mirror of
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More functions in LegoCarBuild
(#1104)
* Add BETA10 annotations * Clean up * Implement multiple functions * fix minor annotation error * Undo formatting * Fix formatting * Implement more functions * Rename variables, address review comment --------- Co-authored-by: jonschz <jonschz@users.noreply.github.com>
This commit is contained in:
parent
f89ee5c13d
commit
a942325b29
16 changed files with 495 additions and 101 deletions
LEGO1
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@ -47,6 +47,7 @@ public:
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};
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// VTABLE: LEGO1 0x100d82e0
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// VTABLE: BETA10 0x101ba898
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// SIZE 0x1154
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class LegoAct2 : public LegoWorld {
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public:
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@ -1,13 +1,16 @@
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#ifndef LEGOCARBUILD_H
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#define LEGOCARBUILD_H
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#include "legogamestate.h"
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#include "legostate.h"
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#include "legoworld.h"
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class LegoCarBuildAnimPresenter;
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class LegoEventNotificationParam;
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class MxControlPresenter;
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class MxStillPresenter;
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class MxSoundPresenter;
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class MxActionNotificationParam;
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// VTABLE: LEGO1 0x100d66e0
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// SIZE 0x50
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@ -90,9 +93,9 @@ public:
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void Enable(MxBool p_enable) override; // vtable+0x68
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virtual void VTable0x6c(); // vtable+0x6c
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virtual void VTable0x70(); // vtable+0x70
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virtual void VTable0x74(MxFloat p_param1[3], MxFloat p_param2[3]); // vtable+0x74
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virtual void VTable0x78(MxFloat p_param1[3], MxFloat p_param2[3]); // vtable+0x78
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virtual void VTable0x7c(MxFloat p_param1[3], MxFloat p_param2[3]); // vtable+0x7c
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virtual void VTable0x74(MxFloat p_param1[2], MxFloat p_param2[3]); // vtable+0x74
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virtual void VTable0x78(MxFloat p_param1[2], MxFloat p_param2[3]); // vtable+0x78
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virtual void VTable0x7c(MxFloat p_param1[2], MxFloat p_param2[3]); // vtable+0x7c
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virtual void VTable0x80(
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MxFloat p_param1[2],
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MxFloat p_param2[2],
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@ -102,45 +105,58 @@ public:
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void InitPresenters();
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void FUN_10022f30();
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void FUN_10023130(MxLong p_x, MxLong p_y);
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undefined4 FUN_10024250(LegoEventNotificationParam* p_param);
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void FUN_100243a0();
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undefined4 FUN_10024480(MxActionNotificationParam* p_param);
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undefined4 FUN_100244e0(MxLong p_x, MxLong p_y);
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undefined4 FUN_100246e0(MxLong p_x, MxLong p_y);
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MxS32 FUN_10024850(MxLong p_x, MxLong p_y);
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undefined4 FUN_10024890(LegoEventNotificationParam* p_param);
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void FUN_10024c20(LegoEventNotificationParam* p_param);
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void FUN_10024ef0();
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void FUN_10024f50();
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void FUN_10024f70(MxBool p_enabled);
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void SetPresentersEnabled(MxBool p_enabled);
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void TogglePresentersEnabled();
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void FUN_100250e0(MxBool p_param);
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void FUN_10025450();
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undefined4 FUN_10025720(undefined4 p_param1);
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MxS32 FUN_10025d70();
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void FUN_10025db0(const char* p_param1, undefined4 p_param2);
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void FUN_10025e40();
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MxS32 FUN_10025ee0(undefined4 p_param1);
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// SYNTHETIC: LEGO1 0x10022a60
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// LegoCarBuild::`scalar deleting destructor'
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private:
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undefined4 m_unk0xf8; // 0xf8
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MxS16 m_unk0xfc; // 0xfc
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undefined m_unk0xfe[2]; // 0xfe
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undefined4 m_unk0x100; // 0x100
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undefined4 m_unk0x104; // 0x104
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undefined m_unk0x108; // 0x108
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undefined m_unk0x109; // 0x109
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MxU16 m_unk0x10a; // 0x10a
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DWORD m_unk0x10c; // 0x10c
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LegoROI* m_unk0x110; // 0x110
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Mx3DPointFloat m_unk0x114; // 0x114
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undefined4 m_unk0x128; // 0x128
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MxMatrix m_unk0x12c; // 0x12c
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undefined m_unk0x174; // 0x174
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MxMatrix m_unk0x178; // 0x178
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MxMatrix m_unk0x1c0; // 0x1c0
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MxMatrix m_unk0x208; // 0x208
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undefined m_unk0x250[0x08]; // 0x250
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undefined4 m_unk0xf8; // 0xf8
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MxS16 m_unk0xfc; // 0xfc
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undefined m_unk0xfe[2]; // 0xfe
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MxS32 m_unk0x100; // 0x100
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undefined4 m_unk0x104; // 0x104
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MxS8 m_unk0x108; // 0x108
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MxU8 m_unk0x109; // 0x109
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MxU16 m_unk0x10a; // 0x10a
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DWORD m_unk0x10c; // 0x10c
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LegoROI* m_unk0x110; // 0x110
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BoundingSphere m_unk0x114; // 0x114
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MxMatrix m_unk0x12c; // 0x12c
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undefined m_unk0x174; // 0x174
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MxMatrix m_unk0x178; // 0x178
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MxMatrix m_unk0x1c0; // 0x1c0
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MxMatrix m_unk0x208; // 0x208
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// This is likely a location in pixel space
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MxS32 m_unk0x250[2]; // 0x250
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LegoCarBuildAnimPresenter* m_unk0x258; // 0x258
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UnknownMx4DPointFloat m_unk0x25c; // 0x25c
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// These four are likely locations in pixel space
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MxS32 m_unk0x290; // 0x290
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MxS32 m_unk0x294; // 0x294
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MxS32 m_unk0x298; // 0x298
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MxS32 m_unk0x29c; // 0x29c
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// These two are likely locations in pixel space
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MxS32 m_unk0x290[2]; // 0x290
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MxS32 m_unk0x298[2]; // 0x298
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MxFloat m_unk0x2a0; // 0x2a0
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Mx4DPointFloat m_unk0x2a4; // 0x2a4
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// variable name verified by BETA10 0x1006b219
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LegoVehicleBuildState* m_buildState; // 0x32c
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undefined4 m_unk0x330; // 0x330
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undefined4 m_unk0x334; // 0x334
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undefined4 m_unk0x330; // 0x330
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// variable name verified by BETA10 0x1006cba7
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LegoGameState::Area m_destLocation; // 0x334
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undefined4 m_unk0x338; // 0x338
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MxControlPresenter* m_unk0x33c; // 0x33c
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undefined4 m_unk0x340; // 0x340
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void PutFrame() override; // vtable+0x6c
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void FUN_10079920(float p_param1);
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MxBool FUN_10079ca0(const char* p_param1);
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MxBool FUN_10079cf0(const LegoChar* p_name);
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MxBool FUN_10079c30(const LegoChar* p_name);
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MxBool FUN_10079ca0(const LegoChar* p_name);
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MxBool FUN_10079cf0(const LegoChar* p_string);
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// FUNCTION: BETA10 0x10070180
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void SetUnknown0xbc(undefined2 p_unk0xbc) { m_unk0xbc = p_unk0xbc; }
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MxU8 GetKey() const { return m_key; }
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// FUNCTION: LEGO1 0x10012190
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// FUNCTION: BETA10 0x10024210
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MxS32 GetX() const { return m_x; }
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// FUNCTION: LEGO1 0x100121a0
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// FUNCTION: BETA10 0x10024240
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MxS32 GetY() const { return m_y; }
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void SetROI(LegoROI* p_roi) { m_roi = p_roi; }
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@ -40,7 +40,7 @@ LegoEntity* PickEntity(MxLong, MxLong);
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LegoROI* PickROI(MxLong, MxLong);
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LegoROI* PickParentROI(MxLong p_a, MxLong p_b);
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void FUN_1003dde0(LegoROI* p_param1, MxFloat p_param2);
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MxBool FUN_1003ded0(MxFloat p_param1[3], MxFloat p_param2[3], MxFloat p_param3[3]);
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MxBool FUN_1003ded0(MxFloat p_param1[2], MxFloat p_param2[3], MxFloat p_param3[3]);
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MxBool TransformWorldToScreen(const MxFloat p_world[3], MxFloat p_screen[4]);
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MxS16 CountTotalTreeNodes(LegoTreeNode* p_node);
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void FUN_1003e050(LegoAnimPresenter* p_presenter);
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#include "legoinputmanager.h"
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#include "legoutils.h"
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#include "misc.h"
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#include "mxactionnotificationparam.h"
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#include "mxbackgroundaudiomanager.h"
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#include "mxcontrolpresenter.h"
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#include "mxmisc.h"
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#include "mxsoundpresenter.h"
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#include "mxstillpresenter.h"
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#include "mxticklemanager.h"
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#include "mxtransitionmanager.h"
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#include "scripts.h"
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#include <vec.h>
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DECOMP_SIZE_ASSERT(LegoCarBuild, 0x34c)
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DECOMP_SIZE_ASSERT(LegoVehicleBuildState, 0x50)
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// GLOBAL: LEGO1 0x100f11cc
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MxS16 LegoCarBuild::g_unk0x100f11cc = -1;
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// STUB: LEGO1 0x100226d0
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// FUNCTION: LEGO1 0x100226d0
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// FUNCTION: BETA10 0x1006ac10
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LegoCarBuild::LegoCarBuild()
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{
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// Not close yet - might be getting there when more of this class is implemented
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m_unk0x100 = 0;
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m_unk0x110 = 0;
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m_unk0xf8 = 0xffffffff;
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m_unk0x2d4 = '\0';
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m_unk0x2d4 = FALSE;
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m_unk0x258 = 0;
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m_ColorBook_Bitmap = 0;
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m_Yellow_Ctl = 0;
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m_Red_Ctl = 0;
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m_Blue_Ctl = 0;
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m_Green_Ctl = 0;
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m_Gray_Ctl = 0;
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m_Black_Ctl = 0;
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m_Shelf_Sound = 0;
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m_PlaceBrick_Sound = 0;
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m_GetBrick_Sound = 0;
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m_Paint_Sound = 0;
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m_Decal_Sound = 0;
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m_Decal_Bitmap = 0;
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m_Decals_Ctl = 0;
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m_Decals_Ctl1 = 0;
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m_Decals_Ctl2 = 0;
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m_Decals_Ctl3 = 0;
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m_Decals_Ctl4 = 0;
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m_Decals_Ctl5 = 0;
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m_Decals_Ctl6 = 0;
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m_ColorBook_Bitmap = NULL;
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m_Yellow_Ctl = NULL;
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m_Red_Ctl = NULL;
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m_Blue_Ctl = NULL;
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m_Green_Ctl = NULL;
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m_Gray_Ctl = NULL;
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m_Black_Ctl = NULL;
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m_Shelf_Sound = NULL;
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m_PlaceBrick_Sound = NULL;
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m_GetBrick_Sound = NULL;
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m_Paint_Sound = NULL;
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m_Decal_Sound = NULL;
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m_Decal_Bitmap = NULL;
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m_Decals_Ctl = NULL;
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m_Decals_Ctl1 = NULL;
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m_Decals_Ctl2 = NULL;
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m_Decals_Ctl3 = NULL;
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m_Decals_Ctl4 = NULL;
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m_Decals_Ctl5 = NULL;
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m_Decals_Ctl6 = NULL;
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m_Decals_Ctl7 = NULL;
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m_unk0x33c = 0;
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m_buildState = 0;
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m_unk0x33c = NULL;
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m_buildState = NULL;
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m_unk0x104 = 0;
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m_unk0x109 = '\0';
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m_unk0x108 = '\0';
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m_unk0x109 = 0;
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m_unk0x108 = 0;
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m_unk0x338 = 0;
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m_unk0x334 = 0;
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m_destLocation = LegoGameState::e_undefined;
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m_unk0x344 = 0xffffffff;
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m_unk0x174 = '\0';
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m_unk0x174 = 0;
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NotificationManager()->Register(this);
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}
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}
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// STUB: LEGO1 0x10022a80
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// FUNCTION: BETA10 0x1006aea3
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// STUB: BETA10 0x1006aea3
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LegoCarBuild::~LegoCarBuild()
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{
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// TODO
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@ -106,22 +109,22 @@ MxResult LegoCarBuild::Create(MxDSAction& p_dsAction)
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if (m_atomId == *g_copterScript) {
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buildStateClassName = "LegoCopterBuildState";
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GameState()->SetCurrentArea(LegoGameState::Area::e_copterbuild);
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GameState()->SetCurrentArea(LegoGameState::e_copterbuild);
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m_unk0x330 = 1;
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}
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else if (m_atomId == *g_dunecarScript) {
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buildStateClassName = "LegoDuneCarBuildState";
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GameState()->SetCurrentArea(LegoGameState::Area::e_dunecarbuild);
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GameState()->SetCurrentArea(LegoGameState::e_dunecarbuild);
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m_unk0x330 = 2;
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}
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else if (m_atomId == *g_jetskiScript) {
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buildStateClassName = "LegoJetskiBuildState";
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GameState()->SetCurrentArea(LegoGameState::Area::e_jetskibuild);
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GameState()->SetCurrentArea(LegoGameState::e_jetskibuild);
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m_unk0x330 = 3;
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}
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else if (m_atomId == *g_racecarScript) {
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buildStateClassName = "LegoRaceCarBuildState";
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GameState()->SetCurrentArea(LegoGameState::Area::e_racecarbuild);
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GameState()->SetCurrentArea(LegoGameState::e_racecarbuild);
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m_unk0x330 = 4;
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}
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m_buildState = buildState;
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m_unk0x174 = m_buildState->m_unk0x4d;
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GameState()->StopArea(LegoGameState::Area::e_previousArea);
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GameState()->StopArea(LegoGameState::e_previousArea);
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m_buildState->m_animationState = 1;
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m_unk0x100 = 0;
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}
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}
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// STUB: LEGO1 0x10022f30
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// STUB: BETA10 0x1006b835
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// FUNCTION: LEGO1 0x10022f30
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// FUNCTION: BETA10 0x1006b835
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void LegoCarBuild::FUN_10022f30()
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{
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// TODO
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if (m_unk0x110) {
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FUN_10024f70(FALSE);
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FUN_100250e0(FALSE);
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if (m_unk0x258->FUN_10079ca0(m_unk0x110->GetName())) {
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m_PlaceBrick_Sound->Enable(FALSE);
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m_PlaceBrick_Sound->Enable(TRUE);
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}
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m_unk0x258->SetUnknown0xbc(1);
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m_unk0x258->PutFrame();
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m_unk0x110 = NULL;
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m_unk0x100 = 0;
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}
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}
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// FUNCTION: LEGO1 0x10022fc0
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@ -214,7 +230,7 @@ void LegoCarBuild::VTable0x6c()
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VTable0x70();
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}
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// STUB: LEGO1 0x10023020
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// FUNCTION: LEGO1 0x10023020
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// FUNCTION: BETA10 0x1006b991
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void LegoCarBuild::VTable0x70()
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{
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@ -227,8 +243,8 @@ void LegoCarBuild::VTable0x70()
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TransformWorldToScreen(worldPos, screenPos);
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m_unk0x290 = screenPos[0] / screenPos[3];
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m_unk0x294 = screenPos[1] / screenPos[3];
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m_unk0x290[0] = screenPos[0] / screenPos[3];
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m_unk0x290[1] = screenPos[1] / screenPos[3];
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worldPos[0] = m_unk0x2bc[0];
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worldPos[1] = m_unk0x2bc[1];
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TransformWorldToScreen(worldPos, screenPos);
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m_unk0x298 = screenPos[0] / screenPos[3];
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m_unk0x29c = screenPos[1] / screenPos[3];
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m_unk0x298[0] = screenPos[0] / screenPos[3];
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m_unk0x298[1] = screenPos[1] / screenPos[3];
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m_unk0x2a0 = sqrt(
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(MxFloat) (m_unk0x298 - m_unk0x290) * (m_unk0x298 - m_unk0x290) +
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(m_unk0x29c - m_unk0x294) * (m_unk0x29c - m_unk0x294)
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);
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m_unk0x2a0 = sqrt((MxDouble) DISTSQRD2(m_unk0x290, m_unk0x298));
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m_unk0x25c.Unknown1(m_unk0x178, m_unk0x208);
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}
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// FUNCTION: LEGO1 0x10023130
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// FUNCTION: BETA10 0x1006bb22
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void LegoCarBuild::FUN_10023130(MxLong p_x, MxLong p_y)
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{
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if (m_unk0x110) {
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MxFloat pfVar3[2];
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MxFloat local30[3];
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MxFloat local84[3];
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p_x += (m_unk0x290[0] - m_unk0x250[0]);
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||||
p_y += (m_unk0x290[1] - m_unk0x250[1]);
|
||||
|
||||
pfVar3[0] = p_x;
|
||||
pfVar3[1] = p_y;
|
||||
|
||||
if (FUN_1003ded0(pfVar3, local30, local84)) {
|
||||
MxFloat local18[3];
|
||||
MxFloat local8c[2];
|
||||
|
||||
local8c[0] = p_x;
|
||||
local8c[1] = p_y;
|
||||
|
||||
local18[0] = 0;
|
||||
local18[1] = 0;
|
||||
local18[2] = 0;
|
||||
|
||||
MxMatrix local78;
|
||||
|
||||
if (p_y < m_unk0x290[1]) {
|
||||
VTable0x74(local8c, local18);
|
||||
}
|
||||
else if (p_y > m_unk0x298[1]) {
|
||||
VTable0x7c(local8c, local18);
|
||||
}
|
||||
else if (p_y >= m_unk0x290[1]) {
|
||||
VTable0x78(local8c, local18);
|
||||
}
|
||||
|
||||
MxS32 local20[2];
|
||||
|
||||
local20[0] = p_x - m_unk0x290[0];
|
||||
local20[1] = p_y - m_unk0x290[1];
|
||||
|
||||
MxFloat local1c = sqrt((double) (NORMSQRD2(local20))) / m_unk0x2a0;
|
||||
|
||||
m_unk0x25c.Unknown6(local78, local1c);
|
||||
|
||||
local78[3][0] = m_unk0x178[3][0] + local18[0];
|
||||
local78[3][1] = m_unk0x178[3][1] + local18[1];
|
||||
local78[3][2] = m_unk0x178[3][2] + local18[2];
|
||||
local78[3][3] = 1.0;
|
||||
|
||||
m_unk0x110->WrappedSetLocalTransform(local78);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10023500
|
||||
// FUNCTION: BETA10 0x1006bdf6
|
||||
void LegoCarBuild::VTable0x74(MxFloat p_param1[3], MxFloat p_param2[3])
|
||||
void LegoCarBuild::VTable0x74(MxFloat p_param1[2], MxFloat p_param2[3])
|
||||
{
|
||||
MxFloat fVar1;
|
||||
MxFloat local20[3];
|
||||
|
@ -265,7 +335,7 @@ void LegoCarBuild::VTable0x74(MxFloat p_param1[3], MxFloat p_param2[3])
|
|||
|
||||
// FUNCTION: LEGO1 0x10023570
|
||||
// FUNCTION: BETA10 0x1006be91
|
||||
void LegoCarBuild::VTable0x78(MxFloat p_param1[3], MxFloat p_param2[3])
|
||||
void LegoCarBuild::VTable0x78(MxFloat p_param1[2], MxFloat p_param2[3])
|
||||
{
|
||||
MxFloat fVar1;
|
||||
MxFloat local18[3];
|
||||
|
@ -273,8 +343,8 @@ void LegoCarBuild::VTable0x78(MxFloat p_param1[3], MxFloat p_param2[3])
|
|||
|
||||
FUN_1003ded0(p_param1, local18, localc);
|
||||
|
||||
p_param2[2] =
|
||||
m_unk0x2a4[2] + (m_unk0x2bc[2] - m_unk0x2a4[2]) * ((p_param1[1] - m_unk0x294) / (m_unk0x29c - m_unk0x294));
|
||||
p_param2[2] = m_unk0x2a4[2] +
|
||||
(m_unk0x2bc[2] - m_unk0x2a4[2]) * ((p_param1[1] - m_unk0x290[1]) / (m_unk0x298[1] - m_unk0x290[1]));
|
||||
fVar1 = (p_param2[2] - localc[2]) / local18[2];
|
||||
p_param2[0] = fVar1 * local18[0] - m_unk0x2a4[0] + localc[0];
|
||||
p_param2[1] = fVar1 * local18[1] - m_unk0x2a4[1] + localc[1];
|
||||
|
@ -283,7 +353,7 @@ void LegoCarBuild::VTable0x78(MxFloat p_param1[3], MxFloat p_param2[3])
|
|||
|
||||
// FUNCTION: LEGO1 0x10023620
|
||||
// FUNCTION: BETA10 0x1006bfb5
|
||||
void LegoCarBuild::VTable0x7c(MxFloat p_param1[3], MxFloat p_param2[3])
|
||||
void LegoCarBuild::VTable0x7c(MxFloat p_param1[2], MxFloat p_param2[3])
|
||||
{
|
||||
MxFloat local18[3];
|
||||
MxFloat localc[3];
|
||||
|
@ -428,29 +498,274 @@ MxResult LegoCarBuild::Tickle()
|
|||
return 0;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10024050
|
||||
// FUNCTION: LEGO1 0x10024050
|
||||
// FUNCTION: BETA10 0x1006c976
|
||||
MxLong LegoCarBuild::Notify(MxParam& p_param)
|
||||
{
|
||||
MxLong result = LegoWorld::Notify(p_param);
|
||||
|
||||
if (m_worldStarted) {
|
||||
switch (((MxNotificationParam*) &p_param)->GetNotification()) {
|
||||
case c_notificationType0:
|
||||
FUN_10024c20((LegoEventNotificationParam*) &p_param);
|
||||
result = 1;
|
||||
break;
|
||||
case c_notificationEndAction:
|
||||
result = FUN_10024480((MxActionNotificationParam*) &p_param);
|
||||
break;
|
||||
case c_notificationKeyPress:
|
||||
result = FUN_10024250((LegoEventNotificationParam*) &p_param);
|
||||
break;
|
||||
case c_notificationButtonUp:
|
||||
result = FUN_100246e0(
|
||||
((LegoEventNotificationParam&) p_param).GetX(),
|
||||
((LegoEventNotificationParam&) p_param).GetY()
|
||||
);
|
||||
|
||||
if (result || m_unk0x10a || m_buildState->m_animationState == 4 || m_buildState->m_animationState == 6) {
|
||||
m_unk0x109 = 0;
|
||||
break;
|
||||
}
|
||||
|
||||
if (++m_unk0x109 > 2) {
|
||||
FUN_10025720(6);
|
||||
m_unk0x109 = 0;
|
||||
}
|
||||
|
||||
break;
|
||||
case c_notificationButtonDown:
|
||||
assert(m_buildState);
|
||||
if (((m_buildState->m_animationState != 4) && (m_buildState->m_animationState != 6)) &&
|
||||
(m_buildState->m_animationState != 2)) {
|
||||
m_buildState->m_animationState = 0;
|
||||
result = FUN_100244e0(
|
||||
((LegoEventNotificationParam&) p_param).GetX(),
|
||||
((LegoEventNotificationParam&) p_param).GetY()
|
||||
);
|
||||
}
|
||||
|
||||
break;
|
||||
case c_notificationMouseMove:
|
||||
result = FUN_10024850(
|
||||
((LegoEventNotificationParam&) p_param).GetX(),
|
||||
((LegoEventNotificationParam&) p_param).GetY()
|
||||
);
|
||||
|
||||
if (result == 1) {
|
||||
m_unk0x109 = 0;
|
||||
}
|
||||
|
||||
break;
|
||||
case c_notificationControl:
|
||||
result = FUN_10024890((LegoEventNotificationParam*) &p_param);
|
||||
|
||||
if (result == 1) {
|
||||
m_unk0x109 = 0;
|
||||
}
|
||||
|
||||
break;
|
||||
case c_notificationEndAnim:
|
||||
if (m_unk0x108 > 0) {
|
||||
m_unk0x108 -= 1;
|
||||
}
|
||||
|
||||
FUN_10025e40();
|
||||
m_unk0x10a = 0;
|
||||
result = 1;
|
||||
break;
|
||||
case c_notificationTransitioned:
|
||||
assert(m_destLocation != LegoGameState::e_undefined);
|
||||
GameState()->SwitchArea(m_destLocation);
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10024250
|
||||
// FUNCTION: BETA10 0x1006cc48
|
||||
undefined4 LegoCarBuild::FUN_10024250(LegoEventNotificationParam* p_param)
|
||||
{
|
||||
if (p_param->GetKey() == ' ' && m_buildState->m_animationState != 4 && m_buildState->m_animationState != 2) {
|
||||
if (m_unk0x108 > 0) {
|
||||
DeleteObjects(&m_atomId, 500, 0x1fe);
|
||||
BackgroundAudioManager()->RaiseVolume();
|
||||
m_unk0x109 = 0;
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100242c0
|
||||
void LegoCarBuild::ReadyWorld()
|
||||
{
|
||||
m_presentersEnabled = FALSE;
|
||||
InitPresenters();
|
||||
|
||||
if (BackgroundAudioManager()->GetEnabled()) {
|
||||
InvokeAction(Extra::ActionType::e_start, *g_jukeboxScript, FUN_10025ee0(m_unk0x330), NULL);
|
||||
m_buildState->m_animationState = 2;
|
||||
NotificationManager()->Send(this, MxNotificationParam());
|
||||
}
|
||||
else {
|
||||
FUN_10024ef0();
|
||||
}
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100243a0
|
||||
void LegoCarBuild::FUN_100243a0()
|
||||
{
|
||||
switch (m_unk0x330) {
|
||||
case 1:
|
||||
if (GameState()->GetCurrentAct() == LegoGameState::Act::e_act2) {
|
||||
m_destLocation = LegoGameState::Area::e_act3script;
|
||||
TransitionManager()->StartTransition(MxTransitionManager::TransitionType::e_mosaic, 50, FALSE, FALSE);
|
||||
break;
|
||||
}
|
||||
else {
|
||||
m_destLocation = LegoGameState::Area::e_polidoor;
|
||||
TransitionManager()->StartTransition(MxTransitionManager::TransitionType::e_mosaic, 50, FALSE, FALSE);
|
||||
break;
|
||||
}
|
||||
case 2:
|
||||
m_destLocation = LegoGameState::Area::e_garadoor;
|
||||
TransitionManager()->StartTransition(MxTransitionManager::TransitionType::e_mosaic, 50, FALSE, FALSE);
|
||||
break;
|
||||
case 3:
|
||||
m_destLocation = LegoGameState::Area::e_unk17;
|
||||
TransitionManager()->StartTransition(MxTransitionManager::TransitionType::e_mosaic, 50, FALSE, FALSE);
|
||||
break;
|
||||
case 4:
|
||||
m_destLocation = LegoGameState::Area::e_unk20;
|
||||
TransitionManager()->StartTransition(MxTransitionManager::TransitionType::e_mosaic, 50, FALSE, FALSE);
|
||||
}
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10024480
|
||||
undefined4 LegoCarBuild::FUN_10024480(MxActionNotificationParam* p_param)
|
||||
{
|
||||
MxS32 result = 0;
|
||||
|
||||
switch (m_buildState->m_animationState) {
|
||||
case 3:
|
||||
BackgroundAudioManager()->RaiseVolume();
|
||||
m_buildState->m_animationState = 0;
|
||||
result = 1;
|
||||
break;
|
||||
case 6:
|
||||
if (p_param->GetAction()->GetObjectId() == m_unk0x344) {
|
||||
FUN_100243a0();
|
||||
result = 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100244e0
|
||||
// FUNCTION: BETA10 0x1006cfb6
|
||||
undefined4 LegoCarBuild::FUN_100244e0(MxLong p_x, MxLong p_y)
|
||||
{
|
||||
m_unk0x250[0] = p_x;
|
||||
m_unk0x250[1] = p_y;
|
||||
|
||||
LegoROI* roi = PickROI(p_x, p_y);
|
||||
|
||||
if (!roi || !m_unk0x258->StringEndsOnYOrN(roi->GetName())) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (m_unk0x110 != roi) {
|
||||
FUN_10022f30();
|
||||
m_unk0x110 = roi;
|
||||
FUN_10024f70(TRUE);
|
||||
FUN_100250e0(TRUE);
|
||||
}
|
||||
|
||||
if (m_unk0x100 == 5 && m_unk0x258->FUN_10079ca0(m_unk0x110->GetName())) {
|
||||
m_unk0x2d4 = TRUE;
|
||||
}
|
||||
else {
|
||||
m_unk0x2d4 = FALSE;
|
||||
}
|
||||
FUN_10025450();
|
||||
VTable0x70();
|
||||
|
||||
if (m_unk0x258->FUN_10079ca0(m_unk0x110->GetName())) {
|
||||
if (m_unk0x100 != 5) {
|
||||
m_unk0x250[0] += m_unk0x290[0] - m_unk0x298[0];
|
||||
m_unk0x250[1] += m_unk0x290[1] - m_unk0x298[1];
|
||||
}
|
||||
|
||||
if (m_unk0x100 == 0) {
|
||||
m_unk0x114 = m_unk0x110->GetWorldBoundingSphere();
|
||||
}
|
||||
}
|
||||
else {
|
||||
if (m_unk0x258->FUN_10079c30(m_unk0x110->GetName())) {
|
||||
m_unk0x114 = m_unk0x258->FUN_10079e20();
|
||||
}
|
||||
}
|
||||
|
||||
switch (m_unk0x100) {
|
||||
case 0:
|
||||
m_unk0x100 = 4;
|
||||
break;
|
||||
case 5:
|
||||
m_unk0x100 = 3;
|
||||
break;
|
||||
}
|
||||
|
||||
m_GetBrick_Sound->Enable(FALSE);
|
||||
m_GetBrick_Sound->Enable(TRUE);
|
||||
|
||||
m_unk0x258->SetUnknown0xbc(0);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100246e0
|
||||
undefined4 LegoCarBuild::FUN_100246e0(MxLong p_x, MxLong p_y)
|
||||
{
|
||||
// TODO
|
||||
return 0;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100242c0
|
||||
void LegoCarBuild::ReadyWorld()
|
||||
// FUNCTION: LEGO1 0x10024850
|
||||
// FUNCTION: BETA10 0x1006d48e
|
||||
MxS32 LegoCarBuild::FUN_10024850(MxLong p_x, MxLong p_y)
|
||||
{
|
||||
m_presentersEnabled = FALSE;
|
||||
InitPresenters();
|
||||
if (BackgroundAudioManager()->GetEnabled()) {
|
||||
InvokeAction(Extra::ActionType::e_start, *g_jukeboxScript, FUN_10025ee0(m_unk0x330), NULL);
|
||||
m_buildState->m_animationState = 2;
|
||||
MxNotificationParam param;
|
||||
param.SetNotification(c_notificationStartAction);
|
||||
NotificationManager()->Send(this, param);
|
||||
}
|
||||
else {
|
||||
FUN_10024ef0();
|
||||
MxS32 result = 0;
|
||||
|
||||
switch (m_unk0x100) {
|
||||
case 3:
|
||||
case 4:
|
||||
m_unk0x100 = 6;
|
||||
case 6:
|
||||
FUN_10023130(p_x, p_y);
|
||||
result = 1;
|
||||
break;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10024890
|
||||
// STUB: BETA10 0x1006d512
|
||||
undefined4 LegoCarBuild::FUN_10024890(LegoEventNotificationParam* p_param)
|
||||
{
|
||||
// TODO
|
||||
return 0;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10024c20
|
||||
// STUB: BETA10 0x1006db21
|
||||
void LegoCarBuild::FUN_10024c20(LegoEventNotificationParam* p_param)
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10024ef0
|
||||
|
@ -471,6 +786,15 @@ void LegoCarBuild::FUN_10024f50()
|
|||
m_unk0x258->FUN_10079920(g_unk0x100d65a8);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10024f70
|
||||
// FUNCTION: BETA10 0x1006e002
|
||||
void LegoCarBuild::FUN_10024f70(MxBool p_enabled)
|
||||
{
|
||||
if (m_unk0x258->FUN_10079cf0(m_unk0x110->GetName())) {
|
||||
SetPresentersEnabled(p_enabled);
|
||||
}
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10024fa0
|
||||
// FUNCTION: BETA10 0x1006e04f
|
||||
void LegoCarBuild::SetPresentersEnabled(MxBool p_enabled)
|
||||
|
@ -497,6 +821,20 @@ void LegoCarBuild::TogglePresentersEnabled()
|
|||
m_Black_Ctl->Enable(!m_Black_Ctl->IsEnabled());
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100250e0
|
||||
// STUB: BETA10 0x1006e124
|
||||
void LegoCarBuild::FUN_100250e0(MxBool p_enabled)
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10025450
|
||||
// STUB: BETA10 0x1006e599
|
||||
void LegoCarBuild::FUN_10025450()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100256c0
|
||||
// FUNCTION: BETA10 0x1006e96c
|
||||
void LegoCarBuild::Enable(MxBool p_enable)
|
||||
|
@ -561,6 +899,15 @@ void LegoCarBuild::FUN_10025db0(const char* p_param1, undefined4 p_param2)
|
|||
}
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10025e40
|
||||
void LegoCarBuild::FUN_10025e40()
|
||||
{
|
||||
SetPresentersEnabled(m_presentersEnabled);
|
||||
if (m_unk0x33c && m_Yellow_Ctl != m_unk0x33c) {
|
||||
m_unk0x33c->VTable0x6c(0);
|
||||
}
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10025e70
|
||||
MxBool LegoCarBuild::Escape()
|
||||
{
|
||||
|
@ -570,7 +917,7 @@ MxBool LegoCarBuild::Escape()
|
|||
DeleteObjects(&m_atomId, 500, 999);
|
||||
|
||||
m_buildState->m_animationState = 0;
|
||||
m_unk0x334 = 2;
|
||||
m_destLocation = LegoGameState::e_infomain;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
|
|
|
@ -98,12 +98,20 @@ MxBool LegoCarBuildAnimPresenter::StringEndsOnYOrN(const LegoChar* p_string)
|
|||
(p_string[strlen(p_string) - 2] == 'Y') || (p_string[strlen(p_string) - 2] == 'y');
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10079c30
|
||||
// STUB: BETA10 0x100726a6
|
||||
MxBool LegoCarBuildAnimPresenter::FUN_10079c30(const LegoChar* p_name)
|
||||
{
|
||||
// TODO
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10079ca0
|
||||
// FUNCTION: BETA10 0x10072740
|
||||
MxBool LegoCarBuildAnimPresenter::FUN_10079ca0(const char* p_param1)
|
||||
MxBool LegoCarBuildAnimPresenter::FUN_10079ca0(const LegoChar* p_name)
|
||||
{
|
||||
for (MxS16 i = 0; i < m_unk0xc0; i++) {
|
||||
if (strcmpi(p_param1, m_unk0x128[i].m_unk0x00) == 0) {
|
||||
if (strcmpi(p_name, m_unk0x128[i].m_unk0x00) == 0) {
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
|
@ -119,6 +127,7 @@ MxBool LegoCarBuildAnimPresenter::FUN_10079cf0(const LegoChar* p_string)
|
|||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10079e20
|
||||
// FUNCTION: BETA10 0x10072959
|
||||
const BoundingSphere& LegoCarBuildAnimPresenter::FUN_10079e20()
|
||||
{
|
||||
LegoROI* roi = m_unk0x140->GetROI();
|
||||
|
|
|
@ -792,6 +792,7 @@ inline void LoadIsle()
|
|||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1003b060
|
||||
// FUNCTION: BETA10 0x10085adf
|
||||
void LegoGameState::SwitchArea(Area p_area)
|
||||
{
|
||||
m_previousArea = m_currentArea;
|
||||
|
|
|
@ -32,6 +32,7 @@
|
|||
#include <vec.h>
|
||||
|
||||
// FUNCTION: LEGO1 0x1003dd70
|
||||
// FUNCTION: BETA10 0x100d3410
|
||||
LegoROI* PickROI(MxLong p_a, MxLong p_b)
|
||||
{
|
||||
LegoVideoManager* videoManager = VideoManager();
|
||||
|
@ -70,7 +71,7 @@ void FUN_1003dde0(LegoROI* p_param1, MxFloat p_param2)
|
|||
|
||||
// FUNCTION: LEGO1 0x1003ded0
|
||||
// FUNCTION: BETA10 0x100d3802
|
||||
MxBool FUN_1003ded0(MxFloat p_param1[3], MxFloat p_param2[3], MxFloat p_param3[3])
|
||||
MxBool FUN_1003ded0(MxFloat p_param1[2], MxFloat p_param2[3], MxFloat p_param3[3])
|
||||
{
|
||||
MxFloat local1c[4];
|
||||
MxFloat local10[3];
|
||||
|
|
|
@ -224,6 +224,7 @@ void LegoWorld::Destroy(MxBool p_fromDestructor)
|
|||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1001f5e0
|
||||
// FUNCTION: BETA10 0x100d9f5f
|
||||
MxLong LegoWorld::Notify(MxParam& p_param)
|
||||
{
|
||||
MxLong result = 0;
|
||||
|
|
|
@ -11,6 +11,7 @@ DECOMP_SIZE_ASSERT(LegoAct2, 0x1154)
|
|||
DECOMP_SIZE_ASSERT(LegoAct2State, 0x10)
|
||||
|
||||
// STUB: LEGO1 0x1004fce0
|
||||
// STUB: BETA10 0x1003a5a0
|
||||
LegoAct2::LegoAct2()
|
||||
{
|
||||
// TODO
|
||||
|
|
|
@ -52,6 +52,7 @@
|
|||
// _sprintf
|
||||
|
||||
// LIBRARY: LEGO1 0x1008b608
|
||||
// LIBRARY: BETA10 0x100f9660
|
||||
// __ftol
|
||||
|
||||
// LIBRARY: LEGO1 0x1008b630
|
||||
|
@ -702,4 +703,7 @@
|
|||
// LIBRARY: BETA10 0x100fe5a0
|
||||
// abort
|
||||
|
||||
// LIBRARY: BETA10 0x100ff82b
|
||||
// __ctrandisp1
|
||||
|
||||
#endif
|
||||
|
|
|
@ -9,6 +9,7 @@
|
|||
class MxMatrix : public Matrix4 {
|
||||
public:
|
||||
// FUNCTION: LEGO1 0x1006b120
|
||||
// FUNCTION: BETA10 0x10015370
|
||||
MxMatrix() : Matrix4(m_elements) {}
|
||||
|
||||
// FUNCTION: LEGO1 0x10032770
|
||||
|
|
|
@ -18,6 +18,7 @@ struct UnknownMatrixType {
|
|||
class Matrix4 {
|
||||
public:
|
||||
// FUNCTION: LEGO1 0x10004500
|
||||
// FUNCTION: BETA10 0x1000fc70
|
||||
Matrix4(float (*p_data)[4]) { SetData(p_data); }
|
||||
|
||||
// Note: virtual function overloads appear in the virtual table
|
||||
|
@ -27,6 +28,7 @@ public:
|
|||
virtual void Equals(float (*p_data)[4]) { memcpy(m_data, p_data, sizeof(float) * 4 * 4); } // vtable+0x04
|
||||
|
||||
// FUNCTION: LEGO1 0x10002340
|
||||
// FUNCTION: BETA10 0x1000fcf0
|
||||
virtual void Equals(const Matrix4& p_matrix)
|
||||
{
|
||||
memcpy(m_data, p_matrix.m_data, sizeof(float) * 4 * 4);
|
||||
|
|
|
@ -22,6 +22,7 @@ OrientableROI::OrientableROI()
|
|||
|
||||
// Maybe an overload based on MxMatrix type
|
||||
// FUNCTION: LEGO1 0x100a46a0
|
||||
// FUNCTION: BETA10 0x10165268
|
||||
void OrientableROI::WrappedSetLocalTransform(const Matrix4& p_transform)
|
||||
{
|
||||
SetLocalTransform(p_transform);
|
||||
|
|
|
@ -36,6 +36,9 @@ public:
|
|||
const float& Radius() const { return radius; }
|
||||
float& Radius() { return radius; }
|
||||
|
||||
// SYNTHETIC: BETA10 0x1001fb90
|
||||
// BoundingSphere::operator=
|
||||
|
||||
private:
|
||||
Mx3DPointFloat center; // 0x00
|
||||
float radius; // 0x14
|
||||
|
|
Loading…
Add table
Reference in a new issue