Commit graph

1174 commits

Author SHA1 Message Date
MS
73938ac2ab
Beta match MxDSFile (#1098) 2024-09-01 17:08:53 -07:00
MS
2af5f87051
MxTimer touch-up (#1096) 2024-09-01 11:51:33 -07:00
MS
990725ba0b
Add more MSVC annotations for LEGO1 (#1094) 2024-08-31 20:02:19 -07:00
jonschz
b898d98515
BETA10: reccomp support and Ghidra imports (#1091)
* Implement core functionality (before linter)

* run linter + formatter

* Review: remove redundant code

* Implement end of range check for vtables

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-08-29 11:54:23 -07:00
jonschz
1b46859cf6
Implement RaceSkel, add BETA10 annotations (#1088)
* Implement `RaceSkel`, add BETA10 annotations

* fix formatting

* Fix order

* Address some review comments

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-08-21 22:30:27 +02:00
jonschz
b649902578
Various fixes in constructors (#1089)
* Various fixes in constructors

* Address review comment

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-08-21 10:42:49 -07:00
jonschz
757df96c0d
Implement/match LegoRaceMap (#1087)
* Implement/match LegoRaceMap

* Fix CI, address review comments

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-08-17 11:30:39 -07:00
jonschz
34047c0cb6
Implement/match LegoCarRaceActor::VTable0x6c (#1085)
* Implement/match `LegoCarRaceActor::VTable0x6c`

* Rename variable

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-08-17 08:59:22 -07:00
MS
9555aaba74
Remove USHRT_MAX from ParseExtra functions (#1086) 2024-08-17 08:56:25 -07:00
Christian Semmler
30e9e43cda
Implement/match RegistrationBook::HandlePathStruct (#1084) 2024-08-12 18:21:18 +02:00
MS
9ab3954bbb
Minor tweak to MxList template (#1083)
* Beta addrs for MxList and related functions

* MxList DeleteAll and Empty functions
2024-08-11 13:23:39 -07:00
Christian Semmler
53924c3d2d
Implement/match TowTrack::HandleEndAction (#1082)
* Implement/match TowTrack::HandleEndAction

* Fix offset
2024-08-09 20:32:46 +02:00
Christian Semmler
7cf6c78d20
Implement TowTrack::HandlePathStruct (#1081) 2024-08-09 04:09:08 +02:00
Christian Semmler
5547f47e84
fix merge error
Some checks failed
Build / Current msys2 mingw32 (push) Has been cancelled
Build / Current msys2 mingw64 (push) Has been cancelled
Build / Current MSVC (32-bit) (push) Has been cancelled
Build / Current MSVC (64-bit) (push) Has been cancelled
Format / C++ (push) Has been cancelled
Naming / C++ (push) Has been cancelled
2024-08-08 13:12:07 -07:00
Christian Semmler
03781da2ed
merge 2024-08-08 13:07:47 -07:00
jonschz
a6a241b09d
Implement LegoCarRaceActor::VTable0x70 and VTable0x1c (#1079)
* Implement/match `LegoCarRaceActor::VTable0x70`

* Add BETA10 annotations

* Start with VTable0x9c, fix data type

* basic BETA10 code completion

* small fix

* small fix

* cleanup

* Fix formatting

* Address review comments

* review comment

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-08-08 12:55:01 -07:00
MS
51d4dead1a
MxSmack::LoadHeader (#1080) 2024-08-07 20:19:12 -07:00
jonschz
e09acfcddb
Implement/match LegoCarRaceActor::VTable0x1c (#1078)
* Implement/match `LegoCarRaceActor::VTable0x1c`

* Fix formatting

* Fix LegoEdge::CWVertex()

* Fix more CI issues

* Trz to fix lvalue compile issue

* Fix formatting

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-08-04 21:13:12 +02:00
Christian Semmler
fe1b66938d
Implement/match TowTrack::FUN_1004dbe0 (#1076) 2024-08-03 20:31:49 +02:00
Christian Semmler
63586f88b2
Implement/match TowTrack::ActivateSceneActions (#1075)
* Implement/match TowTrack::ActivateSceneActions

* Add PlayAction
2024-08-03 20:17:17 +02:00
Christian Semmler
a1c6196bbc
Implement/match TowTrack::Leave and related (#1074) 2024-08-03 20:07:08 +02:00
Christian Semmler
f94d39bf63
Implement/match TowTrack::HandleClick (#1073) 2024-08-03 19:59:12 +02:00
jonschz
4a41671759
Implement/match LegoRaceActor (#1072)
* Implement LegoRaceActor, add annotations

* Change code duplication comments

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-08-02 22:29:21 -07:00
jonschz
1f251ff817
Implement/match LegoCarRaceActor::FUN_10080590 (#1070)
* Implement/match `LegoCarRaceActor::FUN_10080590`

* Add vbtable annotations

* disable formatter for assertion

* Fix BETA10 annotations

* Address review comments

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-07-28 20:13:18 +02:00
Christian Semmler
be12560248
SDL3 fixes (#31)
Some checks failed
Build / Current ${{ matrix.toolchain.name }} (map[clang-tidy:true d3drm-from-wine:true dx5-libs:false msys-env:mingw-w64-i686 msystem:mingw32 name:msys2 mingw32 shell:msys2 {0} werror:true]) (push) Has been cancelled
Build / Current ${{ matrix.toolchain.name }} (map[clang-tidy:true d3drm-from-wine:true dx5-libs:false msys-env:mingw-w64-x86_64 msystem:mingw64 name:msys2 mingw64 shell:msys2 {0} werror:true]) (push) Has been cancelled
Build / Current ${{ matrix.toolchain.name }} (map[d3drm-from-wine:false dx5-libs:true name:MSVC (32-bit) setup-cmake:true setup-msvc:true setup-ninja:true shell:sh vc-arch:amd64_x86]) (push) Has been cancelled
Build / Current ${{ matrix.toolchain.name }} (map[d3drm-from-wine:true dx5-libs:false name:MSVC (64-bit) setup-cmake:true setup-msvc:true setup-ninja:true shell:sh vc-arch:amd64]) (push) Has been cancelled
Format / C++ (push) Has been cancelled
Naming / C++ (push) Has been cancelled
2024-07-28 19:18:01 +02:00
Christian Semmler
c0bd989dc5
merge 2024-07-28 10:01:31 -07:00
jonschz
f436b9365b
Implement/match the rest of LegoRaceCar, BETA10 improvements (#1069)
* Implement/match the rest of `LegoRaceCar`

* Add BETA10 annotations and improvements

* Undo incorrect change

* Add synthetic vbase destructors

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-07-27 18:24:36 +02:00
jonschz
0d385e27d0
Implement/match LegoRaceCar::VTable0x94 (#1068)
* Implement LegoRaceCar::VTable0x94

* Remove redundant inline modifiers

* Fix offsets

* Fix minor inconsistency

* Address review comments

* Address review comments, round 2

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-07-26 10:53:09 -07:00
jonschz
bc9abdc823
More legoracers functions (#1067)
* Implement/match LegoRaceCar::VTable0x70

* Fix datacmp errors

* minor fix

* Fix naming issue

* Address review comments, part 1

* Address review comments, part 2

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-07-18 13:20:59 -07:00
jonschz
210376f272
Implement LegoRaceCar::HandleSkeletonKicks and dependents (#1065)
* Implement `LegoRaceCar::HandleSkeletonKicks` and dependents

* Fix typo

* Spike to fix array comparisons (needs refactor)

* Refactor: Dedicated method for array element matching

* Address review comments

* Reformat with new version of black

* Apply more review comments

* Address more review comments

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-07-17 07:03:02 -07:00
jonschz
4a861faca3
Refactor file names based on BETA10 (#1064)
* Refactor file names based on BETA10

* Extract LegoDeviceEnumerate to dedicated file

* Fix compiler errors

* Migrate contiguous block of code to `LegoDeviceEnumerate`

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-07-08 14:52:50 -07:00
jonschz
afa5b90117
Implement LegoRaceCar::FUN_10012ff0(), refactoring (#1063)
* Implement `LegoRaceCar::FUN_10012ff0()`, refactor based on BETA10

* Add BETA10 annotations
* Rename functions and variables based on BETA10 assertions

* Address issues raised by linter

* Rename variable, add BETA10 vtables

* Rename legoracecar files to legoracers

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-07-07 05:10:46 -07:00
Christian Semmler
a75ace8a53
Implement/match TowTrack::VTable0x70 (#1062) 2024-07-06 04:44:01 +02:00
Christian Semmler
87a9a37b33
Implement/match Jetski class (#1061) 2024-07-05 02:11:20 +02:00
Christian Semmler
49a304d0b9
merge
Some checks are pending
Build / Current ${{ matrix.toolchain.name }} (map[clang-tidy:true d3drm-from-wine:true dx5-libs:false msys-env:mingw-w64-i686 msystem:mingw32 name:msys2 mingw32 shell:msys2 {0} werror:true]) (push) Waiting to run
Build / Current ${{ matrix.toolchain.name }} (map[clang-tidy:true d3drm-from-wine:true dx5-libs:false msys-env:mingw-w64-x86_64 msystem:mingw64 name:msys2 mingw64 shell:msys2 {0} werror:true]) (push) Waiting to run
Build / Current ${{ matrix.toolchain.name }} (map[d3drm-from-wine:false dx5-libs:true name:MSVC (32-bit) setup-cmake:true setup-msvc:true setup-ninja:true shell:sh vc-arch:amd64_x86]) (push) Waiting to run
Build / Current ${{ matrix.toolchain.name }} (map[d3drm-from-wine:true dx5-libs:false name:MSVC (64-bit) setup-cmake:true setup-msvc:true setup-ninja:true shell:sh vc-arch:amd64]) (push) Waiting to run
Format / C++ (push) Waiting to run
Naming / C++ (push) Waiting to run
2024-07-04 16:09:48 -07:00
Christian Semmler
bee101b1f4
Add clang-tidy readability-redundant-inline-specifier (#1060)
* Add clang-tidy readability-redundant-inline-specifier

* fix

* Update CONTRIBUTING.md

* format

* fix
2024-07-05 01:06:32 +02:00
Christian Semmler
09684b3c03
Implement/match BumpBouy class (#1058) 2024-07-04 23:28:23 +02:00
MS
14653070cc
Refactor surrounding MxBitmap::GetAdjustedStride (#1057)
* Refactor surrounding MxBitmap::GetAdjustedStride

* Remove this-> from MxDisplaySurface
2024-07-04 09:50:04 -07:00
Christian Semmler
65e3c3dd05
Implement/match FreeModelDbWorlds (#1056) 2024-07-02 22:04:05 +02:00
Christian Semmler
b17762ebe3
merge
Some checks failed
Build / Current ${{ matrix.toolchain.name }} (map[clang-tidy:true d3drm-from-wine:true dx5-libs:false msys-env:mingw-w64-i686 msystem:mingw32 name:msys2 mingw32 shell:msys2 {0} werror:true]) (push) Has been cancelled
Build / Current ${{ matrix.toolchain.name }} (map[clang-tidy:true d3drm-from-wine:true dx5-libs:false msys-env:mingw-w64-x86_64 msystem:mingw64 name:msys2 mingw64 shell:msys2 {0} werror:true]) (push) Has been cancelled
Build / Current ${{ matrix.toolchain.name }} (map[d3drm-from-wine:false dx5-libs:true name:MSVC (32-bit) setup-cmake:true setup-msvc:true setup-ninja:true shell:sh vc-arch:amd64_x86]) (push) Has been cancelled
Build / Current ${{ matrix.toolchain.name }} (map[d3drm-from-wine:true dx5-libs:false name:MSVC (64-bit) setup-cmake:true setup-msvc:true setup-ninja:true shell:sh vc-arch:amd64]) (push) Has been cancelled
Format / C++ (push) Has been cancelled
Naming / C++ (push) Has been cancelled
2024-07-02 12:19:13 -07:00
Christian Semmler
d92fc97a58
Implement/match DuneBuggy class (#1055)
* Implement/match DuneBuggy class

* Fix name

* Fix
2024-07-02 21:16:35 +02:00
MS
05fa715550
Add MxTrace function (#1054) 2024-07-02 10:46:40 -07:00
Christian Semmler
af513734fa
Merge remote-tracking branch 'isle/master'
Some checks are pending
Build / Current ${{ matrix.toolchain.name }} (map[clang-tidy:true d3drm-from-wine:true dx5-libs:false msys-env:mingw-w64-i686 msystem:mingw32 name:msys2 mingw32 shell:msys2 {0} werror:true]) (push) Waiting to run
Build / Current ${{ matrix.toolchain.name }} (map[clang-tidy:true d3drm-from-wine:true dx5-libs:false msys-env:mingw-w64-x86_64 msystem:mingw64 name:msys2 mingw64 shell:msys2 {0} werror:true]) (push) Waiting to run
Build / Current ${{ matrix.toolchain.name }} (map[d3drm-from-wine:false dx5-libs:true name:MSVC (32-bit) setup-cmake:true setup-msvc:true setup-ninja:true shell:sh vc-arch:amd64_x86]) (push) Waiting to run
Build / Current ${{ matrix.toolchain.name }} (map[d3drm-from-wine:true dx5-libs:false name:MSVC (64-bit) setup-cmake:true setup-msvc:true setup-ninja:true shell:sh vc-arch:amd64]) (push) Waiting to run
Format / C++ (push) Waiting to run
Naming / C++ (push) Waiting to run
2024-07-01 17:38:28 -07:00
Christian Semmler
788cec2560
Implement GasStation::HandleEndAction (#1053) 2024-07-02 02:37:51 +02:00
Christian Semmler
3819dd0dae
merge 2024-07-01 16:52:14 -07:00
Christian Semmler
7bee5fc6a5
Implement/match GasStation::HandleButtonDown (#1052)
* Implement/match GasStation::HandleButtonDown

* Use enum
2024-07-02 01:43:03 +02:00
Christian Semmler
9ba05d021d
Implement/match LegoPlantManager::ScheduleAnimation (#1051)
* Implement/match LegoPlantManager::ScheduleAnimation

* Add assert
2024-07-02 01:14:04 +02:00
jonschz
a21fd5975c
Start implementing LegoRaceCar (#1050)
* Implement several functions

* Limited match on LegoRaceCar::ParseAction

* WIP: progress in the right direction

* Implement LegoRaceCar::ParseAction()

* fix linter issues

* Address review comments

* fix naming

* fix naming (again)

* Relocate address annotations

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-07-01 11:39:31 -07:00
jonschz
fb34f86171
Improve several functions in vector.h (#1049)
* Improve some functions in vector.h

- Add BETA10 references
- inline some functions based on BETA10
- Identify and improve `Vector4::EqualsHamiltonProduct`

* Fix BETA10 offset

* Fix BETA10 annotation order

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-06-30 13:45:10 -07:00
MS
6e39e87613
Create MxDirectXInfo module (#1047)
* Some beta addrs and asserts to start

* Create mxdirectxinfo

* include fix

* CONFIG annotations

* Beta matching

* Match format function better, add dead code function

* LegoDeviceEnumerate
2024-06-27 12:22:13 -07:00
Anonymous Maarten
196259c6c9
Parse cli arguments + log with SDL_Log (#30)
Some checks failed
Build / Current ${{ matrix.toolchain.name }} (map[clang-tidy:true d3drm-from-wine:true dx5-libs:false msys-env:mingw-w64-i686 msystem:mingw32 name:msys2 mingw32 shell:msys2 {0} werror:true]) (push) Has been cancelled
Build / Current ${{ matrix.toolchain.name }} (map[clang-tidy:true d3drm-from-wine:true dx5-libs:false msys-env:mingw-w64-x86_64 msystem:mingw64 name:msys2 mingw64 shell:msys2 {0} werror:true]) (push) Has been cancelled
Build / Current ${{ matrix.toolchain.name }} (map[d3drm-from-wine:false dx5-libs:true name:MSVC (32-bit) setup-cmake:true setup-msvc:true setup-ninja:true shell:sh vc-arch:amd64_x86]) (push) Has been cancelled
Build / Current ${{ matrix.toolchain.name }} (map[d3drm-from-wine:true dx5-libs:false name:MSVC (64-bit) setup-cmake:true setup-msvc:true setup-ninja:true shell:sh vc-arch:amd64]) (push) Has been cancelled
Format / C++ (push) Has been cancelled
Naming / C++ (push) Has been cancelled
* cmake: copy DLL dependencies to output path

This also copies SDL3.dll from an external path when using system
dependencies.

* Only include <SDL3/SDL.h>

* isle: parse cli argument (--ini for custom ini path)

* Use SDL_CreateWIndowWithProperties to create SDL window

Less branching => Clearer code

* Log mxdirectx failure using SDL_Log + E_NOINTERFACE

* Fix d3drm32.def for msvc

* Define D3DRM_WINE when using d3drm from wine

* Ignore failed assertions from d3drm unimplemented functions

* inparser will/should create libiniparser.lib for static libraries and iniparser.lib for a shared library
2024-06-26 11:24:40 -07:00
Christian Semmler
be0fe5fffb
Merge remote-tracking branch 'isle/master' 2024-06-26 06:46:56 -07:00
Christian Semmler
536aa4b1fe
Implement/match LegoPlantManager::FUN_10027120 (#1046) 2024-06-26 15:39:36 +02:00
Anonymous Maarten
0637deea13
m_extraCharacterId is an integer, not a pointer (#1045) 2024-06-26 04:17:45 -07:00
Anonymous Maarten
659a54b221
Add support for building x64 executables (#29)
Some checks are pending
Build / Current ${{ matrix.toolchain.name }} (map[clang-tidy:true d3drm-from-wine:true dx5-libs:false msys-env:mingw-w64-i686 msystem:mingw32 name:msys2 mingw32 shell:msys2 {0} werror:true]) (push) Waiting to run
Build / Current ${{ matrix.toolchain.name }} (map[clang-tidy:true d3drm-from-wine:true dx5-libs:false msys-env:mingw-w64-x86_64 msystem:mingw64 name:msys2 mingw64 shell:msys2 {0} werror:true]) (push) Waiting to run
Build / Current ${{ matrix.toolchain.name }} (map[d3drm-from-wine:false dx5-libs:true name:MSVC (32-bit) setup-cmake:true setup-msvc:true setup-ninja:true shell:sh vc-arch:amd64_x86]) (push) Waiting to run
Build / Current ${{ matrix.toolchain.name }} (map[d3drm-from-wine:true dx5-libs:false name:MSVC (64-bit) setup-cmake:true setup-msvc:true setup-ninja:true shell:sh vc-arch:amd64]) (push) Waiting to run
Format / C++ (push) Waiting to run
Naming / C++ (push) Waiting to run
* d3drm: store LPVOID data instead of DWORD

* m_extraCharacterId is an integer, not a pointer

* cmake: look for iniparser using config file first, then try our custom module file

Our custom module file is still useful.
My linux distro does not package the cmake files.

* x86's stdcall becomes MS's x64 calling canvention

* Fix 64-bit mxdsbuffer pointer arithmetic

* Casting from void* to a smaller-sized integer needs an intermediate equally-sized integer

* Don't cast address to scalar (this is fishy)

* Add mingw64 build to the ci matrix

* Ignore -Wdiscarded-qualifiers warning with const vtables

* Ignore different 'const' qualifiers with MSVC

* Create d3dxof import library for MSVC

* DESCRIPTION in .def file(s) is deprecated

* Assume mmx is supported on x64, require a test for x86 and disabled on other archs

* 32- and 64-bit LEGO1.dll export different symbol names

* Introduce d3drm_guid containing the guids of d3drm

* Disable __wine_dbg_cdecl

* Include d3drm directory with EXCLUDE_FROM_ALL

* lego1 leaks d3drm headers

* Add dxfile.h

* Add 64-bit MSVC to the build matrix

* cmake: using ISLE_USE_DX5 means going all-in

* Load d3dxof.dll dynamically

* cmake: don't emit a warning about bitness anymore
2024-06-25 18:47:43 -07:00
Anonymous Maarten
554a679dc0 Merge commit '8113a17167e92133f5a0793967bf1e485dafd07a' into new-isle-decomp 2024-06-25 20:22:08 +02:00
Anonymous Maarten
ec19d5edb0 Fix mingw build + copy d3drm from wine (#25)
* Fix engineConfig declaration crossing jump

This fixes the following error:
```
/src/isle-portable/LEGO1/omni/src/audio/mxsoundmanager.cpp: In member function 'virtual MxResult MxSoundManager::Create(MxU32, MxBool)':
/src/isle-portable/LEGO1/omni/src/audio/mxsoundmanager.cpp:119:1: error: jump to label 'done'
  119 | done:
      | ^~~~
/src/isle-portable/LEGO1/omni/src/audio/mxsoundmanager.cpp:78:22: note:   from here
   78 |                 goto done;
      |                      ^~~~
/src/isle-portable/LEGO1/omni/src/audio/mxsoundmanager.cpp:84:26: note:   crosses initialization of 'ma_engine_config engineConfig'
   84 |         ma_engine_config engineConfig = ma_engine_config_init();
      |                          ^~~~~~~~~~~~
```

* Fix 'invalid conversion from 'SDL_FunctionPointer' {aka 'void (*)()'} to 'void*'

* /SAFESEH:NO is a VC thing

* SDL3 is still instable

* Cannot forward declare and use enum

* Remove MusicManager from public LEGO1.DLL interface

* Copy d3d from wine git 6c5d17af07a318d754c0c21023b2d162a0d3725d

* Build d3drm-wine with 32-bit mingw

* cmake: move 3rd party targets to cmake script in 3rdparty directory

* cmake: bump minimum required CMake version to 3.25 to allow adding a subproject with SYSTEM automatically applied

An alternative would be to use SYSTEM in target_include_directories in the 3rd party cmake script.

* Add a minimal Findiniparser.cmake (not all distributions carry the upstream iniparser-config.cmake files)

* Add wine's d3drm headers

* cmake: merge ISLE_USE_DX5_LIBS into ISLE_USE_DX5

* cmake: Build all shared libraries in the binary output directory (to avoid PATH issues)

* ci: enable msys2 mingw32 build

* Disable clang-tidy on d3drm wine

* Thread functions must have SDLCALL call convention

* cmake: disable clang-tidy for miniaudio and libsmacker as well

* Hopefully fix c++ format and skip ncc naming violation

* clang-format violations keep up popping out of nowhere

* No need for lego/legoomni/include

* ncc: define SDLCALL as empty instead
2024-06-25 20:02:58 +02:00
Christian Semmler
806afaa210 Replace DirectSound with miniaudio (#21)
* Add miniaudio

* WIP

* static const

* Fix missing looping

* Fix volume

* Implement 3D sound, WIP

* Remove unused WinMM code

* Update README.md

* Fixes

* Fix naming

* Fix naming

* disable ma threading

* Invert Z axis for OpenGL system

* Update comment

* Set rolloff

* Fix minimize/maximize suspension

* Rename function

* SDL3: changed macro name
2024-06-25 20:02:58 +02:00
Anonymous Maarten
d537d69d13 Merge commit 'd869d565c282b89bffefd8b298048dfbbbc7808b' into new-isle-portable 2024-06-25 20:02:43 +02:00
Anonymous Maarten
974cb8e6d3 Merge commit 'c22c6f337960f0c4c2f1170e857417926cbeeb0f' into new-isle-portable 2024-06-25 20:00:25 +02:00
Christian Semmler
71559309a9 Rename InitPresenters to Create, remove this keyword (#1000) (#20) 2024-06-25 19:57:18 +02:00
Anonymous Maarten
3d59615274 Merge commit 'ba378eb22442d71fe4f23a5c818cdfad16d3b16d' into new-isle-decomp 2024-06-25 19:57:16 +02:00
Anonymous Maarten
8d5bfb40d9 Merge commit '828b35e9d22c7a17f7af4906049b56e0b1f4c789' into new-isle-decomp 2024-06-25 19:55:43 +02:00
Christian Semmler
4bf9174c15 Add SDL cursors (#16)
* Add SDL cursors

* Fix naming
2024-06-25 19:51:12 +02:00
Christian Semmler
8a2bbcac84 Define cursor enum and custom cursor window message (#980) (#15)
* Define cursor enum and custom cursor window message

* Fix param name

* Remove unused header
2024-06-25 19:51:12 +02:00
Christian Semmler
880ae98f0b Remove dependency on dinput, use SDL keyboard state for navigation (#14)
* WIP

* Use SDL kb state for navigational keys

* Remove linking against dinput
2024-06-25 19:51:12 +02:00
Christian Semmler
636996caf6 Improve naming, use virtual key constants (#979) (#13) 2024-06-25 19:51:12 +02:00
Anonymous Maarten
3190a6c23a Merge commit '77af1a5483780db06f09558d248a4766763c8701' into new-isle-decomp 2024-06-25 19:51:12 +02:00
Christian Semmler
dda6778665 Replace Windows registry with .ini file (#10)
* Replace Windows registry with .ini file

* Update README.md

* Update CMakeLists.txt

* comment

* set CMake policy

* Try this

* Try this

* Adjust comments
2024-06-25 19:51:12 +02:00
Christian Semmler
21502ecf18 Replace Windows threads with SDL threads (#8)
* Replace Windows threads with SDL threads

* Wait for thread in dtor
2024-06-25 19:51:12 +02:00
Christian Semmler
641ae70ab9 Replace Windows CriticalSection with SDL Mutex (#7)
* Replace Windows CriticalSection with SDL Mutex

* Update README.md
2024-06-25 19:51:12 +02:00
Christian Semmler
6f2481e8d6 Use USHRT_MAX instead of MAXWORD (#975) (#6) 2024-06-25 19:51:12 +02:00
Anonymous Maarten
fc76114a36 Merge commit '76435d803f768be8da9821d72b98306a4b043ad2' into new-isle-decomp 2024-06-25 19:51:12 +02:00
Christian Semmler
6f1aebbb02 Add SDL3 and replace Windows semaphores (#4)
* Add SDL3 and replace Windows semaphores

* Try this

* Change for now
2024-06-25 19:50:27 +02:00
Anonymous Maarten
94081312c3 Merge commit 'ac41854149776a30b7acaa89808cee0a7cad7380' into new-isle-decomp 2024-06-25 19:50:27 +02:00
Christian Semmler
3ec9c98daf Update TODO comments 2024-06-25 19:49:59 +02:00
Anonymous Maarten
c1f20a4502 Merge commit '6774784b37ec185297191c0dd87251a53f3c7e4c' into new-isle-decomp 2024-06-25 19:49:56 +02:00
Christian Semmler
a548770f7e Add libsmacker to replace smack.lib 2024-06-25 19:48:56 +02:00
Anonymous Maarten
8113a17167
Backports of isle-portable x64 fixes (#1044)
* Introduce LPD3DRM_APPDATA typedef for setting d3drm appdata

* Fix warning about assigning const string literals to variable char pointers

* Don't cast pointers to integers on non-32-bit architectures

* memset 2nd argument is int

* Assume cpuid is available on x86_64, needs testing on i386 and unavailable on anything else

* Store HFILE in its own member variable
2024-06-25 17:56:30 +02:00
Christian Semmler
62307e1819
Implement/match LegoPlantManager::FUN_10026c50 (#1043)
* Minor fixes

* Implement/match LegoPlantManager::FUN_10026c50
2024-06-25 17:28:10 +02:00
jonschz
c9c130eb87
Implement AnimState (#1042)
* Implement LegoAnim

* fix: minor issues

* fix ncc complaints

* refactor: address review comments

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-06-21 14:41:01 -04:00
Christian Semmler
1d666f62e5
Implement/match LegoPlantManager interaction functions (#1041) 2024-06-19 18:57:05 +02:00
Christian Semmler
656e7fc674
Implement/match more LegoPlantManager functions (#1040) 2024-06-19 18:02:54 +02:00
Christian Semmler
e507f42717
Implement/match LegoPlantManager::CreatePlant (#1039)
* Implement/match LegoPlantManager::CreatePlant

* Update names

* Fix name

* Fix

* Fix
2024-06-18 19:35:03 +02:00
Christian Semmler
1a46d370ec
Bootstrap LegoPlantManager, add plants data (#1038)
* Bootstrap LegoPlantManager, add plants data

* Naming

* Move

* Fix
2024-06-17 20:11:27 +02:00
Christian Semmler
e4e0f4e4d3
Implement/match Motocycle, consistent notification names (#1037)
* Implement/match Motocycle, consistent notification names

* Format

* Fix

* Fix return types

* Fix return type

* Fix annotations

* Rename function
2024-06-16 16:47:53 +02:00
Christian Semmler
68023379d8
Implement/match Bike (#1036) 2024-06-16 15:54:40 +02:00
jonschz
a6644801f1
feat: Implement several ::Serialize functions (#1017)
* feat: Implement many ::Serialize functions

* address review comments, part 1 [skip ci]

* address review comments, part 2 [skip ci]

* review comments (final part)

* refactor: Remove Read/Write duplication

* fix merge conflict

* Match PizzeriaState::Serialize again

* Remove unused variable, add LegoVehicleBuildState::Serialize

* Implement AnimState::Serialize

* fix: Conform with naming scheme

* refactor: change names back

* refactor: int to MxS32

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-06-14 23:24:34 +02:00
MS
165785c434
Bugfix for LegoMeterPresenter::DrawMeter (#1033) 2024-06-13 23:56:28 -04:00
Christian Semmler
e1a97cab2d
Implement LegoAnimScene::FUN_1009f490 (#1032)
* Implement LegoAnimScene::FUN_1009f490

* Update legoanim.cpp

* Update legoanim.cpp

* Update legoanim.cpp
2024-06-13 17:53:45 -04:00
Christian Semmler
dd1c11a933
Fix camera glitch (#1031) 2024-06-13 22:09:14 +02:00
Christian Semmler
e5d66d597d
Implement/match remaining Ambulance functions (#1030) 2024-06-13 20:32:28 +02:00
Christian Semmler
bbc304ce46
Implement/match Ambulance::HandlePathStruct (#1029)
* Implement/match Ambulance::HandlePathStruct

* Add annotation
2024-06-13 20:10:19 +02:00
Christian Semmler
cf7246ac6c
Implement/match Ambulance::HandleButtonDown (#1028) 2024-06-13 17:34:44 +02:00
Christian Semmler
33c64bb002
Implement/match Ambulance::VTable0x70 (#1027) 2024-06-13 17:25:48 +02:00
Christian Semmler
cf576ca78f
Add remaining classes, implement/match LegoObjectFactory (#1026)
* Add missing classes

* Match LegoObjectFactory

* Remove semicolon

* Add symbol

* Fix
2024-06-13 02:02:47 +02:00
Christian Semmler
abb4483e18
Implement/match JailEntity::HandleClick and CaveEntity::HandleClick (#1025)
* Implement/match JailEntity::HandleClick and CaveEntity::HandleClick

* Fix
2024-06-12 17:13:06 +02:00
Christian Semmler
641d9f1b8b
Fix CaveEntity class (#1024)
* Fix CaveEntity class

* Rename function
2024-06-12 16:20:51 +02:00
Christian Semmler
475d21f8c8
Implement/match Ambulance::ActivateSceneActions (#1023) 2024-06-12 16:08:55 +02:00
Christian Semmler
2a88d06ff9
Match LegoMeterPresenter::ParseExtra (#1022)
* Match LegoMeterPresenter::ParseExtra

* Add LegoMeterPresenter to factory

* Add call to parent

* Add missing TODO
2024-06-12 15:53:33 +02:00