mirror of
https://github.com/isledecomp/isle-portable.git
synced 2025-04-26 14:24:08 -04:00
Implement/match TowTrack::ActivateSceneActions (#1075)
* Implement/match TowTrack::ActivateSceneActions * Add PlayAction
This commit is contained in:
parent
a1c6196bbc
commit
63586f88b2
3 changed files with 67 additions and 27 deletions
LEGO1/lego/legoomni
|
@ -96,7 +96,7 @@ public:
|
|||
|
||||
void CreateState();
|
||||
void FUN_1004dab0();
|
||||
void FUN_1004dad0();
|
||||
void ActivateSceneActions();
|
||||
void StopActions();
|
||||
void FUN_1004dbe0();
|
||||
|
||||
|
@ -105,18 +105,18 @@ public:
|
|||
|
||||
private:
|
||||
void Leave();
|
||||
void FUN_1004dcf0(IsleScript::Script);
|
||||
void PlayAction(IsleScript::Script p_objectId);
|
||||
|
||||
undefined4 m_unk0x160; // 0x160
|
||||
TowTrackMissionState* m_state; // 0x164
|
||||
MxS16 m_unk0x168; // 0x168
|
||||
MxS16 m_actorId; // 0x16a
|
||||
MxS16 m_unk0x16c; // 0x16c
|
||||
MxS16 m_unk0x16e; // 0x16e
|
||||
MxS32 m_unk0x170; // 0x170
|
||||
MxS32 m_unk0x174; // 0x174
|
||||
MxFloat m_fuel; // 0x178
|
||||
MxFloat m_time; // 0x17c
|
||||
undefined4 m_unk0x160; // 0x160
|
||||
TowTrackMissionState* m_state; // 0x164
|
||||
MxS16 m_unk0x168; // 0x168
|
||||
MxS16 m_actorId; // 0x16a
|
||||
MxS16 m_unk0x16c; // 0x16c
|
||||
MxS16 m_unk0x16e; // 0x16e
|
||||
IsleScript::Script m_lastAction; // 0x170
|
||||
MxS32 m_unk0x174; // 0x174
|
||||
MxFloat m_fuel; // 0x178
|
||||
MxFloat m_time; // 0x17c
|
||||
};
|
||||
|
||||
#endif // TOWTRACK_H
|
||||
|
|
|
@ -2,6 +2,7 @@
|
|||
|
||||
#include "isle.h"
|
||||
#include "isle_actions.h"
|
||||
#include "jukebox_actions.h"
|
||||
#include "legocontrolmanager.h"
|
||||
#include "legogamestate.h"
|
||||
#include "legonavcontroller.h"
|
||||
|
@ -9,7 +10,9 @@
|
|||
#include "legovariables.h"
|
||||
#include "legoworld.h"
|
||||
#include "misc.h"
|
||||
#include "mxbackgroundaudiomanager.h"
|
||||
#include "mxmisc.h"
|
||||
#include "mxsoundpresenter.h"
|
||||
#include "mxtimer.h"
|
||||
#include "mxtransitionmanager.h"
|
||||
#include "mxvariabletable.h"
|
||||
|
@ -24,7 +27,7 @@ TowTrack::TowTrack()
|
|||
m_actorId = -1;
|
||||
m_state = NULL;
|
||||
m_unk0x16c = 0;
|
||||
m_unk0x170 = -1;
|
||||
m_lastAction = IsleScript::c_noneIsle;
|
||||
m_unk0x16e = 0;
|
||||
m_unk0x174 = -1;
|
||||
m_maxLinearVel = 40.0;
|
||||
|
@ -88,7 +91,7 @@ void TowTrack::VTable0x70(float p_time)
|
|||
VariableTable()->SetVariable(g_varTOWFUEL, buf);
|
||||
|
||||
if (p_time - m_state->m_unk0x0c > 100000.0f && m_state->m_unk0x08 == 1 && !m_state->m_unk0x10) {
|
||||
FUN_1004dcf0(IsleScript::c_Avo909In_PlayWav);
|
||||
PlayAction(IsleScript::c_Avo909In_PlayWav);
|
||||
m_state->m_unk0x10 = TRUE;
|
||||
}
|
||||
}
|
||||
|
@ -188,7 +191,7 @@ MxLong TowTrack::HandleClick()
|
|||
}
|
||||
else {
|
||||
SpawnPlayer(LegoGameState::e_unk28, TRUE, 0);
|
||||
m_unk0x170 = -1;
|
||||
m_lastAction = IsleScript::c_noneIsle;
|
||||
m_unk0x174 = -1;
|
||||
m_state->m_unk0x0c = Timer()->GetTime();
|
||||
m_state->m_unk0x10 = FALSE;
|
||||
|
@ -229,23 +232,55 @@ void TowTrack::Leave()
|
|||
ControlManager()->Unregister(this);
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x1004d9e0
|
||||
// FUNCTION: LEGO1 0x1004d9e0
|
||||
MxLong TowTrack::HandleControl(LegoControlManagerNotificationParam& p_param)
|
||||
{
|
||||
// TODO
|
||||
return 0;
|
||||
MxLong result = 0;
|
||||
|
||||
if (p_param.GetUnknown0x28() == 1) {
|
||||
switch (p_param.GetClickedObjectId()) {
|
||||
case IsleScript::c_TowTrackArms_Ctl:
|
||||
Exit();
|
||||
GameState()->m_currentArea = LegoGameState::e_unk66;
|
||||
result = 1;
|
||||
break;
|
||||
case IsleScript::c_TowInfo_Ctl:
|
||||
((Isle*) CurrentWorld())->SetDestLocation(LegoGameState::e_infomain);
|
||||
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
|
||||
Exit();
|
||||
GameState()->m_currentArea = LegoGameState::e_unk66;
|
||||
result = 1;
|
||||
break;
|
||||
case IsleScript::c_TowHorn_Ctl:
|
||||
MxSoundPresenter* presenter = (MxSoundPresenter*) CurrentWorld()->Find("MxSoundPresenter", "TowHorn_Sound");
|
||||
presenter->Enable(p_param.GetUnknown0x28());
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x1004dab0
|
||||
// FUNCTION: LEGO1 0x1004dab0
|
||||
void TowTrack::FUN_1004dab0()
|
||||
{
|
||||
// TODO
|
||||
m_state->m_unk0x08 = 1;
|
||||
HandleClick();
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x1004dad0
|
||||
void TowTrack::FUN_1004dad0()
|
||||
// FUNCTION: LEGO1 0x1004dad0
|
||||
void TowTrack::ActivateSceneActions()
|
||||
{
|
||||
// TODO
|
||||
PlayMusic(JukeboxScript::c_JBMusic2);
|
||||
|
||||
if (m_state->m_unk0x08 != 0) {
|
||||
if (m_state->m_unk0x08 == 2) {
|
||||
PlayAction(IsleScript::c_wrt082na_PlayWav);
|
||||
}
|
||||
else {
|
||||
PlayAction(IsleScript::c_wgs032nu_PlayWav);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1004db10
|
||||
|
@ -268,10 +303,15 @@ void TowTrack::FUN_1004dbe0()
|
|||
// TODO
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x1004dcf0
|
||||
void TowTrack::FUN_1004dcf0(IsleScript::Script)
|
||||
// FUNCTION: LEGO1 0x1004dcf0
|
||||
void TowTrack::PlayAction(IsleScript::Script p_objectId)
|
||||
{
|
||||
// TODO
|
||||
if (p_objectId != -1) {
|
||||
InvokeAction(Extra::e_start, *g_isleScript, p_objectId, NULL);
|
||||
}
|
||||
|
||||
m_lastAction = p_objectId;
|
||||
BackgroundAudioManager()->LowerVolume();
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x1004dd30
|
||||
|
|
|
@ -1036,7 +1036,7 @@ MxLong Isle::HandleTransitionEnd()
|
|||
FUN_10032d30(IsleScript::c_TowFuelMeter, JukeboxScript::c_MusicTheme1, NULL, TRUE);
|
||||
|
||||
if (!m_act1state->m_unk0x01f) {
|
||||
m_towtrack->FUN_1004dad0();
|
||||
m_towtrack->ActivateSceneActions();
|
||||
}
|
||||
break;
|
||||
case LegoGameState::e_jetski:
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue