isle/LEGO1/lego/legoomni/include/legocarbuild.h

249 lines
7.7 KiB
C
Raw Normal View History

#ifndef LEGOCARBUILD_H
#define LEGOCARBUILD_H
#include "legogamestate.h"
#include "legostate.h"
#include "legoworld.h"
class LegoCarBuildAnimPresenter;
class LegoControlManagerNotificationParam;
class LegoEventNotificationParam;
class MxControlPresenter;
class MxStillPresenter;
class MxSoundPresenter;
class MxActionNotificationParam;
// VTABLE: LEGO1 0x100d66e0
// SIZE 0x50
class LegoVehicleBuildState : public LegoState {
public:
enum AnimationState {
e_unknown0 = 0,
e_entering = 1,
e_unknown2 = 2,
e_cutscene = 3,
e_unknown4 = 4,
e_exiting = 6
};
LegoVehicleBuildState(const char* p_classType);
// FUNCTION: LEGO1 0x10025ff0
const char* ClassName() const override // vtable+0x0c
{
return this->m_className.GetData();
}
// FUNCTION: LEGO1 0x10026000
MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, this->m_className.GetData()) || LegoState::IsA(p_name);
}
MxResult Serialize(LegoFile* p_file) override; // vtable+0x1c
// SYNTHETIC: LEGO1 0x100260a0
// LegoVehicleBuildState::`scalar deleting destructor'
// TODO: Most likely getters/setters are not used according to BETA.
Playlist m_unk0x08[4]; // 0x08
// This can be one of the following:
// * LegoRaceCarBuildState
// * LegoCopterBuildState
// * LegoDuneCarBuildState
// * LegoJetskiBuildState
MxString m_className; // 0x38
AnimationState m_animationState; // 0x48
undefined m_unk0x4c; // 0x4c
MxBool m_unk0x4d; // 0x4d
MxBool m_unk0x4e; // 0x4e
MxU8 m_placedPartCount; // 0x4f
};
typedef LegoVehicleBuildState LegoRaceCarBuildState;
typedef LegoVehicleBuildState LegoCopterBuildState;
typedef LegoVehicleBuildState LegoDuneCarBuildState;
typedef LegoVehicleBuildState LegoJetskiBuildState;
(Proposal) Adjustments to "decomp" language (#308) * Adjustments to "decomp" language * Fix a comment * Fix accidental clang-formatting * Fix order * Fix order * Remove junk * Fix OFFSET * Adjustments based on new suggestions * Annotate globals * Globals in ISLE * More globals * Merge from parser2 branch * Allow prepending space for exact marker match * To eliminate noise, require the 0x prefix on offset for marker match * fix test from previous * Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise * FUNCTION to SYNTHETIC where needed * Missed marker conversion on SetAtomId * pylint cleanup, remove unused code * Fix unexpected function end, add more unit tests * Be more strict about synthetic name syntax * Revert "Missed marker conversion on SetAtomId" This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2. * Revert "FUNCTION to SYNTHETIC where needed" This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8. * Implicit lookup by name for functions * Fix VTABLE SYNTHETIC and other decomp markers * Get vtable class name * Vtable marker should identify struct * No colon for SIZE comment * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update CONTRIBUTING.md * Fix destructor/annotation * Update README.md * Update README.md * Update README.md * Update README.md * Update README.md --------- Co-authored-by: disinvite <disinvite@users.noreply.github.com>
2023-12-06 07:10:45 -05:00
// VTABLE: LEGO1 0x100d6658
// VTABLE: BETA10 0x101bb880
// SIZE 0x34c
2023-10-24 19:38:27 -04:00
class LegoCarBuild : public LegoWorld {
public:
// SIZE 0x1c
struct LookupTableActions {
undefined4 m_unk0x00; // 0x00
undefined4 m_unk0x04; // 0x04
undefined4 m_unk0x08; // 0x08
undefined4 m_unk0x0c; // 0x0c
undefined4 m_unk0x10; // 0x10
undefined4 m_unk0x14; // 0x14
undefined4 m_unk0x18; // 0x18
};
enum Unknown0xf8 {
c_unknownminusone = -1,
c_unknown8 = 8
};
2023-10-24 19:38:27 -04:00
LegoCarBuild();
~LegoCarBuild() override;
(Proposal) Adjustments to "decomp" language (#308) * Adjustments to "decomp" language * Fix a comment * Fix accidental clang-formatting * Fix order * Fix order * Remove junk * Fix OFFSET * Adjustments based on new suggestions * Annotate globals * Globals in ISLE * More globals * Merge from parser2 branch * Allow prepending space for exact marker match * To eliminate noise, require the 0x prefix on offset for marker match * fix test from previous * Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise * FUNCTION to SYNTHETIC where needed * Missed marker conversion on SetAtomId * pylint cleanup, remove unused code * Fix unexpected function end, add more unit tests * Be more strict about synthetic name syntax * Revert "Missed marker conversion on SetAtomId" This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2. * Revert "FUNCTION to SYNTHETIC where needed" This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8. * Implicit lookup by name for functions * Fix VTABLE SYNTHETIC and other decomp markers * Get vtable class name * Vtable marker should identify struct * No colon for SIZE comment * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update CONTRIBUTING.md * Fix destructor/annotation * Update README.md * Update README.md * Update README.md * Update README.md * Update README.md --------- Co-authored-by: disinvite <disinvite@users.noreply.github.com>
2023-12-06 07:10:45 -05:00
// FUNCTION: LEGO1 0x10022940
const char* ClassName() const override // vtable+0x0c
2023-10-24 19:38:27 -04:00
{
// STRING: LEGO1 0x100f0504
2023-10-24 19:38:27 -04:00
return "LegoCarBuild";
}
MxLong Notify(MxParam& p_param) override; // vtable+0x04
MxResult Tickle() override; // vtable+0x08
(Proposal) Adjustments to "decomp" language (#308) * Adjustments to "decomp" language * Fix a comment * Fix accidental clang-formatting * Fix order * Fix order * Remove junk * Fix OFFSET * Adjustments based on new suggestions * Annotate globals * Globals in ISLE * More globals * Merge from parser2 branch * Allow prepending space for exact marker match * To eliminate noise, require the 0x prefix on offset for marker match * fix test from previous * Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise * FUNCTION to SYNTHETIC where needed * Missed marker conversion on SetAtomId * pylint cleanup, remove unused code * Fix unexpected function end, add more unit tests * Be more strict about synthetic name syntax * Revert "Missed marker conversion on SetAtomId" This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2. * Revert "FUNCTION to SYNTHETIC where needed" This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8. * Implicit lookup by name for functions * Fix VTABLE SYNTHETIC and other decomp markers * Get vtable class name * Vtable marker should identify struct * No colon for SIZE comment * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update CONTRIBUTING.md * Fix destructor/annotation * Update README.md * Update README.md * Update README.md * Update README.md * Update README.md --------- Co-authored-by: disinvite <disinvite@users.noreply.github.com>
2023-12-06 07:10:45 -05:00
// FUNCTION: LEGO1 0x10022950
MxBool IsA(const char* p_name) const override // vtable+0x10
2023-10-24 19:38:27 -04:00
{
return !strcmp(p_name, LegoCarBuild::ClassName()) || LegoWorld::IsA(p_name);
2023-10-24 19:38:27 -04:00
}
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
void ReadyWorld() override; // vtable+0x50
MxBool VTable0x5c() override; // vtable+0x5c
MxBool Escape() override; // vtable+0x64
void Enable(MxBool p_enable) override; // vtable+0x68
virtual void VTable0x6c(); // vtable+0x6c
virtual void VTable0x70(); // vtable+0x70
virtual void VTable0x74(MxFloat p_param1[2], MxFloat p_param2[3]); // vtable+0x74
virtual void VTable0x78(MxFloat p_param1[2], MxFloat p_param2[3]); // vtable+0x78
virtual void VTable0x7c(MxFloat p_param1[2], MxFloat p_param2[3]); // vtable+0x7c
virtual void VTable0x80(
MxFloat p_param1[2],
MxFloat p_param2[2],
MxFloat p_param3,
MxFloat p_param4[2]
); // vtable+0x80
MxS16 GetPlacedPartCount();
void SetPlacedPartCount(MxU8 p_placedPartCount);
void InitPresenters();
void FUN_10022f00();
void FUN_10022f30();
void FUN_10023130(MxLong p_x, MxLong p_y);
void FUN_100236d0();
undefined4 FUN_10024250(LegoEventNotificationParam* p_param);
void FUN_100243a0();
undefined4 FUN_10024480(MxActionNotificationParam* p_param);
undefined4 FUN_100244e0(MxLong p_x, MxLong p_y);
undefined4 FUN_100246e0(MxLong p_x, MxLong p_y);
MxS32 FUN_10024850(MxLong p_x, MxLong p_y);
undefined4 FUN_10024890(MxParam* p_param);
undefined4 FUN_10024c20(LegoEventNotificationParam* p_param);
void FUN_10024ef0();
void FUN_10024f30();
void FUN_10024f50();
void FUN_10024f70(MxBool p_enabled);
void SetPresentersEnabled(MxBool p_enabled);
void TogglePresentersEnabled();
void FUN_100250e0(MxBool p_param);
void FUN_10025350(MxS32 p_objectId);
void FUN_10025450();
void FUN_10025720(undefined4 p_param1);
void FUN_10025d10(MxS32 p_param);
MxS32 FUN_10025d70();
void FUN_10025db0(const char* p_param1, undefined4 p_param2);
void FUN_10025e40();
MxS32 FUN_10025ee0(undefined4 p_param1);
Enforce vtable match (#464) * vtable enforce * Vtable progress * IslePathActor subclasses * LegoState subclasses * LegoWorld subclasses * Presenter progress * Remaining presenters * All but two that need new files * Merge into vtable branch (#3) * Implement MxDisplaySurface::VTable0x44 (#467) * Update mxdisplaysurface.cpp * add arguments to header * Fix glitched bitmaps * WIP fixes * Match * Fix * Changes * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implmement PoliceState::VTable0x1c (#468) * Implmement PoliceState::VTable0x1c * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implement Lego3DView::Render (#470) * Implement Lego3DView::Render * use MxDouble * Revert "use MxDouble" This reverts commit a006b60e2066b79ded3e15e143a302d8fd707deb. * Begin work on Police class (#469) * Begin work on Police class * Use JukeBox::e_policeStation value * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implement MxDisplaySurface::CreateCursorSurface (#471) * Update mxdisplaysurface.cpp * Fixes * Update legovideomanager.cpp * Match to 100% --------- Co-authored-by: Christian Semmler <mail@csemmler.com> --------- Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com> Co-authored-by: Christian Semmler <mail@csemmler.com> Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com> * Police fix * Finish * motocycle lower case * Update historybook.h * Update hospitalstate.h * Update jetski.h * Update legoinputmanager.h * Update legolocomotionanimpresenter.h * Update pizza.h * Update act3shark.h * Update ambulancemissionstate.h * Update bumpbouy.h * Update doors.h --------- Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com> Co-authored-by: Christian Semmler <mail@csemmler.com> Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>
2024-01-20 18:04:46 -05:00
// FUNCTION: BETA10 0x100735b0
void SetUnknown0x258(LegoCarBuildAnimPresenter* p_unk0x258) { m_unk0x258 = p_unk0x258; }
// SYNTHETIC: LEGO1 0x10022a60
// LegoCarBuild::`scalar deleting destructor'
private:
// inline functions
MxU32 Beta0x10070520();
void StopActionIn0x344();
Unknown0xf8 m_unk0xf8; // 0xf8
MxS16 m_unk0xfc; // 0xfc
MxS32 m_unk0x100; // 0x100
undefined4 m_unk0x104; // 0x104
// name verified by BETA10 0x1006ebba
MxS8 m_numAnimsRun; // 0x108
MxU8 m_unk0x109; // 0x109
MxU16 m_unk0x10a; // 0x10a
DWORD m_unk0x10c; // 0x10c
LegoROI* m_unk0x110; // 0x110
BoundingSphere m_unk0x114; // 0x114
MxMatrix m_unk0x12c; // 0x12c
undefined m_unk0x174; // 0x174
MxMatrix m_unk0x178; // 0x178
MxMatrix m_unk0x1c0; // 0x1c0
MxMatrix m_unk0x208; // 0x208
// This is likely a location in pixel space
MxS32 m_unk0x250[2]; // 0x250
LegoCarBuildAnimPresenter* m_unk0x258; // 0x258
UnknownMx4DPointFloat m_unk0x25c; // 0x25c
// These two are likely locations in pixel space
MxS32 m_unk0x290[2]; // 0x290
MxS32 m_unk0x298[2]; // 0x298
MxFloat m_unk0x2a0; // 0x2a0
Mx4DPointFloat m_unk0x2a4; // 0x2a4
Mx4DPointFloat m_unk0x2bc; // 0x2bc
MxBool m_unk0x2d4; // 0x2d4
// variable names verified by BETA10 0x1006b27a
MxStillPresenter* m_ColorBook_Bitmap; // 0x2dc
MxControlPresenter* m_Yellow_Ctl; // 0x2e0
MxControlPresenter* m_Red_Ctl; // 0x2e4
MxControlPresenter* m_Blue_Ctl; // 0x2e8
MxControlPresenter* m_Green_Ctl; // 0x2ec
MxControlPresenter* m_Gray_Ctl; // 0x2f0
MxControlPresenter* m_Black_Ctl; // 0x2f4
MxSoundPresenter* m_Shelf_Sound; // 0x2f8
MxSoundPresenter* m_PlaceBrick_Sound; // 0x2fc
MxSoundPresenter* m_GetBrick_Sound; // 0x300
MxSoundPresenter* m_Paint_Sound; // 0x304
MxSoundPresenter* m_Decal_Sound; // 0x308
MxStillPresenter* m_Decal_Bitmap; // 0x30c
MxControlPresenter* m_Decals_Ctl; // 0x310
MxControlPresenter* m_Decals_Ctl1; // 0x314
MxControlPresenter* m_Decals_Ctl2; // 0x318
MxControlPresenter* m_Decals_Ctl3; // 0x31c
MxControlPresenter* m_Decals_Ctl4; // 0x320
MxControlPresenter* m_Decals_Ctl5; // 0x324
MxControlPresenter* m_Decals_Ctl6; // 0x328
MxControlPresenter* m_Decals_Ctl7; // 0x32c
// variable name verified by BETA10 0x1006b219
LegoVehicleBuildState* m_buildState; // 0x32c
// variable name verified by BETA10 0x1006d742
undefined4 m_carId; // 0x330
// variable name verified by BETA10 0x1006cba7
LegoGameState::Area m_destLocation; // 0x334
MxPresenter* m_unk0x338; // 0x338
MxControlPresenter* m_unk0x33c; // 0x33c
undefined4 m_unk0x340; // 0x340
undefined4 m_unk0x344; // 0x344
MxU8 m_presentersEnabled; // 0x348
static MxS16 g_unk0x100f11cc;
static MxFloat g_unk0x100d65a4;
static MxFloat g_rotationAngleStepYAxis;
static LookupTableActions g_unk0x100d65b0[];
};
#endif // LEGOCARBUILD_H