Nick Winter
85a9a558ef
Fixed #1329 .
2014-08-30 13:43:56 -07:00
Nick Winter
051f1a77ae
Fixed #1152 .
2014-08-30 09:19:41 -07:00
Matt Lott
437ab0feb2
PVP waiting screen in real-time view
2014-08-29 21:46:26 -07:00
Nick Winter
b918f5adfb
Fixed #1262 .
2014-08-29 17:18:38 -07:00
Scott Erickson
2dfe39aafd
Migrated Achievement model's getExpFunction to use the new defaults system.
2014-08-29 12:28:45 -07:00
Scott Erickson
5fd154ca8b
Tweaked the level serialization, leaving in walkDefaults for now because there may still be some components that don't have defaults properly set up. Added a warn log for when this happens so it can be fixed.
2014-08-28 17:57:39 -07:00
Scott Erickson
608d114c5c
Fixed metaschemas not being found.
2014-08-28 15:54:05 -07:00
Scott Erickson
2dde77f8b0
Merge branch 'master' into feature/defaults
2014-08-28 15:26:04 -07:00
Nick Winter
54207f0f7d
Fixed #1000 .
2014-08-28 10:50:20 -07:00
Scott Erickson
8b943d1c2c
Merged conflicts.
2014-08-28 09:59:03 -07:00
Scott Erickson
bcffc5811f
Migrated the Level populating of component and system config defaults to the new Treema utility method.
2014-08-27 18:17:47 -07:00
Nick Winter
ee9e453896
Fixed #828 . Added many other minor refactorings.
2014-08-27 12:24:11 -07:00
Scott Erickson
607a2a133f
Made the SuperModel a little bit more clever about handling duplicate loaded models, hopefully fixed #1108 .
2014-08-26 16:46:23 -07:00
Scott Erickson
98752159ca
Made the SuperModel a little bit more clever about handling duplicate loaded models.
2014-08-26 16:31:53 -07:00
Scott Erickson
ab669739a6
Fixed a bug with the thang component edit view: labels of new components not showing up.
2014-08-26 14:15:21 -07:00
Scott Erickson
fb06e58201
Fixed a bug where CocoModel wouldn't unset properties on revert because saveBackup is now debounced and would reintroduce those properties.
2014-08-26 10:14:36 -07:00
Scott Erickson
3b6de071f7
Getting rid of a debug line.
2014-08-26 09:55:59 -07:00
Scott Erickson
f92a665b8b
Merge conflicts.
2014-08-26 09:53:04 -07:00
Scott Erickson
1406a970ea
Bunch of fixes to get the level editor working again.
2014-08-25 20:34:46 -07:00
Nick Winter
e48b218533
Projected models can now update their projections and re-fetch. Hero ThangTypes now do this.
2014-08-25 15:39:47 -07:00
Scott Erickson
d392994a83
Merge branch 'master' into feature/defaults
2014-08-25 13:00:33 -07:00
Nick Winter
08f2ee248b
No longer constructing SpellViews for non-readable methods.
2014-08-24 22:02:22 -07:00
Nick Winter
718d586f07
A ton of misc bug fixes and performance improvements, getting ready to merge world streaming and flags back in.
2014-08-24 21:39:34 -07:00
Scott Erickson
0721b49216
Refactoring defaults.
2014-08-23 15:51:59 -07:00
Scott Erickson
1c5db3f2b7
First round of getting the site to use the new defaults system, in particular the job profile view.
2014-08-23 11:07:52 -07:00
Scott Erickson
e7dd88498d
Made more clear when thang types and level thangs are missing dependencies.
2014-08-22 14:52:35 -07:00
Nick Winter
d55afa77b7
Began streaming a mighty stream.
2014-08-21 16:27:52 -07:00
Scott Erickson
f8d4e42c67
Set up thang types to now have a raster portrait icon if we want to give them custom ones not based on vector artwork.
2014-08-18 15:25:45 -07:00
Nick Winter
5f20e6f05e
Thangs get inserted into hero levels without any Components for easy defaulting. Working on moving Hero Placeholder ThangType swapping from LevelLoader to Level, but it's not there yet.
2014-08-15 12:09:56 -07:00
Nick Winter
69c22db434
Moved Hero Placeholder replacement logic to Level's denormalizeThang.
2014-08-14 16:35:03 -07:00
Matt Lott
98bed57751
Merge pull request #1441 from differentmatt/master
...
Instrument user code problems
2014-08-14 16:17:47 -07:00
Nick Winter
0f983bdcf1
Crude steps towards using your hero equipment in items levels.
2014-08-14 15:12:15 -07:00
Matt Lott
9b79e2ca27
Instrument user code problems
2014-08-14 13:32:00 -07:00
Scott Erickson
c31a509472
Working on the inventory view. Added a way to get the current equipment config from the inventory view.
2014-08-14 10:44:04 -07:00
Scott Erickson
e3088ad813
Merge branch 'achievements' of https://github.com/rubenvereecken/codecombat into rubenvereecken-achievements
2014-08-13 10:49:10 -07:00
Ruben Vereecken
3fd396974d
Merge branch 'master' into achievements
...
Conflicts:
app/views/DemoView.coffee
app/views/docs/ComponentDocumentationView.coffee
app/views/editor/level/LevelEditView.coffee
server/users/User.coffee
2014-08-13 10:43:42 +02:00
Nick Winter
2ab83328f3
Added item editor level preview window.
2014-08-12 12:50:41 -07:00
Ruben Vereecken
8ae116200f
Achievements are now i18n'able
2014-08-12 18:18:16 +02:00
Scott Erickson
88252806c7
Fixed #1413 .
2014-08-11 18:47:41 -07:00
Nick Winter
9a5cd22069
Can now equip items added from inventory on the Surface side. Sorted out ThangTypes' Components schema defaults and ordering when serializing Levels.
2014-08-11 16:15:46 -07:00
Ruben Vereecken
672b0f54f6
Worked away our NotifyJS dependency - horrible lib
2014-08-11 14:11:26 +02:00
Nick Winter
706ab7a251
Trying to get item ThangType nodes and inventory loading working.
2014-08-10 22:09:13 -07:00
Ruben Vereecken
9f0add22a5
Worked in a lot of changes Scott proposed
2014-08-08 11:54:53 +02:00
Scott Erickson
cc025942f8
Extended the LevelLoader to load thang types and components dynamically for hero levels.
2014-08-07 18:27:47 -07:00
Scott Erickson
29770bd220
Added a function for denormalizing levels, extending level thang components and configs with ones from thang types.
2014-08-06 15:18:22 -07:00
Ruben Vereecken
6267352c6e
Drastically changed the way achievements get grayscaled
2014-08-04 15:29:46 +02:00
Ruben Vereecken
26085f9f3e
Added a bunch of achievements to the script. Restyled big parts.
2014-08-03 23:58:51 +02:00
Ruben Vereecken
871149b2bc
Rechecked and added cool stuff for achievements
2014-07-30 22:23:43 +02:00
Ruben Vereecken
d4043ac3db
Implemented singleplayer and multiplayer games played on profile
2014-07-29 20:11:45 +02:00
Ruben Vereecken
026e6e6378
Added some support to fetch level sessions for the user profile page
2014-07-29 16:50:07 +02:00
Ruben Vereecken
7987e1d05b
Did a bunch related to achievements and user profile page
2014-07-28 20:04:44 +02:00
Ruben Vereecken
a8df3df095
Default image for achievements. Redid border logic
2014-07-28 15:14:11 +02:00
Ruben Vereecken
411bb87985
Added contributor categories to user profile page
2014-07-22 12:50:56 +02:00
Ruben Vereecken
1c6da9711b
Added the Recently Played collection and endpoint
2014-07-21 14:36:10 +02:00
Scott Erickson
4818a81854
Added setProjection so CocoModels can more easily get subsets of data.
2014-07-17 16:22:06 -07:00
Michael Schmatz
bb3c583300
Add approved date to job profile
2014-07-16 10:51:45 -07:00
Ruben Vereecken
0288786098
Merge branch 'master' into achievements
2014-07-15 16:16:46 +02:00
Ruben Vereecken
e748417007
GET /auth/name/<name> now serves possible free names
...
anonymous users are now warned if their new name is already chosen
User Settings is now without auto-save
Upon name conflict, a user will be suggested a new name which is then submitted if the user chooses to save after all.
Refactored conflicted name checking so it can be used in more places
Signup form now has an optional name field
Covered extra case where the debounced check happened too late. Support for submitting on enter.
Worked in scott's comments and got tests working again
2014-07-14 20:07:58 +02:00
Ruben Vereecken
a60451368e
Merged in master
2014-07-14 18:58:25 +02:00
Ruben Vereecken
9c0353a2f0
Merged in master
2014-07-13 21:18:32 +02:00
Nick Winter
868a6ed43b
Fixed a couple i18n issues. Fixed #1302 .
2014-07-13 09:31:56 -07:00
Nick Winter
373c1688ed
Merge pull request #1287 from rubenvereecken/user_patch
...
Noty errors don't show up on user save fails anymore
2014-07-13 08:54:20 -07:00
Scott Erickson
8cb7cd770c
Fixed i18n population because mongoose has problems with empty objects.
2014-07-12 09:58:28 -07:00
Ruben Vereecken
750d94c478
Noty errors don't show up on user save fails anymore
2014-07-10 10:30:23 +02:00
Ruben Vereecken
ac95d775e6
Users can now be gotten by slug
2014-07-09 20:23:05 +02:00
Ruben Vereecken
5dc54c784d
Added case and demo for user not found. Should be made prettier as soon as users can be queried by name
2014-07-09 18:13:22 +02:00
Michael Schmatz
b76239b4e9
Replaced candidate avatars on employer page
2014-07-07 10:29:35 -07:00
Ruben Vereecken
ea3d1fee74
Starting on achievement overview style
2014-07-07 15:03:28 +02:00
Ruben Vereecken
9055612b24
Fixtures set up, demo start
2014-07-07 12:47:32 +02:00
Ruben Vereecken
75b738f126
User loading now have async callbacks
2014-07-07 12:03:48 +02:00
Ruben Vereecken
ec78f95da1
Prepared things for Scott
2014-07-06 23:16:00 +02:00
Ruben Vereecken
1b9c8b0066
Got users and achievements to load in a neat way
2014-07-06 22:48:33 +02:00
Ruben Vereecken
601c4e2731
Merged with master
2014-07-05 16:47:16 +02:00
Scott Erickson
b635c4cf16
Fixes #1220 . Passing in the raw attributes to the component settings treema would edit the data before the component's set method would get a snapshot of the original data for whatever was the first change in the data.
2014-07-04 20:45:42 -07:00
Ruben Vereecken
39fb2cb1b4
Added achievement preview, exp test, stuff
2014-07-04 19:27:37 +02:00
Ruben Vereecken
a933f9737d
Creating achievement demo
...
intermediate
2014-07-04 19:27:37 +02:00
Ruben Vereecken
fe5b675d18
Achievement polling now successfully tested
...
Intermediate
2014-07-04 19:27:37 +02:00
Ruben Vereecken
1fe2c67ffe
Added tests for repeatable achievements, including complicated xp
...
Intermediate
2014-07-04 19:27:37 +02:00
Tery Lim
9090ce7714
Merge master into branch
2014-07-04 22:37:16 +08:00
Scott Erickson
2855d2a402
Made the deltas lib conflict identifying library able to handle many-to-many conflicts.
...
Made conflict finding a bit more liberal, in that any messing with arrays (adding, removing or moving things inside) will conflict with any other such change.
2014-07-03 17:41:58 -07:00
Tery Lim
618ade4946
Clean up mixed quotes
2014-07-01 12:23:22 +08:00
Scott Erickson
9b873cfab4
Patch modal handles invalid patches.
2014-06-24 17:25:01 -04:00
Nick Winter
abcc75a6f2
A bit of error logging for #1220 .
2014-06-24 09:43:20 -07:00
Scott Erickson
dde43d5df3
Fixed a case where the supermodel was overriding what a previous supermodel had set for saveBackups.
2014-06-23 16:57:54 -04:00
Nick Winter
dde71485bf
A bit of cleanup.
2014-06-20 20:52:50 -07:00
Nick Winter
0b8a0c8f6f
Added UserRemarks.
2014-06-17 13:03:13 -07:00
Ruben Vereecken
dcdcca751f
Fiddled with creating xp functions
2014-06-12 19:44:56 +02:00
Ruben Vereecken
a61d0e5569
Added support for diminished exp for repeatables. Needs tweaking though.
2014-06-12 19:40:59 +02:00
Scott Erickson
8a728cbb64
More switching of user objects from save to patch.
2014-06-11 14:17:31 -07:00
Scott Erickson
6d15b5e631
Working on User patching.
2014-06-11 13:16:17 -07:00
Scott Erickson
389d530eaa
Built a new 'patch' method for CocoModel, which saves only changed values to the server.
2014-06-10 20:59:37 -07:00
Scott Erickson
f0ff8c242e
Migrating language to codeLanguage on systems and components because they conflict with the search system.
2014-06-10 13:20:14 -07:00
Ruben Vereecken
8d2c62ba84
Got repeatables working flawlessly and improved the achievement popup by a great deal
2014-06-02 20:34:05 +02:00
Ruben Vereecken
bb57756cd9
Processed Scott's feedback. Db endpoint slightly safer, some refactorings.
2014-06-02 20:33:01 +02:00
Ruben Vereecken
d8bb802468
Designing the Notify to show level progress
2014-06-02 20:33:01 +02:00
Ruben Vereecken
d766a24e11
Achievements now popup when polled for by the client
2014-06-02 20:33:01 +02:00
Ruben Vereecken
c26f96f33e
Added achievement model and some missing pieces
2014-06-02 20:32:00 +02:00
Nick Winter
852053022a
Started the horrifying migration to an inline jobs profile editor.
2014-05-30 22:12:44 -07:00
Scott Erickson
29011fab2a
Reworked validation error handling a little, putting better debugging logs in and making level save modal show when there are some.
2014-05-30 17:26:49 -07:00
Scott Erickson
47f28d26d1
Fixed up my refactoring of markToRevert so now _revertAttributes is only populated the first time set is called.
2014-05-30 16:20:20 -07:00
Scott Erickson
3602f67c24
Tweaked how editPath is passed to the server so it doesn't foul up validation.
2014-05-30 14:41:41 -07:00
Scott Erickson
7a9928b0c5
Fixed #1102
2014-05-30 13:57:21 -07:00
Scott Erickson
254c6ff7ba
Fixed #1106 a bunch. Patches show up correctly, don't include skipped paths when patching, and skipped paths are now used in the patch modal too.
2014-05-30 13:40:38 -07:00
Nick Winter
f3adc216ed
Protecting our replacement of Math.random via Aether.
2014-05-29 12:26:08 -07:00
Scott Erickson
afc14e593d
Fixed models thinking they've got changes when they don't.
2014-05-29 10:48:48 -07:00
Scott Erickson
3b87c9c360
Fixed some remaining jqxhr objects hanging around.
2014-05-27 16:33:57 -07:00
Nick Winter
a481af08d3
Fixed a couple typos with failed resource loading handling.
2014-05-26 20:51:05 -07:00
Nick Winter
4c7d7fce03
Fixed some memory leaks.
2014-05-22 12:05:36 -07:00
Scott Erickson
4b88296265
Set up the supermodel to clear out jqxhrs once they're done, since they take a lot of memory.
2014-05-22 11:47:38 -07:00
Scott Erickson
104deb2ab8
Disabled CocoModel noty errors for form submissions that handle these errors.
2014-05-22 11:26:08 -07:00
Nick Winter
4fc1341a64
Added a way to remove SuperModel resources to fix ladder tab refreshing.
2014-05-21 15:33:28 -07:00
Scott Erickson
037dbe97c6
Some remaining work to get the delayed show guide script set up.
2014-05-21 14:50:27 -07:00
Nick Winter
8fb1237810
Added noty error messages when unable to save CocoModels.
2014-05-21 10:27:47 -07:00
Scott Erickson
93c6f72f07
Asynchronously building things again.
2014-05-20 10:49:19 -07:00
Nick Winter
a04130f26a
Fixed a bug with ladder tab not reloading.
2014-05-20 10:40:15 -07:00
Scott Erickson
ae8d28182c
Fixed a bug where sometimes thang avatar views wouldn't render the portrait, because 'loading' wouldn't be set to false properly.
2014-05-19 21:55:30 -07:00
Scott Erickson
8ae14e21ae
Fixed #1029 . Refactored scaling for sprites a bit.
2014-05-19 16:36:44 -07:00
Scott Erickson
eebbae9b13
Added a global SPRITE_RESOLUTION_FACTOR property.
2014-05-15 17:09:35 -07:00
Nick Winter
c1f9d51b37
Added times to runtime errors. Don't load ThangTypes for Thangs that don't exist on the first frame of the world.
2014-05-15 11:27:51 -07:00
Scott Erickson
09fbfdb360
Fixed a bug with the simulator due to the changes made to the supermodel.
2014-05-14 11:13:36 -07:00
Scott Erickson
54af58baee
SuperModel no longer emits progress going backward ever, and added a way to prevent it from getting to high in the middle of a chain of loading.
2014-05-14 09:24:52 -07:00
Scott Erickson
4b404ae124
Finished tuning the supermodel loading and progress.
2014-05-13 14:39:45 -07:00
Scott Erickson
1d88b6eefe
Most of the way there getting it to work with loading thang types dynamically throughout the play view.
2014-05-13 10:26:33 -07:00
Nick Winter
589410ed8e
Merged master into feature/thangload.
2014-05-09 12:56:58 -07:00
Scott Erickson
8072629534
Merged the bug fix which I did too.
2014-05-08 13:43:15 -07:00
Nick Winter
775a2a87e2
Merge branch 'master' of https://github.com/codecombat/codecombat
2014-05-08 11:36:26 -07:00
Scott Erickson
1e938910ed
Couple bug fixes.
2014-05-08 11:10:22 -07:00
Scott Erickson
e9fc3df7c1
Set up the versions modal to display changes between versions when you select two of them.
2014-05-08 10:54:39 -07:00
Nick Winter
0c30ec0c12
Some weird bugs I noticed with {me}.
2014-05-06 16:58:08 -07:00
Nick Winter
1f3cc8a004
Merge branch 'master' of git://github.com/domenukk/codecombat
2014-05-06 08:00:39 -07:00
Dominik Maier
6d244e8560
+ Merged Simulators
2014-05-06 05:07:34 +02:00
Dominik Maier
c9bb488794
Created headless-client and an alternative implementation of god
2014-05-06 02:37:14 +02:00
Nick Winter
0e0ca785d9
Moved ready-to-rank logic to LevelSession where it can be shared across victory and multiplayer modals and My Matches tab.
2014-05-05 16:59:12 -07:00
Scott Erickson
aee90c72bb
Most of the way there with the raster images. Just need to figure out loading with PreloadJS and the SuperModel.
2014-05-02 17:03:30 -07:00
Scott Erickson
06bc96d7d0
Set up the level loader to get thangtype names first, then load the thang types themselves so the world can be generated in parallel with thang type loading and rendering.
2014-05-02 10:31:20 -07:00
Scott Erickson
92687b17de
Merge branch 'master' into feature/thangload
...
Conflicts:
app/lib/LevelLoader.coffee
app/views/play/level_view.coffee
2014-05-02 08:19:47 -07:00
Nick Winter
bd3c059c2a
Several performance improvements based on profiling.
2014-04-28 16:31:51 -07:00
Scott Erickson
e5e146c3c1
Got rid of an extraneous log.
2014-04-28 14:59:51 -07:00
Scott Erickson
b9f4093b08
Set up the LevelLoader to load names instead of whole ThangTypes.
2014-04-28 14:58:58 -07:00
Scott Erickson
02a74ae40c
Migrated and fixed the rest of the views using the new loading system.
2014-04-28 11:52:04 -07:00
Scott Erickson
01f2a556f9
Set up the patches view with the new loading system, fixing a few things in the meanwhile.
2014-04-28 11:09:21 -07:00
Scott Erickson
14cffc5875
Did some refactoring to simplify using SuperModel and registering models and collections.
2014-04-26 12:54:03 -07:00
Scott Erickson
d5bcec5ad0
Fixed the level editor with the new loading system.
2014-04-25 19:11:32 -07:00
Scott Erickson
14d62915f4
Got projection and backups set back up, partially fixed the level editor.
2014-04-25 16:14:05 -07:00
Scott Erickson
9a2311e792
Removed logic for dynamically finding referenced models.
2014-04-25 15:33:57 -07:00
Scott Erickson
6cd7c723d8
Fixed up showing errors, made sure they work with the play view.
2014-04-25 15:31:38 -07:00
Scott Erickson
3dc3f62473
Merge branch 'master' into feature/loading-views
...
Conflicts:
app/views/editor/components/main.coffee
2014-04-25 14:31:58 -07:00
Scott Erickson
278d6752c3
Refactored SuperModel, CocoModel and LevelLoader.
...
Removed the dynamic population of the Level, instead putting straightforward logic into LevelLoader.
Simplified SuperModel.
2014-04-25 14:30:06 -07:00
Scott Erickson
b7cb4696f0
Merge branch 'RefactorCocoCollection' of https://github.com/edtrist/codecombat into edtrist-RefactorCocoCollection
2014-04-24 13:31:29 -07:00
Scott Erickson
c85971e5e6
Added i18n population action to the level editor.
2014-04-22 17:56:41 -07:00