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More functions in LegoCarBuild ()

* Add BETA10 annotations

* Clean up

* Implement multiple functions

* fix minor annotation error

* Undo formatting

* Fix formatting

* Implement more functions

* Rename variables, address review comment

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
This commit is contained in:
jonschz 2024-09-15 01:14:11 +02:00 committed by GitHub
parent f89ee5c13d
commit a942325b29
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
16 changed files with 495 additions and 101 deletions

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@ -47,6 +47,7 @@ public:
};
// VTABLE: LEGO1 0x100d82e0
// VTABLE: BETA10 0x101ba898
// SIZE 0x1154
class LegoAct2 : public LegoWorld {
public:

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@ -1,13 +1,16 @@
#ifndef LEGOCARBUILD_H
#define LEGOCARBUILD_H
#include "legogamestate.h"
#include "legostate.h"
#include "legoworld.h"
class LegoCarBuildAnimPresenter;
class LegoEventNotificationParam;
class MxControlPresenter;
class MxStillPresenter;
class MxSoundPresenter;
class MxActionNotificationParam;
// VTABLE: LEGO1 0x100d66e0
// SIZE 0x50
@ -90,9 +93,9 @@ public:
void Enable(MxBool p_enable) override; // vtable+0x68
virtual void VTable0x6c(); // vtable+0x6c
virtual void VTable0x70(); // vtable+0x70
virtual void VTable0x74(MxFloat p_param1[3], MxFloat p_param2[3]); // vtable+0x74
virtual void VTable0x78(MxFloat p_param1[3], MxFloat p_param2[3]); // vtable+0x78
virtual void VTable0x7c(MxFloat p_param1[3], MxFloat p_param2[3]); // vtable+0x7c
virtual void VTable0x74(MxFloat p_param1[2], MxFloat p_param2[3]); // vtable+0x74
virtual void VTable0x78(MxFloat p_param1[2], MxFloat p_param2[3]); // vtable+0x78
virtual void VTable0x7c(MxFloat p_param1[2], MxFloat p_param2[3]); // vtable+0x7c
virtual void VTable0x80(
MxFloat p_param1[2],
MxFloat p_param2[2],
@ -102,45 +105,58 @@ public:
void InitPresenters();
void FUN_10022f30();
void FUN_10023130(MxLong p_x, MxLong p_y);
undefined4 FUN_10024250(LegoEventNotificationParam* p_param);
void FUN_100243a0();
undefined4 FUN_10024480(MxActionNotificationParam* p_param);
undefined4 FUN_100244e0(MxLong p_x, MxLong p_y);
undefined4 FUN_100246e0(MxLong p_x, MxLong p_y);
MxS32 FUN_10024850(MxLong p_x, MxLong p_y);
undefined4 FUN_10024890(LegoEventNotificationParam* p_param);
void FUN_10024c20(LegoEventNotificationParam* p_param);
void FUN_10024ef0();
void FUN_10024f50();
void FUN_10024f70(MxBool p_enabled);
void SetPresentersEnabled(MxBool p_enabled);
void TogglePresentersEnabled();
void FUN_100250e0(MxBool p_param);
void FUN_10025450();
undefined4 FUN_10025720(undefined4 p_param1);
MxS32 FUN_10025d70();
void FUN_10025db0(const char* p_param1, undefined4 p_param2);
void FUN_10025e40();
MxS32 FUN_10025ee0(undefined4 p_param1);
// SYNTHETIC: LEGO1 0x10022a60
// LegoCarBuild::`scalar deleting destructor'
private:
undefined4 m_unk0xf8; // 0xf8
MxS16 m_unk0xfc; // 0xfc
undefined m_unk0xfe[2]; // 0xfe
undefined4 m_unk0x100; // 0x100
undefined4 m_unk0x104; // 0x104
undefined m_unk0x108; // 0x108
undefined m_unk0x109; // 0x109
MxU16 m_unk0x10a; // 0x10a
DWORD m_unk0x10c; // 0x10c
LegoROI* m_unk0x110; // 0x110
Mx3DPointFloat m_unk0x114; // 0x114
undefined4 m_unk0x128; // 0x128
MxMatrix m_unk0x12c; // 0x12c
undefined m_unk0x174; // 0x174
MxMatrix m_unk0x178; // 0x178
MxMatrix m_unk0x1c0; // 0x1c0
MxMatrix m_unk0x208; // 0x208
undefined m_unk0x250[0x08]; // 0x250
undefined4 m_unk0xf8; // 0xf8
MxS16 m_unk0xfc; // 0xfc
undefined m_unk0xfe[2]; // 0xfe
MxS32 m_unk0x100; // 0x100
undefined4 m_unk0x104; // 0x104
MxS8 m_unk0x108; // 0x108
MxU8 m_unk0x109; // 0x109
MxU16 m_unk0x10a; // 0x10a
DWORD m_unk0x10c; // 0x10c
LegoROI* m_unk0x110; // 0x110
BoundingSphere m_unk0x114; // 0x114
MxMatrix m_unk0x12c; // 0x12c
undefined m_unk0x174; // 0x174
MxMatrix m_unk0x178; // 0x178
MxMatrix m_unk0x1c0; // 0x1c0
MxMatrix m_unk0x208; // 0x208
// This is likely a location in pixel space
MxS32 m_unk0x250[2]; // 0x250
LegoCarBuildAnimPresenter* m_unk0x258; // 0x258
UnknownMx4DPointFloat m_unk0x25c; // 0x25c
// These four are likely locations in pixel space
MxS32 m_unk0x290; // 0x290
MxS32 m_unk0x294; // 0x294
MxS32 m_unk0x298; // 0x298
MxS32 m_unk0x29c; // 0x29c
// These two are likely locations in pixel space
MxS32 m_unk0x290[2]; // 0x290
MxS32 m_unk0x298[2]; // 0x298
MxFloat m_unk0x2a0; // 0x2a0
Mx4DPointFloat m_unk0x2a4; // 0x2a4
@ -173,8 +189,11 @@ private:
// variable name verified by BETA10 0x1006b219
LegoVehicleBuildState* m_buildState; // 0x32c
undefined4 m_unk0x330; // 0x330
undefined4 m_unk0x334; // 0x334
undefined4 m_unk0x330; // 0x330
// variable name verified by BETA10 0x1006cba7
LegoGameState::Area m_destLocation; // 0x334
undefined4 m_unk0x338; // 0x338
MxControlPresenter* m_unk0x33c; // 0x33c
undefined4 m_unk0x340; // 0x340

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@ -46,8 +46,9 @@ public:
void PutFrame() override; // vtable+0x6c
void FUN_10079920(float p_param1);
MxBool FUN_10079ca0(const char* p_param1);
MxBool FUN_10079cf0(const LegoChar* p_name);
MxBool FUN_10079c30(const LegoChar* p_name);
MxBool FUN_10079ca0(const LegoChar* p_name);
MxBool FUN_10079cf0(const LegoChar* p_string);
// FUNCTION: BETA10 0x10070180
void SetUnknown0xbc(undefined2 p_unk0xbc) { m_unk0xbc = p_unk0xbc; }

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@ -46,9 +46,11 @@ public:
MxU8 GetKey() const { return m_key; }
// FUNCTION: LEGO1 0x10012190
// FUNCTION: BETA10 0x10024210
MxS32 GetX() const { return m_x; }
// FUNCTION: LEGO1 0x100121a0
// FUNCTION: BETA10 0x10024240
MxS32 GetY() const { return m_y; }
void SetROI(LegoROI* p_roi) { m_roi = p_roi; }

View file

@ -40,7 +40,7 @@ LegoEntity* PickEntity(MxLong, MxLong);
LegoROI* PickROI(MxLong, MxLong);
LegoROI* PickParentROI(MxLong p_a, MxLong p_b);
void FUN_1003dde0(LegoROI* p_param1, MxFloat p_param2);
MxBool FUN_1003ded0(MxFloat p_param1[3], MxFloat p_param2[3], MxFloat p_param3[3]);
MxBool FUN_1003ded0(MxFloat p_param1[2], MxFloat p_param2[3], MxFloat p_param3[3]);
MxBool TransformWorldToScreen(const MxFloat p_world[3], MxFloat p_screen[4]);
MxS16 CountTotalTreeNodes(LegoTreeNode* p_node);
void FUN_1003e050(LegoAnimPresenter* p_presenter);

View file

@ -6,6 +6,7 @@
#include "legoinputmanager.h"
#include "legoutils.h"
#include "misc.h"
#include "mxactionnotificationparam.h"
#include "mxbackgroundaudiomanager.h"
#include "mxcontrolpresenter.h"
#include "mxmisc.h"
@ -13,8 +14,11 @@
#include "mxsoundpresenter.h"
#include "mxstillpresenter.h"
#include "mxticklemanager.h"
#include "mxtransitionmanager.h"
#include "scripts.h"
#include <vec.h>
DECOMP_SIZE_ASSERT(LegoCarBuild, 0x34c)
DECOMP_SIZE_ASSERT(LegoVehicleBuildState, 0x50)
@ -27,46 +31,45 @@ MxFloat LegoCarBuild::g_unk0x100d65a8 = 0.07;
// GLOBAL: LEGO1 0x100f11cc
MxS16 LegoCarBuild::g_unk0x100f11cc = -1;
// STUB: LEGO1 0x100226d0
// FUNCTION: LEGO1 0x100226d0
// FUNCTION: BETA10 0x1006ac10
LegoCarBuild::LegoCarBuild()
{
// Not close yet - might be getting there when more of this class is implemented
m_unk0x100 = 0;
m_unk0x110 = 0;
m_unk0xf8 = 0xffffffff;
m_unk0x2d4 = '\0';
m_unk0x2d4 = FALSE;
m_unk0x258 = 0;
m_ColorBook_Bitmap = 0;
m_Yellow_Ctl = 0;
m_Red_Ctl = 0;
m_Blue_Ctl = 0;
m_Green_Ctl = 0;
m_Gray_Ctl = 0;
m_Black_Ctl = 0;
m_Shelf_Sound = 0;
m_PlaceBrick_Sound = 0;
m_GetBrick_Sound = 0;
m_Paint_Sound = 0;
m_Decal_Sound = 0;
m_Decal_Bitmap = 0;
m_Decals_Ctl = 0;
m_Decals_Ctl1 = 0;
m_Decals_Ctl2 = 0;
m_Decals_Ctl3 = 0;
m_Decals_Ctl4 = 0;
m_Decals_Ctl5 = 0;
m_Decals_Ctl6 = 0;
m_ColorBook_Bitmap = NULL;
m_Yellow_Ctl = NULL;
m_Red_Ctl = NULL;
m_Blue_Ctl = NULL;
m_Green_Ctl = NULL;
m_Gray_Ctl = NULL;
m_Black_Ctl = NULL;
m_Shelf_Sound = NULL;
m_PlaceBrick_Sound = NULL;
m_GetBrick_Sound = NULL;
m_Paint_Sound = NULL;
m_Decal_Sound = NULL;
m_Decal_Bitmap = NULL;
m_Decals_Ctl = NULL;
m_Decals_Ctl1 = NULL;
m_Decals_Ctl2 = NULL;
m_Decals_Ctl3 = NULL;
m_Decals_Ctl4 = NULL;
m_Decals_Ctl5 = NULL;
m_Decals_Ctl6 = NULL;
m_Decals_Ctl7 = NULL;
m_unk0x33c = 0;
m_buildState = 0;
m_unk0x33c = NULL;
m_buildState = NULL;
m_unk0x104 = 0;
m_unk0x109 = '\0';
m_unk0x108 = '\0';
m_unk0x109 = 0;
m_unk0x108 = 0;
m_unk0x338 = 0;
m_unk0x334 = 0;
m_destLocation = LegoGameState::e_undefined;
m_unk0x344 = 0xffffffff;
m_unk0x174 = '\0';
m_unk0x174 = 0;
NotificationManager()->Register(this);
}
@ -78,7 +81,7 @@ MxBool LegoCarBuild::VTable0x5c()
}
// STUB: LEGO1 0x10022a80
// FUNCTION: BETA10 0x1006aea3
// STUB: BETA10 0x1006aea3
LegoCarBuild::~LegoCarBuild()
{
// TODO
@ -106,22 +109,22 @@ MxResult LegoCarBuild::Create(MxDSAction& p_dsAction)
if (m_atomId == *g_copterScript) {
buildStateClassName = "LegoCopterBuildState";
GameState()->SetCurrentArea(LegoGameState::Area::e_copterbuild);
GameState()->SetCurrentArea(LegoGameState::e_copterbuild);
m_unk0x330 = 1;
}
else if (m_atomId == *g_dunecarScript) {
buildStateClassName = "LegoDuneCarBuildState";
GameState()->SetCurrentArea(LegoGameState::Area::e_dunecarbuild);
GameState()->SetCurrentArea(LegoGameState::e_dunecarbuild);
m_unk0x330 = 2;
}
else if (m_atomId == *g_jetskiScript) {
buildStateClassName = "LegoJetskiBuildState";
GameState()->SetCurrentArea(LegoGameState::Area::e_jetskibuild);
GameState()->SetCurrentArea(LegoGameState::e_jetskibuild);
m_unk0x330 = 3;
}
else if (m_atomId == *g_racecarScript) {
buildStateClassName = "LegoRaceCarBuildState";
GameState()->SetCurrentArea(LegoGameState::Area::e_racecarbuild);
GameState()->SetCurrentArea(LegoGameState::e_racecarbuild);
m_unk0x330 = 4;
}
@ -136,7 +139,7 @@ MxResult LegoCarBuild::Create(MxDSAction& p_dsAction)
m_buildState = buildState;
m_unk0x174 = m_buildState->m_unk0x4d;
GameState()->StopArea(LegoGameState::Area::e_previousArea);
GameState()->StopArea(LegoGameState::e_previousArea);
m_buildState->m_animationState = 1;
m_unk0x100 = 0;
@ -196,11 +199,24 @@ void LegoCarBuild::InitPresenters()
}
}
// STUB: LEGO1 0x10022f30
// STUB: BETA10 0x1006b835
// FUNCTION: LEGO1 0x10022f30
// FUNCTION: BETA10 0x1006b835
void LegoCarBuild::FUN_10022f30()
{
// TODO
if (m_unk0x110) {
FUN_10024f70(FALSE);
FUN_100250e0(FALSE);
if (m_unk0x258->FUN_10079ca0(m_unk0x110->GetName())) {
m_PlaceBrick_Sound->Enable(FALSE);
m_PlaceBrick_Sound->Enable(TRUE);
}
m_unk0x258->SetUnknown0xbc(1);
m_unk0x258->PutFrame();
m_unk0x110 = NULL;
m_unk0x100 = 0;
}
}
// FUNCTION: LEGO1 0x10022fc0
@ -214,7 +230,7 @@ void LegoCarBuild::VTable0x6c()
VTable0x70();
}
// STUB: LEGO1 0x10023020
// FUNCTION: LEGO1 0x10023020
// FUNCTION: BETA10 0x1006b991
void LegoCarBuild::VTable0x70()
{
@ -227,8 +243,8 @@ void LegoCarBuild::VTable0x70()
TransformWorldToScreen(worldPos, screenPos);
m_unk0x290 = screenPos[0] / screenPos[3];
m_unk0x294 = screenPos[1] / screenPos[3];
m_unk0x290[0] = screenPos[0] / screenPos[3];
m_unk0x290[1] = screenPos[1] / screenPos[3];
worldPos[0] = m_unk0x2bc[0];
worldPos[1] = m_unk0x2bc[1];
@ -236,20 +252,74 @@ void LegoCarBuild::VTable0x70()
TransformWorldToScreen(worldPos, screenPos);
m_unk0x298 = screenPos[0] / screenPos[3];
m_unk0x29c = screenPos[1] / screenPos[3];
m_unk0x298[0] = screenPos[0] / screenPos[3];
m_unk0x298[1] = screenPos[1] / screenPos[3];
m_unk0x2a0 = sqrt(
(MxFloat) (m_unk0x298 - m_unk0x290) * (m_unk0x298 - m_unk0x290) +
(m_unk0x29c - m_unk0x294) * (m_unk0x29c - m_unk0x294)
);
m_unk0x2a0 = sqrt((MxDouble) DISTSQRD2(m_unk0x290, m_unk0x298));
m_unk0x25c.Unknown1(m_unk0x178, m_unk0x208);
}
// FUNCTION: LEGO1 0x10023130
// FUNCTION: BETA10 0x1006bb22
void LegoCarBuild::FUN_10023130(MxLong p_x, MxLong p_y)
{
if (m_unk0x110) {
MxFloat pfVar3[2];
MxFloat local30[3];
MxFloat local84[3];
p_x += (m_unk0x290[0] - m_unk0x250[0]);
p_y += (m_unk0x290[1] - m_unk0x250[1]);
pfVar3[0] = p_x;
pfVar3[1] = p_y;
if (FUN_1003ded0(pfVar3, local30, local84)) {
MxFloat local18[3];
MxFloat local8c[2];
local8c[0] = p_x;
local8c[1] = p_y;
local18[0] = 0;
local18[1] = 0;
local18[2] = 0;
MxMatrix local78;
if (p_y < m_unk0x290[1]) {
VTable0x74(local8c, local18);
}
else if (p_y > m_unk0x298[1]) {
VTable0x7c(local8c, local18);
}
else if (p_y >= m_unk0x290[1]) {
VTable0x78(local8c, local18);
}
MxS32 local20[2];
local20[0] = p_x - m_unk0x290[0];
local20[1] = p_y - m_unk0x290[1];
MxFloat local1c = sqrt((double) (NORMSQRD2(local20))) / m_unk0x2a0;
m_unk0x25c.Unknown6(local78, local1c);
local78[3][0] = m_unk0x178[3][0] + local18[0];
local78[3][1] = m_unk0x178[3][1] + local18[1];
local78[3][2] = m_unk0x178[3][2] + local18[2];
local78[3][3] = 1.0;
m_unk0x110->WrappedSetLocalTransform(local78);
}
}
}
// FUNCTION: LEGO1 0x10023500
// FUNCTION: BETA10 0x1006bdf6
void LegoCarBuild::VTable0x74(MxFloat p_param1[3], MxFloat p_param2[3])
void LegoCarBuild::VTable0x74(MxFloat p_param1[2], MxFloat p_param2[3])
{
MxFloat fVar1;
MxFloat local20[3];
@ -265,7 +335,7 @@ void LegoCarBuild::VTable0x74(MxFloat p_param1[3], MxFloat p_param2[3])
// FUNCTION: LEGO1 0x10023570
// FUNCTION: BETA10 0x1006be91
void LegoCarBuild::VTable0x78(MxFloat p_param1[3], MxFloat p_param2[3])
void LegoCarBuild::VTable0x78(MxFloat p_param1[2], MxFloat p_param2[3])
{
MxFloat fVar1;
MxFloat local18[3];
@ -273,8 +343,8 @@ void LegoCarBuild::VTable0x78(MxFloat p_param1[3], MxFloat p_param2[3])
FUN_1003ded0(p_param1, local18, localc);
p_param2[2] =
m_unk0x2a4[2] + (m_unk0x2bc[2] - m_unk0x2a4[2]) * ((p_param1[1] - m_unk0x294) / (m_unk0x29c - m_unk0x294));
p_param2[2] = m_unk0x2a4[2] +
(m_unk0x2bc[2] - m_unk0x2a4[2]) * ((p_param1[1] - m_unk0x290[1]) / (m_unk0x298[1] - m_unk0x290[1]));
fVar1 = (p_param2[2] - localc[2]) / local18[2];
p_param2[0] = fVar1 * local18[0] - m_unk0x2a4[0] + localc[0];
p_param2[1] = fVar1 * local18[1] - m_unk0x2a4[1] + localc[1];
@ -283,7 +353,7 @@ void LegoCarBuild::VTable0x78(MxFloat p_param1[3], MxFloat p_param2[3])
// FUNCTION: LEGO1 0x10023620
// FUNCTION: BETA10 0x1006bfb5
void LegoCarBuild::VTable0x7c(MxFloat p_param1[3], MxFloat p_param2[3])
void LegoCarBuild::VTable0x7c(MxFloat p_param1[2], MxFloat p_param2[3])
{
MxFloat local18[3];
MxFloat localc[3];
@ -428,29 +498,274 @@ MxResult LegoCarBuild::Tickle()
return 0;
}
// STUB: LEGO1 0x10024050
// FUNCTION: LEGO1 0x10024050
// FUNCTION: BETA10 0x1006c976
MxLong LegoCarBuild::Notify(MxParam& p_param)
{
MxLong result = LegoWorld::Notify(p_param);
if (m_worldStarted) {
switch (((MxNotificationParam*) &p_param)->GetNotification()) {
case c_notificationType0:
FUN_10024c20((LegoEventNotificationParam*) &p_param);
result = 1;
break;
case c_notificationEndAction:
result = FUN_10024480((MxActionNotificationParam*) &p_param);
break;
case c_notificationKeyPress:
result = FUN_10024250((LegoEventNotificationParam*) &p_param);
break;
case c_notificationButtonUp:
result = FUN_100246e0(
((LegoEventNotificationParam&) p_param).GetX(),
((LegoEventNotificationParam&) p_param).GetY()
);
if (result || m_unk0x10a || m_buildState->m_animationState == 4 || m_buildState->m_animationState == 6) {
m_unk0x109 = 0;
break;
}
if (++m_unk0x109 > 2) {
FUN_10025720(6);
m_unk0x109 = 0;
}
break;
case c_notificationButtonDown:
assert(m_buildState);
if (((m_buildState->m_animationState != 4) && (m_buildState->m_animationState != 6)) &&
(m_buildState->m_animationState != 2)) {
m_buildState->m_animationState = 0;
result = FUN_100244e0(
((LegoEventNotificationParam&) p_param).GetX(),
((LegoEventNotificationParam&) p_param).GetY()
);
}
break;
case c_notificationMouseMove:
result = FUN_10024850(
((LegoEventNotificationParam&) p_param).GetX(),
((LegoEventNotificationParam&) p_param).GetY()
);
if (result == 1) {
m_unk0x109 = 0;
}
break;
case c_notificationControl:
result = FUN_10024890((LegoEventNotificationParam*) &p_param);
if (result == 1) {
m_unk0x109 = 0;
}
break;
case c_notificationEndAnim:
if (m_unk0x108 > 0) {
m_unk0x108 -= 1;
}
FUN_10025e40();
m_unk0x10a = 0;
result = 1;
break;
case c_notificationTransitioned:
assert(m_destLocation != LegoGameState::e_undefined);
GameState()->SwitchArea(m_destLocation);
}
}
return result;
}
// FUNCTION: LEGO1 0x10024250
// FUNCTION: BETA10 0x1006cc48
undefined4 LegoCarBuild::FUN_10024250(LegoEventNotificationParam* p_param)
{
if (p_param->GetKey() == ' ' && m_buildState->m_animationState != 4 && m_buildState->m_animationState != 2) {
if (m_unk0x108 > 0) {
DeleteObjects(&m_atomId, 500, 0x1fe);
BackgroundAudioManager()->RaiseVolume();
m_unk0x109 = 0;
}
return 1;
}
return 0;
}
// FUNCTION: LEGO1 0x100242c0
void LegoCarBuild::ReadyWorld()
{
m_presentersEnabled = FALSE;
InitPresenters();
if (BackgroundAudioManager()->GetEnabled()) {
InvokeAction(Extra::ActionType::e_start, *g_jukeboxScript, FUN_10025ee0(m_unk0x330), NULL);
m_buildState->m_animationState = 2;
NotificationManager()->Send(this, MxNotificationParam());
}
else {
FUN_10024ef0();
}
}
// FUNCTION: LEGO1 0x100243a0
void LegoCarBuild::FUN_100243a0()
{
switch (m_unk0x330) {
case 1:
if (GameState()->GetCurrentAct() == LegoGameState::Act::e_act2) {
m_destLocation = LegoGameState::Area::e_act3script;
TransitionManager()->StartTransition(MxTransitionManager::TransitionType::e_mosaic, 50, FALSE, FALSE);
break;
}
else {
m_destLocation = LegoGameState::Area::e_polidoor;
TransitionManager()->StartTransition(MxTransitionManager::TransitionType::e_mosaic, 50, FALSE, FALSE);
break;
}
case 2:
m_destLocation = LegoGameState::Area::e_garadoor;
TransitionManager()->StartTransition(MxTransitionManager::TransitionType::e_mosaic, 50, FALSE, FALSE);
break;
case 3:
m_destLocation = LegoGameState::Area::e_unk17;
TransitionManager()->StartTransition(MxTransitionManager::TransitionType::e_mosaic, 50, FALSE, FALSE);
break;
case 4:
m_destLocation = LegoGameState::Area::e_unk20;
TransitionManager()->StartTransition(MxTransitionManager::TransitionType::e_mosaic, 50, FALSE, FALSE);
}
}
// FUNCTION: LEGO1 0x10024480
undefined4 LegoCarBuild::FUN_10024480(MxActionNotificationParam* p_param)
{
MxS32 result = 0;
switch (m_buildState->m_animationState) {
case 3:
BackgroundAudioManager()->RaiseVolume();
m_buildState->m_animationState = 0;
result = 1;
break;
case 6:
if (p_param->GetAction()->GetObjectId() == m_unk0x344) {
FUN_100243a0();
result = 1;
break;
}
}
return result;
}
// FUNCTION: LEGO1 0x100244e0
// FUNCTION: BETA10 0x1006cfb6
undefined4 LegoCarBuild::FUN_100244e0(MxLong p_x, MxLong p_y)
{
m_unk0x250[0] = p_x;
m_unk0x250[1] = p_y;
LegoROI* roi = PickROI(p_x, p_y);
if (!roi || !m_unk0x258->StringEndsOnYOrN(roi->GetName())) {
return 0;
}
if (m_unk0x110 != roi) {
FUN_10022f30();
m_unk0x110 = roi;
FUN_10024f70(TRUE);
FUN_100250e0(TRUE);
}
if (m_unk0x100 == 5 && m_unk0x258->FUN_10079ca0(m_unk0x110->GetName())) {
m_unk0x2d4 = TRUE;
}
else {
m_unk0x2d4 = FALSE;
}
FUN_10025450();
VTable0x70();
if (m_unk0x258->FUN_10079ca0(m_unk0x110->GetName())) {
if (m_unk0x100 != 5) {
m_unk0x250[0] += m_unk0x290[0] - m_unk0x298[0];
m_unk0x250[1] += m_unk0x290[1] - m_unk0x298[1];
}
if (m_unk0x100 == 0) {
m_unk0x114 = m_unk0x110->GetWorldBoundingSphere();
}
}
else {
if (m_unk0x258->FUN_10079c30(m_unk0x110->GetName())) {
m_unk0x114 = m_unk0x258->FUN_10079e20();
}
}
switch (m_unk0x100) {
case 0:
m_unk0x100 = 4;
break;
case 5:
m_unk0x100 = 3;
break;
}
m_GetBrick_Sound->Enable(FALSE);
m_GetBrick_Sound->Enable(TRUE);
m_unk0x258->SetUnknown0xbc(0);
return 1;
}
// STUB: LEGO1 0x100246e0
undefined4 LegoCarBuild::FUN_100246e0(MxLong p_x, MxLong p_y)
{
// TODO
return 0;
}
// STUB: LEGO1 0x100242c0
void LegoCarBuild::ReadyWorld()
// FUNCTION: LEGO1 0x10024850
// FUNCTION: BETA10 0x1006d48e
MxS32 LegoCarBuild::FUN_10024850(MxLong p_x, MxLong p_y)
{
m_presentersEnabled = FALSE;
InitPresenters();
if (BackgroundAudioManager()->GetEnabled()) {
InvokeAction(Extra::ActionType::e_start, *g_jukeboxScript, FUN_10025ee0(m_unk0x330), NULL);
m_buildState->m_animationState = 2;
MxNotificationParam param;
param.SetNotification(c_notificationStartAction);
NotificationManager()->Send(this, param);
}
else {
FUN_10024ef0();
MxS32 result = 0;
switch (m_unk0x100) {
case 3:
case 4:
m_unk0x100 = 6;
case 6:
FUN_10023130(p_x, p_y);
result = 1;
break;
}
return result;
}
// STUB: LEGO1 0x10024890
// STUB: BETA10 0x1006d512
undefined4 LegoCarBuild::FUN_10024890(LegoEventNotificationParam* p_param)
{
// TODO
return 0;
}
// STUB: LEGO1 0x10024c20
// STUB: BETA10 0x1006db21
void LegoCarBuild::FUN_10024c20(LegoEventNotificationParam* p_param)
{
// TODO
}
// FUNCTION: LEGO1 0x10024ef0
@ -471,6 +786,15 @@ void LegoCarBuild::FUN_10024f50()
m_unk0x258->FUN_10079920(g_unk0x100d65a8);
}
// FUNCTION: LEGO1 0x10024f70
// FUNCTION: BETA10 0x1006e002
void LegoCarBuild::FUN_10024f70(MxBool p_enabled)
{
if (m_unk0x258->FUN_10079cf0(m_unk0x110->GetName())) {
SetPresentersEnabled(p_enabled);
}
}
// FUNCTION: LEGO1 0x10024fa0
// FUNCTION: BETA10 0x1006e04f
void LegoCarBuild::SetPresentersEnabled(MxBool p_enabled)
@ -497,6 +821,20 @@ void LegoCarBuild::TogglePresentersEnabled()
m_Black_Ctl->Enable(!m_Black_Ctl->IsEnabled());
}
// STUB: LEGO1 0x100250e0
// STUB: BETA10 0x1006e124
void LegoCarBuild::FUN_100250e0(MxBool p_enabled)
{
// TODO
}
// STUB: LEGO1 0x10025450
// STUB: BETA10 0x1006e599
void LegoCarBuild::FUN_10025450()
{
// TODO
}
// FUNCTION: LEGO1 0x100256c0
// FUNCTION: BETA10 0x1006e96c
void LegoCarBuild::Enable(MxBool p_enable)
@ -561,6 +899,15 @@ void LegoCarBuild::FUN_10025db0(const char* p_param1, undefined4 p_param2)
}
}
// FUNCTION: LEGO1 0x10025e40
void LegoCarBuild::FUN_10025e40()
{
SetPresentersEnabled(m_presentersEnabled);
if (m_unk0x33c && m_Yellow_Ctl != m_unk0x33c) {
m_unk0x33c->VTable0x6c(0);
}
}
// FUNCTION: LEGO1 0x10025e70
MxBool LegoCarBuild::Escape()
{
@ -570,7 +917,7 @@ MxBool LegoCarBuild::Escape()
DeleteObjects(&m_atomId, 500, 999);
m_buildState->m_animationState = 0;
m_unk0x334 = 2;
m_destLocation = LegoGameState::e_infomain;
return TRUE;
}

View file

@ -98,12 +98,20 @@ MxBool LegoCarBuildAnimPresenter::StringEndsOnYOrN(const LegoChar* p_string)
(p_string[strlen(p_string) - 2] == 'Y') || (p_string[strlen(p_string) - 2] == 'y');
}
// STUB: LEGO1 0x10079c30
// STUB: BETA10 0x100726a6
MxBool LegoCarBuildAnimPresenter::FUN_10079c30(const LegoChar* p_name)
{
// TODO
return FALSE;
}
// FUNCTION: LEGO1 0x10079ca0
// FUNCTION: BETA10 0x10072740
MxBool LegoCarBuildAnimPresenter::FUN_10079ca0(const char* p_param1)
MxBool LegoCarBuildAnimPresenter::FUN_10079ca0(const LegoChar* p_name)
{
for (MxS16 i = 0; i < m_unk0xc0; i++) {
if (strcmpi(p_param1, m_unk0x128[i].m_unk0x00) == 0) {
if (strcmpi(p_name, m_unk0x128[i].m_unk0x00) == 0) {
return TRUE;
}
}
@ -119,6 +127,7 @@ MxBool LegoCarBuildAnimPresenter::FUN_10079cf0(const LegoChar* p_string)
}
// FUNCTION: LEGO1 0x10079e20
// FUNCTION: BETA10 0x10072959
const BoundingSphere& LegoCarBuildAnimPresenter::FUN_10079e20()
{
LegoROI* roi = m_unk0x140->GetROI();

View file

@ -792,6 +792,7 @@ inline void LoadIsle()
}
// FUNCTION: LEGO1 0x1003b060
// FUNCTION: BETA10 0x10085adf
void LegoGameState::SwitchArea(Area p_area)
{
m_previousArea = m_currentArea;

View file

@ -32,6 +32,7 @@
#include <vec.h>
// FUNCTION: LEGO1 0x1003dd70
// FUNCTION: BETA10 0x100d3410
LegoROI* PickROI(MxLong p_a, MxLong p_b)
{
LegoVideoManager* videoManager = VideoManager();
@ -70,7 +71,7 @@ void FUN_1003dde0(LegoROI* p_param1, MxFloat p_param2)
// FUNCTION: LEGO1 0x1003ded0
// FUNCTION: BETA10 0x100d3802
MxBool FUN_1003ded0(MxFloat p_param1[3], MxFloat p_param2[3], MxFloat p_param3[3])
MxBool FUN_1003ded0(MxFloat p_param1[2], MxFloat p_param2[3], MxFloat p_param3[3])
{
MxFloat local1c[4];
MxFloat local10[3];

View file

@ -224,6 +224,7 @@ void LegoWorld::Destroy(MxBool p_fromDestructor)
}
// FUNCTION: LEGO1 0x1001f5e0
// FUNCTION: BETA10 0x100d9f5f
MxLong LegoWorld::Notify(MxParam& p_param)
{
MxLong result = 0;

View file

@ -11,6 +11,7 @@ DECOMP_SIZE_ASSERT(LegoAct2, 0x1154)
DECOMP_SIZE_ASSERT(LegoAct2State, 0x10)
// STUB: LEGO1 0x1004fce0
// STUB: BETA10 0x1003a5a0
LegoAct2::LegoAct2()
{
// TODO

View file

@ -52,6 +52,7 @@
// _sprintf
// LIBRARY: LEGO1 0x1008b608
// LIBRARY: BETA10 0x100f9660
// __ftol
// LIBRARY: LEGO1 0x1008b630
@ -702,4 +703,7 @@
// LIBRARY: BETA10 0x100fe5a0
// abort
// LIBRARY: BETA10 0x100ff82b
// __ctrandisp1
#endif

View file

@ -9,6 +9,7 @@
class MxMatrix : public Matrix4 {
public:
// FUNCTION: LEGO1 0x1006b120
// FUNCTION: BETA10 0x10015370
MxMatrix() : Matrix4(m_elements) {}
// FUNCTION: LEGO1 0x10032770

View file

@ -18,6 +18,7 @@ struct UnknownMatrixType {
class Matrix4 {
public:
// FUNCTION: LEGO1 0x10004500
// FUNCTION: BETA10 0x1000fc70
Matrix4(float (*p_data)[4]) { SetData(p_data); }
// Note: virtual function overloads appear in the virtual table
@ -27,6 +28,7 @@ public:
virtual void Equals(float (*p_data)[4]) { memcpy(m_data, p_data, sizeof(float) * 4 * 4); } // vtable+0x04
// FUNCTION: LEGO1 0x10002340
// FUNCTION: BETA10 0x1000fcf0
virtual void Equals(const Matrix4& p_matrix)
{
memcpy(m_data, p_matrix.m_data, sizeof(float) * 4 * 4);

View file

@ -22,6 +22,7 @@ OrientableROI::OrientableROI()
// Maybe an overload based on MxMatrix type
// FUNCTION: LEGO1 0x100a46a0
// FUNCTION: BETA10 0x10165268
void OrientableROI::WrappedSetLocalTransform(const Matrix4& p_transform)
{
SetLocalTransform(p_transform);

View file

@ -36,6 +36,9 @@ public:
const float& Radius() const { return radius; }
float& Radius() { return radius; }
// SYNTHETIC: BETA10 0x1001fb90
// BoundingSphere::operator=
private:
Mx3DPointFloat center; // 0x00
float radius; // 0x14