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Added error handling for findNearestBetterSessionID
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1 changed files with 10 additions and 7 deletions
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@ -614,13 +614,16 @@ determineIfSessionShouldContinueAndUpdateLog = (cb) ->
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findNearestBetterSessionID = (cb) ->
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levelOriginalID = @levelSession.level.original
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levelMajorVersion = @levelSession.level.majorVersion
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sessionID = @clientResponseObject.originalSessionID
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sessionTotalScore = @newScoresObject[sessionID].totalScore
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opponentSessionID = _.pull(_.keys(@newScoresObject), sessionID)
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opponentSessionTotalScore = @newScoresObject[opponentSessionID].totalScore
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opposingTeam = calculateOpposingTeam(@clientResponseObject.originalSessionTeam)
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try
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levelOriginalID = @levelSession.level.original
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levelMajorVersion = @levelSession.level.majorVersion
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sessionID = @clientResponseObject.originalSessionID
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sessionTotalScore = @newScoresObject[sessionID].totalScore
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opponentSessionID = _.pull(_.keys(@newScoresObject), sessionID)
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opponentSessionTotalScore = @newScoresObject[opponentSessionID].totalScore
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opposingTeam = calculateOpposingTeam(@clientResponseObject.originalSessionTeam)
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catch e
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cb e
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retrieveAllOpponentSessionIDs sessionID, (err, opponentSessionIDs) ->
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if err? then return cb err, null
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