LegoWorld::ClassName()) || LegoEntity::IsA(p_name);
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}
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MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
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void Destroy(MxBool p_fromDestructor) override; // vtable+0x1c
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virtual void ReadyWorld(); // vtable+0x50
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virtual LegoCameraController* VTable0x54(); // vtable+0x54
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virtual void Add(MxCore* p_object); // vtable+0x58
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virtual MxBool VTable0x5c(); // vtable+0x5c
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// FUNCTION: LEGO1 0x100010a0
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virtual void VTable0x60() {} // vtable+0x60
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virtual MxBool Escape(); // vtable+0x64
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virtual void Enable(MxBool p_enable); // vtable+0x68
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MxBool PresentersPending();
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void Remove(MxCore* p_object);
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MxResult PlaceActor(
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LegoPathActor* p_actor,
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const char* p_name,
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MxS32 p_src,
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float p_srcScale,
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MxS32 p_dest,
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float p_destScale
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);
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MxResult PlaceActor(LegoPathActor* p_actor);
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MxResult PlaceActor(
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LegoPathActor* p_actor,
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LegoAnimPresenter* p_presenter,
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Vector3& p_position,
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Vector3& p_direction
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);
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void RemoveActor(LegoPathActor* p_actor);
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void FUN_1001fda0(LegoAnimPresenter* p_presenter);
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void FUN_1001fe90(LegoAnimPresenter* p_presenter);
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LegoPathBoundary* FindPathBoundary(const char* p_name);
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void AddPath(LegoPathController* p_controller);
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MxResult GetCurrPathInfo(LegoPathBoundary** p_boundaries, MxS32& p_numL);
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MxCore* Find(const char* p_class, const char* p_name);
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MxCore* Find(const MxAtomId& p_atom, MxS32 p_entityId);
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inline LegoCameraController* GetCamera() { return m_cameraController; }
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inline LegoEntityList* GetEntityList() { return m_entityList; }
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inline MxS32 GetWorldId() { return m_worldId; }
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inline MxBool GetUnknown0xd0Empty() { return m_set0xd0.empty(); }
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inline list<LegoROI*>& GetROIList() { return m_roiList; }
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inline LegoHideAnimPresenter* GetHideAnimPresenter() { return m_hideAnimPresenter; }
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inline void SetWorldId(MxS32 p_worldId) { m_worldId = p_worldId; }
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// SYNTHETIC: LEGO1 0x1001dee0
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// LegoWorld::`scalar deleting destructor'
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protected:
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LegoPathControllerList m_list0x68; // 0x68
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MxPresenterList m_animPresenters; // 0x80
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LegoCameraController* m_cameraController; // 0x98
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LegoEntityList* m_entityList; // 0x9c
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LegoCacheSoundList* m_cacheSoundList; // 0xa0
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MxBool m_destroyed; // 0xa4
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MxCoreSet m_set0xa8; // 0xa8
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MxPresenterList m_controlPresenters; // 0xb8
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MxCoreSet m_set0xd0; // 0xd0
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list<LegoROI*> m_roiList; // 0xe0
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MxS32 m_worldId; // 0xec
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LegoHideAnimPresenter* m_hideAnimPresenter; // 0xf0
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MxS16 m_startupTicks; // 0xf4
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MxBool m_worldStarted; // 0xf6
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undefined m_unk0xf7; // 0xf7
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};
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// clang-format off
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// TEMPLATE: LEGO1 0x1001d780
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// _Tree<MxCore *,MxCore *,set<MxCore *,CoreSetCompare,allocator<MxCore *> >::_Kfn,CoreSetCompare,allocator<MxCore *> >::~_Tree<MxCore *,MxCore *,set<MxCore *,CoreSetCompare,allocator<MxCore *> >::_Kfn,CoreSetCompare,allocator<MxCore *> >
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// TEMPLATE: LEGO1 0x1001d850
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// _Tree<MxCore *,MxCore *,set<MxCore *,CoreSetCompare,allocator<MxCore *> >::_Kfn,CoreSetCompare,allocator<MxCore *> >::iterator::_Inc
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// TEMPLATE: LEGO1 0x1001d890
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// _Tree<MxCore *,MxCore *,set<MxCore *,CoreSetCompare,allocator<MxCore *> >::_Kfn,CoreSetCompare,allocator<MxCore *> >::erase
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// TEMPLATE: LEGO1 0x1001dcf0
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// _Tree<MxCore *,MxCore *,set<MxCore *,CoreSetCompare,allocator<MxCore *> >::_Kfn,CoreSetCompare,allocator<MxCore *> >::_Erase
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// TEMPLATE: LEGO1 0x1001dd30
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// _Tree<MxCore *,MxCore *,set<MxCore *,CoreSetCompare,allocator<MxCore *> >::_Kfn,CoreSetCompare,allocator<MxCore *> >::_Init
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// TEMPLATE: LEGO1 0x1001ddf0
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// list<LegoROI *,allocator<LegoROI *> >::~list<LegoROI *,allocator<LegoROI *> >
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// TEMPLATE: LEGO1 0x1001df50
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// List<LegoROI *>::~List<LegoROI *>
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// TEMPLATE: LEGO1 0x1001de60
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// list<LegoROI *,allocator<LegoROI *> >::_Buynode
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// TEMPLATE: LEGO1 0x1001de90
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// set<MxCore *,CoreSetCompare,allocator<MxCore *> >::~set<MxCore *,CoreSetCompare,allocator<MxCore *> >
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// TEMPLATE: LEGO1 0x1001df00
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// Set<MxCore *,CoreSetCompare>::~Set<MxCore *,CoreSetCompare>
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// TEMPLATE: LEGO1 0x1001f590
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// list<LegoROI *,allocator<LegoROI *> >::erase
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// TEMPLATE: LEGO1 0x100208b0
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// _Tree<MxCore *,MxCore *,set<MxCore *,CoreSetCompare,allocator<MxCore *> >::_Kfn,CoreSetCompare,allocator<MxCore *> >::insert
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// TEMPLATE: LEGO1 0x10020b20
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// _Tree<MxCore *,MxCore *,set<MxCore *,CoreSetCompare,allocator<MxCore *> >::_Kfn,CoreSetCompare,allocator<MxCore *> >::iterator::_Dec
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// XTEMPLATE LEGO1 0x10020b70
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// TEMPLATE: LEGO1 0x10020bb0
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// _Tree<MxCore *,MxCore *,set<MxCore *,CoreSetCompare,allocator<MxCore *> >::_Kfn,CoreSetCompare,allocator<MxCore *> >::_Buynode
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// TEMPLATE: LEGO1 0x10020bd0
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// _Tree<MxCore *,MxCore *,set<MxCore *,CoreSetCompare,allocator<MxCore *> >::_Kfn,CoreSetCompare,allocator<MxCore *> >::_Insert
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// TEMPLATE: LEGO1 0x10020e50
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// _Tree<MxCore *,MxCore *,set<MxCore *,CoreSetCompare,allocator<MxCore *> >::_Kfn,CoreSetCompare,allocator<MxCore *> >::_Lrotate
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// TEMPLATE: LEGO1 0x10020eb0
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// _Tree<MxCore *,MxCore *,set<MxCore *,CoreSetCompare,allocator<MxCore *> >::_Kfn,CoreSetCompare,allocator<MxCore *> >::_Rrotate
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// TEMPLATE: LEGO1 0x10021340
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// _Tree<MxCore *,MxCore *,set<MxCore *,CoreSetCompare,allocator<MxCore *> >::_Kfn,CoreSetCompare,allocator<MxCore *> >::find
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// TEMPLATE: LEGO1 0x10022360
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// ?_Construct@@YAXPAPAVMxCore@@ABQAV1@@Z
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// GLOBAL: LEGO1 0x100f11a0
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// _Tree<MxCore *,MxCore *,set<MxCore *,CoreSetCompare,allocator<MxCore *> >::_Kfn,CoreSetCompare,allocator<MxCore *> >::_Nil
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// clang-format on
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#endif // LEGOWORLD_H
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