Matt Lott
|
52bc660391
|
Add external subs script
|
2015-02-26 08:44:56 -08:00 |
|
laituan245
|
a588a3b2c8
|
Some updates to the PR #2359
|
2015-02-25 02:12:39 +09:00 |
|
Nick Winter
|
1795891933
|
Added new pow function for simulated ladder games achievement.
|
2015-02-18 09:06:32 -08:00 |
|
Nick Winter
|
a8dc353f86
|
Aether now loading all code languages possibly used in a match before the level can begin. Hopefully, this will fix #1943 and fix #1892.
|
2015-02-12 18:40:38 -08:00 |
|
Nick Winter
|
7000048bee
|
Fixed a few more issues with the headless simulator.
|
2015-02-12 17:07:29 -08:00 |
|
Nick Winter
|
63fa2f86d4
|
Tracking who is simulating matches so we can see patterns in ill-reported matches. Rejecting simulations from simulators with old versions of the Simulator code.
|
2015-02-11 20:24:12 -08:00 |
|
Matt Lott
|
f6bcc94bf8
|
Fix oneTimes email schema
Changing ‘targetEmail’ field to ‘email’.
|
2015-02-06 09:47:06 -08:00 |
|
Scott Erickson
|
f9ee100e73
|
Made Achievements and Campaigns patchable.
|
2015-02-05 12:01:19 -08:00 |
|
Scott Erickson
|
f7403a6b77
|
Fixing #1866
|
2015-02-05 10:56:58 -08:00 |
|
Matt Lott
|
c842f45786
|
Update subscribe modal with parent help button
|
2015-02-04 13:54:38 -08:00 |
|
Nick Winter
|
c977ecc16f
|
Adding easy observing of leaderboard matches (except top 5).
|
2015-01-31 10:04:11 -08:00 |
|
Nick Winter
|
e59f2bcc62
|
Recording scores even for non-real-time-submit levels.
|
2015-01-30 22:06:22 -08:00 |
|
Nick Winter
|
022d31c19a
|
Basic leaderboards are working.
|
2015-01-30 21:36:48 -08:00 |
|
Matt Lott
|
a092444455
|
Add browser info to level session
|
2015-01-30 14:45:36 -08:00 |
|
Nick Winter
|
57d12c199e
|
Tweaks to campaign status view. Hooking up i18n for Campaigns, but it doesn't work yet.
|
2015-01-29 09:07:25 -08:00 |
|
Nick Winter
|
64008276c2
|
Finally translating level names and descriptions in the campaign view.
|
2015-01-22 11:22:35 -08:00 |
|
Matt Lott
|
c5977c00fe
|
Add shortened fields to analytics.log.event
We’ll remove the old long fields after we’ve got enough data to switch
over our analytics queries without complication.
|
2015-01-14 17:51:34 -08:00 |
|
Matt Lott
|
e79cadc761
|
Remove analytics.log.event created field
_id field already has created data:
http://docs.mongodb.org/manual/reference/object-id/
Also some misc analytics cleanup.
|
2015-01-14 13:03:02 -08:00 |
|
Matt Lott
|
3fd5f49220
|
Analytics data revamp
Add analytics per-day aggregation collection.
Add analytics strings collection.
Add per-day aggregation mongo insertion script.
Update campaign editor to use aggregation collection.
Update queries to use _id instead of created field.
|
2015-01-14 11:09:01 -08:00 |
|
Nick Winter
|
5c352699b0
|
buildTime stuff.
|
2015-01-10 09:33:41 -08:00 |
|
Scott Erickson
|
c8298679a4
|
Tweaked achievement notification handling, also disabling an endless loop of achievement fetching.
|
2015-01-09 12:38:00 -08:00 |
|
Scott Erickson
|
d8e89f31b1
|
Fixed #1967.
|
2015-01-08 11:29:10 -08:00 |
|
Nick Winter
|
1455dc0550
|
Working on repeatable achievement posting. Two tests still fail, though, so it's not there yet.
|
2015-01-07 12:25:43 -08:00 |
|
Nick Winter
|
947811c01b
|
Replayable once-per-day increasing-difficulty level basics.
|
2015-01-05 10:44:24 -08:00 |
|
Nick Winter
|
dbc42fb7e1
|
Added task system to Thang Editor.
|
2015-01-01 14:07:11 -08:00 |
|
Nick Winter
|
1440584633
|
Added tasks to campaign editor; fixed/added campaign editor level click/double-click handling; improved campaign editor level Treema status view formatting.
|
2014-12-29 12:47:53 -08:00 |
|
Nick Winter
|
744d30737e
|
Merged in campaign editor and campaign view. Destroyed WorldMapView, CampaignOptions, and LevelOptions. Lots of stuff is now stored in the database instead of code. Cleaned up a few unneeded old features. Fixed some problems with checking permissions on first rather than latest versions of documents.
|
2014-12-28 13:25:20 -08:00 |
|
Scott Erickson
|
0bdec68cfc
|
Set up a save button.
|
2014-12-22 16:21:57 -05:00 |
|
Scott Erickson
|
0dd2d9efbd
|
Handled merge conflict.
|
2014-12-22 12:33:52 -05:00 |
|
Scott Erickson
|
efc83b88d0
|
Hooked up the CampaignView to show adjacent campaigns based on the data.
|
2014-12-22 10:29:29 -05:00 |
|
Nick Winter
|
e8d185a860
|
Embedding level completion checklist inside the level editor.
|
2014-12-20 20:01:07 -08:00 |
|
Scott Erickson
|
0cd85d7aba
|
Got the CampaignView mostly off the hardcoded data.
|
2014-12-19 16:46:01 -05:00 |
|
Scott Erickson
|
59318b2f78
|
Merge branch 'master' into feature/campaign-editor
|
2014-12-19 12:54:11 -05:00 |
|
Scott Erickson
|
b63b4d64da
|
More work on the CampaignEditorView. Data gets saved to models now.
|
2014-12-17 22:53:04 -08:00 |
|
Scott Erickson
|
1cc6a97e43
|
Added basic campaign view, working on campaign handlers.
|
2014-12-16 17:46:24 -08:00 |
|
Matt Lott
|
c76662c967
|
Log analytics events internally
|
2014-12-15 11:45:12 -08:00 |
|
Scott Erickson
|
0b81796333
|
Created the Campaign foundation: schema, model, handler.
|
2014-12-11 11:26:28 -08:00 |
|
Nick Winter
|
708f0e543c
|
Fixed some issues I saw in Errorception. Stopped saving the session when the play state or frame changes.
|
2014-12-06 11:33:57 -08:00 |
|
Scott Erickson
|
d0ee8cb7c7
|
Set up the server to allow admins to assign customers coupons. Fixed up how customers are created/updated by the server to allow setting new payment information rather than forever using the payment info first provided.
|
2014-12-04 17:41:27 -08:00 |
|
Nick Winter
|
8318606457
|
Added a slot for the wizard hand hero doll images.
|
2014-12-04 14:35:25 -08:00 |
|
Nick Winter
|
a7eaac773d
|
Fixed some ranger paper doll stylings and a typo in the femaleRangeThumbr item doll image schema.
|
2014-12-04 13:30:20 -08:00 |
|
Matt Lott
|
e3abb9ceb3
|
Capture active user metrics
Watching for these events:
Level completed
User registered
Playtime of 30s in a level
Purchase
Payment
Subscribe
Earned an achievement
|
2014-12-04 12:57:57 -08:00 |
|
Scott Erickson
|
7025f0a488
|
Another hotfix for people having preferredLanguage set to null. It's preventing people from subscribing because they can't put a User object that does not validate. Still can't repro, but it's happened to a lot of people and continues to happen to new people signing up.
|
2014-12-04 11:56:14 -08:00 |
|
Nick Winter
|
1f2408a99f
|
Can actually edit requiresSubscription on levels.
|
2014-12-03 15:50:34 -08:00 |
|
Nick Winter
|
50ec896fd8
|
Added a requiresSubscription property to the levels.
|
2014-12-03 11:46:03 -08:00 |
|
Scott Erickson
|
cd3bb690f4
|
Created stripe subscription logic.
|
2014-12-02 20:02:35 -08:00 |
|
Scott Erickson
|
5dcdabfd62
|
Refactored stripeCustomerID to stripe object in the user object so we can put more stuff in there.
|
2014-12-02 11:47:15 -08:00 |
|
Nick Winter
|
8c7e62b9bd
|
Added back doll image buckets.
|
2014-12-01 18:19:20 -08:00 |
|
Nick Winter
|
4b45385571
|
Working on paper dolls.
|
2014-11-28 12:11:59 -08:00 |
|
Nick Winter
|
915a3243f5
|
Added feature image hair and thumb slots to the ThangType.
|
2014-11-26 16:29:48 -08:00 |
|
Nick Winter
|
53c6da5ef8
|
Allowing upload of paper doll images for items.
|
2014-11-26 14:18:17 -08:00 |
|
Nick Winter
|
98f1eec10c
|
Upgraded choose hero view for locked heroes. Went back to animated heroes instead of feature images. Removed some server logs.
|
2014-11-25 09:28:50 -08:00 |
|
Scott Erickson
|
994584f13a
|
Shapes now handle radial gradient fills. Handled one sprite (new Anya attack) export including initializing a container with movie clip arguments for no apparent reason, so loosened SpriteParser a bit to handle this.
|
2014-11-23 09:39:02 -08:00 |
|
Scott Erickson
|
b86e3c30dc
|
Set up level achievements to be created manually by the client, hopefully making them a bit more stable.
|
2014-11-20 22:09:54 -08:00 |
|
Michael Schmatz
|
f84e92595b
|
Changed UDID to identifierForVendor
|
2014-11-20 20:03:24 -05:00 |
|
Scott Erickson
|
a18537b065
|
Added the ability to assign a user an iOS UDID, and login with it.
|
2014-11-20 15:54:15 -08:00 |
|
Scott Erickson
|
95dca575d1
|
Set up stripe on the server and site to allow purchases through the website.
|
2014-11-17 15:15:08 -08:00 |
|
Nick Winter
|
f9a7aba5d9
|
Some fixes for programmatically generated flag events not polluting session flag history.
|
2014-11-15 16:56:35 -08:00 |
|
Scott Erickson
|
025780a575
|
Added loadingTip property to levels, set them up on the LevelLoadingView, and got them prepped for i18n-ing.
|
2014-11-12 15:00:24 -08:00 |
|
Scott Erickson
|
913dda65aa
|
Created the VectorIconSetupModal, a quick way to get portraits aligned to a container.
|
2014-11-12 14:14:07 -08:00 |
|
Scott Erickson
|
7012d5dfbe
|
Built payment endpoint for processing Apple IAPs.
|
2014-11-11 17:40:29 -08:00 |
|
Nick Winter
|
ce04541d3a
|
Working on tying item purchasability to player level, plus other small tweaks to the item store.
|
2014-11-10 22:07:55 -08:00 |
|
Nick Winter
|
851bf39c5c
|
Using extendedName.
|
2014-11-05 20:22:15 -08:00 |
|
Scott Erickson
|
33d14918b0
|
Implementation of Heald's design of the PlayItemsModal. Added purchasing logic to the server to support it. Refactored header font from Bangers to Open Sans Condensed.
|
2014-11-03 20:48:59 -08:00 |
|
Nick Winter
|
19c7d7b3b8
|
Schema is more lenient for problem we occasionally see with opponent level sessions not having a submittedCodeLanguage. Play dungeon menu music on levels of undefined terrain type.
|
2014-10-31 18:05:29 -07:00 |
|
Nick Winter
|
cec8350232
|
Added Missile ThangType kind and a couple misc hero data tweaks.
|
2014-10-30 15:56:49 -07:00 |
|
Nick Winter
|
98fe639010
|
Added heroClass and gem fields to the ThangTypes, and a new Hero kind. Fixed adding new ThangType properties in the Thang Editor.
|
2014-10-29 15:34:04 -07:00 |
|
Scott Erickson
|
6b0a196076
|
Added support for internationalizing audio scripts in levels.
|
2014-10-29 10:38:01 -07:00 |
|
Scott Erickson
|
cea04d27ad
|
Built diplomat-specific views for editing levels, components, achievements and thang types.
|
2014-10-27 17:16:22 -07:00 |
|
Matt Lott
|
f4426f2e43
|
Save user code errors without 'Line N: ' prefix
|
2014-10-24 14:05:54 -07:00 |
|
Scott Erickson
|
cd8f5800a6
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-10-21 10:21:46 -07:00 |
|
Nick Winter
|
ec3e1d0bce
|
Added optional goals. Working on lines-of-code goal. Fixed bugs with HeroVictoryModal not firing.
|
2014-10-20 13:57:32 -07:00 |
|
Nick Winter
|
24da2aa80a
|
Preserving flag history and submission count so that things are more stable in between real-time submissions.
|
2014-10-18 17:32:01 -07:00 |
|
Nick Winter
|
56a80e3615
|
Started getting hero-ladder level type working.
|
2014-10-18 14:51:49 -07:00 |
|
Scott Erickson
|
0dc050abca
|
Added i18nCoverage backend support.
|
2014-10-17 12:12:06 -04:00 |
|
Nick Winter
|
5c40f99d99
|
Hide guide and select-a-thang message when not needed. Updated commonThisMethods. Restricted script IDs a bit.
|
2014-10-14 22:38:22 -07:00 |
|
Nick Winter
|
ee9e32af51
|
Hid play/pause button for first few levels. Hid submit button until run once or won for a few more levels.
|
2014-10-14 11:11:56 -07:00 |
|
Nick Winter
|
d79d40b98c
|
Moved spellbooks to right hand. Put full-body hero feature images in. Saved some height on ChooseHeroView and InventoryView for smaller screens. Hid level play counts unless admin.
|
2014-10-14 09:54:36 -07:00 |
|
Nick Winter
|
8d37309de1
|
Several fixes for achievement recalculation.
|
2014-09-30 19:32:11 -07:00 |
|
Scott Erickson
|
8adbd87401
|
Merge branch 'master' into feature/webgl
|
2014-09-28 10:38:19 -07:00 |
|
Scott Erickson
|
627c56dbb5
|
Fixed mouse scrolling. Fixed SpriteStage scaling (scale the layers instead). Added spriteType to the ThangType schema.
|
2014-09-26 11:07:01 -07:00 |
|
Nick Winter
|
98fed4a277
|
Extended Achievements to support earning heroes, items, levels, and gems. Fixed a few Achievement bugs.
|
2014-09-26 02:29:04 -07:00 |
|
Nick Winter
|
61aa2d8b6f
|
Changed default language from JavaScript to Python. Fixed a few InventoryView tests. Adjusted maze real-time playback speed factor code.
|
2014-09-25 13:29:20 -07:00 |
|
Nick Winter
|
a57cc0126e
|
A few more tweaks for #1584. Hero victory now always goes to world map.
|
2014-09-23 17:13:41 -07:00 |
|
David Beckley
|
2acebb54c6
|
Fix #1005
|
2014-09-21 23:02:06 -07:00 |
|
Nick Winter
|
ae14bd1ced
|
Hooked up hero choice from ChooseHeroView and PlayLevelModal. Tried to fix some oddities with achievements. Fixed #1564.
|
2014-09-20 15:18:21 -07:00 |
|
Nick Winter
|
95e37fa3b2
|
Starting new front view (at /front for now) and play view (at /play-hero for now).
|
2014-09-17 18:56:08 -07:00 |
|
Nick Winter
|
1f71a1eaf9
|
Fixes for loading level previews early, creating new Components, and showing names of ShowsNames Thangs.
|
2014-09-16 20:19:52 -07:00 |
|
Nick Winter
|
eb4293fee5
|
Temp: ThangTypes don't require kind.
|
2014-09-08 13:02:39 -07:00 |
|
Nick Winter
|
b698200cf0
|
A few minor fixes.
|
2014-09-04 15:14:27 -07:00 |
|
Scott Erickson
|
ef8342efdd
|
Refactored the achievement schema, un-nesting definitions and bringing the query operator into force.
|
2014-09-04 11:17:06 -07:00 |
|
Scott Erickson
|
65c0d74a79
|
Added a new searchStrings property to level components to improve their search.
|
2014-09-03 17:33:10 -07:00 |
|
Nick Winter
|
ba53cb06fe
|
Tagged Levels and ThangTypes by terrains. Terrains now control default pathfinding in AI System.
|
2014-09-02 14:16:41 -07:00 |
|
Nick Winter
|
af42bafb15
|
Added default goals. Don't show System versions in the Systems list if they're 0.
|
2014-09-01 21:58:22 -07:00 |
|
Nick Winter
|
632559f7db
|
Refactored LevelLoader to load sessions after levels, so that we can do the right thing with hero levels' sessions. Made levels default to type: 'hero'.
|
2014-09-01 20:53:53 -07:00 |
|
Nick Winter
|
72eb59b7c3
|
Fixed a few bugs.
|
2014-09-01 16:14:50 -07:00 |
|
Nick Winter
|
6df5ca00b2
|
Fixed #69.
|
2014-09-01 13:51:30 -07:00 |
|
Nick Winter
|
85a9a558ef
|
Fixed #1329.
|
2014-08-30 13:43:56 -07:00 |
|
Scott Erickson
|
b4d9a787f0
|
Fixed the rest of the server tests.
|
2014-08-29 16:28:07 -07:00 |
|
Scott Erickson
|
8f95ad2787
|
Fixed a few bugs.
|
2014-08-28 15:42:46 -07:00 |
|