isle/LEGO1
2024-12-18 01:10:42 +01:00
..
lego Match LegoGameState::Load (#1239) 2024-12-18 01:10:42 +01:00
modeldb Use macros for Seek modes (#1235) 2024-12-16 22:13:52 +01:00
mxdirectx Clean up unused annotations to reduce errors (#1177) 2024-11-29 22:31:37 +01:00
mxgeometry Implement/match Act3Brickster::FUN_10042300 (#1238) 2024-12-17 23:16:00 +01:00
mxstl Implement LegoPathController::FUN_10048310 (#1192) 2024-12-06 20:50:40 +01:00
omni Implement MxDisplaySurface::DrawTransparentRLE (#1236) 2024-12-17 01:07:39 -07:00
realtime Implement/match Act3Brickster::FUN_10042300 (#1238) 2024-12-17 23:16:00 +01:00
res Support building isle with modern MSVC + msys2 (#421) 2024-01-10 23:34:32 +01:00
tgl Clean up unused annotations to reduce errors (#1177) 2024-11-29 22:31:37 +01:00
viewmanager Implement Act2Actor::VTable0x70 (#1201) 2024-12-09 22:05:08 +01:00
define.cpp Implement/match LegoRaceActor (#1072) 2024-08-02 22:29:21 -07:00
define.h Implement/match LegoRaceActor (#1072) 2024-08-02 22:29:21 -07:00
LegoOmni.def Spinoff some sources to static libraries (#484) 2024-01-24 21:16:29 -05:00
LegoOmni.mingw.def cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
library_msvc.h Clean up unused annotations to reduce errors (#1177) 2024-11-29 22:31:37 +01:00
library_smack.h MxSmack::LoadHeader (#1080) 2024-08-07 20:19:12 -07:00
main.cpp Spinoff some sources to static libraries (#484) 2024-01-24 21:16:29 -05:00