mirror of
https://github.com/isledecomp/isle-portable.git
synced 2024-11-22 07:28:00 -05:00
lego1: implement more of LegoNavController (#16)
* implement more of LegoNavController * merge * use MX_FALSE * file file perms * added Timer(), GetTime to LegoNavController * add a comment about SetControlMax * remove colon * add commented out dtor * revert inheritance for now so we don't accidentally break the interface to ISLE.exe later * add missing include * update project files * update project files * fix main.cpp * add offsets * update project files * fix line endings * fix a bug thanks to ASM checker * add addr for Timer() * updated project file
This commit is contained in:
parent
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commit
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8 changed files with 334 additions and 35 deletions
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@ -1,22 +1,38 @@
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#include "legonavcontroller.h"
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int g_mouseDeadzone = 40;
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float g_zeroThreshold = 0.001f;
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float g_movementMaxSpeed = 40.0f;
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float g_turnMaxSpeed = 20.0f;
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float g_movementMaxAccel = 15.0f;
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float g_turnMaxAccel = 30.0f;
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float g_movementMinAccel = 4.0f;
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float g_turnMinAccel = 15.0f;
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float g_movementDecel = 50.0f;
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float g_turnDecel = 50.0f;
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float g_rotationSensitivity = 0.4f;
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MxBool g_turnUseVelocity = 0;
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#include "legoomni.h"
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#include "legoutil.h"
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// 0x100f4c28
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int g_mouseDeadzone = 40;
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// 0x100f4c2c
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float g_zeroThreshold = 0.001f;
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// 0x100f4c30
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float g_movementMaxSpeed = 40.0f;
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// 0x100f4c34
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float g_turnMaxSpeed = 20.0f;
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// 0x100f4c38
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float g_movementMaxAccel = 15.0f;
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// 0x100f4c3c
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float g_turnMaxAccel = 30.0f;
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// 0x100f4c40
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float g_movementMinAccel = 4.0f;
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// 0x100f4c44
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float g_turnMinAccel = 15.0f;
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// 0x100f4c48
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float g_movementDecel = 50.0f;
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// 0x100f4c4c
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float g_turnDecel = 50.0f;
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// 0x100f4c50
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float g_turnSensitivity = 0.4f;
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// 0x100f4c54
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MxBool g_turnUseVelocity = MX_FALSE;
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// OFFSET: LEGO1 0x10054d40
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void LegoNavController::GetDefaults(int *p_mouseDeadzone, float *p_movementMaxSpeed, float *p_turnMaxSpeed,
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float *p_movementMaxAccel, float *p_turnMaxAccel, float *p_movementDecel,
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float *p_turnDecel, float *p_movementMinAccel, float *p_turnMinAccel,
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float *p_rotationSensitivity, MxBool *p_turnUseVelocity)
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float *p_turnSensitivity, MxBool *p_turnUseVelocity)
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{
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*p_mouseDeadzone = g_mouseDeadzone;
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*p_movementMaxSpeed = g_movementMaxSpeed;
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@ -27,14 +43,15 @@ void LegoNavController::GetDefaults(int *p_mouseDeadzone, float *p_movementMaxSp
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*p_turnDecel = g_turnDecel;
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*p_movementMinAccel = g_movementMinAccel;
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*p_turnMinAccel = g_turnMinAccel;
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*p_rotationSensitivity = g_rotationSensitivity;
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*p_turnSensitivity = g_turnSensitivity;
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*p_turnUseVelocity = g_turnUseVelocity;
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}
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// OFFSET: LEGO1 0x10054dd0
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void LegoNavController::SetDefaults(int p_mouseDeadzone, float p_movementMaxSpeed, float p_turnMaxSpeed,
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float p_movementMaxAccel, float p_turnMaxAccel, float p_movementDecel,
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float p_turnDecel, float p_movementMinAccel, float p_turnMinAccel,
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float p_rotationSensitivity, MxBool p_turnUseVelocity)
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float p_turnSensitivity, MxBool p_turnUseVelocity)
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{
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g_mouseDeadzone = p_mouseDeadzone;
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g_movementMaxSpeed = p_movementMaxSpeed;
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@ -45,10 +62,62 @@ void LegoNavController::SetDefaults(int p_mouseDeadzone, float p_movementMaxSpee
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g_turnDecel = p_turnDecel;
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g_movementMinAccel = p_movementMinAccel;
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g_turnMinAccel = p_turnMinAccel;
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g_rotationSensitivity = p_rotationSensitivity;
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g_turnSensitivity = p_turnSensitivity;
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g_turnUseVelocity = p_turnUseVelocity;
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}
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// OFFSET: LEGO1 0x10054ac0
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LegoNavController::LegoNavController()
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{
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ResetToDefault();
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this->unk_18 = 0.0f;
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this->unk_1C = 0.0f;
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this->m_targetMovementSpeed = 0.0f;
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this->m_targetTurnSpeed = 0.0f;
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this->m_movementAccel = 0.0f;
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this->m_turnAccel = 0.0f;
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this->m_trackDefault = MX_FALSE;
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this->m_unk5D = MX_FALSE;
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this->m_unk6C = MX_FALSE;
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this->m_unk64 = 0;
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this->m_unk68 = 0;
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this->m_unk60 = 0;
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MxTimer *timer = Timer();
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this->m_time = timer->GetTime();
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// TODO: InputManager()
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// LegoInputManager* inputManager = InputManager();
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// inputManager->Register(this);
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}
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// TODO: InputManager()
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// OFFSET: LEGO1 0x10054c30
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// LegoNavController::~LegoNavController()
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// {
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// LegoInputManager* inputManager = InputManager();
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// inputManager->UnRegister(this);
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// }
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// TODO: VideoManager()
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// OFFSET: LEGO1 0x10054ca0
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// void LegoNavController::SetControlMax(int p_hMax, int p_vMax)
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// {
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// LegoVideoManager* videoManager = VideoManager();
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// this->m_hMax = p_hMax;
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// this->m_vMax = p_vMax;
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// Probably checks for MxVideoParamFlags: FULL_SCREEN
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// if ((videoManager->m_unk44 & 0x01) != 0)
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// {
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// this->m_hMax = 640;
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// this->m_vMax = 480;
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// }
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// }
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// OFFSET: LEGO1 0x10054cd0
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void LegoNavController::ResetToDefault()
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{
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this->m_mouseDeadzone = g_mouseDeadzone;
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@ -62,5 +131,61 @@ void LegoNavController::ResetToDefault()
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this->m_turnMaxSpeed = g_turnMaxSpeed;
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this->m_movementMaxSpeed = g_movementMaxSpeed;
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this->m_turnUseVelocity = g_turnUseVelocity;
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this->m_rotationSensitivity = g_rotationSensitivity;
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this->m_turnSensitivity = g_turnSensitivity;
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}
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// OFFSET: LEGO1 0x10054e40
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void LegoNavController::SetTargets(int p_hPos, int p_vPos, MxBool p_accel)
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{
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if (this->m_trackDefault != MX_FALSE)
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{
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ResetToDefault();
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}
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if (p_accel != MX_FALSE)
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{
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this->m_targetTurnSpeed = CalculateNewTargetSpeed(p_hPos, this->m_hMax / 2, this->m_turnMaxSpeed);
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this->m_targetMovementSpeed = CalculateNewTargetSpeed(this->m_vMax - p_vPos, this->m_vMax / 2, this->m_movementMaxSpeed);
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this->m_turnAccel = CalculateNewAccel(p_hPos, this->m_hMax / 2, this->m_turnMaxAccel, (int)this->m_turnMinAccel);
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this->m_movementAccel = CalculateNewAccel(this->m_vMax - p_vPos, this->m_vMax / 2, this->m_movementMaxAccel, (int)this->m_movementMinAccel);
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}
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else
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{
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this->m_targetTurnSpeed = 0.0f;
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this->m_targetMovementSpeed = 0.0f;
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this->m_movementAccel = this->m_movementDecel;
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this->m_turnAccel = this->m_turnDecel;
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}
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}
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// OFFSET: LEGO1 0x10054f10
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float LegoNavController::CalculateNewTargetSpeed(int p_pos, int p_center, float p_maxSpeed)
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{
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float result;
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int diff = p_pos - p_center;
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if (diff > this->m_mouseDeadzone)
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result = (diff - m_mouseDeadzone) * p_maxSpeed / (p_center - m_mouseDeadzone);
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else if (diff < -m_mouseDeadzone)
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result = (diff + m_mouseDeadzone) * p_maxSpeed / (p_center - m_mouseDeadzone);
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else
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result = 0.0f;
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return result;
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}
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// OFFSET: LEGO1 0x10054f90
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float LegoNavController::CalculateNewAccel(int p_pos, int p_center, float p_maxAccel, int p_minAccel)
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{
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float result;
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int diff = p_pos - p_center;
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result = Abs(diff) * p_maxAccel / p_center;
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if (result < p_minAccel)
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{
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result = (float)p_minAccel;
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}
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return result;
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}
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@ -3,6 +3,7 @@
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#include "mxcore.h"
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#include "mxbool.h"
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#include "mxtimer.h"
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class LegoNavController : public MxCore
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{
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@ -15,25 +16,45 @@ class LegoNavController : public MxCore
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float p_movementMaxAccel, float p_turnMaxAccel, float p_movementDecel,
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float p_turnDecel, float p_movementMinAccel, float p_turnMinAccel,
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float p_rotationSensitivity, MxBool p_turnUseVelocity);
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LegoNavController();
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// virtual ~LegoNavController();
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// void SetControlMax(int p_hMax, int p_vMax);
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void ResetToDefault();
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void SetTargets(int p_hPos, int p_vPos, MxBool p_accel);
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float CalculateNewTargetSpeed(int p_pos, int p_center, float p_maxSpeed);
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float CalculateNewAccel(int p_pos, int p_center, float p_maxAccel, int p_minAccel);
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private:
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int unk_08; // known to be set to window width: 640 (default)
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int unk_0C; // known to be set to window height: 480 (default)
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int m_hMax;
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int m_vMax;
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int m_mouseDeadzone;
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float m_zeroThreshold;
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int unk_18[4];
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float unk_18;
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float unk_1C;
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float m_targetMovementSpeed;
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float m_targetTurnSpeed;
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float m_movementMaxSpeed;
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float m_turnMaxSpeed;
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int unk_30[2];
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float m_movementAccel;
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float m_turnAccel;
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float m_movementMaxAccel;
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float m_turnMaxAccel;
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float m_movementMinAccel;
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float m_turnMinAccel;
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float m_movementDecel;
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float m_turnDecel;
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float m_rotationSensitivity;
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float m_turnSensitivity;
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MxBool m_turnUseVelocity;
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int m_time;
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MxBool m_trackDefault;
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MxBool m_unk5D;
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char m_unk5E[2];
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int m_unk60;
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int m_unk64;
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int m_unk68;
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MxBool m_unk6C;
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};
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#endif // LEGONAVCONTROLLER_H
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@ -80,7 +80,6 @@ __declspec(dllexport) LegoSoundManager * SoundManager();
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__declspec(dllexport) long Start(MxDSAction *);
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__declspec(dllexport) MxStreamer * Streamer();
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__declspec(dllexport) MxTickleManager * TickleManager();
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__declspec(dllexport) MxTimer * Timer();
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__declspec(dllexport) MxTransitionManager * TransitionManager();
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__declspec(dllexport) MxVariableTable * VariableTable();
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__declspec(dllexport) LegoVideoManager * VideoManager();
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10
LEGO1/legoutil.h
Normal file
10
LEGO1/legoutil.h
Normal file
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#ifndef LEGOUTIL_H
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#define LEGOUTIL_H
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template <class T>
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inline T Abs(T p_t)
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{
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return p_t < 0 ? -p_t : p_t;
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}
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#endif // LEGOUTIL_H
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@ -65,3 +65,9 @@ long MxOmni::Notify(MxParam &p)
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// FIXME: Stub
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return 0;
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}
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// OFFSET: LEGO1 0x100aced0
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MxTimer *Timer()
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{
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return MxOmni::GetInstance()->GetTimer();
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}
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@ -58,7 +58,8 @@ class MxOmni : public MxCore
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MxCriticalSection m_criticalsection; // 0x48
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int m_unk64; // 0x64
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};
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__declspec(dllexport) MxTimer * Timer();
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#endif // MXOMNI_H
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159
isle.mak
159
isle.mak
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@ -472,8 +472,11 @@ DEP_CPP_MXCOR=\
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# Begin Source File
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SOURCE=.\LEGO1\dllmain.cpp
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DEP_CPP_DLLMA=\
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".\LEGO1\legoinc.h"\
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"$(INTDIR)\dllmain.obj" : $(SOURCE) "$(INTDIR)"
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"$(INTDIR)\dllmain.obj" : $(SOURCE) $(DEP_CPP_DLLMA) "$(INTDIR)"
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$(CPP) $(CPP_PROJ) $(SOURCE)
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DEP_CPP_LEGOO=\
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".\LEGO1\lego3dmanager.h"\
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".\LEGO1\lego3dview.h"\
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".\LEGO1\legoanimationmanager.h"\
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".\LEGO1\legobuildingmanager.h"\
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".\LEGO1\legoentity.h"\
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".\LEGO1\legogamestate.h"\
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".\LEGO1\legoinc.h"\
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".\LEGO1\legoinputmanager.h"\
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".\LEGO1\legomodelpresenter.h"\
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".\LEGO1\legonavcontroller.h"\
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".\LEGO1\legoomni.h"\
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".\LEGO1\legopartpresenter.h"\
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".\LEGO1\legoroi.h"\
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".\LEGO1\legovideomanager.h"\
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".\LEGO1\legoworldpresenter.h"\
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".\LEGO1\mxatomid.h"\
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".\LEGO1\mxbackgroundaudiomanager.h"\
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".\LEGO1\mxbool.h"\
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".\LEGO1\mxcore.h"\
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".\LEGO1\mxcriticalsection.h"\
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".\LEGO1\mxdsaction.h"\
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".\LEGO1\mxdsfile.h"\
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".\LEGO1\mxdsobject.h"\
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".\LEGO1\mxeventmanager.h"\
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".\LEGO1\mxmusicmanager.h"\
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".\LEGO1\mxnotificationmanager.h"\
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".\LEGO1\mxobjectfactory.h"\
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".\LEGO1\mxomni.h"\
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".\LEGO1\mxomnicreateflags.h"\
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".\LEGO1\mxomnicreateparam.h"\
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".\LEGO1\mxomnicreateparambase.h"\
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".\LEGO1\mxpalette.h"\
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".\LEGO1\mxrect32.h"\
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".\LEGO1\mxresult.h"\
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".\LEGO1\mxsoundmanager.h"\
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".\LEGO1\mxstreamcontroller.h"\
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".\LEGO1\mxstreamer.h"\
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".\LEGO1\mxstring.h"\
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".\LEGO1\mxtimer.h"\
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".\LEGO1\mxtransitionmanager.h"\
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".\LEGO1\mxvariabletable.h"\
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".\LEGO1\mxvideomanager.h"\
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".\LEGO1\mxvideoparam.h"\
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".\LEGO1\mxvideoparamflags.h"\
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".\LEGO1\viewmanager.h"\
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@ -531,6 +539,7 @@ DEP_CPP_LEGOO=\
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SOURCE=.\LEGO1\mxcriticalsection.cpp
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DEP_CPP_MXCRI=\
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".\LEGO1\legoinc.h"\
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".\LEGO1\mxcriticalsection.h"\
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@ -544,6 +553,7 @@ DEP_CPP_MXCRI=\
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SOURCE=.\LEGO1\mxautolocker.cpp
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DEP_CPP_MXAUT=\
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".\LEGO1\legoinc.h"\
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".\LEGO1\mxautolocker.h"\
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".\LEGO1\mxcriticalsection.h"\
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@ -558,6 +568,7 @@ DEP_CPP_MXAUT=\
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SOURCE=.\LEGO1\mxtimer.cpp
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DEP_CPP_MXTIM=\
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".\LEGO1\legoinc.h"\
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".\LEGO1\mxbool.h"\
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".\LEGO1\mxcore.h"\
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".\LEGO1\mxtimer.h"\
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@ -573,8 +584,15 @@ DEP_CPP_MXTIM=\
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SOURCE=.\LEGO1\mxomni.cpp
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DEP_CPP_MXOMN=\
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".\LEGO1\legoinc.h"\
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".\LEGO1\mxatomid.h"\
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".\LEGO1\mxbool.h"\
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".\LEGO1\mxcore.h"\
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".\LEGO1\mxcriticalsection.h"\
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".\LEGO1\mxeventmanager.h"\
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".\LEGO1\mxmusicmanager.h"\
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".\LEGO1\mxnotificationmanager.h"\
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".\LEGO1\mxobjectfactory.h"\
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".\LEGO1\mxomni.h"\
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".\LEGO1\mxomnicreateflags.h"\
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".\LEGO1\mxomnicreateparam.h"\
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@ -582,9 +600,14 @@ DEP_CPP_MXOMN=\
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".\LEGO1\mxpalette.h"\
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".\LEGO1\mxrect32.h"\
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".\LEGO1\mxresult.h"\
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".\LEGO1\mxsoundmanager.h"\
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".\LEGO1\mxstreamcontroller.h"\
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".\LEGO1\mxstreamer.h"\
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".\LEGO1\mxstring.h"\
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".\LEGO1\mxticklemanager.h"\
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".\LEGO1\mxtimer.h"\
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".\LEGO1\mxvariabletable.h"\
|
||||
".\LEGO1\mxvideomanager.h"\
|
||||
".\LEGO1\mxvideoparam.h"\
|
||||
".\LEGO1\mxvideoparamflags.h"\
|
||||
|
||||
|
@ -599,6 +622,7 @@ DEP_CPP_MXOMN=\
|
|||
|
||||
SOURCE=.\LEGO1\mxvideoparam.cpp
|
||||
DEP_CPP_MXVID=\
|
||||
".\LEGO1\mxbool.h"\
|
||||
".\LEGO1\mxpalette.h"\
|
||||
".\LEGO1\mxrect32.h"\
|
||||
".\LEGO1\mxvariabletable.h"\
|
||||
|
@ -616,6 +640,7 @@ DEP_CPP_MXVID=\
|
|||
|
||||
SOURCE=.\LEGO1\mxvideoparamflags.cpp
|
||||
DEP_CPP_MXVIDE=\
|
||||
".\LEGO1\mxbool.h"\
|
||||
".\LEGO1\mxvideoparamflags.h"\
|
||||
|
||||
|
||||
|
@ -629,6 +654,7 @@ DEP_CPP_MXVIDE=\
|
|||
|
||||
SOURCE=.\LEGO1\mxomnicreateparam.cpp
|
||||
DEP_CPP_MXOMNI=\
|
||||
".\LEGO1\legoinc.h"\
|
||||
".\LEGO1\mxbool.h"\
|
||||
".\LEGO1\mxcore.h"\
|
||||
".\LEGO1\mxomnicreateflags.h"\
|
||||
|
@ -652,6 +678,7 @@ DEP_CPP_MXOMNI=\
|
|||
|
||||
SOURCE=.\LEGO1\mxomnicreateparambase.cpp
|
||||
DEP_CPP_MXOMNIC=\
|
||||
".\LEGO1\legoinc.h"\
|
||||
".\LEGO1\mxbool.h"\
|
||||
".\LEGO1\mxcore.h"\
|
||||
".\LEGO1\mxomnicreateflags.h"\
|
||||
|
@ -705,9 +732,48 @@ DEP_CPP_MXOMNICR=\
|
|||
|
||||
SOURCE=.\LEGO1\legonavcontroller.cpp
|
||||
DEP_CPP_LEGON=\
|
||||
".\LEGO1\lego3dmanager.h"\
|
||||
".\LEGO1\lego3dview.h"\
|
||||
".\LEGO1\legoentity.h"\
|
||||
".\LEGO1\legogamestate.h"\
|
||||
".\LEGO1\legoinc.h"\
|
||||
".\LEGO1\legoinputmanager.h"\
|
||||
".\LEGO1\legonavcontroller.h"\
|
||||
".\LEGO1\legoomni.h"\
|
||||
".\LEGO1\legoroi.h"\
|
||||
".\LEGO1\legoutil.h"\
|
||||
".\LEGO1\legovideomanager.h"\
|
||||
".\LEGO1\mxatomid.h"\
|
||||
".\LEGO1\mxbackgroundaudiomanager.h"\
|
||||
".\LEGO1\mxbool.h"\
|
||||
".\LEGO1\mxcore.h"\
|
||||
".\LEGO1\mxcriticalsection.h"\
|
||||
".\LEGO1\mxdsaction.h"\
|
||||
".\LEGO1\mxdsfile.h"\
|
||||
".\LEGO1\mxdsobject.h"\
|
||||
".\LEGO1\mxeventmanager.h"\
|
||||
".\LEGO1\mxmusicmanager.h"\
|
||||
".\LEGO1\mxnotificationmanager.h"\
|
||||
".\LEGO1\mxobjectfactory.h"\
|
||||
".\LEGO1\mxomni.h"\
|
||||
".\LEGO1\mxomnicreateflags.h"\
|
||||
".\LEGO1\mxomnicreateparam.h"\
|
||||
".\LEGO1\mxomnicreateparambase.h"\
|
||||
".\LEGO1\mxpalette.h"\
|
||||
".\LEGO1\mxrect32.h"\
|
||||
".\LEGO1\mxresult.h"\
|
||||
".\LEGO1\mxsoundmanager.h"\
|
||||
".\LEGO1\mxstreamcontroller.h"\
|
||||
".\LEGO1\mxstreamer.h"\
|
||||
".\LEGO1\mxstring.h"\
|
||||
".\LEGO1\mxticklemanager.h"\
|
||||
".\LEGO1\mxtimer.h"\
|
||||
".\LEGO1\mxtransitionmanager.h"\
|
||||
".\LEGO1\mxvariabletable.h"\
|
||||
".\LEGO1\mxvideomanager.h"\
|
||||
".\LEGO1\mxvideoparam.h"\
|
||||
".\LEGO1\mxvideoparamflags.h"\
|
||||
".\LEGO1\viewmanager.h"\
|
||||
|
||||
|
||||
"$(INTDIR)\legonavcontroller.obj" : $(SOURCE) $(DEP_CPP_LEGON) "$(INTDIR)"
|
||||
|
@ -755,8 +821,10 @@ DEP_CPP_ISLE_=\
|
|||
".\LEGO1\legobuildingmanager.h"\
|
||||
".\LEGO1\legoentity.h"\
|
||||
".\LEGO1\legogamestate.h"\
|
||||
".\LEGO1\legoinc.h"\
|
||||
".\LEGO1\legoinputmanager.h"\
|
||||
".\LEGO1\legomodelpresenter.h"\
|
||||
".\LEGO1\legonavcontroller.h"\
|
||||
".\LEGO1\legoomni.h"\
|
||||
".\LEGO1\legopartpresenter.h"\
|
||||
".\LEGO1\legoroi.h"\
|
||||
|
@ -766,10 +834,15 @@ DEP_CPP_ISLE_=\
|
|||
".\LEGO1\mxbackgroundaudiomanager.h"\
|
||||
".\LEGO1\mxbool.h"\
|
||||
".\LEGO1\mxcore.h"\
|
||||
".\LEGO1\mxcriticalsection.h"\
|
||||
".\LEGO1\mxdirectdraw.h"\
|
||||
".\LEGO1\mxdsaction.h"\
|
||||
".\LEGO1\mxdsfile.h"\
|
||||
".\LEGO1\mxdsobject.h"\
|
||||
".\LEGO1\mxeventmanager.h"\
|
||||
".\LEGO1\mxmusicmanager.h"\
|
||||
".\LEGO1\mxnotificationmanager.h"\
|
||||
".\LEGO1\mxobjectfactory.h"\
|
||||
".\LEGO1\mxomni.h"\
|
||||
".\LEGO1\mxomnicreateflags.h"\
|
||||
".\LEGO1\mxomnicreateparam.h"\
|
||||
|
@ -777,6 +850,7 @@ DEP_CPP_ISLE_=\
|
|||
".\LEGO1\mxpalette.h"\
|
||||
".\LEGO1\mxrect32.h"\
|
||||
".\LEGO1\mxresult.h"\
|
||||
".\LEGO1\mxsoundmanager.h"\
|
||||
".\LEGO1\mxstreamcontroller.h"\
|
||||
".\LEGO1\mxstreamer.h"\
|
||||
".\LEGO1\mxstring.h"\
|
||||
|
@ -784,6 +858,7 @@ DEP_CPP_ISLE_=\
|
|||
".\LEGO1\mxtimer.h"\
|
||||
".\LEGO1\mxtransitionmanager.h"\
|
||||
".\LEGO1\mxvariabletable.h"\
|
||||
".\LEGO1\mxvideomanager.h"\
|
||||
".\LEGO1\mxvideoparam.h"\
|
||||
".\LEGO1\mxvideoparamflags.h"\
|
||||
".\LEGO1\viewmanager.h"\
|
||||
|
@ -798,35 +873,42 @@ DEP_CPP_ISLE_=\
|
|||
# Begin Source File
|
||||
|
||||
SOURCE=.\ISLE\main.cpp
|
||||
|
||||
!IF "$(CFG)" == "ISLE - Win32 Release"
|
||||
|
||||
DEP_CPP_MAIN_=\
|
||||
".\ISLE\define.h"\
|
||||
".\ISLE\isle.h"\
|
||||
".\LEGO1\lego3dmanager.h"\
|
||||
".\LEGO1\lego3dview.h"\
|
||||
".\LEGO1\legoanimationmanager.h"\
|
||||
".\LEGO1\legobuildingmanager.h"\
|
||||
".\LEGO1\legoentity.h"\
|
||||
".\LEGO1\legogamestate.h"\
|
||||
".\LEGO1\legoinc.h"\
|
||||
".\LEGO1\legoinputmanager.h"\
|
||||
".\LEGO1\legomodelpresenter.h"\
|
||||
".\LEGO1\legonavcontroller.h"\
|
||||
".\LEGO1\legoomni.h"\
|
||||
".\LEGO1\legopartpresenter.h"\
|
||||
".\LEGO1\legoroi.h"\
|
||||
".\LEGO1\legovideomanager.h"\
|
||||
".\LEGO1\legoworldpresenter.h"\
|
||||
".\LEGO1\mxatomid.h"\
|
||||
".\LEGO1\mxbackgroundaudiomanager.h"\
|
||||
".\LEGO1\mxbool.h"\
|
||||
".\LEGO1\mxcore.h"\
|
||||
".\LEGO1\mxcriticalsection.h"\
|
||||
".\LEGO1\mxdsaction.h"\
|
||||
".\LEGO1\mxdsfile.h"\
|
||||
".\LEGO1\mxdsobject.h"\
|
||||
".\LEGO1\mxeventmanager.h"\
|
||||
".\LEGO1\mxmusicmanager.h"\
|
||||
".\LEGO1\mxnotificationmanager.h"\
|
||||
".\LEGO1\mxobjectfactory.h"\
|
||||
".\LEGO1\mxomni.h"\
|
||||
".\LEGO1\mxomnicreateflags.h"\
|
||||
".\LEGO1\mxomnicreateparam.h"\
|
||||
".\LEGO1\mxomnicreateparambase.h"\
|
||||
".\LEGO1\mxpalette.h"\
|
||||
".\LEGO1\mxrect32.h"\
|
||||
".\LEGO1\mxresult.h"\
|
||||
".\LEGO1\mxsoundmanager.h"\
|
||||
".\LEGO1\mxstreamcontroller.h"\
|
||||
".\LEGO1\mxstreamer.h"\
|
||||
".\LEGO1\mxstring.h"\
|
||||
|
@ -834,6 +916,7 @@ DEP_CPP_MAIN_=\
|
|||
".\LEGO1\mxtimer.h"\
|
||||
".\LEGO1\mxtransitionmanager.h"\
|
||||
".\LEGO1\mxvariabletable.h"\
|
||||
".\LEGO1\mxvideomanager.h"\
|
||||
".\LEGO1\mxvideoparam.h"\
|
||||
".\LEGO1\mxvideoparamflags.h"\
|
||||
".\LEGO1\viewmanager.h"\
|
||||
|
@ -843,6 +926,60 @@ DEP_CPP_MAIN_=\
|
|||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
!ELSEIF "$(CFG)" == "ISLE - Win32 Debug"
|
||||
|
||||
DEP_CPP_MAIN_=\
|
||||
".\ISLE\define.h"\
|
||||
".\ISLE\isle.h"\
|
||||
".\LEGO1\lego3dmanager.h"\
|
||||
".\LEGO1\lego3dview.h"\
|
||||
".\LEGO1\legoentity.h"\
|
||||
".\LEGO1\legogamestate.h"\
|
||||
".\LEGO1\legoinc.h"\
|
||||
".\LEGO1\legoinputmanager.h"\
|
||||
".\LEGO1\legonavcontroller.h"\
|
||||
".\LEGO1\legoomni.h"\
|
||||
".\LEGO1\legoroi.h"\
|
||||
".\LEGO1\legovideomanager.h"\
|
||||
".\LEGO1\mxatomid.h"\
|
||||
".\LEGO1\mxbackgroundaudiomanager.h"\
|
||||
".\LEGO1\mxbool.h"\
|
||||
".\LEGO1\mxcore.h"\
|
||||
".\LEGO1\mxcriticalsection.h"\
|
||||
".\LEGO1\mxdsaction.h"\
|
||||
".\LEGO1\mxdsfile.h"\
|
||||
".\LEGO1\mxdsobject.h"\
|
||||
".\LEGO1\mxeventmanager.h"\
|
||||
".\LEGO1\mxmusicmanager.h"\
|
||||
".\LEGO1\mxnotificationmanager.h"\
|
||||
".\LEGO1\mxobjectfactory.h"\
|
||||
".\LEGO1\mxomni.h"\
|
||||
".\LEGO1\mxomnicreateflags.h"\
|
||||
".\LEGO1\mxomnicreateparam.h"\
|
||||
".\LEGO1\mxomnicreateparambase.h"\
|
||||
".\LEGO1\mxpalette.h"\
|
||||
".\LEGO1\mxrect32.h"\
|
||||
".\LEGO1\mxresult.h"\
|
||||
".\LEGO1\mxsoundmanager.h"\
|
||||
".\LEGO1\mxstreamcontroller.h"\
|
||||
".\LEGO1\mxstreamer.h"\
|
||||
".\LEGO1\mxstring.h"\
|
||||
".\LEGO1\mxticklemanager.h"\
|
||||
".\LEGO1\mxtimer.h"\
|
||||
".\LEGO1\mxtransitionmanager.h"\
|
||||
".\LEGO1\mxvariabletable.h"\
|
||||
".\LEGO1\mxvideomanager.h"\
|
||||
".\LEGO1\mxvideoparam.h"\
|
||||
".\LEGO1\mxvideoparamflags.h"\
|
||||
".\LEGO1\viewmanager.h"\
|
||||
|
||||
|
||||
"$(INTDIR)\main.obj" : $(SOURCE) $(DEP_CPP_MAIN_) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
!ENDIF
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
|
BIN
isle.mdp
BIN
isle.mdp
Binary file not shown.
Loading…
Reference in a new issue