mirror of
https://github.com/isledecomp/isle.git
synced 2024-11-24 00:28:23 -05:00
Implement parts of LegoCarBuild
and dependents (#1092)
* Implement parts of `LegoCarBuild` and dependents * Fix BETA10 offset * Fix constants * Code style: Rename parameters * Linter fixes v2 * Linter errors v3 * Add BETA10 variable names for presenters * Address review comments --------- Co-authored-by: jonschz <jonschz@users.noreply.github.com>
This commit is contained in:
parent
73938ac2ab
commit
2b14d3d6a5
19 changed files with 744 additions and 97 deletions
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@ -4,6 +4,11 @@
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#include "legostate.h"
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#include "legoworld.h"
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class LegoCarBuildAnimPresenter;
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class MxControlPresenter;
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class MxStillPresenter;
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class MxSoundPresenter;
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// VTABLE: LEGO1 0x100d66e0
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// SIZE 0x50
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class LegoVehicleBuildState : public LegoState {
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@ -55,15 +60,13 @@ typedef LegoVehicleBuildState LegoDuneCarBuildState;
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typedef LegoVehicleBuildState LegoJetskiBuildState;
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// VTABLE: LEGO1 0x100d6658
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// VTABLE: BETA10 0x101bb880
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// SIZE 0x34c
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class LegoCarBuild : public LegoWorld {
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public:
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LegoCarBuild();
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~LegoCarBuild() override;
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MxLong Notify(MxParam& p_param) override; // vtable+0x04
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MxResult Tickle() override; // vtable+0x08
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// FUNCTION: LEGO1 0x10022940
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const char* ClassName() const override // vtable+0x0c
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{
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@ -71,79 +74,116 @@ class LegoCarBuild : public LegoWorld {
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return "LegoCarBuild";
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}
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MxLong Notify(MxParam& p_param) override; // vtable+0x04
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MxResult Tickle() override; // vtable+0x08
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// FUNCTION: LEGO1 0x10022950
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MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, LegoCarBuild::ClassName()) || LegoWorld::IsA(p_name);
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}
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MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
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void ReadyWorld() override; // vtable+0x50
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MxBool VTable0x5c() override; // vtable+0x5c
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MxBool Escape() override; // vtable+0x64
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void Enable(MxBool p_enable) override; // vtable+0x68
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virtual void VTable0x6c(); // vtable+0x6c
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virtual void VTable0x70(); // vtable+0x70
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virtual void VTable0x74(); // vtable+0x74
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virtual void VTable0x78(); // vtable+0x78
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virtual void VTable0x7c(); // vtable+0x7c
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virtual void VTable0x80(); // vtable+0x80
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MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
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void ReadyWorld() override; // vtable+0x50
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MxBool VTable0x5c() override; // vtable+0x5c
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MxBool Escape() override; // vtable+0x64
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void Enable(MxBool p_enable) override; // vtable+0x68
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virtual void VTable0x6c(); // vtable+0x6c
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virtual void VTable0x70(); // vtable+0x70
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virtual void VTable0x74(MxFloat p_param1[3], MxFloat p_param2[3]); // vtable+0x74
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virtual void VTable0x78(MxFloat p_param1[3], MxFloat p_param2[3]); // vtable+0x78
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virtual void VTable0x7c(MxFloat p_param1[3], MxFloat p_param2[3]); // vtable+0x7c
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virtual void VTable0x80(
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MxFloat p_param1[2],
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MxFloat p_param2[2],
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MxFloat p_param3,
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MxFloat p_param4[2]
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); // vtable+0x80
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void InitPresenters();
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void FUN_10022f30();
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void FUN_10024ef0();
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void FUN_10024f50();
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void SetPresentersEnabled(MxBool p_enabled);
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void TogglePresentersEnabled();
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undefined4 FUN_10025720(undefined4 p_param1);
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MxS32 FUN_10025d70();
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void FUN_10025db0(const char* p_param1, undefined4 p_param2);
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MxS32 FUN_10025ee0(undefined4 p_param1);
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// SYNTHETIC: LEGO1 0x10022a60
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// LegoCarBuild::`scalar deleting destructor'
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private:
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undefined4 m_unk0xf8; // 0xf8
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undefined m_unk0xfc[0x8]; // 0xfc
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undefined4 m_unk0x104; // 0x104
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undefined m_unk0x108; // 0x108
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undefined m_unk0x109; // 0x109
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undefined4 m_unk0x10c; // 0x10c
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undefined4 m_unk0x110; // 0x110
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Mx3DPointFloat m_unk0x114; // 0x114
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undefined4 m_unk0x128; // 0x128
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MxMatrix m_unk0x12c; // 0x12c
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undefined m_unk0x174; // 0x174
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MxMatrix m_unk0x178; // 0x178
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MxMatrix m_unk0x1c0; // 0x1c0
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MxMatrix m_unk0x208; // 0x208
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undefined m_unk0x250[0x08]; // 0x250
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undefined4 m_unk0x258; // 0x258
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Mx4DPointFloat m_unk0x25c; // 0x25c
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Mx4DPointFloat m_unk0x274; // 0x274
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undefined m_unk0x28c[0x18]; // 0x28c
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Mx4DPointFloat m_unk0x2a4; // 0x2a4
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Mx4DPointFloat m_unk0x2bc; // 0x2bc
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undefined m_unk0x2d4; // 0x2d4
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undefined4 m_unk0x2dc; // 0x2dc
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undefined4 m_unk0x2e0; // 0x2e0
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undefined4 m_unk0x2e4; // 0x2e4
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undefined4 m_unk0x2e8; // 0x2e8
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undefined4 m_unk0x2ec; // 0x2ec
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undefined4 m_unk0x2f0; // 0x2f0
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undefined4 m_unk0x2f4; // 0x2f4
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undefined4 m_unk0x2f8; // 0x2f8
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undefined4 m_unk0x2fc; // 0x2fc
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undefined4 m_unk0x300; // 0x300
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undefined4 m_unk0x304; // 0x304
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undefined4 m_unk0x308; // 0x308
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undefined4 m_unk0x30c; // 0x30c
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undefined4 m_unk0x310; // 0x310
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undefined4 m_unk0x314; // 0x314
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undefined4 m_unk0x318; // 0x318
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undefined4 m_unk0x31c; // 0x31c
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undefined4 m_unk0x320; // 0x320
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undefined4 m_unk0x324; // 0x324
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undefined4 m_unk0x328; // 0x328
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undefined4 m_unk0x2d8; // 0x2d8
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undefined4 m_unk0x32c; // 0x32c
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undefined4 m_unk0x330; // 0x330
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undefined4 m_unk0x334; // 0x334
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undefined4 m_unk0x338; // 0x338
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undefined4 m_unk0x33c; // 0x33c
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undefined4 m_unk0x340; // 0x340
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undefined4 m_unk0x344; // 0x344
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undefined4 m_unk0x348; // 0x348
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undefined4 m_unk0xf8; // 0xf8
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MxS16 m_unk0xfc; // 0xfc
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undefined m_unk0xfe[2]; // 0xfe
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undefined4 m_unk0x100; // 0x100
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undefined4 m_unk0x104; // 0x104
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undefined m_unk0x108; // 0x108
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undefined m_unk0x109; // 0x109
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MxU16 m_unk0x10a; // 0x10a
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DWORD m_unk0x10c; // 0x10c
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LegoROI* m_unk0x110; // 0x110
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Mx3DPointFloat m_unk0x114; // 0x114
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undefined4 m_unk0x128; // 0x128
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MxMatrix m_unk0x12c; // 0x12c
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undefined m_unk0x174; // 0x174
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MxMatrix m_unk0x178; // 0x178
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MxMatrix m_unk0x1c0; // 0x1c0
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MxMatrix m_unk0x208; // 0x208
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undefined m_unk0x250[0x08]; // 0x250
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LegoCarBuildAnimPresenter* m_unk0x258; // 0x258
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UnknownMx4DPointFloat m_unk0x25c; // 0x25c
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// These four are likely locations in pixel space
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MxS32 m_unk0x290; // 0x290
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MxS32 m_unk0x294; // 0x294
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MxS32 m_unk0x298; // 0x298
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MxS32 m_unk0x29c; // 0x29c
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MxFloat m_unk0x2a0; // 0x2a0
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Mx4DPointFloat m_unk0x2a4; // 0x2a4
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Mx4DPointFloat m_unk0x2bc; // 0x2bc
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MxBool m_unk0x2d4; // 0x2d4
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// variable names verified by BETA10 0x1006b27a
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MxStillPresenter* m_ColorBook_Bitmap; // 0x2dc
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MxControlPresenter* m_Yellow_Ctl; // 0x2e0
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MxControlPresenter* m_Red_Ctl; // 0x2e4
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MxControlPresenter* m_Blue_Ctl; // 0x2e8
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MxControlPresenter* m_Green_Ctl; // 0x2ec
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MxControlPresenter* m_Gray_Ctl; // 0x2f0
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MxControlPresenter* m_Black_Ctl; // 0x2f4
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MxSoundPresenter* m_Shelf_Sound; // 0x2f8
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MxSoundPresenter* m_PlaceBrick_Sound; // 0x2fc
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MxSoundPresenter* m_GetBrick_Sound; // 0x300
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MxSoundPresenter* m_Paint_Sound; // 0x304
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MxSoundPresenter* m_Decal_Sound; // 0x308
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MxStillPresenter* m_Decal_Bitmap; // 0x30c
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MxControlPresenter* m_Decals_Ctl; // 0x310
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MxControlPresenter* m_Decals_Ctl1; // 0x314
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MxControlPresenter* m_Decals_Ctl2; // 0x318
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MxControlPresenter* m_Decals_Ctl3; // 0x31c
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MxControlPresenter* m_Decals_Ctl4; // 0x320
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MxControlPresenter* m_Decals_Ctl5; // 0x324
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MxControlPresenter* m_Decals_Ctl6; // 0x328
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MxControlPresenter* m_Decals_Ctl7; // 0x32c
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// variable name verified by BETA10 0x1006b219
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LegoVehicleBuildState* m_buildState; // 0x32c
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undefined4 m_unk0x330; // 0x330
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undefined4 m_unk0x334; // 0x334
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undefined4 m_unk0x338; // 0x338
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MxControlPresenter* m_unk0x33c; // 0x33c
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undefined4 m_unk0x340; // 0x340
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undefined4 m_unk0x344; // 0x344
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MxU8 m_presentersEnabled; // 0x348
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static MxS16 g_unk0x100f11cc;
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static MxFloat g_unk0x100d65a4;
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static MxFloat g_unk0x100d65a8;
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};
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#endif // LEGOCARBUILD_H
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@ -37,6 +37,9 @@ class LegoCarBuildAnimPresenter : public LegoAnimPresenter {
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void EndAction() override; // vtable+0x40
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void PutFrame() override; // vtable+0x6c
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void FUN_10079920(float p_param1);
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MxBool FUN_10079ca0(const char* p_param1);
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// SYNTHETIC: LEGO1 0x10078660
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// LegoCarBuildAnimPresenter::`scalar deleting destructor'
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@ -39,6 +39,9 @@ extern MxAtomId* g_isleScript;
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LegoEntity* PickEntity(MxLong, MxLong);
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LegoROI* PickROI(MxLong, MxLong);
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LegoROI* PickParentROI(MxLong p_a, MxLong p_b);
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void FUN_1003dde0(LegoROI* p_param1, MxFloat p_param2);
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MxBool FUN_1003ded0(MxFloat p_param1[3], MxFloat p_param2[3], MxFloat p_param3[3]);
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MxBool TransformWorldToScreen(const MxFloat p_world[3], MxFloat p_screen[4]);
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MxS16 CountTotalTreeNodes(LegoTreeNode* p_node);
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void FUN_1003e050(LegoAnimPresenter* p_presenter);
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Extra::ActionType MatchActionString(const char*);
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@ -49,7 +49,10 @@ class LegoVideoManager : public MxVideoManager {
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void FUN_1007c520();
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Tgl::Renderer* GetRenderer() { return m_renderer; }
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// FUNCTION: BETA10 0x100117e0
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Lego3DManager* Get3DManager() { return m_3dManager; }
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LegoROI* GetViewROI() { return m_viewROI; }
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MxDirect3D* GetDirect3D() { return m_direct3d; }
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MxBool GetRender3D() { return m_render3d; }
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@ -43,6 +43,7 @@ class MxBackgroundAudioManager : public MxCore {
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void Enable(MxBool p_enable);
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virtual MxResult Create(MxAtomId& p_script, MxU32 p_frequencyMS);
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void Init();
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void Stop();
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void LowerVolume();
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void RaiseVolume();
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// MxBackgroundAudioManager::`scalar deleting destructor'
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private:
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void Init();
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MxResult OpenMusic(MxAtomId& p_script);
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void DestroyMusic();
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@ -273,6 +273,7 @@ MxResult MxBackgroundAudioManager::PlayMusic(MxDSAction& p_action, undefined4 p_
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}
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// FUNCTION: LEGO1 0x1007f470
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// FUNCTION: BETA10 0x100e9388
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void MxBackgroundAudioManager::Stop()
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{
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if (m_action2.GetObjectId() != -1) {
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@ -1,102 +1,595 @@
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#include "legocarbuild.h"
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#include "legocarbuildpresenter.h"
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#include "legocontrolmanager.h"
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#include "legogamestate.h"
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#include "legoinputmanager.h"
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#include "legoutils.h"
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#include "misc.h"
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#include "mxbackgroundaudiomanager.h"
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#include "mxcontrolpresenter.h"
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#include "mxmisc.h"
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#include "mxnotificationmanager.h"
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#include "mxsoundpresenter.h"
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#include "mxstillpresenter.h"
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#include "mxticklemanager.h"
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#include "scripts.h"
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DECOMP_SIZE_ASSERT(LegoCarBuild, 0x34c)
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DECOMP_SIZE_ASSERT(LegoVehicleBuildState, 0x50)
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// GLOBAL: LEGO1 0x100d65a4
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MxFloat LegoCarBuild::g_unk0x100d65a4 = -0.1f;
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// GLOBAL: LEGO1 0x100d65a8
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MxFloat LegoCarBuild::g_unk0x100d65a8 = 0.07;
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// GLOBAL: LEGO1 0x100f11cc
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MxS16 LegoCarBuild::g_unk0x100f11cc = -1;
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// STUB: LEGO1 0x100226d0
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// FUNCTION: BETA10 0x1006ac10
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LegoCarBuild::LegoCarBuild()
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{
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// TODO
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// Not close yet - might be getting there when more of this class is implemented
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m_unk0x100 = 0;
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m_unk0x110 = 0;
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m_unk0xf8 = 0xffffffff;
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m_unk0x2d4 = '\0';
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m_unk0x258 = 0;
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m_ColorBook_Bitmap = 0;
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m_Yellow_Ctl = 0;
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m_Red_Ctl = 0;
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m_Blue_Ctl = 0;
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m_Green_Ctl = 0;
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m_Gray_Ctl = 0;
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m_Black_Ctl = 0;
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m_Shelf_Sound = 0;
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m_PlaceBrick_Sound = 0;
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m_GetBrick_Sound = 0;
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m_Paint_Sound = 0;
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m_Decal_Sound = 0;
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m_Decal_Bitmap = 0;
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m_Decals_Ctl = 0;
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m_Decals_Ctl1 = 0;
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m_Decals_Ctl2 = 0;
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m_Decals_Ctl3 = 0;
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m_Decals_Ctl4 = 0;
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m_Decals_Ctl5 = 0;
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m_Decals_Ctl6 = 0;
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m_Decals_Ctl7 = NULL;
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m_unk0x33c = 0;
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m_buildState = 0;
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m_unk0x104 = 0;
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m_unk0x109 = '\0';
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m_unk0x108 = '\0';
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m_unk0x338 = 0;
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m_unk0x334 = 0;
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m_unk0x344 = 0xffffffff;
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m_unk0x174 = '\0';
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NotificationManager()->Register(this);
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}
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// FUNCTION: LEGO1 0x10022930
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// FUNCTION: BETA10 0x10070070
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MxBool LegoCarBuild::VTable0x5c()
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{
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return TRUE;
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}
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// STUB: LEGO1 0x10022a80
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// FUNCTION: BETA10 0x1006aea3
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LegoCarBuild::~LegoCarBuild()
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{
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// TODO
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// ...
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NotificationManager()->Unregister(this);
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}
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// STUB: LEGO1 0x10022b70
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// FUNCTION: LEGO1 0x10022b70
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// FUNCTION: BETA10 0x1006afd9
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MxResult LegoCarBuild::Create(MxDSAction& p_dsAction)
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{
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// TODO
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return SUCCESS;
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MxResult result = LegoWorld::Create(p_dsAction);
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if (!result) {
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// TickleManager()->RegisterClient(this, 100);
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InputManager()->SetWorld(this);
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ControlManager()->Register(this);
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SetIsWorldActive(FALSE);
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InputManager()->Register(this);
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// variable name verified by BETA10 0x1006b1a6
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const char* buildStateClassName = NULL;
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if (m_atomId == *g_copterScript) {
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buildStateClassName = "LegoCopterBuildState";
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GameState()->SetCurrentArea(LegoGameState::Area::e_copterbuild);
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m_unk0x330 = 1;
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}
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else if (m_atomId == *g_dunecarScript) {
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buildStateClassName = "LegoDuneCarBuildState";
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GameState()->SetCurrentArea(LegoGameState::Area::e_dunecarbuild);
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m_unk0x330 = 2;
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}
|
||||
else if (m_atomId == *g_jetskiScript) {
|
||||
buildStateClassName = "LegoJetskiBuildState";
|
||||
GameState()->SetCurrentArea(LegoGameState::Area::e_jetskibuild);
|
||||
m_unk0x330 = 3;
|
||||
}
|
||||
else if (m_atomId == *g_racecarScript) {
|
||||
buildStateClassName = "LegoRaceCarBuildState";
|
||||
GameState()->SetCurrentArea(LegoGameState::Area::e_racecarbuild);
|
||||
m_unk0x330 = 4;
|
||||
}
|
||||
|
||||
LegoGameState* gameState = GameState();
|
||||
|
||||
LegoVehicleBuildState* buildState = (LegoVehicleBuildState*) gameState->GetState(buildStateClassName);
|
||||
|
||||
if (!buildState) {
|
||||
buildState = (LegoVehicleBuildState*) gameState->CreateState(buildStateClassName);
|
||||
}
|
||||
|
||||
m_buildState = buildState;
|
||||
m_unk0x174 = m_buildState->m_unk0x4d;
|
||||
|
||||
GameState()->StopArea(LegoGameState::Area::e_previousArea);
|
||||
|
||||
m_buildState->m_animationState = 1;
|
||||
m_unk0x100 = 0;
|
||||
|
||||
BackgroundAudioManager()->Stop();
|
||||
EnableAnimations(FALSE);
|
||||
|
||||
result = SUCCESS;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10022fc0
|
||||
void LegoCarBuild::VTable0x6c()
|
||||
// FUNCTION: LEGO1 0x10022d10
|
||||
// FUNCTION: BETA10 0x1006b27a
|
||||
void LegoCarBuild::InitPresenters()
|
||||
{
|
||||
m_ColorBook_Bitmap = (MxStillPresenter*) Find("MxStillPresenter", "ColorBook_Bitmap");
|
||||
assert(m_ColorBook_Bitmap);
|
||||
m_Yellow_Ctl = (MxControlPresenter*) Find("MxControlPresenter", "Yellow_Ctl");
|
||||
assert(m_Yellow_Ctl);
|
||||
m_Red_Ctl = (MxControlPresenter*) Find("MxControlPresenter", "Red_Ctl");
|
||||
assert(m_Red_Ctl);
|
||||
m_Blue_Ctl = (MxControlPresenter*) Find("MxControlPresenter", "Blue_Ctl");
|
||||
assert(m_Blue_Ctl);
|
||||
m_Green_Ctl = (MxControlPresenter*) Find("MxControlPresenter", "Green_Ctl");
|
||||
assert(m_Green_Ctl);
|
||||
m_Gray_Ctl = (MxControlPresenter*) Find("MxControlPresenter", "Gray_Ctl");
|
||||
assert(m_Gray_Ctl);
|
||||
m_Black_Ctl = (MxControlPresenter*) Find("MxControlPresenter", "Black_Ctl");
|
||||
assert(m_Black_Ctl);
|
||||
m_Shelf_Sound = (MxSoundPresenter*) Find("MxSoundPresenter", "Shelf_Sound");
|
||||
assert(m_Shelf_Sound);
|
||||
m_PlaceBrick_Sound = (MxSoundPresenter*) Find("MxSoundPresenter", "PlaceBrick_Sound");
|
||||
assert(m_PlaceBrick_Sound);
|
||||
m_GetBrick_Sound = (MxSoundPresenter*) Find("MxSoundPresenter", "GetBrick_Sound");
|
||||
assert(m_GetBrick_Sound);
|
||||
m_Paint_Sound = (MxSoundPresenter*) Find("MxSoundPresenter", "Paint_Sound");
|
||||
assert(m_Paint_Sound);
|
||||
m_Decal_Sound = (MxSoundPresenter*) Find("MxSoundPresenter", "Decal_Sound");
|
||||
m_Decals_Ctl = (MxControlPresenter*) Find("MxControlPresenter", "Decals_Ctl");
|
||||
m_Decals_Ctl1 = (MxControlPresenter*) Find("MxControlPresenter", "Decals_Ctl1");
|
||||
m_Decals_Ctl2 = (MxControlPresenter*) Find("MxControlPresenter", "Decals_Ctl2");
|
||||
m_Decal_Bitmap = (MxStillPresenter*) Find("MxStillPresenter", "Decal_Bitmap");
|
||||
assert(m_Decal_Bitmap);
|
||||
if (m_Decal_Bitmap) {
|
||||
m_Decals_Ctl3 = (MxControlPresenter*) Find("MxControlPresenter", "Decals_Ctl3");
|
||||
assert(m_Decals_Ctl3);
|
||||
m_Decals_Ctl4 = (MxControlPresenter*) Find("MxControlPresenter", "Decals_Ctl4");
|
||||
assert(m_Decals_Ctl4);
|
||||
m_Decals_Ctl5 = (MxControlPresenter*) Find("MxControlPresenter", "Decals_Ctl5");
|
||||
assert(m_Decals_Ctl5);
|
||||
m_Decals_Ctl6 = (MxControlPresenter*) Find("MxControlPresenter", "Decals_Ctl6");
|
||||
assert(m_Decals_Ctl6);
|
||||
m_Decals_Ctl7 = (MxControlPresenter*) Find("MxControlPresenter", "Decals_Ctl7");
|
||||
assert(m_Decals_Ctl7);
|
||||
}
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10022f30
|
||||
// STUB: BETA10 0x1006b835
|
||||
void LegoCarBuild::FUN_10022f30()
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10022fc0
|
||||
// FUNCTION: BETA10 0x1006b90b
|
||||
void LegoCarBuild::VTable0x6c()
|
||||
{
|
||||
m_unk0x178 = m_unk0x1c0;
|
||||
m_unk0x110->WrappedSetLocalTransform(m_unk0x178);
|
||||
m_unk0x2a4 = Vector4(m_unk0x110->GetWorldPosition());
|
||||
|
||||
VTable0x70();
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10023020
|
||||
// FUNCTION: BETA10 0x1006b991
|
||||
void LegoCarBuild::VTable0x70()
|
||||
{
|
||||
// TODO
|
||||
MxFloat worldPos[3];
|
||||
MxFloat screenPos[4];
|
||||
|
||||
worldPos[0] = m_unk0x2a4[0];
|
||||
worldPos[1] = m_unk0x2a4[1];
|
||||
worldPos[2] = m_unk0x2a4[2];
|
||||
|
||||
TransformWorldToScreen(worldPos, screenPos);
|
||||
|
||||
m_unk0x290 = screenPos[0] / screenPos[3];
|
||||
m_unk0x294 = screenPos[1] / screenPos[3];
|
||||
|
||||
worldPos[0] = m_unk0x2bc[0];
|
||||
worldPos[1] = m_unk0x2bc[1];
|
||||
worldPos[2] = m_unk0x2bc[2];
|
||||
|
||||
TransformWorldToScreen(worldPos, screenPos);
|
||||
|
||||
m_unk0x298 = screenPos[0] / screenPos[3];
|
||||
m_unk0x29c = screenPos[1] / screenPos[3];
|
||||
|
||||
m_unk0x2a0 = sqrt(
|
||||
(MxFloat) (m_unk0x298 - m_unk0x290) * (m_unk0x298 - m_unk0x290) +
|
||||
(m_unk0x29c - m_unk0x294) * (m_unk0x29c - m_unk0x294)
|
||||
);
|
||||
|
||||
m_unk0x25c.Unknown1(m_unk0x178, m_unk0x208);
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10023500
|
||||
void LegoCarBuild::VTable0x74()
|
||||
// FUNCTION: LEGO1 0x10023500
|
||||
// FUNCTION: BETA10 0x1006bdf6
|
||||
void LegoCarBuild::VTable0x74(MxFloat p_param1[3], MxFloat p_param2[3])
|
||||
{
|
||||
// TODO
|
||||
MxFloat fVar1;
|
||||
MxFloat local20[3];
|
||||
MxFloat local14[3];
|
||||
|
||||
FUN_1003ded0(p_param1, local14, local20);
|
||||
|
||||
fVar1 = (m_unk0x2a4[2] - local20[2]) / local14[2];
|
||||
p_param2[0] = (fVar1 * local14[0] + local20[0]) - m_unk0x2a4[0];
|
||||
p_param2[1] = (fVar1 * local14[1] + local20[1]) - m_unk0x2a4[1];
|
||||
p_param2[2] = 0.0;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10023570
|
||||
void LegoCarBuild::VTable0x78()
|
||||
// FUNCTION: LEGO1 0x10023570
|
||||
// FUNCTION: BETA10 0x1006be91
|
||||
void LegoCarBuild::VTable0x78(MxFloat p_param1[3], MxFloat p_param2[3])
|
||||
{
|
||||
// TODO
|
||||
MxFloat fVar1;
|
||||
MxFloat local18[3];
|
||||
MxFloat localc[3];
|
||||
|
||||
FUN_1003ded0(p_param1, local18, localc);
|
||||
|
||||
p_param2[2] =
|
||||
m_unk0x2a4[2] + (m_unk0x2bc[2] - m_unk0x2a4[2]) * ((p_param1[1] - m_unk0x294) / (m_unk0x29c - m_unk0x294));
|
||||
fVar1 = (p_param2[2] - localc[2]) / local18[2];
|
||||
p_param2[0] = fVar1 * local18[0] - m_unk0x2a4[0] + localc[0];
|
||||
p_param2[1] = fVar1 * local18[1] - m_unk0x2a4[1] + localc[1];
|
||||
p_param2[2] = p_param2[2] - m_unk0x2a4[2];
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10023620
|
||||
void LegoCarBuild::VTable0x7c()
|
||||
// FUNCTION: LEGO1 0x10023620
|
||||
// FUNCTION: BETA10 0x1006bfb5
|
||||
void LegoCarBuild::VTable0x7c(MxFloat p_param1[3], MxFloat p_param2[3])
|
||||
{
|
||||
// TODO
|
||||
MxFloat local18[3];
|
||||
MxFloat localc[3];
|
||||
FUN_1003ded0(p_param1, local18, localc);
|
||||
|
||||
MxFloat fVar1 = (m_unk0x2bc[1] - localc[1]) / local18[1];
|
||||
p_param2[0] = fVar1 * local18[0] - m_unk0x2a4[0] + localc[0];
|
||||
p_param2[1] = m_unk0x2bc[1] - m_unk0x2a4[1];
|
||||
p_param2[2] = fVar1 * local18[2] - m_unk0x2a4[2] + localc[2];
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100236a0
|
||||
void LegoCarBuild::VTable0x80()
|
||||
// FUNCTION: LEGO1 0x100236a0
|
||||
// FUNCTION: BETA10 0x100701f0
|
||||
void LegoCarBuild::VTable0x80(MxFloat p_param1[2], MxFloat p_param2[2], MxFloat p_param3, MxFloat p_param4[2])
|
||||
{
|
||||
// TODO
|
||||
if (p_param1[1] == 0.0f) {
|
||||
return;
|
||||
}
|
||||
p_param4[0] = ((p_param3 - p_param2[1]) / p_param1[1]) * p_param1[0] + p_param2[0];
|
||||
p_param4[1] = p_param3;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100238b0
|
||||
#define LEGOCARBUILD_TICKLE_CASE(subtract, start, end, str) \
|
||||
if (start < dTime && dTime < end) { \
|
||||
FUN_10025db0(str, dTime - subtract); \
|
||||
return SUCCESS; \
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100238b0
|
||||
// FUNCTION: BETA10 0x1006c18f
|
||||
MxResult LegoCarBuild::Tickle()
|
||||
{
|
||||
// TODO
|
||||
if (!m_worldStarted) {
|
||||
LegoWorld::Tickle();
|
||||
return SUCCESS;
|
||||
}
|
||||
|
||||
if (m_unk0xf8 == 8) {
|
||||
if (m_unk0xfc == 1) {
|
||||
FUN_10024f50();
|
||||
}
|
||||
|
||||
if (m_unk0x110) {
|
||||
if (m_unk0x258->FUN_10079ca0(m_unk0x110->GetName())) {
|
||||
FUN_10022f30();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (m_unk0x100 == 5 && m_unk0x110) {
|
||||
FUN_1003dde0(m_unk0x110, g_unk0x100d65a4);
|
||||
}
|
||||
|
||||
if (m_unk0x10a) {
|
||||
DWORD time = timeGetTime();
|
||||
DWORD dTime = (time - m_unk0x10c) / 100;
|
||||
|
||||
if (m_unk0x330 == 4) {
|
||||
switch (m_unk0x10a) {
|
||||
// TODO: Work out constants
|
||||
case 500:
|
||||
LEGOCARBUILD_TICKLE_CASE(160, 160, 180, "Exit_Ctl")
|
||||
LEGOCARBUILD_TICKLE_CASE(260, 260, 280, "ShelfUp_Ctl")
|
||||
LEGOCARBUILD_TICKLE_CASE(330, 330, 340, "Yellow_Ctl")
|
||||
LEGOCARBUILD_TICKLE_CASE(340, 340, 360, "Platform_Ctl")
|
||||
LEGOCARBUILD_TICKLE_CASE(390, 390, 410, "Exit_Ctl")
|
||||
case 503:
|
||||
LEGOCARBUILD_TICKLE_CASE(50, 50, 60, "ShelfUp_Ctl")
|
||||
LEGOCARBUILD_TICKLE_CASE(63, 65, 70, "Yellow_Ctl")
|
||||
LEGOCARBUILD_TICKLE_CASE(70, 70, 80, "Platform_Ctl")
|
||||
LEGOCARBUILD_TICKLE_CASE(95, 95, 105, "Exit_Ctl")
|
||||
case 504:
|
||||
LEGOCARBUILD_TICKLE_CASE(22, 24, 29, "Exit_Ctl")
|
||||
LEGOCARBUILD_TICKLE_CASE(33, 35, 40, "ShelfUp_Ctl")
|
||||
LEGOCARBUILD_TICKLE_CASE(43, 45, 50, "Yellow_Ctl")
|
||||
LEGOCARBUILD_TICKLE_CASE(56, 58, 63, "Platform_Ctl")
|
||||
default:
|
||||
return SUCCESS;
|
||||
}
|
||||
}
|
||||
else if (m_unk0x330 == 3) {
|
||||
switch (m_unk0x10a) {
|
||||
case 500:
|
||||
LEGOCARBUILD_TICKLE_CASE(291, 291, 311, "Exit_Ctl")
|
||||
LEGOCARBUILD_TICKLE_CASE(311, 311, 331, "ShelfUp_Ctl")
|
||||
LEGOCARBUILD_TICKLE_CASE(412, 412, 432, "Yellow_Ctl")
|
||||
LEGOCARBUILD_TICKLE_CASE(437, 437, 457, "Platform_Ctl")
|
||||
LEGOCARBUILD_TICKLE_CASE(485, 485, 505, "Exit_Ctl")
|
||||
case 501:
|
||||
LEGOCARBUILD_TICKLE_CASE(32, 34, 39, "Exit_Ctl")
|
||||
LEGOCARBUILD_TICKLE_CASE(68, 70, 75, "ShelfUp_Ctl")
|
||||
LEGOCARBUILD_TICKLE_CASE(105, 105, 115, "Yellow_Ctl")
|
||||
LEGOCARBUILD_TICKLE_CASE(133, 135, 140, "Platform_Ctl")
|
||||
case 504:
|
||||
LEGOCARBUILD_TICKLE_CASE(78, 78, 98, "Exit_Ctl")
|
||||
case 505:
|
||||
LEGOCARBUILD_TICKLE_CASE(93, 93, 113, "Exit_Ctl")
|
||||
// default: // not sure if present
|
||||
// return SUCCESS;
|
||||
}
|
||||
}
|
||||
else if (m_unk0x330 == 2) {
|
||||
switch (m_unk0x10a) {
|
||||
case 500:
|
||||
LEGOCARBUILD_TICKLE_CASE(155, 155, 175, "Exit_Ctl")
|
||||
LEGOCARBUILD_TICKLE_CASE(215, 215, 235, "ShelfUp_Ctl")
|
||||
LEGOCARBUILD_TICKLE_CASE(285, 285, 305, "Yellow_Ctl")
|
||||
LEGOCARBUILD_TICKLE_CASE(300, 300, 320, "Platform_Ctl")
|
||||
LEGOCARBUILD_TICKLE_CASE(340, 340, 360, "Exit_Ctl")
|
||||
case 501:
|
||||
LEGOCARBUILD_TICKLE_CASE(23, 23, 33, "Exit_Ctl")
|
||||
LEGOCARBUILD_TICKLE_CASE(37, 39, 44, "ShelfUp_Ctl")
|
||||
LEGOCARBUILD_TICKLE_CASE(105, 105, 115, "Yellow_Ctl")
|
||||
LEGOCARBUILD_TICKLE_CASE(122, 124, 129, "Platform_Ctl")
|
||||
default:
|
||||
return SUCCESS;
|
||||
}
|
||||
}
|
||||
else if (m_unk0x330 == 1) {
|
||||
switch (m_unk0x10a) {
|
||||
case 500:
|
||||
LEGOCARBUILD_TICKLE_CASE(185, 185, 205, "Exit_Ctl")
|
||||
LEGOCARBUILD_TICKLE_CASE(235, 235, 255, "ShelfUp_Ctl")
|
||||
LEGOCARBUILD_TICKLE_CASE(292, 292, 312, "Yellow_Ctl")
|
||||
LEGOCARBUILD_TICKLE_CASE(315, 315, 335, "Platform_Ctl")
|
||||
LEGOCARBUILD_TICKLE_CASE(353, 353, 373, "Exit_Ctl")
|
||||
case 501:
|
||||
LEGOCARBUILD_TICKLE_CASE(43, 45, 50, "Exit_Ctl")
|
||||
LEGOCARBUILD_TICKLE_CASE(72, 74, 79, "ShelfUp_Ctl")
|
||||
LEGOCARBUILD_TICKLE_CASE(114, 116, 121, "Yellow_Ctl")
|
||||
LEGOCARBUILD_TICKLE_CASE(128, 130, 135, "Platform_Ctl")
|
||||
case 505:
|
||||
LEGOCARBUILD_TICKLE_CASE(30, 30, 40, "ShelfUp_Ctl")
|
||||
LEGOCARBUILD_TICKLE_CASE(60, 60, 70, "Yellow_Ctl")
|
||||
LEGOCARBUILD_TICKLE_CASE(48, 48, 58, "Platform_Ctl")
|
||||
default:
|
||||
return SUCCESS;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10024050
|
||||
// FUNCTION: BETA10 0x1006c976
|
||||
MxLong LegoCarBuild::Notify(MxParam& p_param)
|
||||
{
|
||||
// TODO
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100242c0
|
||||
void LegoCarBuild::ReadyWorld()
|
||||
{
|
||||
// TODO
|
||||
m_presentersEnabled = FALSE;
|
||||
InitPresenters();
|
||||
if (BackgroundAudioManager()->GetEnabled()) {
|
||||
InvokeAction(Extra::ActionType::e_start, *g_jukeboxScript, FUN_10025ee0(m_unk0x330), NULL);
|
||||
m_buildState->m_animationState = 2;
|
||||
MxNotificationParam param;
|
||||
param.SetNotification(c_notificationStartAction);
|
||||
NotificationManager()->Send(this, param);
|
||||
}
|
||||
else {
|
||||
FUN_10024ef0();
|
||||
}
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100256c0
|
||||
// FUNCTION: LEGO1 0x10024ef0
|
||||
void LegoCarBuild::FUN_10024ef0()
|
||||
{
|
||||
FUN_1003eda0();
|
||||
m_buildState->m_animationState = 3;
|
||||
FUN_10025720(FUN_10025d70());
|
||||
m_buildState->m_unk0x4c += 1;
|
||||
FUN_10015820(FALSE, 7);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10024f50
|
||||
// FUNCTION: BETA10 0x1006dfce
|
||||
void LegoCarBuild::FUN_10024f50()
|
||||
{
|
||||
m_unk0x2d4 = FALSE;
|
||||
m_unk0x258->FUN_10079920(g_unk0x100d65a8);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10024fa0
|
||||
// FUNCTION: BETA10 0x1006e04f
|
||||
void LegoCarBuild::SetPresentersEnabled(MxBool p_enabled)
|
||||
{
|
||||
m_presentersEnabled = p_enabled;
|
||||
m_ColorBook_Bitmap->Enable(p_enabled);
|
||||
m_Yellow_Ctl->Enable(p_enabled);
|
||||
m_Red_Ctl->Enable(p_enabled);
|
||||
m_Blue_Ctl->Enable(p_enabled);
|
||||
m_Green_Ctl->Enable(p_enabled);
|
||||
m_Gray_Ctl->Enable(p_enabled);
|
||||
m_Black_Ctl->Enable(p_enabled);
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10025010
|
||||
void LegoCarBuild::TogglePresentersEnabled()
|
||||
{
|
||||
m_ColorBook_Bitmap->Enable(!m_ColorBook_Bitmap->IsEnabled());
|
||||
m_Yellow_Ctl->Enable(!m_Yellow_Ctl->IsEnabled());
|
||||
m_Red_Ctl->Enable(!m_Red_Ctl->IsEnabled());
|
||||
m_Blue_Ctl->Enable(!m_Blue_Ctl->IsEnabled());
|
||||
m_Green_Ctl->Enable(!m_Green_Ctl->IsEnabled());
|
||||
m_Gray_Ctl->Enable(!m_Gray_Ctl->IsEnabled());
|
||||
m_Black_Ctl->Enable(!m_Black_Ctl->IsEnabled());
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100256c0
|
||||
// FUNCTION: BETA10 0x1006e96c
|
||||
void LegoCarBuild::Enable(MxBool p_enable)
|
||||
{
|
||||
// TODO
|
||||
LegoWorld::Enable(p_enable);
|
||||
|
||||
if (p_enable) {
|
||||
InputManager()->SetWorld(this);
|
||||
SetIsWorldActive(FALSE);
|
||||
}
|
||||
else {
|
||||
BackgroundAudioManager()->Init();
|
||||
if (InputManager()->GetWorld() == this) {
|
||||
InputManager()->ClearWorld();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10025e70
|
||||
MxBool LegoCarBuild::Escape()
|
||||
// STUB: LEGO1 0x10025720
|
||||
undefined4 LegoCarBuild::FUN_10025720(undefined4 p_param1)
|
||||
{
|
||||
// TODO
|
||||
return FALSE;
|
||||
return 0;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10025d70
|
||||
MxS32 LegoCarBuild::FUN_10025d70()
|
||||
{
|
||||
switch (m_buildState->m_unk0x4c % 3) {
|
||||
case 1:
|
||||
return 1;
|
||||
case 2:
|
||||
return 2;
|
||||
case 3:
|
||||
return 3;
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10025db0
|
||||
// FUNCTION: BETA10 0x1006ed18
|
||||
void LegoCarBuild::FUN_10025db0(const char* p_param1, undefined4 p_param2)
|
||||
{
|
||||
m_unk0x33c = (MxControlPresenter*) Find("MxControlPresenter", p_param1);
|
||||
|
||||
MxS16 sVar3 = 1 - ((p_param2 / 5) & 1);
|
||||
|
||||
if (m_Yellow_Ctl == m_unk0x33c) {
|
||||
if (sVar3 != g_unk0x100f11cc) {
|
||||
TogglePresentersEnabled();
|
||||
g_unk0x100f11cc = sVar3;
|
||||
}
|
||||
}
|
||||
else {
|
||||
if (m_unk0x33c->GetUnknown0x4e() != sVar3) {
|
||||
m_unk0x33c->VTable0x6c(sVar3);
|
||||
}
|
||||
|
||||
g_unk0x100f11cc = -1;
|
||||
SetPresentersEnabled(m_presentersEnabled);
|
||||
}
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10025e70
|
||||
MxBool LegoCarBuild::Escape()
|
||||
{
|
||||
BackgroundAudioManager()->Init();
|
||||
MxS32 targetEntityId = FUN_10025ee0(m_unk0x330);
|
||||
InvokeAction(Extra::ActionType::e_stop, *g_jukeboxScript, targetEntityId, NULL);
|
||||
DeleteObjects(&m_atomId, 500, 999);
|
||||
|
||||
m_buildState->m_animationState = 0;
|
||||
m_unk0x334 = 2;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10025ee0
|
||||
MxS32 LegoCarBuild::FUN_10025ee0(undefined4 p_param1)
|
||||
{
|
||||
// TODO: Work out constants
|
||||
switch (p_param1) {
|
||||
case 1:
|
||||
return 0x2f;
|
||||
case 2:
|
||||
return 0x31;
|
||||
case 3:
|
||||
return 0x33;
|
||||
case 4:
|
||||
return 0x35;
|
||||
default:
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10025f30
|
||||
|
|
|
@ -43,3 +43,18 @@ void LegoCarBuildAnimPresenter::EndAction()
|
|||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10079920
|
||||
// STUB: BETA10 0x1007225d
|
||||
void LegoCarBuildAnimPresenter::FUN_10079920(float p_param1)
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x10079ca0
|
||||
// STUB: BETA10 0x10072740
|
||||
MxBool LegoCarBuildAnimPresenter::FUN_10079ca0(const char* p_param1)
|
||||
{
|
||||
// TODO; pretty short
|
||||
return FALSE;
|
||||
}
|
||||
|
|
|
@ -56,6 +56,7 @@
|
|||
#include "scripts.h"
|
||||
#include "sndanim_actions.h"
|
||||
|
||||
#include <assert.h>
|
||||
#include <stdio.h>
|
||||
|
||||
DECOMP_SIZE_ASSERT(LegoGameState::Username, 0x0e)
|
||||
|
@ -613,6 +614,7 @@ MxS16 LegoGameState::FindPlayer(Username& p_player)
|
|||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1003a720
|
||||
// FUNCTION: BETA10 0x10085211
|
||||
void LegoGameState::StopArea(Area p_area)
|
||||
{
|
||||
if (p_area == e_previousArea) {
|
||||
|
@ -1031,6 +1033,7 @@ MxBool ROIHandlerFunction(const char* p_input, char* p_output, MxU32 p_copyLen)
|
|||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1003bbb0
|
||||
// FUNCTION: BETA10 0x10086280
|
||||
LegoState* LegoGameState::GetState(const char* p_stateName)
|
||||
{
|
||||
for (MxS32 i = 0; i < m_stateCount; ++i) {
|
||||
|
@ -1042,12 +1045,16 @@ LegoState* LegoGameState::GetState(const char* p_stateName)
|
|||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1003bc00
|
||||
// FUNCTION: BETA10 0x100862fc
|
||||
LegoState* LegoGameState::CreateState(const char* p_stateName)
|
||||
{
|
||||
LegoState* newState = (LegoState*) ObjectFactory()->Create(p_stateName);
|
||||
RegisterState(newState);
|
||||
// variable name verified by BETA10 0x10086341
|
||||
LegoState* state = (LegoState*) ObjectFactory()->Create(p_stateName);
|
||||
assert(state);
|
||||
|
||||
return newState;
|
||||
RegisterState(state);
|
||||
|
||||
return state;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1003bc30
|
||||
|
|
|
@ -61,6 +61,49 @@ LegoEntity* PickEntity(MxLong, MxLong)
|
|||
return NULL;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x1003dde0
|
||||
// STUB: BETA10 0x100d358e
|
||||
void FUN_1003dde0(LegoROI* p_param1, MxFloat p_param2)
|
||||
{
|
||||
// TODO
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1003ded0
|
||||
// FUNCTION: BETA10 0x100d3802
|
||||
MxBool FUN_1003ded0(MxFloat p_param1[3], MxFloat p_param2[3], MxFloat p_param3[3])
|
||||
{
|
||||
MxFloat local1c[4];
|
||||
MxFloat local10[3];
|
||||
|
||||
Tgl::View* view = VideoManager()->Get3DManager()->GetLego3DView()->GetView();
|
||||
|
||||
local1c[0] = p_param1[0];
|
||||
local1c[1] = p_param1[1];
|
||||
local1c[2] = 1.0f;
|
||||
local1c[3] = 1.0f;
|
||||
|
||||
view->TransformScreenToWorld(local1c, p_param3);
|
||||
|
||||
local1c[0] *= 2.0;
|
||||
local1c[1] *= 2.0;
|
||||
local1c[3] = 2.0;
|
||||
|
||||
view->TransformScreenToWorld(local1c, local10);
|
||||
|
||||
p_param2[0] = local10[0] - p_param3[0];
|
||||
p_param2[1] = local10[1] - p_param3[1];
|
||||
p_param2[2] = local10[2] - p_param3[2];
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1003df70
|
||||
// FUNCTION: BETA10 0x100d38cb
|
||||
MxBool TransformWorldToScreen(const MxFloat p_world[3], MxFloat p_screen[4])
|
||||
{
|
||||
VideoManager()->Get3DManager()->GetLego3DView()->GetView()->TransformWorldToScreen(p_world, p_screen);
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1003df90
|
||||
MxS16 CountTotalTreeNodes(LegoTreeNode* p_node)
|
||||
{
|
||||
|
@ -454,6 +497,7 @@ MxBool RemoveFromWorld(MxAtomId& p_entityAtom, MxS32 p_entityId, MxAtomId& p_wor
|
|||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1003ef00
|
||||
// FUNCTION: BETA10 0x100d4e1e
|
||||
void EnableAnimations(MxBool p_enable)
|
||||
{
|
||||
if (p_enable) {
|
||||
|
|
|
@ -25,8 +25,10 @@ LegoSoundManager* SoundManager()
|
|||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10015720
|
||||
// FUNCTION: BETA10 0x100e4807
|
||||
LegoVideoManager* VideoManager()
|
||||
{
|
||||
assert(LegoOmni::GetInstance());
|
||||
return LegoOmni::GetInstance()->GetVideoManager();
|
||||
}
|
||||
|
||||
|
|
|
@ -38,6 +38,7 @@ void LegoControlManager::FUN_10028df0(MxPresenterList* p_presenterList)
|
|||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10028e10
|
||||
// FUNCTION: BETA10 0x1007c232
|
||||
void LegoControlManager::Register(MxCore* p_listener)
|
||||
{
|
||||
m_notifyList.Append(p_listener);
|
||||
|
|
|
@ -332,6 +332,7 @@ void LegoInputManager::ClearCamera()
|
|||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1005c720
|
||||
// FUNCTION: BETA10 0x100896b8
|
||||
void LegoInputManager::SetWorld(LegoWorld* p_world)
|
||||
{
|
||||
m_world = p_world;
|
||||
|
|
|
@ -113,6 +113,7 @@ inline Tgl::Group* Lego3DManager::GetScene()
|
|||
return m_pLego3DView->GetScene();
|
||||
}
|
||||
|
||||
// FUNCTION: BETA10 0x10011840
|
||||
inline Lego3DView* Lego3DManager::GetLego3DView()
|
||||
{
|
||||
return m_pLego3DView;
|
||||
|
|
|
@ -47,6 +47,7 @@ class TglSurface {
|
|||
|
||||
// FUNCTION: BETA10 0x100d5570
|
||||
Tgl::View* GetView() const { return m_pView; }
|
||||
|
||||
Tgl::Group* GetScene() const { return m_pScene; }
|
||||
|
||||
// FUNCTION: BETA10 0x1017cbc0
|
||||
|
|
|
@ -666,4 +666,7 @@
|
|||
// GLOBAL: LEGO1 0x1010a730
|
||||
// __nstream
|
||||
|
||||
// LIBRARY: BETA10 0x100f9060
|
||||
// _assert
|
||||
|
||||
#endif
|
||||
|
|
|
@ -65,7 +65,9 @@ class Mx4DPointFloat : public Vector4 {
|
|||
// FUNCTION: LEGO1 0x10003200
|
||||
virtual void operator=(const Vector4& p_impl) { EqualsImpl(p_impl.m_data); } // vtable+0x98
|
||||
|
||||
// FUNCTION: BETA10 0x1004af10
|
||||
float& operator[](int idx) { return m_data[idx]; }
|
||||
|
||||
const float& operator[](int idx) const { return m_data[idx]; }
|
||||
|
||||
// SYNTHETIC: LEGO1 0x10064b20
|
||||
|
|
|
@ -294,6 +294,12 @@ class Vector4 : public Vector3 {
|
|||
public:
|
||||
Vector4(float* p_data) : Vector3(p_data) {}
|
||||
|
||||
// Hack: Some code initializes a Vector4 from a (most likely) const float* source.
|
||||
// Example: LegoCarBuild::VTable0x6c
|
||||
// Vector4 however is a class that can mutate its underlying source, making
|
||||
// initialization with a const source fundamentally incompatible.
|
||||
Vector4(const float* p_data) : Vector3((float*) p_data) {}
|
||||
|
||||
// Note: virtual function overloads appear in the virtual table
|
||||
// in reverse order of appearance.
|
||||
|
||||
|
|
|
@ -31,3 +31,24 @@ i_actor: "Allow original naming from beta"
|
|||
score: "Allow original naming from beta"
|
||||
c_LOCATIONS_NUM: "Allow original naming from beta"
|
||||
m_Map_Ctl: "Allow original naming from beta"
|
||||
m_ColorBook_Bitmap: "Allow original naming from beta"
|
||||
m_Yellow_Ctl: "Allow original naming from beta"
|
||||
m_Red_Ctl: "Allow original naming from beta"
|
||||
m_Blue_Ctl: "Allow original naming from beta"
|
||||
m_Green_Ctl: "Allow original naming from beta"
|
||||
m_Gray_Ctl: "Allow original naming from beta"
|
||||
m_Black_Ctl: "Allow original naming from beta"
|
||||
m_Shelf_Sound: "Allow original naming from beta"
|
||||
m_PlaceBrick_Sound: "Allow original naming from beta"
|
||||
m_GetBrick_Sound: "Allow original naming from beta"
|
||||
m_Paint_Sound: "Allow original naming from beta"
|
||||
m_Decal_Sound: "Allow original naming from beta"
|
||||
m_Decal_Bitmap: "Allow original naming from beta"
|
||||
m_Decals_Ctl: "Allow original naming from beta"
|
||||
m_Decals_Ctl1: "Allow original naming from beta"
|
||||
m_Decals_Ctl2: "Allow original naming from beta"
|
||||
m_Decals_Ctl3: "Allow original naming from beta"
|
||||
m_Decals_Ctl4: "Allow original naming from beta"
|
||||
m_Decals_Ctl5: "Allow original naming from beta"
|
||||
m_Decals_Ctl6: "Allow original naming from beta"
|
||||
m_Decals_Ctl7: "Allow original naming from beta"
|
||||
|
|
Loading…
Reference in a new issue