Nick Winter
|
d7ae07c012
|
Fixed Facebook login bug.
|
2014-08-28 11:16:55 -07:00 |
|
Scott Erickson
|
8b943d1c2c
|
Merged conflicts.
|
2014-08-28 09:59:03 -07:00 |
|
Nick Winter
|
ec6b3d7e5f
|
Fixed #1481. More Mediator schema fixes.
|
2014-08-28 09:27:42 -07:00 |
|
Nick Winter
|
cd3bf4d0db
|
Fixed a few bugs.
|
2014-08-27 18:05:18 -07:00 |
|
Nick Winter
|
92b29915e2
|
Finished fixing #841.
|
2014-08-27 17:26:56 -07:00 |
|
Nick Winter
|
3f16aaab61
|
Fixed a few more Backbone Mediator event validation issues.
|
2014-08-27 16:31:44 -07:00 |
|
Nick Winter
|
ee9e453896
|
Fixed #828. Added many other minor refactorings.
|
2014-08-27 12:24:11 -07:00 |
|
Scott Erickson
|
ac2c39a266
|
Fixed an infinite loop bug in CoordinateGrid.
|
2014-08-27 09:49:37 -07:00 |
|
Nick Winter
|
6ff01f7deb
|
Fixed #814.
|
2014-08-26 18:11:35 -07:00 |
|
Scott Erickson
|
5d804c6d9a
|
Fixed merge conflict.
|
2014-08-26 15:41:59 -07:00 |
|
Nick Winter
|
a5c18a4140
|
Fixed #453.
|
2014-08-26 15:22:13 -07:00 |
|
Nick Winter
|
7300c4b3b8
|
Finished removing grid from playback options menu.
|
2014-08-26 14:00:03 -07:00 |
|
Nick Winter
|
35b107cf58
|
Refactored grid. Fixed #158.
|
2014-08-26 13:56:57 -07:00 |
|
Nick Winter
|
3e9adf6b1a
|
Fixed issue with IndieSprites no longer coloring properly.
|
2014-08-26 12:39:30 -07:00 |
|
Scott Erickson
|
f92a665b8b
|
Merge conflicts.
|
2014-08-26 09:53:04 -07:00 |
|
Nick Winter
|
832402af6e
|
Merged/tweaked GitHub login.
|
2014-08-26 08:37:11 -07:00 |
|
Nick Winter
|
898bb69477
|
Added missing Countdown Screen file.
|
2014-08-26 08:18:06 -07:00 |
|
Nick Winter
|
e666ee1dac
|
Added stop playback button and real-time countdown screen.
|
2014-08-25 22:05:30 -07:00 |
|
Scott Erickson
|
1406a970ea
|
Bunch of fixes to get the level editor working again.
|
2014-08-25 20:34:46 -07:00 |
|
Nick Winter
|
6fb0073eae
|
Fixed harmless Wizard startup animation error.
|
2014-08-25 16:15:34 -07:00 |
|
Nick Winter
|
e48b218533
|
Projected models can now update their projections and re-fetch. Hero ThangTypes now do this.
|
2014-08-25 15:39:47 -07:00 |
|
Nick Winter
|
9df0cfb93f
|
A few changes to flags UX.
|
2014-08-25 14:02:23 -07:00 |
|
Scott Erickson
|
d392994a83
|
Merge branch 'master' into feature/defaults
|
2014-08-25 13:00:33 -07:00 |
|
Nick Winter
|
718d586f07
|
A ton of misc bug fixes and performance improvements, getting ready to merge world streaming and flags back in.
|
2014-08-24 21:39:34 -07:00 |
|
Nick Winter
|
1a7e4554f0
|
Fixed a few minor bugs.
|
2014-08-24 16:48:59 -07:00 |
|
Nick Winter
|
3125c2b129
|
Add flag cursor and pending flags.
|
2014-08-24 16:09:06 -07:00 |
|
Nick Winter
|
f44d802934
|
Fixed a couple bugs. Flags are now colored.
|
2014-08-24 12:33:46 -07:00 |
|
Nick Winter
|
be07f9cfb9
|
Many improvements to real-time streaming and flags.
|
2014-08-23 22:24:00 -07:00 |
|
Nick Winter
|
2dca4d72fc
|
Rudimentary flag buttons are in.
|
2014-08-23 19:00:35 -07:00 |
|
Nick Winter
|
f59084e651
|
Sending flag history to the World for to make flag Thangs during simulation.
|
2014-08-23 17:26:56 -07:00 |
|
Scott Erickson
|
0721b49216
|
Refactoring defaults.
|
2014-08-23 15:51:59 -07:00 |
|
Nick Winter
|
c79541f669
|
Full-screen playback during real-time mode.
|
2014-08-23 13:54:52 -07:00 |
|
Nick Winter
|
f2adb7ec7f
|
Skipping serialization/deserialization of needless Programmable clones.
|
2014-08-23 11:16:02 -07:00 |
|
Nick Winter
|
0431f70954
|
Improved Surface playback fast-forwarding.
|
2014-08-23 09:52:05 -07:00 |
|
Nick Winter
|
9c0869e566
|
Press Ctrl+Shift+Enter to cast in real-time, and click on the ground to use your wizard as a flag. OMG, it not only works, but it is really fun!
|
2014-08-22 21:35:08 -07:00 |
|
Nick Winter
|
6fee881efd
|
Fixed a few more issues with playback.
|
2014-08-22 17:11:40 -07:00 |
|
Nick Winter
|
ee41796b73
|
Fixed some wonkiness with the playback scrubbing while streaming worlds.
|
2014-08-22 15:32:23 -07:00 |
|
Nick Winter
|
92f0a68dd1
|
World streaming is getting there!
|
2014-08-22 14:59:32 -07:00 |
|
Nick Winter
|
611ecbf470
|
Fixed many issues with world streaming.
|
2014-08-22 12:39:29 -07:00 |
|
Nick Winter
|
9b31e28536
|
More improvements to world streaming.
|
2014-08-21 21:23:45 -07:00 |
|
Nick Winter
|
bd380e4a09
|
World streaming is starting to work!
|
2014-08-21 17:30:46 -07:00 |
|
Nick Winter
|
d55afa77b7
|
Began streaming a mighty stream.
|
2014-08-21 16:27:52 -07:00 |
|
Nick Winter
|
3755cb9d66
|
Fixed some bugs with sprite layer ordering.
|
2014-08-20 18:57:33 -07:00 |
|
Nick Winter
|
28176c7f72
|
Misc workarounds.
|
2014-08-20 13:26:48 -07:00 |
|
Nick Winter
|
df7f1b2b9b
|
Now have 'free' rotationType, equivalent to previous default of undefined.
|
2014-08-19 22:33:33 -07:00 |
|
Nick Winter
|
def4d01c8e
|
Starting to let us control the size of the achievements popup, although much more Sass math is needed.
|
2014-08-19 19:21:36 -07:00 |
|
Nick Winter
|
91db8397a0
|
Fixed problem with loading levels with no Programmable Thanags, and fixed infinite loops while simulating single games when swapping out Simulators.
|
2014-08-19 08:09:15 -07:00 |
|
Nick Winter
|
2c6fc67db2
|
Some simulation and ladder fixes. Preparing Criss-Cross tournament.
|
2014-08-18 21:49:58 -07:00 |
|
Nick Winter
|
2588ec67ff
|
Fix for buildLoop still trying to loop after LevelLoader destruction for some reason.
|
2014-08-18 14:09:28 -07:00 |
|
Nick Winter
|
8ca9374de0
|
Zoom-aware, ratio-based edge avoidance (polish for #1448).
|
2014-08-18 14:08:54 -07:00 |
|
Scott Erickson
|
86ba46b64c
|
Refactored LevelLoader's loading of session dependencies a bit so it's easy to have it load them on demand.
|
2014-08-18 13:43:17 -07:00 |
|
Pete DiSalvo
|
a011f118e3
|
Added CoordinateDisplay edge detection. Doesn't account for camera zoom.
|
2014-08-16 18:51:47 -04:00 |
|
Pete DiSalvo
|
eed68c0a1c
|
Working orientation. Doesn't account for camera zoom
|
2014-08-16 18:30:41 -04:00 |
|
Pete DiSalvo
|
31e609c0c8
|
Added edge detection to camera, and worked on orientations
|
2014-08-16 18:30:41 -04:00 |
|
Pete DiSalvo
|
dc7529344c
|
Working on orientation
|
2014-08-16 18:30:41 -04:00 |
|
Pete DiSalvo
|
8f6d162542
|
Beginning work on edge detection
|
2014-08-16 18:30:41 -04:00 |
|
Nick Winter
|
5f20e6f05e
|
Thangs get inserted into hero levels without any Components for easy defaulting. Working on moving Hero Placeholder ThangType swapping from LevelLoader to Level, but it's not there yet.
|
2014-08-15 12:09:56 -07:00 |
|
Ruben Vereecken
|
40818fd7bc
|
GitHub Login implemented
|
2014-08-15 16:20:45 +02:00 |
|
Nick Winter
|
69c22db434
|
Moved Hero Placeholder replacement logic to Level's denormalizeThang.
|
2014-08-14 16:35:03 -07:00 |
|
Nick Winter
|
0f983bdcf1
|
Crude steps towards using your hero equipment in items levels.
|
2014-08-14 15:12:15 -07:00 |
|
Nick Winter
|
7286d069a0
|
Working to get undo/redo working again when manipulating ThangsTabView not using the Treema.
|
2014-08-14 10:28:50 -07:00 |
|
Nick Winter
|
652d47fb81
|
Merge pull request #1432 from jayant1992/undo-redo
Undo redo descriptions
|
2014-08-14 09:58:28 -07:00 |
|
Ruben Vereecken
|
3fd396974d
|
Merge branch 'master' into achievements
Conflicts:
app/views/DemoView.coffee
app/views/docs/ComponentDocumentationView.coffee
app/views/editor/level/LevelEditView.coffee
server/users/User.coffee
|
2014-08-13 10:43:42 +02:00 |
|
Jayant Jain
|
76c784b1de
|
Adds default scripts whenever a new level is created
|
2014-08-13 12:11:37 +05:30 |
|
Nick Winter
|
4cc79e985e
|
A few fixes for adding items to inventories in ThangTypes.
|
2014-08-11 17:09:44 -07:00 |
|
Nick Winter
|
9a5cd22069
|
Can now equip items added from inventory on the Surface side. Sorted out ThangTypes' Components schema defaults and ordering when serializing Levels.
|
2014-08-11 16:15:46 -07:00 |
|
Nick Winter
|
31d7e641e6
|
Fixes for equipping items and adding them to the World.
|
2014-08-11 11:04:38 -07:00 |
|
Nick Winter
|
cf7e2042c9
|
Got bitten by another case of #1108.
|
2014-08-11 10:02:39 -07:00 |
|
Nick Winter
|
706ab7a251
|
Trying to get item ThangType nodes and inventory loading working.
|
2014-08-10 22:09:13 -07:00 |
|
Ruben Vereecken
|
e6569539dc
|
User page now uses the supermodel for user loading
|
2014-08-08 19:26:24 +02:00 |
|
Ruben Vereecken
|
47f00f9b5e
|
Added achievement deleting and automatic achievement filling
|
2014-08-08 17:20:07 +02:00 |
|
Ruben Vereecken
|
3bfd341363
|
Goal states are now tracked in level sessions (state.goalStates)
|
2014-08-08 13:10:31 +02:00 |
|
Scott Erickson
|
94ca62f4c5
|
Fixed a bug I added in some minor final changes.
|
2014-08-07 18:48:30 -07:00 |
|
Scott Erickson
|
cc025942f8
|
Extended the LevelLoader to load thang types and components dynamically for hero levels.
|
2014-08-07 18:27:47 -07:00 |
|
Scott Erickson
|
0c5364eebb
|
Removed editorMode.
|
2014-08-07 14:22:43 -07:00 |
|
Nick Winter
|
4d4e321265
|
Fixed #1062. Added Item kind to level editor Thang filters.
|
2014-08-06 08:24:50 -07:00 |
|
Nick Winter
|
852dabc17a
|
Fixes for item equipping, Component saving, and terrain randomization wall snapping/overlap avoidance.
|
2014-08-06 07:43:56 -07:00 |
|
Nick Winter
|
74283bafed
|
Made sure items equip themselves within the SpriteBoss, too.
|
2014-08-05 21:47:51 -07:00 |
|
Ruben Vereecken
|
5d66560673
|
Merge remote-tracking branch 'upstream/master' into achievements_progress
Conflicts:
app/views/editor/level/LevelEditView.coffee
server/levels/sessions/LevelSession.coffee
|
2014-08-05 11:55:46 +02:00 |
|
Ruben Vereecken
|
c165d46e17
|
Fixed missing errors bug
|
2014-08-04 20:02:26 +02:00 |
|
Ruben Vereecken
|
6267352c6e
|
Drastically changed the way achievements get grayscaled
|
2014-08-04 15:29:46 +02:00 |
|
Ruben Vereecken
|
30a6cf1cca
|
Merged in name changes from master
|
2014-07-29 17:28:13 +02:00 |
|
Michael Schmatz
|
c4e3044a81
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-07-23 14:44:17 -07:00 |
|
Michael Schmatz
|
07cc01332d
|
Merge branch 'pr/1383'
Conflicts:
app/views/play/level/tome/SpellListTabEntryView.coffee
|
2014-07-23 14:44:15 -07:00 |
|
Nick Winter
|
26ac94367e
|
Fixed #1372. Minor fixes.
|
2014-07-23 08:59:42 -07:00 |
|
Scott Erickson
|
1c3404d03e
|
Refactored views. View file names now match view class names. Router lists routes explicitly rather than routing automagically. Hacking my way to renaming problem, spell.
|
2014-07-23 07:02:45 -07:00 |
|
Dominik Kundel
|
9cb704a843
|
last fix for dimming the editor
|
2014-07-23 15:09:15 +02:00 |
|
Dominik Kundel
|
be50927fb6
|
disabled editor works again
|
2014-07-23 14:38:12 +02:00 |
|
Ruben Vereecken
|
972d231ff5
|
Refactored router and views to anticipate the renameViews feature
|
2014-07-21 19:49:16 +02:00 |
|
Ruben Vereecken
|
1c6da9711b
|
Added the Recently Played collection and endpoint
|
2014-07-21 14:36:10 +02:00 |
|
Nick Winter
|
99e1a8b30a
|
Merge pull request #1357 from TheSecretSquad/issue#1213crosshair
Changed point marker to crosshair, made it bigger, and changed color to white
|
2014-07-20 16:04:29 -07:00 |
|
Nick Winter
|
1537754a16
|
A few bugfixes, plus gigantic child window convenience for me editing levels.
|
2014-07-19 20:26:13 -07:00 |
|
Pete DiSalvo
|
9ca3563eed
|
Changed point marker to crosshair, and changed color to white
|
2014-07-19 20:12:56 -04:00 |
|
Scott Erickson
|
97964f7853
|
More work on renaming. Cleaned out sprite_parser_test_view, and fixed the TeachersView.
|
2014-07-18 17:06:20 -07:00 |
|
Scott Erickson
|
0e042ee61c
|
Refactoring View to RootView. Refactoring some RootViews to be routed manually.
|
2014-07-17 17:16:32 -07:00 |
|
Nick Winter
|
6b028513fd
|
Fixed issues with level previews and localStorage model loading. Disabled break animations on code error for now. Stopped multiple ThangType load on multiple missiles. Stopped trying to connect to Redis on local production setup.
|
2014-07-17 15:50:29 -07:00 |
|
Nick Winter
|
42af807e5c
|
Merged in geometry work from #51.
|
2014-07-16 16:01:37 -07:00 |
|
nemoyatpeace
|
f17112ecf8
|
Minor adjustment to the aoe script
|
2014-07-17 00:53:52 +08:00 |
|
Nick Winter
|
085951fa4a
|
Removed more counselor stuff.
|
2014-07-16 07:47:41 -07:00 |
|
Nick Winter
|
03cc2d1af0
|
Fixed Grass01-Grass05 scaling issues.
|
2014-07-15 18:08:00 -07:00 |
|