Commit graph

157 commits

Author SHA1 Message Date
phoenixeliot
bb6262483f Allow username-only signup for classroom users
Address some code review feedback

Correct error code in test

Don't try to send emails to empty addresses

Add tests for subscriptions

Add tests for Next Steps email

Fix specs

Add reason for disabled test
2016-07-18 10:41:17 -07:00
Nick Winter
71e20395c9 Fix submitted code not being present sometimes before submitted code compression 2016-05-24 13:42:37 -07:00
Nick Winter
d0be5c1f22 Handle a couple errors I saw in the logs 2016-05-08 10:05:26 -07:00
Nick Winter
e4c904463c No more transpiledCode 2016-05-05 13:22:30 -07:00
Scott Erickson
c3e5416166 Refactor server models into /server/models, remove request and mongoose from test globals 2016-04-06 16:06:52 -07:00
Nick Winter
8e3a7915de No more simulations for Elemental Wars 2016-03-28 15:34:19 -07:00
Nick Winter
2dc4b17b94 Adjust ladder simulations 2016-03-25 20:01:42 -07:00
Nick Winter
622c3d46de More investigation for baffling _.pluck bug 2016-01-20 09:34:32 -08:00
Nick Winter
770379c521 Testing fix for weird _.pluck issue 2016-01-18 16:09:19 -08:00
Nick Winter
129d3b793d Add Mandate for modifying simulation throughput on the fly, other things later 2015-12-16 16:39:45 -08:00
Nick Winter
7269dc85d4 Update our updates' callbacks' argument signature for Mongoose 4 2015-12-09 11:56:18 -08:00
Nick Winter
453c5759cc Add simulation throughput counter 2015-12-09 06:22:40 -08:00
Nick Winter
80b72edff1 Handling a few more server errors I saw 2015-12-07 03:41:33 -08:00
Nick Winter
5a92825347 Removed nonsensical lean model set calls that don't work in new Mongoose 2015-12-06 09:53:25 -08:00
Nick Winter
5555fdfe50 Removed some logs 2015-12-06 09:28:03 -08:00
Nick Winter
1187390fd0 Improve simulation game logic, and re-enable automatic simulations under certain conditions, better targeted toward the matches the player cares about 2015-12-06 09:20:37 -08:00
Nick Winter
f38eea3590 Merged. Turn off chained rankings for now since they are slow and don't work anyway 2015-12-06 04:36:41 -08:00
Nick Winter
95c703a7df Simulate games in background while playing levels if we think there's extra compute power 2015-11-29 12:30:19 -08:00
Nick Winter
c8ceca4d3d Add user.courseInstances, use it for course ladders 2015-11-19 10:41:31 -08:00
Scott Erickson
7a6c42b89f Set up course-ladder level handling
* LadderView displays course info, different style for course-ladder levels
* LadderView hides simulate tab for course-ladder levels
* HeroVictoryModal links to LadderView for course-ladder levels
* CourseDetails page links to LadderView for course-ladder levels
* Enable course instances for league simulation
2015-11-18 14:02:45 -08:00
Nick Winter
f96a0a018c Track ladderAchievementDifficulty in multiplayer human level sessions 2015-11-17 15:23:35 -08:00
Nick Winter
da9567f85f Add Wakka Maul to simulation rotation 2015-10-30 09:45:07 -07:00
Nick Winter
e15b30893f Note tournament end, undo tournament simulation bias 2015-10-15 06:32:52 -07:00
Nicholas Winter
3eeb9a6a26 Reset some stuff for Ace of Coders and Robot Ragnarok. Put multiplayer link back now that we have two good mirror match levels and aren't listing the old arenas. 2015-09-12 06:54:14 -07:00
Nick Winter
4d68080c4c Bumped up Ace of Coders simulations for the tournament. 2015-09-09 21:54:22 -07:00
Nick Winter
b13504eeb5 Watching out for finding a null session when getting two games. 2015-09-09 08:59:33 -07:00
Nick Winter
0d2d1ddad0 A couple mirror match ladder tweaks. Made programmableMethods other code languages use proper code formatting. 2015-09-07 18:00:48 -07:00
Nick Winter
98b0bcfc75 Fixed playback victory message for spectate mode. Spectate mode now opens in new tabs. 2015-09-03 15:05:10 -07:00
Nick Winter
d412a7d5ee Fixed blank duel stats bar in single player, oops. Handling getTwoGames from non-logged-in users. 2015-08-28 10:45:07 -07:00
Nick Winter
96b838da03 Fixed league-based simulation randomness. 2015-08-20 05:54:10 -07:00
Nick Winter
bda2483738 Added league-based ladder game simulation. 2015-08-15 05:38:47 -07:00
Nick Winter
f757f220be Refactored scoring.coffee into separate files per route plus a scoringUtils file, and cleaned up a few of the verbose methods. 2015-08-13 11:17:38 -07:00
David Liu
7d64087e29 Fix the headless simulator
Shims `lscache`, support io.js < v3.0.0. Make simulating `one-game`
possible.

Tested on Linux with Node.js v0.10.40 and v0.12.7; as well as io.js
v2.5.0.

It still won't work with io.js v3.0.0 because `webworker-threads`
doesn't compile properly, so that's another problem.
2015-08-10 18:12:53 -07:00
Nick Winter
e6cef389cd Simplified some of scoring.coffee and dramatically reduced the amount of database work recordTwoGames is doing. 2015-04-12 21:57:47 -07:00
Nick Winter
c40123f656 Removed a log. 2015-04-12 17:26:39 -07:00
Nick Winter
eb075b99a0 Fixed #2448 with better random session query distribution. 2015-04-12 11:34:19 -07:00
Nick Winter
f8beed9ce8 Fixed #2464. Well, let's see if it works. 2015-04-10 16:57:16 -07:00
Nick Winter
98b749eb1b Making simulator stuff more efficient by using less bandwidth. 2015-04-08 12:00:23 -07:00
Nick Winter
e6f53d437a Adding zero-sum to simulated ladder levels. 2015-03-20 10:16:19 -07:00
Nick Winter
57e77a0cd7 Upcoming ladder level Zero Sum equalizes all players' heroes and equipment. 2015-03-14 09:39:43 -07:00
Nick Winter
2767fbc7aa Even less emphasis on recent games, for #2448. But we might need something different due to the time-clustered nature of submissions leading to an uneven distribution. 2015-03-01 07:57:21 -08:00
Nick Winter
d881476731 Let's try less emphasis on most recently submitted games. 2015-02-27 07:52:48 -08:00
Nick Winter
4082110382 Cleaned up getTwoGames random session simulation fetcher. Made it more efficient, made it have a better spread over all games submitted to a ladder with a better bias towards the most recently submitted games. 2015-02-26 21:25:17 -08:00
Nick Winter
b4e9ee67f0 Added one-minute in-memory server caching for a bunch of common queries. 2015-02-26 17:20:27 -08:00
Nick Winter
d310fa9476 Harrowland was being slow in simulator for some reason. 2015-02-25 21:47:57 -08:00
Nick Winter
7e889a2a80 Simulating games for Harrowland, now, too. Alternative way of loading hero when sticking with same hero from within level when changing inventory. 2015-02-25 18:09:55 -08:00
Michael Schmatz
5b39c6bb19 Try moving projection after sort/limit
Trying to get these queries to be faster
2015-02-20 11:05:58 -05:00
Nick Winter
a8dc353f86 Aether now loading all code languages possibly used in a match before the level can begin. Hopefully, this will fix #1943 and fix #1892. 2015-02-12 18:40:38 -08:00
Nick Winter
7000048bee Fixed a few more issues with the headless simulator. 2015-02-12 17:07:29 -08:00
Nick Winter
8936d5fa40 Simulator version 2 takes into account flag history when simulating matches. 2015-02-12 10:59:34 -08:00