Nick Winter
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b4e9ee67f0
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Added one-minute in-memory server caching for a bunch of common queries.
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2015-02-26 17:20:27 -08:00 |
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Nick Winter
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d310fa9476
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Harrowland was being slow in simulator for some reason.
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2015-02-25 21:47:57 -08:00 |
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Nick Winter
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7e889a2a80
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Simulating games for Harrowland, now, too. Alternative way of loading hero when sticking with same hero from within level when changing inventory.
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2015-02-25 18:09:55 -08:00 |
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Michael Schmatz
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5b39c6bb19
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Try moving projection after sort/limit
Trying to get these queries to be faster
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2015-02-20 11:05:58 -05:00 |
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Nick Winter
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a8dc353f86
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Aether now loading all code languages possibly used in a match before the level can begin. Hopefully, this will fix #1943 and fix #1892.
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2015-02-12 18:40:38 -08:00 |
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Nick Winter
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7000048bee
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Fixed a few more issues with the headless simulator.
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2015-02-12 17:07:29 -08:00 |
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Nick Winter
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8936d5fa40
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Simulator version 2 takes into account flag history when simulating matches.
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2015-02-12 10:59:34 -08:00 |
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Nick Winter
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63fa2f86d4
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Tracking who is simulating matches so we can see patterns in ill-reported matches. Rejecting simulations from simulators with old versions of the Simulator code.
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2015-02-11 20:24:12 -08:00 |
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Nick Winter
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2a9bb0292d
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Don't dispatch simulations to old ladders, just new hero-ladder levels. Fixed typo in last cache commit.
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2015-02-11 14:01:38 -08:00 |
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Michael Schmatz
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6ca92e1278
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Fix #2180
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2015-02-01 15:37:28 -05:00 |
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Michael Schmatz
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3d1ee9767f
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Fix sorting crashing bug
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2014-12-24 16:45:34 -05:00 |
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Michael Schmatz
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2e9e9ee85c
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Put limit on things to be sorted
We might have to alter the queries a bit if we aren't happy with the results
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2014-12-23 20:19:20 -05:00 |
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Nick Winter
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ffcfec0a6a
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Trying to shut the server up about some anonymous user who is simulating.
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2014-12-01 13:53:17 -08:00 |
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Nick Winter
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98f1eec10c
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Upgraded choose hero view for locked heroes. Went back to animated heroes instead of feature images. Removed some server logs.
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2014-11-25 09:28:50 -08:00 |
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Nick Winter
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bf71893ddf
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Significantly reduced memory usage and simulation time by further limiting the amount of Thangs which even start tracking ThangState in the first place.
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2014-11-17 21:30:44 -08:00 |
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Nick Winter
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c7713b4105
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Showing i18n in property docs.
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2014-10-28 21:15:47 -07:00 |
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Nick Winter
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08d9e39764
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LevelLoader and Simulator fixes for simulating hero-ladder matches. Commented out some logging that hasn't been very useful. Fixed some tests.
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2014-10-19 21:56:26 -07:00 |
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Nick Winter
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56a80e3615
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Started getting hero-ladder level type working.
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2014-10-18 14:51:49 -07:00 |
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Nick Winter
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26ac94367e
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Fixed #1372. Minor fixes.
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2014-07-23 08:59:42 -07:00 |
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Michael Schmatz
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22fabe13ea
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Increased scoring task timeout to 10 minutes
Temporary increase until we can increase it only for Brawlwood
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2014-07-22 06:59:47 -07:00 |
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Nick Winter
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1a016394fe
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Starting to show opponent code languages.
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2014-07-13 20:19:51 -07:00 |
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Tery Lim
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bc3b0645ea
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Remove extra require and minor cleanup
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2014-07-13 23:18:55 +08:00 |
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Michael Schmatz
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2eeb7ec5aa
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Make random games come from all levels
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2014-07-10 10:42:59 -07:00 |
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Tery Lim
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618ade4946
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Clean up mixed quotes
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2014-07-01 12:23:22 +08:00 |
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Nick Winter
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58bf85d234
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Simulator handles when there are no Greed matches to randomly simulate.
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2014-06-27 08:50:04 -07:00 |
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Nick Winter
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c9dcc290cb
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Fixed some bugs where Aether wasn't getting the proper submittedCodeLanguage or functionParameters sometimes.
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2014-06-20 17:19:18 -07:00 |
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Michael Schmatz
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281b6968d6
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Make level session selection random
Rather than weighted random on submission time
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2014-06-05 17:14:26 -07:00 |
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Nick Winter
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104a405453
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Trying some error handling for a missing TaskLog error I saw.
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2014-05-23 09:24:57 -07:00 |
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Michael Schmatz
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8fabbadff3
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Fix random game results not being sent back
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2014-05-22 09:02:57 -07:00 |
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Nick Winter
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48f5347075
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Fixed gigantor server scoring bug. Cleaned up a bit of logging and error handling. Finished not resetting scores on resubmitting.
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2014-05-21 21:56:11 -07:00 |
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Michael Schmatz
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482965fe0f
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No reset of scores when session resubmit
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2014-05-21 16:58:51 -07:00 |
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Michael Schmatz
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d59c163493
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Fix selection
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2014-05-21 16:51:10 -07:00 |
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Michael Schmatz
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7bc4a0451c
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Weighted random selection of games
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2014-05-21 15:34:19 -07:00 |
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Michael Schmatz
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47c41e0a6e
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Added error handling for findNearestBetterSessionID
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2014-05-20 15:55:25 -07:00 |
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Michael Schmatz
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a6352c214a
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Add temp error handling for updateSessions
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2014-05-20 15:35:44 -07:00 |
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Michael Schmatz
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de93dfd357
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Stopgap measure for incorrectly formatted session results
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2014-05-20 15:12:25 -07:00 |
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Michael Schmatz
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6fde166190
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Revert "Stop sending out untranspiled code"
This reverts commit f794ec4a46 .
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2014-05-20 14:59:06 -07:00 |
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Michael Schmatz
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f794ec4a46
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Stop sending out untranspiled code
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2014-05-20 14:33:01 -07:00 |
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Michael Schmatz
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e732e7227c
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Made both game selections random
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2014-05-20 12:45:25 -07:00 |
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Michael Schmatz
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aba0120e88
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Merge branch 'master' of https://github.com/codecombat/codecombat
Conflicts:
server/queues/scoring.coffee
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2014-05-19 19:04:47 -07:00 |
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Michael Schmatz
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97cbf55695
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Simulator fetch random Greed games when queue empty
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2014-05-19 18:58:45 -07:00 |
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Nick Winter
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8a5a45950f
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Simulator now pleads for you to help simulate when your match is being ranked.
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2014-05-19 14:59:47 -07:00 |
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Michael Schmatz
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6f2fd8e293
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Verification simulator changes
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2014-05-19 10:11:23 -07:00 |
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Michael Schmatz
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a46714b1b6
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Patching bug if newScoreObject is incomplete
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2014-05-17 12:02:34 -07:00 |
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Michael Schmatz
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5b93414862
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Add playtime, opponent name, totalScore to match
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2014-05-16 14:52:49 -07:00 |
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Michael Schmatz
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1e0f220352
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Send out transpiled code with simulator task
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2014-05-14 16:01:08 -07:00 |
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Michael Schmatz
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a1360d6cb8
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Include transpiled code in submission process
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2014-05-14 11:42:15 -07:00 |
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Michael Schmatz
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415e34e701
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Fixed isRanking and reduced logging
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2014-04-14 11:01:55 -07:00 |
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Michael Schmatz
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7ddd84248b
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Simulator fixes!
Fixed memory bug with aggregation framework
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2014-04-11 17:11:57 -07:00 |
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Michael Schmatz
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3aa31c7246
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Graphs with D3!
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2014-04-02 18:41:11 -07:00 |
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