Nick Winter
|
42b52f5593
|
No more ThangListView for hero levels. Fixed pluralization of level loading goals when there's only one goal. Fixed default playback state to paused. Started playing ambient dungeon/grass sounds. Fixed bug with goals not showing up at first. Refactored how goals, gold, and flags hide themselves initially. Ignored InventoryView ThangTypes when sorting Components during level serialization.
|
2014-09-21 22:10:52 -07:00 |
|
Nick Winter
|
6cb8a2a019
|
Hero always centered in camera in new hero levels when playing and not panning to drag.
|
2014-09-21 20:49:45 -07:00 |
|
Nick Winter
|
600e985259
|
Removed Wizards from hero levels. Fixed issues with GameMenuModal width and swapping of hero config. No need to click start with ?dev=true. Hero is always selected in hero levels. GameMenuModal shows up while loading if no heroConfig is detected.
|
2014-09-21 20:19:27 -07:00 |
|
Nick Winter
|
949f4594af
|
Showing goals on level loading view.
|
2014-09-21 15:52:49 -07:00 |
|
Nick Winter
|
0d495ba36e
|
Press Start to begin playing levels. Fixed #1574.
|
2014-09-21 14:35:59 -07:00 |
|
Nick Winter
|
ae14bd1ced
|
Hooked up hero choice from ChooseHeroView and PlayLevelModal. Tried to fix some oddities with achievements. Fixed #1564.
|
2014-09-20 15:18:21 -07:00 |
|
keenanjohnson
|
bb8f5c41ba
|
#53 Adding more names
|
2014-09-19 13:25:48 -05:00 |
|
Nick Winter
|
6a5f8b810b
|
Fixed an issue with infinite loops polling workers who weren't working.
|
2014-09-19 08:11:08 -07:00 |
|
Matt Lott
|
3209e4f838
|
Add loop statement to JavaScript and Python
|
2014-09-18 09:47:29 -07:00 |
|
Nick Winter
|
d96d0d65f3
|
Thang config edits are saved while the edit view is up. Dead Thangs don't display their names. Enter now finalizes Thang name/type edits.
|
2014-09-16 21:43:03 -07:00 |
|
Nick Winter
|
1f71a1eaf9
|
Fixes for loading level previews early, creating new Components, and showing names of ShowsNames Thangs.
|
2014-09-16 20:19:52 -07:00 |
|
Nick Winter
|
687da38667
|
Made some performance optimizations that all relate to messing with walls in the level editor.
|
2014-09-16 17:31:00 -07:00 |
|
Nick Winter
|
0a29a374e1
|
Changed the way numbering works on collect goals.
|
2014-09-15 17:01:34 -07:00 |
|
Nick Winter
|
925588dfc2
|
Extended team-based goal completion to collection and leaving sides goal types.
|
2014-09-15 16:49:08 -07:00 |
|
Nick Winter
|
89aa930803
|
Fixed WorldSelectModal scale; added an easy way to restrict flexible regions to a fixed ratio.
|
2014-09-15 15:38:07 -07:00 |
|
Nick Winter
|
e9968b648f
|
Fixed bugs with click coordinates messing up mouse-down targeting.
|
2014-09-11 13:05:31 -07:00 |
|
Nick Winter
|
68808d0e07
|
Some fixes for how audio is triggered.
|
2014-09-11 08:38:30 -07:00 |
|
Nick Winter
|
f53f6bf0a3
|
Misc changes, wishing I could get sounds to work at lower volumes.
|
2014-09-10 19:55:00 -07:00 |
|
Nick Winter
|
1bd1ca0ced
|
Fixed #1530. Propagated i18n. Starting to add some more events for the iOS app.
|
2014-09-07 20:54:25 -07:00 |
|
Nick Winter
|
df131ca90a
|
Merge pull request #1519 from keenanjohnson/master
Added Potion Master names for #53
|
2014-09-06 19:55:02 -07:00 |
|
Nick Winter
|
2f07c3e8d3
|
Adding communication with iPad app.
|
2014-09-06 19:50:31 -07:00 |
|
keenanjohnson
|
d79fc4c62f
|
Added Potion Master names for #53
|
2014-09-05 20:18:05 -05:00 |
|
Scott Erickson
|
64ea670ebd
|
Reorganized the Surface into groupings. Changed no logic, just shuffled things around.
|
2014-09-05 09:21:00 -07:00 |
|
Nick Winter
|
d3eb7a7438
|
Fixed a few issues with real-time multiplayer flags.
|
2014-09-04 20:10:04 -07:00 |
|
Nick Winter
|
35f22e0f8c
|
Fixed a few tome / canvas resizing bugs.
|
2014-09-03 18:35:14 -07:00 |
|
Scott Erickson
|
1094487072
|
Fixed #1511
|
2014-09-03 17:47:29 -07:00 |
|
Nick Winter
|
6b6c8dd683
|
Merged master into feature/realtime-multiplayer; looks good.
|
2014-09-03 16:14:33 -07:00 |
|
Scott Erickson
|
c70ffbeef5
|
Fixed onBackground for surface:stage-mouse-down events.
|
2014-09-02 16:42:03 -07:00 |
|
Scott Erickson
|
55bac798ee
|
Cleared out the thangs tab view mobile handling and just made the left and right columns toggleable all the time. The surface now fills the whole width.
|
2014-09-02 15:33:23 -07:00 |
|
Nick Winter
|
632559f7db
|
Refactored LevelLoader to load sessions after levels, so that we can do the right thing with hero levels' sessions. Made levels default to type: 'hero'.
|
2014-09-01 20:53:53 -07:00 |
|
Nick Winter
|
b7d9e7a095
|
Fixed some click/add behavior in level editor. Fixed level editor canvas resizing. Fixed some dungeon terrain generation issues. Certain Thangs can be placed on top of other Thangs.
|
2014-09-01 20:07:50 -07:00 |
|
Nick Winter
|
72eb59b7c3
|
Fixed a few bugs.
|
2014-09-01 16:14:50 -07:00 |
|
Nick Winter
|
195e027b53
|
Fix for null/undefined objects in the diffs.
|
2014-09-01 14:27:47 -07:00 |
|
Nick Winter
|
6df5ca00b2
|
Fixed #69.
|
2014-09-01 13:51:30 -07:00 |
|
Nick Winter
|
3e0518cd70
|
Fixed a few bugs and added a bunch of defensive handling for permissions not existing without new defaults. Fixed longstanding mistake with signup ignoring email newsletter setting.
|
2014-09-01 09:11:10 -07:00 |
|
Nick Winter
|
040ac4ff4e
|
Fixed bug with black flashes during script playback.
|
2014-08-31 16:05:21 -07:00 |
|
Nick Winter
|
1329d31a63
|
Hot-swapping inventory works now.
|
2014-08-31 16:05:20 -07:00 |
|
Nick Winter
|
a8644d030e
|
Fixed #1355.
|
2014-08-30 14:30:53 -07:00 |
|
Nick Winter
|
85a9a558ef
|
Fixed #1329.
|
2014-08-30 13:43:56 -07:00 |
|
Matt Lott
|
437ab0feb2
|
PVP waiting screen in real-time view
|
2014-08-29 21:46:26 -07:00 |
|
Nick Winter
|
5503b3a2bc
|
Fixed #1147.
|
2014-08-29 17:03:02 -07:00 |
|
Scott Erickson
|
570380c2a4
|
Merge branch 'master' into feature/defaults
|
2014-08-29 08:14:43 -07:00 |
|
Nick Winter
|
f74a152942
|
Fixed #1104.
|
2014-08-28 18:55:33 -07:00 |
|
Scott Erickson
|
9406a8c920
|
Merge branch 'master' into feature/defaults
|
2014-08-28 17:58:58 -07:00 |
|
Nick Winter
|
e67b4ae064
|
Fixed #1090.
|
2014-08-28 17:08:05 -07:00 |
|
Scott Erickson
|
2dde77f8b0
|
Merge branch 'master' into feature/defaults
|
2014-08-28 15:26:04 -07:00 |
|
Scott Erickson
|
154b91c753
|
Changed LevelLoader to always deeply load components and thang types, not just for hero levels.
|
2014-08-28 15:19:04 -07:00 |
|
Nick Winter
|
0fa5d264f4
|
Fixed #1072 by raising selection state so that we can see it if we're selecting an obstacle.
|
2014-08-28 14:25:37 -07:00 |
|
Nick Winter
|
f79a2848fd
|
Fixed #1038. Focus should now remain on code editor when after clicking on Surface.
|
2014-08-28 14:00:54 -07:00 |
|
Nick Winter
|
1094d09aa5
|
Fixed #1226. Fixed #1156. Fixed two other issues with spectate mode.
|
2014-08-28 11:23:52 -07:00 |
|