Commit graph

2079 commits

Author SHA1 Message Date
Nick Winter
19a30bb1c7 Saved some commented-out translations. 2014-03-12 21:16:16 -07:00
Nick Winter
28d56f526e Okay, protectAPI should really work for Dungeon Arena now with the latest Aether change. Added a couple i18n spaces. 2014-03-12 20:59:19 -07:00
Dominik Kundel
5c97fea363 fixed issue of multiple insertions due to multiple event handlers 2014-03-13 03:38:34 +01:00
Dominik Kundel
c01d29907d try to achieve higher contrast between background and 'executing' line 2014-03-13 03:08:28 +01:00
Dominik Kundel
60214abb41 Change cursor if moving on map with pressed 'shift' 2014-03-13 02:50:09 +01:00
Michael Schmatz
6f87b79cb5 Merge pull request #533 from codecombat/master
Master into production
2014-03-12 17:52:47 -07:00
Michael Schmatz
6eda2d24a5 Commented out line 133 2014-03-12 17:52:05 -07:00
Michael Schmatz
aea9e9d1a6 Spectate view is nearing completion 2014-03-12 17:51:13 -07:00
Dominik Kundel
8990b9d194 paste coordiante if click + shift 2014-03-13 01:50:59 +01:00
Ruben Vereecken
96ec29d80e Added the finishing touch. Solved issue #15 2014-03-13 01:07:47 +01:00
Ruben Vereecken
3856ac597f Finished perfecting i18n 2014-03-13 00:47:08 +01:00
Nick Winter
7e16821743 Updates for /play levels list. 2014-03-12 16:41:09 -07:00
TigroTigro
d0c5beafd0 Update pl.coffee 2014-03-13 00:24:11 +01:00
Ruben Vereecken
280b986898 Wrote tests for i18n 2014-03-13 00:11:01 +01:00
Nick Winter
1250207113 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-03-12 16:03:39 -07:00
Nick Winter
ac8f12ef20 I don't think we need this template any more. 2014-03-12 16:03:32 -07:00
Nick Winter
d2fd36c15f Merge pull request #531 from Darredevil/patch-1
Update ro.coffee
2014-03-12 16:02:18 -07:00
Nick Winter
ddea7d1531 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-03-12 15:44:33 -07:00
Scott Erickson
660e9ceca5 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-03-12 15:12:22 -07:00
Darredevil
4e4474c819 Update ro.coffee
miniupdate , testing if github works
2014-03-13 00:00:23 +02:00
Ruben Vereecken
dbc37b177a Working on test. 2014-03-12 22:48:27 +01:00
Nick Winter
cf663f6775 Merge pull request #530 from rubenvereecken/i18n
Added i18n tags for new Ladder views
2014-03-12 14:03:44 -07:00
Ruben Vereecken
8c7c49fdbb Reverted work done on wrong branch 2014-03-12 21:54:54 +01:00
Scott Erickson
68c5144838 Added AoE circles. 2014-03-12 13:49:36 -07:00
Scott Erickson
19184a88b0 Fixed showing the guide at the beginning of the level.... more. 2014-03-12 13:49:28 -07:00
Ruben Vereecken
6d3525afe6 Finished NL translations for ladder 2014-03-12 21:47:10 +01:00
Ruben Vereecken
b845961218 Clean up 2014-03-12 21:25:14 +01:00
Ruben Vereecken
f4637251be Added i18n to play modal 2014-03-12 21:23:25 +01:00
Ruben Vereecken
ca271fedd6 Added i18n to my matches tab 2014-03-12 21:13:01 +01:00
Ruben Vereecken
9f5c0f03be Added i18n to ladder_tab 2014-03-12 20:51:38 +01:00
Ruben Vereecken
c2e81db200 Added i18n to ladder.jade 2014-03-12 20:46:25 +01:00
Nick Winter
1ca9b2d3e5 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-03-12 12:45:46 -07:00
Scott Erickson
ed60f5932f Fixed showing the guide at the beginning of the level. 2014-03-12 12:44:06 -07:00
Scott Erickson
853a80dd23 Fixed loading marks so they are positioned correctly when they load and the world is paused. 2014-03-12 12:43:51 -07:00
TigroTigro
19f458b193 Update pl.coffee 2014-03-12 20:38:12 +01:00
Ruben Vereecken
aa0778507a Created utils test 2014-03-12 20:30:56 +01:00
Ruben Vereecken
76110423c0 Created i18n utility function 2014-03-12 20:30:43 +01:00
Michael Schmatz
8440968ea5 Merge pull request #528 from codecombat/master
Merge master into production
2014-03-12 11:46:27 -07:00
Nick Winter
77c9217357 Better handling of refreshing ladder and matches views depending on idle state. 2014-03-12 11:39:09 -07:00
Scott Erickson
7e8f74f385 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-03-12 10:09:06 -07:00
Scott Erickson
fe93d31929 Fixed loading marks so they are positioned correctly when they load and the world is paused. 2014-03-12 10:08:57 -07:00
Michael Schmatz
6563f43511 Edited fallback route to use all methods in fallback 2014-03-12 10:07:21 -07:00
Nick Winter
49ab47e3fe Allowing shift+space to insert spaces as well as end scripts. Not ideal yet, 'cause we can't selectively not insert the space when canceling a script. 2014-03-12 10:01:31 -07:00
Nick Winter
f83fe6ce14 Fixed bugs with sprite rotation updating. 2014-03-12 09:31:45 -07:00
Nick Winter
d9b8375744 Merge pull request #513 from rubenvereecken/treema_fix
Treema fix
2014-03-12 09:21:52 -07:00
Ruben Vereecken
bd129f5824 No dropdown for sound in readOnly Treemas. 2014-03-12 17:19:47 +01:00
Scott Erickson
52733d5a1e Merge branch 'master' of https://github.com/codecombat/codecombat 2014-03-12 09:15:48 -07:00
Scott Erickson
939c5faa1a Fixed a bug when a thang has multiple effects. 2014-03-12 09:15:37 -07:00
Nick Winter
2e354a7f11 Fixed #519, pressing esc while loading level, and CocoSprites updating actions and other things unnecessarily while paused. Watch for bugs with that last one. 2014-03-12 09:10:36 -07:00
Nick Winter
da762fbc4f Merge branch 'rubenvereecken-versions_modal' 2014-03-12 08:30:02 -07:00