Christian Semmler
a64bb4d460
Implement/match LegoCharacterManager::FUN_100849a0 ( #813 )
2024-04-17 13:52:59 +02:00
Christian Semmler
11410890cd
Implement/match LegoPhonemePresenter::LoadFrame & PutFrame ( #812 )
...
* Implement/match LegoPhonemePresenter::LoadFrame & PutFrame
* add beta10 annotations
2024-04-17 13:26:11 +02:00
Nathan M Gilbert
d639eb4c2b
Implement LegoPathActor::Vtable0x6c ( #810 )
...
* Implement LegoPathActor::VTable0x6c
* Update LEGO1/lego/legoomni/src/paths/legopathactor.cpp
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
* Fix logic / match
* Add BETA annotation
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
2024-04-17 12:34:21 +02:00
MS
536c4336f3
Beta matching MxVariableTable ( #811 )
2024-04-17 11:31:48 +02:00
Christian Semmler
2600b1b421
Implement/match LegoPhonemePresenter::StartingTickle ( #809 )
...
* Implement/match LegoPhonemePresenter::StartingTickle
* Name vars
* Fix name
2024-04-16 16:07:13 +02:00
Nathan M Gilbert
41281dcbec
Implement LegoPathActor::VTable0x70 ( #807 )
...
* Implement LegoPathActor::VTable0x70
* match
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-16 12:54:08 +02:00
MS
46362a0f6e
Fix some issues with annotations ( #808 )
2024-04-15 14:42:25 -04:00
Christian Semmler
5f1642bf73
Implement Matrix4::FromQuaternion ( #806 )
2024-04-15 15:15:13 +02:00
Nathan M Gilbert
dcbad318e0
Implement/Match LegoPathActor::VTable0x74 ( #805 )
...
* Implement/Match LegoPathActor::VTable0x74
* Remove superfluous early returns
* fix
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-15 13:38:30 +02:00
Misha
540bcc61ad
Implement LegoVideoManager::FUN_1007c520 ( #803 )
2024-04-14 16:23:32 -04:00
Misha
e251ddb17d
implement LegoAnimNodeData::FindKeys ( #802 )
...
* implement LegoAnimNodeData::FindKeys
* Update legoanim.cpp
* fix flickering
* Match
* Fix cond
* clang
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-14 14:25:39 -04:00
Christian Semmler
dcc42c33d8
Implement/match LegoROI::FUN_100a8e80 ( #801 )
2024-04-14 17:46:56 +02:00
Misha
69b250e40c
implement FUN_1003e050 ( #799 )
...
* FUN_1003e050
* Match FUN_1003e050
* Remove unused function
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-14 17:19:16 +02:00
Nathan M Gilbert
7821d952ec
Pathactor ( #800 )
...
* Implement LegoPathActor::VTable0x8c
* Fix paramater name
* WIP fixes
* more fixes
* style
* fix
* fix
* fix
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-14 16:43:07 +02:00
Misha
c282b3019d
implement LegoAnimPresenter::VTable0x8c ( #798 )
2024-04-13 17:42:05 -04:00
Christian Semmler
54421ebcdf
Implement/match LegoAnimPresenter::FUN_1006b9a0 ( #797 )
2024-04-13 18:05:43 +02:00
Christian Semmler
67127e2515
Implement/match LegoAnimPresenter::PutFrame ( #796 )
...
* Implement/match LegoAnimPresenter::PutFrame
* compat mode
2024-04-13 17:59:16 +02:00
Christian Semmler
d469cabd6b
Implement/match LegoAnimPresenter::FUN_1006abb0 ( #795 )
2024-04-13 16:35:55 +02:00
Christian Semmler
93257a7c8c
Implement/match LegoAnimPresenter::FUN_1006c8a0 ( #794 )
2024-04-13 16:11:24 +02:00
Christian Semmler
4502737fe2
Implement/match LegoAnimPresenter::FUN_100699e0 ( #793 )
2024-04-13 16:02:55 +02:00
Christian Semmler
e43749c8bb
Implement/match LegoAnimPresenter::FUN_10069b10 ( #792 )
2024-04-13 15:55:26 +02:00
Christian Semmler
f5e81777bc
Implement LegoAnimPresenter::FUN_1006a3c0 ( #791 )
2024-04-13 14:57:18 +02:00
Nathan M Gilbert
e8b61d5a1d
Implement LegoPathActor::Vtable0x84 ( #790 )
...
* Implement LegoPathActor::Vtable0x84
* fix condition
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-13 14:05:20 +02:00
Christian Semmler
dc3259bb17
Implement/match LegoAnimPresenter::FUN_1006a4f0 ( #789 )
2024-04-12 17:53:22 +02:00
Misha
4374891ac8
Implement IslePathActor::VTable0xe0 & VTable0xec ( #788 )
...
* Implement IslePathActor::VTable0xe0 & VTable0xec
* Revert random change
2024-04-12 07:02:32 -04:00
Joshua Peisach
8cbb094b75
IsleActor::Create, IsleActor::Notify ( #779 )
...
* IsleActor::Create, IsleActor::Notify
* fix pizzeria vtable
* clang-format
* fix pizza vtable
* fix annotation
* refactor, add annotations
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-11 13:55:22 +02:00
Christian Semmler
91ae26589a
Remove TODO
2024-04-11 07:36:55 -04:00
Nathan M Gilbert
ada83989b1
Implement LegoPathActor::VTable0x88 ( #787 )
...
* Implement LegoPathActor::VTable0x88
* Implement FUN_1002ddc0
* Fixes and match
* refac
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-11 13:35:15 +02:00
Nathan M Gilbert
507cd0cff4
Refactor/Implement/Match LegoEdge ( #786 )
...
* Refactor/Implement/Match LegoEdge
* Reorder annotation
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-09 11:25:24 +02:00
Christian Semmler
5cf04bc3c3
Implement/match LegoActor::ParseAction ( #785 )
...
* Implement/match LegoActor::ParseAction
* Add call to parent
2024-04-08 14:23:31 +02:00
Christian Semmler
cf18aa8072
Match LegoExtraActor::FUN_1002aae0
2024-04-08 04:18:55 -04:00
Christian Semmler
1bfe47357b
Refactor LegoActorStruct into unknown class in misc lib ( #782 )
2024-04-07 14:36:58 +02:00
Nathan M Gilbert
b394770864
Implement PathActor VTable0x80 and PathActorStruct FUN_1009a140 ( #781 )
...
* Implement PathActor VTable0x80 and PathActorStruct FUN_1009a140
* Match functions, fixes
* fixes
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-07 14:03:21 +02:00
Christian Semmler
17680522c2
Use proper boolean constant
2024-04-06 15:32:02 -04:00
Christian Semmler
458d4b0988
Use button constant for modifier
2024-04-06 15:30:32 -04:00
Christian Semmler
4b4f2f321c
Implement/match LegoInputManager::FUN_1005cdf0 ( #780 )
2024-04-06 21:16:35 +02:00
Christian Semmler
f30ed0212b
Implement/match LegoEntity::Notify ( #778 )
2024-04-06 19:59:38 +02:00
Joshua Peisach
fc91da8666
More gasstation functions ( #776 )
...
* More gasstation functions
* Match GasStation::HandleClick
* Match GasStation::Tickle
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-06 19:07:57 +02:00
Christian Semmler
b309982219
Implement/match ViewManager::Pick ( #777 )
2024-04-06 19:03:39 +02:00
Christian Semmler
4795eac37c
Implement LegoCharacterManager::FUN_10083db0 ( #775 )
2024-04-06 18:11:13 +02:00
Christian Semmler
3bafe2d3a4
Implement/match LegoCharacterManager::FUN_10083f10 ( #774 )
...
* Implement LegoCharacterManager::FUN_10083f10
* style
* Match
* Fix naming
2024-04-06 17:46:40 +02:00
Christian Semmler
75dc04f40a
Implement/match LegoCharacterManager::FUN_10084cf0 ( #773 )
...
* Implement/match LegoCharacterManager::FUN_10084cf0
* Compat mode for iterator
2024-04-06 14:08:38 +02:00
Joshua Peisach
4e74747451
GasStation::ReadyWorld ( #765 )
...
* Start GasStation::ReadyWorld
* fixes (up to 69.43%)
* what is this file and how did it get here
* don't hardcode (likely) action id
* Match FUN_10005590 (non-inlined version of PlayAction?)
* fixes (75.07%)
* Fixes (77.87%)
* style
* fix
* style
* style
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-06 13:48:09 +02:00
Nathan M Gilbert
14cb3e621a
Implement/Match LegoPathActor ctor ( #772 )
...
* Implement/Match LegoPathActor ctor
* style
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-06 12:49:22 +02:00
Nathan M Gilbert
6450774aa7
Implement/Match LegoExtraActor::VTable0xc4 ( #771 )
...
* Implement/Match LegoExtraActor::VTable0xc4
* Style
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-05 17:20:30 +02:00
Christian Semmler
c9ce9b56bb
Implement/match LegoCharacterManager::FUN_10084ec0 ( #770 )
...
* Implement LegoCharacterManager::FUN_10084ec0
* Match
* Match CreateROI
* Match
* Improve match
2024-04-05 15:57:20 +02:00
Nathan M Gilbert
32f1621ec7
Implement LegoExtraActor::VTable0x70 ( #769 )
...
* Implement LegoExtraActor::VTable0x70
* whitespace
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-05 12:56:31 +02:00
Nathan M Gilbert
a8eebe454e
Implement/match LegoExtraActor:: WaitForAnimation, Restart ( #768 )
...
* Implement/match LegoExtraActor:: WaitForAnimation, Restart
* whitespace
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-04 12:26:03 +02:00
MS
ce134e79ef
Use reference on MxDSObject Deserialize calls ( #767 )
2024-04-03 12:06:53 -04:00
Christian Semmler
8225a38a01
Implement/match LegoCharacterManager::FUN_10085870 ( #764 )
2024-04-02 14:04:17 +02:00
Christian Semmler
60388c8c5d
Implement/match LegoCharacterManager::FUN_10085210 ( #763 )
...
* Implement/match LegoCharacterManager::FUN_10085210
* Update params
* Update param names
* param to bool
* Update var names based on beta
2024-03-31 16:05:38 +02:00
Nathan M Gilbert
a956b19ac6
Fix some names ( #762 )
...
* Fix some names
* reorder unit in CMake
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-31 15:09:51 +02:00
Nathan M Gilbert
3839b3278c
Implement/match LegoExtraActor::VTable0x94 ( #759 )
...
* Implement/match LegoExtraActor::VTable0x94
* attempt to fix gcc
* WIP fixes
* Match
* Match
* Match
* add TODO
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-30 12:18:15 -04:00
Christian Semmler
749f0fa750
Remove explicit operator= definition from Mx3DPointFloat ( #760 )
2024-03-30 14:44:20 +01:00
Christian Semmler
ed9e9efdab
Implement/match LegoBackgroundColor::SetLightColor and related ( #758 )
2024-03-29 21:50:00 +01:00
Christian Semmler
369f3fba22
Implement SetLightPosition and related ( #757 )
...
* Implement SetLightPosition and related
* Update p name
* style
2024-03-29 21:42:39 +01:00
MS
f447397eef
Fix loop in LegoROI::ColorAliasLookup ( #756 )
2024-03-29 19:47:46 +01:00
Christian Semmler
3878f79847
Implement/match LegoCharacterData::GetData and FUN_10085140 ( #755 )
2024-03-29 19:34:50 +01:00
Joshua Peisach
92357d77e1
Most entities with VTable0x50 function overrides ( #752 )
...
* BeachHouseEntity::VTable0x50
* GasStationEntity::VTable0x50
* RaceStandsEntity::VTable0x50
* Run clang-format
* Fix use of NULL
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-29 19:11:48 +01:00
Joshua Peisach
87f633af54
InfoCenterEntity::VTable0x50 implementation ( #725 )
...
* Start InfoCenterEntity::VTable0x50 implementation
* Fully implement InfoCenterEntity::VTable0x50
* Fix function name typo
* match
* fix style
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-29 19:09:53 +01:00
Ramen2X
2c57e33ce5
implement/match LegoAnimationManager::DeleteAnimations() ( #753 )
2024-03-29 14:09:46 -04:00
Christian Semmler
ed1a25a636
Implement/match LegoCharacterManager GetActor/Exists, fix loops ( #750 )
2024-03-29 13:30:46 -04:00
Christian Semmler
e260a407ba
Implement/match LegoCharacterManager::GetRefCount ( #749 )
2024-03-29 13:30:31 -04:00
Ramen2X
7431d9d650
implement/match LegoAnimationManager::FindVehicle() ( #748 )
2024-03-29 11:50:16 -04:00
Christian Semmler
bfc2b76a61
Implement/match LegoCharacterManager::FUN_100832a0 ( #747 )
2024-03-29 15:41:12 +01:00
Ramen2X
5e10e01014
implement/match ReadNamedTexture() ( #745 )
2024-03-28 17:03:51 -04:00
MS
e4570b520b
Define g_characters ( #743 )
...
* Define g_characters
* Update with known struct types
2024-03-28 19:15:39 +01:00
Ramen2X
f157f01f71
implement/match UpdateLightPosition() ( #744 )
2024-03-28 10:27:44 -04:00
Nathan M Gilbert
13d994a1ee
Implement LegoExtraActor:: VTable0xa4 & FUN_1002aae0 ( #742 )
...
* Implement LegoExtraActor:: VTable0xa4 & FUN_1002aae0
* Match LegoExtraActor::FUN_1002aae0
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-28 14:19:32 +01:00
Ramen2X
97ebb22c42
implement/match FUN_1003ef60() ( #740 )
2024-03-27 15:46:03 -04:00
Nathan M Gilbert
38cfad8b17
Implement LegoExtraActor::VTable0x90 ( #739 )
...
* Implement LegoExtraActor::VTable0x90
* Improve LegoExtraActor::VTable0x90
* Match
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-27 20:38:13 +01:00
Ramen2X
1cf60ccda6
implement/match HospitalEntity::VTable0x50() ( #738 )
2024-03-27 12:12:20 -04:00
Nathan M Gilbert
483b3a5ab7
ExtraActor ctor/dtor ( #737 )
2024-03-27 16:53:38 +01:00
Nathan M Gilbert
32bc6c4264
Implement ExtraActor vftable and passthrough methods ( #735 )
...
* Implement ExtraActor vftable and passthrough methods
* Remove unused param names
2024-03-26 19:24:01 -04:00
Ramen2X
4e9dbfe331
implement HospitalState::VTable0x1c() ( #734 )
2024-03-26 18:25:41 -04:00
Nathan M Gilbert
1e3ca11886
Implement/match LegoAnimActor ( #730 )
...
* Implement/match LegoAnimActor
* Name changes (deviation from original source)
* Attempt to fix modern build
* Add missing override
* Match LegoAnimActor::SetWorldSpeed
* Remove junk
* Style changes and implement WEEdge
* Add override
* Match LegoAnimActor::FUN_1001c1f0, style
* Style
* Add missing annotations, STUB LegoPathBoundary
* Style
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-26 18:51:52 +01:00
Ramen2X
43ce89224a
match LegoGameState::RegisterState() ( #729 )
2024-03-25 14:34:28 -04:00
Ramen2X
77b5f1338c
label some hospital members ( #728 )
2024-03-25 11:59:24 -04:00
Christian Semmler
0ed9f37587
Match LegoPointOfViewController::Tickle ( #726 )
2024-03-25 15:00:59 +01:00
Joshua Peisach
2261f7f039
IslePathActor: implement notify, remove usage of this keyword ( #724 )
2024-03-25 12:43:03 +01:00
Christian Semmler
0aa8d54990
Revert "Match LegoNavController::CalculateNewPosDir & LegoNavController::CalculateNewTargetVel ( #723 )"
...
This reverts commit 6464486800
.
2024-03-25 06:01:50 -04:00
Misha
6464486800
Match LegoNavController::CalculateNewPosDir & LegoNavController::CalculateNewTargetVel ( #723 )
2024-03-24 21:16:49 -04:00
Misha
2e5d54c03e
Finish LegoPathPresenter ( #721 )
...
* Finish LegoPathPresenter
* Update legopathcontroller.cpp
* Fixes
* fix
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-24 22:30:04 +01:00
Joshua Peisach
3f6f59852f
Ambulance::Create, dtor ( #719 )
...
* Ambulance::Create, dtor
* annotations
* fix
* remove comment
---------
Co-authored-by: Ramen2X <rmn@legoisland.org>
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-24 22:28:44 +01:00
Joshua Peisach
313bd9ffd0
PoliceEntity::VTable0x50 ( #720 )
...
* PoliceEntity::VTable0x50
* fix
* don't hardcode Isle world object id
* style
---------
Co-authored-by: Ramen2X <rmn@legoisland.org>
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-24 22:26:55 +01:00
Misha
b66e28ac5e
implement a few legonavcontroller functions ( #718 )
...
* implement a few legonavcontroller functions
* Match LegoNavController::ProcessJoystickInput
* Style
* Match LegoNavController::ProcessKeyboardInput
* Style
* Fix
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-24 15:30:12 +01:00
Misha
b279e8b8b9
Begin LegoNavController::Notify ( #716 )
...
* Partial implementation of LegoNavController::Notify
* Mark as stub
* Update legoanimationmanager.cpp
* Rename function/style
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-23 19:00:34 +01:00
Christian Semmler
8b43e940f8
Implement/match LegoCameraController::FUN_100123e0 ( #715 )
2024-03-23 18:46:27 +01:00
Christian Semmler
0391b5b42a
Replace more magic numbers with script values ( #714 )
...
* Replace more magic numbers with script values
* Matches/fixes
* Make const
2024-03-23 18:06:31 +01:00
Christian Semmler
18377c2f1f
Implement/match LegoNavController::UpdateCameraLocation ( #713 )
...
* Implement/match LegoNavController::UpdateCameraLocation
* Add size assert
2024-03-23 17:10:12 +01:00
Nathan M Gilbert
8b21e8136e
Animmanager ( #712 )
...
* Implement LegoAnimationManager::StartEntityAction
Fix some class definitions
* Fix style issues
* Add size annotations
* Fix global pointer
* Style/naming
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-23 15:09:20 +01:00
Nathan M Gilbert
fca8f74bd8
Fix Annotations and LegoAnimActor class structure. ( #710 )
...
* Fix size annotations for legoomni
Fix structure and add placeholder annotations for LegoAnimActor and subclasses
* Fix LegoCarRaceActor constructor
Fix function name in LegoRaceCar
* Add size assertions for legoomni and fix sizes
* Various style fixes
* Use other marker so vtable.py doesn't compare
* Revert "Use other marker so vtable.py doesn't compare"
This reverts commit 608985cd73856598b95c15aed9f8f022645e9e7a.
* Fix copy/paste error
* Remove stale comment.
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-22 21:30:58 -04:00
Ramen2X
96f7219811
implement/match Hospital::HandleButtonDown() ( #711 )
2024-03-22 17:27:22 -04:00
Christian Semmler
68bb20f04f
Implement LegoCharacterManager::CreateROI ( #709 )
...
* WIP
* Create globals
* Add Read
* Name Init
* Add LegoCharacter init data
* Add define for NULL
* Use MxS8
* Add LegoCharacterLOD
* WIP CreateROI
* Fix
* WIP
* Match
* Match
* Match, implement Find
* Fix MeshBuilder
* Fix
* space
2024-03-22 18:40:19 +01:00
Ramen2X
8cffa7cf8c
implement Hospital::HandleClick() ( #708 )
...
* implement Hospital::HandleClick()
* style
* style
2024-03-21 13:27:51 -04:00
Misha
9256554406
Implement LegoCameraController::Notify & TimeROI::FUN_100a9b40 ( #707 )
...
* Implement LegoCameraController::Notify & TimeROI::FUN_100a9b40
* Fixes/matches
* Style
* Fix
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-21 15:39:23 +01:00
Ramen2X
770da22a1d
implement/match Hospital::HandleEndAction() ( #704 )
...
* implement Hospital::HandleEndAction()
* don't compare m_unk0x128 against char
* fix gotos
* match
2024-03-20 19:19:08 -04:00
Misha
3ce1e4985e
begin LegoAnimMMPresenter ( #706 )
2024-03-20 22:11:40 +01:00
Misha
d8fedab090
Implement MxDisplaySurface::VTable0x30 ( #705 )
...
* Implement MxDisplaySurface::VTable0x30
* improve match
* style
* fix style
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-20 21:44:30 +01:00
Misha
e5fa35fd99
Implement a few registrationbook methods ( #703 )
...
* Implement a few registrationbook methods
* Match RegistrationBook::HandleKeyPress
* Match RegistrationBook::CreateSurface
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-20 17:26:10 +01:00