isle-portable/LEGO1/lego/legoomni/include/legoutils.h

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#ifndef LEGOUTILS_H
#define LEGOUTILS_H
#include "actionsfwd.h"
#include "decomp.h"
#include "extra.h"
#include "mxtypes.h"
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#include <windows.h>
#define WM_ISLE_SETCURSOR 0x5400
// name verified by BETA10 0x100d4054
#define DS_NOT_A_STREAM -1
enum Cursor {
e_cursorArrow = 0,
e_cursorBusy,
e_cursorNo,
e_cursorUnused3,
e_cursorUnused4,
e_cursorUnused5,
e_cursorUnused6,
e_cursorUnused7,
e_cursorUnused8,
e_cursorUnused9,
e_cursorUnused10,
e_cursorNone
};
class BoundingSphere;
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class MxAtomId;
class LegoEntity;
class LegoFile;
class LegoAnimPresenter;
class LegoNamedTexture;
class LegoPathActor;
class LegoROI;
class LegoTreeNode;
extern MxAtomId* g_isleScript;
LegoEntity* PickEntity(MxLong, MxLong);
LegoROI* PickROI(MxLong, MxLong);
LegoROI* PickParentROI(MxLong p_a, MxLong p_b);
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void RotateY(LegoROI* p_roi, MxFloat p_angle);
MxBool SpheresIntersect(const BoundingSphere& p_sphere1, const BoundingSphere& p_sphere2);
MxBool FUN_1003ded0(MxFloat p_param1[2], MxFloat p_param2[3], MxFloat p_param3[3]);
MxBool TransformWorldToScreen(const MxFloat p_world[3], MxFloat p_screen[4]);
MxS16 CountTotalTreeNodes(LegoTreeNode* p_node);
LegoTreeNode* GetTreeNode(LegoTreeNode* p_node, MxU32 p_index);
void FUN_1003e050(LegoAnimPresenter* p_presenter);
Extra::ActionType MatchActionString(const char*);
void InvokeAction(Extra::ActionType p_actionId, const MxAtomId& p_pAtom, MxS32 p_streamId, LegoEntity* p_sender);
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void SetCameraControllerFromIsle();
void ConvertHSVToRGB(float p_h, float p_s, float p_v, float* p_rOut, float* p_bOut, float* p_gOut);
void PlayCamAnim(LegoPathActor* p_actor, MxBool p_unused, MxU32 p_location, MxBool p_bool);
void FUN_1003eda0();
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MxBool RemoveFromCurrentWorld(const MxAtomId& p_atomId, MxS32 p_id);
void EnableAnimations(MxBool p_enable);
void SetAppCursor(Cursor p_cursor);
MxBool FUN_1003ef60();
MxBool RemoveFromWorld(MxAtomId& p_entityAtom, MxS32 p_entityId, MxAtomId& p_worldAtom, MxS32 p_worldEntityId);
MxS32 UpdateLightPosition(MxS32 p_increase);
void SetLightPosition(MxS32 p_index);
LegoNamedTexture* ReadNamedTexture(LegoFile* p_file);
void FUN_1003f540(LegoFile* p_file, const char* p_filename);
void WriteNamedTexture(LegoFile* p_file, LegoNamedTexture* p_namedTexture);
void FUN_1003f930(LegoNamedTexture* p_namedTexture);
// FUNCTION: BETA10 0x100260a0
inline void StartIsleAction(IsleScript::Script p_objectId)
{
if (p_objectId != (IsleScript::Script) -1) {
InvokeAction(Extra::e_start, *g_isleScript, p_objectId, NULL);
}
}
// SYNTHETIC: LEGO1 0x10034b40
// LegoTexture::`scalar deleting destructor'
Squashed commit of the following: commit a41a442f5aba5fa2f22efc46e66b055f8e99b04e Author: MishaProductions <106913236+MishaProductions@users.noreply.github.com> Date: Fri Jun 30 08:10:54 2023 +0300 Update .editorconfig Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com> commit 5768cf4a0cf58778cd1265220936081c43c91769 Author: Misha <mishakeys20@gmail.com> Date: Fri Jun 30 08:04:37 2023 +0300 add legoutil commit 7d6b00c831d01688749d6cadb8b8ea683d18a52d Author: Misha <mishakeys20@gmail.com> Date: Fri Jun 30 08:02:17 2023 +0300 Update CMakeLists.txt commit d9b49087f8681a858b7d32b38cc937160b5a5ab0 Author: Misha <mishakeys20@gmail.com> Date: Fri Jun 30 08:01:06 2023 +0300 Update CMakeLists.txt commit d5a2891965b0e3c992c92e7782c4cc54fc7ae7af Author: Misha <mishakeys20@gmail.com> Date: Fri Jun 30 07:59:03 2023 +0300 Update CMakeLists.txt commit 519253bff43426d2b4cbb916f0fecba8fd677695 Merge: 6cefa2e 13df3f9 Author: Misha <mishakeys20@gmail.com> Date: Fri Jun 30 07:57:15 2023 +0300 Merge remote-tracking branch 'upstream/master' into legobackgroundcolor commit 6cefa2e9e259f57033d6e50f9be0af5de6e2df61 Author: Misha <mishakeys20@gmail.com> Date: Thu Jun 29 16:51:53 2023 +0300 add back stuff to mak file after merge commit c2b16eb8ff2e99b160bf5d5b75df7960da8f2877 Merge: 3c8add2 07912eb Author: Misha <mishakeys20@gmail.com> Date: Thu Jun 29 16:49:51 2023 +0300 Merge remote-tracking branch 'upstream/master' into legobackgroundcolor commit 3c8add2f1979f1ac2372f06c2025cda4104c2db2 Author: Misha <mishakeys20@gmail.com> Date: Thu Jun 29 13:34:15 2023 +0300 Update legobackgroundcolor.cpp commit 6879f30e79caaef23319488b729283cda6f46c25 Author: Misha <mishakeys20@gmail.com> Date: Wed Jun 28 18:22:35 2023 +0300 add fixme + rename MxStringVariable functions commit a883f37b9d67c57bc336812bf83ee85c363f8931 Author: Misha <mishakeys20@gmail.com> Date: Wed Jun 28 18:15:42 2023 +0300 address review commit a919eeb7f48b31554b8edf499c131f570b1529bf Author: Misha <mishakeys20@gmail.com> Date: Wed Jun 28 08:19:45 2023 +0300 Update mxbackgroundcolor.cpp commit 710c1dd5ea53212c43e1564480f27370f28ca7e4 Author: Misha <mishakeys20@gmail.com> Date: Wed Jun 28 08:11:13 2023 +0300 add back mak file commit 25e9bbbfb0d330e70570f59823b2e88f159ad49d Merge: 78b0e8d 2d9af63 Author: Misha <mishakeys20@gmail.com> Date: Wed Jun 28 08:09:03 2023 +0300 Merge remote-tracking branch 'upstream/master' into legobackgroundcolor commit 78b0e8dd625add18ea9a62dcd72a820e1a0beab5 Author: Misha <mishakeys20@gmail.com> Date: Tue Jun 27 18:35:58 2023 +0300 improve accuracy commit 4c2e1ca95c4463da20266f61299370fa0ecda9f4 Author: Misha <mishakeys20@gmail.com> Date: Mon Jun 26 13:50:40 2023 +0300 improve accuracy commit 7dd3469ca330254e0177c838991b9436bb3c90c2 Author: Misha <mishakeys20@gmail.com> Date: Mon Jun 26 13:24:11 2023 +0300 ConvertColor wip commit b0288803a834a9e4f41486bb60c81935b94a4cd2 Merge: 3d16867 0b47f3f Author: MishaProductions <106913236+MishaProductions@users.noreply.github.com> Date: Mon Jun 26 09:42:08 2023 +0300 Merge branch 'isledecomp:master' into legobackgroundcolor commit 3d16867a901862d66aec632e269061c81e7d443d Author: Misha <mishakeys20@gmail.com> Date: Sun Jun 25 17:03:14 2023 +0300 90% match commit 2208573eb2cf73465c2a5b49a63db66dd8f6f841 Author: Misha <mishakeys20@gmail.com> Date: Sun Jun 25 12:23:47 2023 +0300 improve accuracy + add editorconfig commit 288f8614281788fd3a19f07a7732b06337253e34 Author: Misha <mishakeys20@gmail.com> Date: Sun Jun 25 07:57:14 2023 +0300 fix makefile commit 3590e59a3a9f021b0de3833e80d320238255bc46 Author: Misha <mishakeys20@gmail.com> Date: Sun Jun 25 07:51:35 2023 +0300 Update isle.mak commit fb52ad57813214a8af9ef21fdb9ef39005961778 Author: Misha <mishakeys20@gmail.com> Date: Sun Jun 25 07:47:06 2023 +0300 fix build commit 791cf1301af1e194025908d8812edaa4faf0f3cf Merge: b9ecd15 64d2b9e Author: Misha <mishakeys20@gmail.com> Date: Sun Jun 25 07:42:09 2023 +0300 Merge remote-tracking branch 'upstream/master' into legobackgroundcolor commit b9ecd15ca60b6d4c26fe10405e80b08bbf02d62e Author: Misha <mishakeys20@gmail.com> Date: Sun Jun 25 07:40:22 2023 +0300 undo change commit 6327a797bce26c277c21c71e5ec56a446f227aa5 Author: Misha <mishakeys20@gmail.com> Date: Sat Jun 24 21:48:08 2023 +0300 delete accidently committed files commit 7ae1c05df962ff64029c3264aaf824801a3055cc Author: Misha <mishakeys20@gmail.com> Date: Sat Jun 24 21:47:05 2023 +0300 implement SetColorString commit 323a2ee0e7a4c767d80535f2f0e3a8036124da05 Author: Misha <mishakeys20@gmail.com> Date: Sat Jun 24 20:47:03 2023 +0300 constructor and some methods are matching commit 0ce6fab3d085b2e2e68c95bdff59557c483486fe Author: Misha <mishakeys20@gmail.com> Date: Sat Jun 24 20:38:10 2023 +0300 constructor is almost matching
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#endif // LEGOUTILS_H