Nick Winter
706ab7a251
Trying to get item ThangType nodes and inventory loading working.
2014-08-10 22:09:13 -07:00
Nick Winter
d1e26b40c2
I retook the Nick name.
2014-08-10 17:47:18 -07:00
Scott Erickson
6cac2371c1
Refactored and improved the ThangComponentsEditView and ThangComponentConfigView. Still some things to do.
2014-08-10 13:03:53 -07:00
Ruben Vereecken
47f00f9b5e
Added achievement deleting and automatic achievement filling
2014-08-08 17:20:07 +02:00
Jayant Jain
164e049202
Hides randomize button overlay, resolves #1409
2014-08-08 18:02:20 +05:30
Scott Erickson
0c5364eebb
Removed editorMode.
2014-08-07 14:22:43 -07:00
Nick Winter
4d4e321265
Fixed #1062 . Added Item kind to level editor Thang filters.
2014-08-06 08:24:50 -07:00
Nick Winter
852dabc17a
Fixes for item equipping, Component saving, and terrain randomization wall snapping/overlap avoidance.
2014-08-06 07:43:56 -07:00
Scott Erickson
d5a8d8dc72
Fixed ComponentDocsView's components collection overwriting data for other level editor data. Related to #1108 .
2014-08-05 14:56:11 -07:00
Scott Erickson
c5d496c063
Removed a bit for debugging.
2014-08-05 13:40:36 -07:00
Scott Erickson
30998ecbec
Fixed components w/out changes sometimes showing up in the save level modal.
2014-08-05 13:21:45 -07:00
Ruben Vereecken
7d7d5300c0
Refactored New Model Modal (from SearchView originally)
2014-08-05 14:33:33 +02:00
Ruben Vereecken
5d66560673
Merge remote-tracking branch 'upstream/master' into achievements_progress
...
Conflicts:
app/views/editor/level/LevelEditView.coffee
server/levels/sessions/LevelSession.coffee
2014-08-05 11:55:46 +02:00
Ruben Vereecken
3266e3b46b
intermediate
2014-08-04 22:21:43 +02:00
Nick Winter
85011d1ed4
No need to explicitly track subviews for determining what the current view is.
2014-08-04 13:21:42 -07:00
Darredevil
a11649b12b
Typo fix
2014-08-04 23:15:01 +03:00
Jayant Jain
2690ef9a59
Reorders script ids upon deletion
2014-07-30 01:05:04 +05:30
Jayant Jain
f0940308ea
Newly inserted scripts are automatically assigned id
2014-07-30 00:52:59 +05:30
Jayant Jain
632d9a666e
Shows all autocomplete values on click instead of having to type initially
2014-07-30 00:52:59 +05:30
Jayant Jain
0555c2ec14
Initial autocomplete for event checks in scripts tab
2014-07-30 00:52:59 +05:30
Michael Schmatz
d7cb76d10c
Merge branch 'pr/1387'
...
Conflicts:
app/views/editor/level/LevelEditView.coffee
2014-07-25 19:17:16 -07:00
Jayant Jain
69713f5603
Adds randomize button in case of level with no thangs
2014-07-26 01:55:28 +05:30
Darredevil
3b704330d6
Documentation tab for Level Editor
2014-07-25 23:06:04 +03:00
Darredevil
b77b796cef
Merge branch 'codecombat-master'
...
Conflicts:
app/views/docs/ComponentDocumentationView.coffee
app/views/editor/level/LevelEditView.coffee
2014-07-25 22:48:13 +03:00
Jayant Jain
3e9dbe0d0b
Fixes bug in undo/redo on SystemsTabView
2014-07-25 18:07:09 +05:30
Jayant Jain
d3962c19bd
Ensures randomised thang clusters do not overlap each other
2014-07-25 18:07:01 +05:30
Jayant Jain
f700ddea0c
Adds temporary hack for infinite loops in randomise
2014-07-25 18:06:54 +05:30
Jayant Jain
1790215fea
Adds rooms and doors to dungeon preset
2014-07-25 18:06:44 +05:30
Jayant Jain
dc66218c00
Adds undo and redo buttons in editor topbar
2014-07-25 18:06:34 +05:30
Jayant Jain
9a24341fa5
Prevents overlapping of randomly generated thangs
2014-07-25 18:06:25 +05:30
Jayant Jain
3df2de8bec
Number of decorations scales appropriately with preset size
2014-07-25 18:06:13 +05:30
Jayant Jain
dce6254d4a
Fix for flickering thangs due to exact same coordinates
2014-07-25 18:06:03 +05:30
Jayant Jain
598e727500
Adds an initial dungeon preset, refactors border code to properly create dungeon walls
2014-07-25 18:05:49 +05:30
Jayant Jain
c33491b04d
Presets in terrain_generate_modal shown from a list instead of hardcoded
...
Conflicts:
app/templates/editor/level/modal/terrain_randomize.jade
2014-07-25 17:51:48 +05:30
Jayant Jain
af23c09799
Refactors some code for presets in terrain generator
2014-07-25 17:50:21 +05:30
Scott Erickson
1c3404d03e
Refactored views. View file names now match view class names. Router lists routes explicitly rather than routing automagically. Hacking my way to renaming problem, spell.
2014-07-23 07:02:45 -07:00
Darredevil
61ebc4d15b
Docs tab
2014-07-21 03:52:34 +03:00
Nick Winter
1537754a16
A few bugfixes, plus gigantic child window convenience for me editing levels.
2014-07-19 20:26:13 -07:00
Scott Erickson
e7a70bbd0b
Merge conflict handling.
2014-07-18 17:09:41 -07:00
Scott Erickson
574e9e7804
Removed the deprecated ErrorView.
2014-07-18 16:56:08 -07:00
Scott Erickson
9ad166048d
Some work the job profile page. Added a demo view, mainly added a modal view for viewing raw player code.
2014-07-18 16:12:28 -07:00
Scott Erickson
59b723b890
Refactoring View to ModalView.
2014-07-17 17:22:26 -07:00
Scott Erickson
e18b4de583
Refactoring View to CocoView.
2014-07-17 17:20:11 -07:00
Scott Erickson
0e042ee61c
Refactoring View to RootView. Refactoring some RootViews to be routed manually.
2014-07-17 17:16:32 -07:00
Nick Winter
6b028513fd
Fixed issues with level previews and localStorage model loading. Disabled break animations on code error for now. Stopped multiple ThangType load on multiple missiles. Stopped trying to connect to Redis on local production setup.
2014-07-17 15:50:29 -07:00
Nick Winter
03cc2d1af0
Fixed Grass01-Grass05 scaling issues.
2014-07-15 18:08:00 -07:00
Jayant Jain
fa595fcb32
Better positioned level border trees
2014-07-16 05:03:18 +05:30
Jayant Jain
741956b251
Borders and floors are placed inside positive axes
2014-07-16 05:03:18 +05:30
Scott Erickson
fb83028d87
Added watchers to list of properties to skip in deltas/patches.
2014-07-15 11:23:35 -07:00
Nick Winter
f1c8983de2
Don't ask for team again if we already have a child window.
2014-07-14 08:40:36 -07:00
Jayant Jain
c13c7db4ed
Less geometric random borders for the terrain generator
2014-07-14 08:11:33 +05:30
Nick Winter
1d9afbabd2
Fixes for duplicate Thang IDs and reverting randomized Thangs.
2014-07-13 18:38:24 -07:00
Jayant Jain
493ebd07e6
Changes randomise to randomize
2014-07-14 06:01:09 +05:30
Jayant Jain
deecd7d2ff
Deletes previously randomised thangs when generating again
2014-07-14 01:34:32 +05:30
Jayant Jain
b934d22cbd
Batches insertion of thangs to treema to speed up terrain generation
2014-07-14 01:34:32 +05:30
Jayant Jain
1e5edb5efd
Moves randomise modal template and view to editor/level/modal
2014-07-14 01:34:32 +05:30
Jayant Jain
a76a79bb9d
Fixes bug with placing addThang after randomise
2014-07-11 01:07:24 +05:30
Jayant Jain
dbe464df16
Removes console logs
2014-07-11 00:01:19 +05:30
Jayant Jain
38bed0ee93
Random thangs are now created and positioned in the thangs view
2014-07-11 00:01:19 +05:30
Jayant Jain
74205b31d2
Adds code for passing randomised thangs to thang view
2014-07-11 00:01:18 +05:30
Jayant Jain
efa2bee08c
Adds shortcuts for undo/redo for thangs tab view
2014-07-11 00:01:18 +05:30
Scott Erickson
d74a778f67
Made creating components open to everyone!
2014-07-09 12:21:32 -07:00
Scott Erickson
94a6e3961b
Added a button in the level editor to choose which team to play when editing a ladder level.
2014-07-05 13:54:41 -07:00
Scott Erickson
b635c4cf16
Fixes #1220 . Passing in the raw attributes to the component settings treema would edit the data before the component's set method would get a snapshot of the original data for whatever was the first change in the data.
2014-07-04 20:45:42 -07:00
Tery Lim
9090ce7714
Merge master into branch
2014-07-04 22:37:16 +08:00
Scott Erickson
2855d2a402
Made the deltas lib conflict identifying library able to handle many-to-many conflicts.
...
Made conflict finding a bit more liberal, in that any messing with arrays (adding, removing or moving things inside) will conflict with any other such change.
2014-07-03 17:41:58 -07:00
Tery Lim
618ade4946
Clean up mixed quotes
2014-07-01 12:23:22 +08:00
Nick Winter
3862bd2376
Clearing backups of old models when saving new versions of versioned models.
2014-06-24 09:43:20 -07:00
Nick Winter
81f8334f37
Some fixes for CocoSprite alphas.
2014-06-21 22:31:10 -07:00
Nick Winter
59654da24b
Starting more work on integrating additional languages. Improved Component code editing performance with a trusty debounce.
2014-06-17 22:17:44 -07:00
Nick Winter
1502cdc64b
Merge branch 'jayant1992-master'
2014-06-13 08:17:12 -07:00
Ruben Vereecken
0751581113
Search endpoint is now without the /search prefix
...
Intermediate commit for search refactoring
2014-06-12 19:19:30 +02:00
Jayant Jain
ed95206868
Enables moving around the map while an addThang is selected
2014-06-12 01:50:24 +05:30
Jayant Jain
d5d20377a2
Removes panning upon right click in editor
2014-06-11 15:05:59 +05:30
Scott Erickson
f0ff8c242e
Migrating language to codeLanguage on systems and components because they conflict with the search system.
2014-06-10 13:20:14 -07:00
Scott Erickson
8f6187125d
Fixed saving new settings for a level.
2014-06-03 12:27:53 -07:00
Scott Erickson
29011fab2a
Reworked validation error handling a little, putting better debugging logs in and making level save modal show when there are some.
2014-05-30 17:26:49 -07:00
Scott Erickson
22c4ddc064
Fixed the settings view putting undefineds in the level documents and causing validation errors.
2014-05-30 17:24:13 -07:00
Scott Erickson
f82ca5c1b6
Fixed #1099
2014-05-30 16:43:55 -07:00
Scott Erickson
bba0e4939d
Fixed #1039
2014-05-30 15:06:33 -07:00
Ruben Vereecken
84e6b8cd6d
Script event triggers are now fetched from the mediator, resolving issue #1061
2014-05-30 12:38:43 +02:00
Nick Winter
1f32c1c8a1
Merge pull request #1113 from rubenvereecken/issue1110
...
One line fix for issue #1110 . Thang search bar works again.
2014-05-29 15:31:28 -07:00
Ruben Vereecken
ba57899f9f
One line fix for issue #1110 . Thang search bar works again.
2014-05-30 00:16:11 +02:00
Nick Winter
df13bbfaa6
Made right-click duplicate Thang menu actually clone modified Thang.
2014-05-29 12:33:21 -07:00
Ruben Vereecken
5909f15678
Refactored getRenderData from SearchView to children
2014-05-28 17:32:18 +02:00
Jayant Jain
55569ccf2f
Resolves an issue with nanoscroller and initially hidden content
2014-05-24 12:02:26 +05:30
Jayant Jain
f17c5cfb51
Adds nanoscroll to thang tab in level editor
2014-05-24 12:02:26 +05:30
Jayant Jain
cbe5f3a011
Fixes issue with esc key not deselecting the current thang
2014-05-24 12:02:26 +05:30
Jayant Jain
8f1f378bcb
Fixes issue with thang being added twice upon click
2014-05-21 10:27:47 -07:00
Jayant Jain
c05780de4c
Resolves #170 , thang can be directly placed by dragging onto the map
2014-05-21 10:27:46 -07:00
Scott Erickson
2a17ec5cb9
Refactored out displayObject from CocoSprites.
2014-05-14 17:05:13 -07:00
Scott Erickson
f1de2ca8d9
Brought the canvas size down again because it halves the FPS in Firefox at least.
2014-05-09 16:35:10 -07:00
Scott Erickson
0292be054e
I think this fixes #976 . I believe the client was attempting to save components and systems it didn't have write access to, and that was gumming up the works. Not 100% sure though; reopen if it rears its ugly head once more.
2014-05-08 14:56:02 -07:00
Scott Erickson
8072629534
Merged the bug fix which I did too.
2014-05-08 13:43:15 -07:00
Scott Erickson
57f11ff3ea
Fixed some bugs with the components tab.
2014-05-08 13:40:42 -07:00
Nick Winter
775a2a87e2
Merge branch 'master' of https://github.com/codecombat/codecombat
2014-05-08 11:36:26 -07:00
Scott Erickson
ed222338e7
Fixed #892 by having the components tab reload whenever it's opened.
2014-05-07 16:24:13 -07:00
Nick Winter
0c30ec0c12
Some weird bugs I noticed with {me}.
2014-05-06 16:58:08 -07:00
Scott Erickson
ffdf11133e
Merge branch 'SetReadOnlyChanges' of https://github.com/dpen2000/codecombat into dpen2000-SetReadOnlyChanges
2014-05-06 11:19:11 -07:00
Scott Erickson
31c5890288
Fixed #934
2014-05-01 15:44:50 -07:00
Scott Erickson
02a74ae40c
Migrated and fixed the rest of the views using the new loading system.
2014-04-28 11:52:04 -07:00
Scott Erickson
01f2a556f9
Set up the patches view with the new loading system, fixing a few things in the meanwhile.
2014-04-28 11:09:21 -07:00
dpen2000
0a8ec096f7
Make components read only for anonymous users
2014-04-28 02:03:08 -04:00
dpen2000
3165a2b654
Change all lines setting readonly from being admin only to being authenticated only
2014-04-28 02:03:08 -04:00
Scott Erickson
14cffc5875
Did some refactoring to simplify using SuperModel and registering models and collections.
2014-04-26 12:54:03 -07:00
Scott Erickson
d5bcec5ad0
Fixed the level editor with the new loading system.
2014-04-25 19:11:32 -07:00
Scott Erickson
14d62915f4
Got projection and backups set back up, partially fixed the level editor.
2014-04-25 16:14:05 -07:00
Scott Erickson
3dc3f62473
Merge branch 'master' into feature/loading-views
...
Conflicts:
app/views/editor/components/main.coffee
2014-04-25 14:31:58 -07:00
Scott Erickson
278d6752c3
Refactored SuperModel, CocoModel and LevelLoader.
...
Removed the dynamic population of the Level, instead putting straightforward logic into LevelLoader.
Simplified SuperModel.
2014-04-25 14:30:06 -07:00
Scott Erickson
b7cb4696f0
Merge branch 'RefactorCocoCollection' of https://github.com/edtrist/codecombat into edtrist-RefactorCocoCollection
2014-04-24 13:31:29 -07:00
Scott Erickson
472f8899dd
Merge branch 'master' of https://github.com/tmrdja/codecombat into tmrdja-master
...
Conflicts:
app/views/editor/level/edit.coffee
2014-04-24 13:17:43 -07:00
Scott Erickson
8ab50205aa
Fixed more buttons in treema.
2014-04-24 11:50:49 -07:00
tmrdja
14ebc957de
Changed responsive view for LevelEditor
2014-04-24 11:51:16 +02:00
Scott Erickson
c85971e5e6
Added i18n population action to the level editor.
2014-04-22 17:56:41 -07:00
edtrist
3962d37681
#889 - moved CocoCollection.coffee to app/collections and updated references
2014-04-22 20:42:26 +01:00
Scott Erickson
bb0cbf1151
Removed some old code that didn't work out.
2014-04-22 10:43:08 -07:00
tmrdja
826a5f56db
Added responsive view for LevelEditor
2014-04-21 21:15:22 +02:00
Scott Erickson
c754f7b943
Merge branch 'master' into feature/loading-views
2014-04-21 11:53:18 -07:00
dpen2000
de69f740e4
Fix deltas referring to last system saved
...
If a system is added, it is added to treema at the end of the list of systems. Treema then raises it's changed event resulting in this order being set on the level. The next time a system is added, the first system is in it's correct position and so the delta shows it as moving. This changes ensures we save the correct order in the first instance.
2014-04-19 19:59:21 -04:00
Scott Erickson
044556e5a4
Fixed a bug with the level editor that prevented selecting thangs to add.
2014-04-19 10:27:14 -07:00
Ting-Kuan
974e5e1b24
remove debugging msg.
2014-04-19 13:09:50 -04:00
Ting-Kuan
375aca2c0a
Fix: Some level systems load forever.
2014-04-19 12:08:40 -04:00
Ting-Kuan
692693c181
Merge branch 'master' into feature/loading-views
...
Conflicts:
app/locale/en.coffee
app/views/editor/level/edit.coffee
app/views/kinds/CocoView.coffee
app/views/play/ladder/ladder_tab.coffee
app/views/play/ladder_view.coffee
app/views/play/level/level_loading_view.coffee
2014-04-19 01:15:04 -04:00
Ting-Kuan
69fe4428e4
Before merge to master.
2014-04-17 19:52:09 -04:00
Ting-Kuan
a5e2069d60
Move onLoaded logic from CocoView to ChildrenView. Prevent level_loading_view being unveiled before game starts.
2014-04-17 19:37:31 -04:00
Scott Erickson
21e8d7b26f
Fixed patches denormalization.
2014-04-17 15:44:19 -07:00
Scott Erickson
cdaf2ebfaf
Set up the tabs and views in the level editor to reload so that when patches are applied, their changes are visible.
2014-04-17 14:23:33 -07:00
Scott Erickson
781a8ec913
Fixed the play and save buttons.
2014-04-17 13:37:08 -07:00
Scott Erickson
07afba01df
Merge branch 'master' into feature/jsondiffpatch
...
Conflicts:
app/views/editor/level/thangs_tab_view.coffee
2014-04-17 13:25:42 -07:00
Scott Erickson
b5406b0149
Set up the rest of the component/system buttons and nav bars.
2014-04-17 13:24:17 -07:00
Nick Winter
2230b32829
Merge pull request #863 from dpen2000/FixTypeError
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Fix javascript error occuring when e is null/undefined
2014-04-17 11:37:51 -07:00
Scott Erickson
9eff958dcb
Fixed the level and component watch buttons.
2014-04-17 11:35:09 -07:00
dpen2000
7bc9bb5328
Fix javascript error occuring when e is null/undefined
2014-04-17 14:32:35 -04:00
Scott Erickson
8f4535853b
Fixed the component history button.
2014-04-17 11:29:12 -07:00
Scott Erickson
8859405e18
Reworked the nav bars in the level editor.
2014-04-17 11:02:00 -07:00
Nick Winter
eec1888b22
gzipping when in production but not going through Cloudflare.
2014-04-17 10:12:23 -07:00
Ting-Kuan
360e594f3d
Merge branch 'feature/loading-views' of https://github.com/codecombat/codecombat into feature/loading-views
...
Conflicts:
server/commons/Handler.coffee
2014-04-17 12:58:29 -04:00
Scott Erickson
02a7381fa9
Fixed the watch buttons for levels and components.
2014-04-16 11:02:40 -07:00
Scott Erickson
f88e0ac0ab
Set up patches for components.
2014-04-16 10:42:32 -07:00
Ting-Kuan
2e50d7b15d
Merge branch 'feature/Change-view-to-fit-new-supermodel' into feature/loading-views
...
Conflicts:
app/views/play/ladder/ladder_tab.coffee
app/views/play/ladder_view.coffee
2014-04-16 11:38:05 -04:00
Scott Erickson
94c4179417
Fixed some things that were keeping brunch from working.
2014-04-16 08:03:41 -07:00
Ting-Kuan
c53eb562a3
Remove debug msg.
2014-04-16 02:31:18 -04:00
Ting-Kuan
52a73ceae3
Migrate view to fit new supermodel.
2014-04-16 02:28:59 -04:00
Scott Erickson
c395a3414e
Merge branch 'master' into feature/jsondiffpatch
2014-04-15 15:18:57 -07:00
Scott Erickson
58b1019934
Switched listen to watch (would have been confusing with eye-con, and listenTo function in Backbone). Added watch button and patch badge to level editor.
2014-04-15 15:09:36 -07:00
Scott Erickson
e06c3dbb0b
Fixed the thangs tab view preventing the new patches view from handling clicks correctly.
2014-04-15 13:21:33 -07:00
Scott Erickson
1efabc3738
Fixed the fix.
2014-04-15 12:31:35 -07:00
Scott Erickson
b238ccaf27
Fixed the context-menu preventer in the level editor.
2014-04-15 12:27:35 -07:00
Scott Erickson
bb53e963b6
Removed a hack no longer needed.
2014-04-15 12:27:11 -07:00
Ting-Kuan
af399f4415
Merge branch 'master' into feature/loading-views
2014-04-15 13:34:20 -04:00
Nick Winter
a9725f2dc6
A bit of error handling.
2014-04-13 14:48:36 -07:00
Ting-Kuan
8e19d8b71f
Change some resource loading logic to fit new SuperModel.
2014-04-13 13:29:43 -04:00
Ting-Kuan
77c4c586dd
Merge branch 'feature/loading-views' into feature/revise-supermodel-based-on-#815
...
Conflicts:
app/locale/en.coffee
2014-04-12 17:13:06 -04:00
Ting-Kuan
508b570fea
Merge branch 'master' into feature/loading-views
...
Conflicts:
.gitignore
app/locale/en.coffee
app/models/SuperModel.coffee
app/views/editor/thang/edit.coffee
app/views/kinds/CocoView.coffee
2014-04-12 17:07:30 -04:00
Ting-Kuan
7ae3bd5a60
Fix style and supermodel based on #815 .
...
Fix ladder_view and ladder_tab.
Change error handling functions in CocoView.
2014-04-12 16:29:49 -04:00
Scott Erickson
5a794306fe
Merge branch 'refactorSchemas' of https://github.com/adi2412/codecombat into adi2412-refactorSchemas
2014-04-12 08:53:24 -07:00
Scott Erickson
6eab5003f8
Merge branch 'feature/jsondiffpatch'
2014-04-12 08:52:35 -07:00
Scott Erickson
10b1660419
Fixed the level editor so you can save again.
2014-04-12 08:48:49 -07:00
Aditya Raisinghani
6fb5b59a01
Refactored schemas to be in /app
2014-04-12 14:33:55 +05:30
Scott Erickson
35fe47bbac
Merge branch 'feature/jsondiffpatch'
2014-04-11 22:52:58 -07:00
Nick Winter
99ead5d193
#223 is done, since goals aren't in scripts, and I just removed some goals-of-scripts stuff.
2014-04-11 19:51:20 -07:00
Ting-Kuan
a6235842b6
Change populate model to accept resource name.
2014-04-11 22:35:20 -04:00
Nick Winter
91c2f0fa33
Fixed #715 , and some misc cleanup.
2014-04-11 17:36:15 -07:00
Scott Erickson
e3a1f170cf
Merge branch 'master' into gintau-feature/change-supermodel-to-general-resource-loader
...
Conflicts:
app/views/kinds/CocoView.coffee
app/views/play/level/level_loading_view.coffee
2014-04-11 11:19:16 -07:00
Scott Erickson
97a7bc7614
Merge branch 'backbone_mediator' of https://github.com/rubenvereecken/codecombat into feature/jsondiffpatch
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Conflicts:
app/initialize.coffee
bower.json
2014-04-11 10:32:19 -07:00
Nick Winter
8d5e129c2c
Merged the jobs in. Look out for Treema bugs from the last four months.
2014-04-11 10:20:12 -07:00
Ting-Kuan
a5e6496a7c
Make resources as static class to avoid loading multiple times.
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Clean debug message.
2014-04-10 16:59:08 -04:00
Scott Erickson
a3951b0fa7
Extended the save version modal to allow submitting patches.
2014-04-10 13:09:44 -07:00
Scott Erickson
3c832d3707
Added delta views to the other save modals. Fixed modified deltas in delta views. A few style tweaks.
2014-04-10 11:13:33 -07:00
Scott Erickson
66d455285e
Integrated the delta view into the save view for levels.
2014-04-09 19:07:44 -07:00
Nick Winter
c226835ff2
Fixed a couple bugs in custom TreemaNodes.
2014-04-08 17:13:05 -07:00
Nick Winter
5c8c7fff1d
Starting work on simple recruitment listings. Moved Treema and the JS parts of Bootstrap to bower.
2014-04-05 17:05:03 -07:00
Nick Winter
ae9769e3ce
Added read only notification in editors. Fixed #374 .
2014-04-01 13:15:30 -07:00
Nick Winter
b316a3e078
Merge branch 'dev/Warn_when_a_depended-on_System_is_missing' of git://github.com/gintau/codecombat into gintau-dev/Warn_when_a_depended-on_System_is_missing
2014-04-01 09:44:06 -07:00
Nick Winter
785cb342a2
Merge branch 'master' of git://github.com/tmrdja/codecombat into tmrdja-master
2014-04-01 09:12:48 -07:00
Ting-Kuan
085d181ed3
Use Noty to produce warning message while adding component with not added system.
2014-04-01 00:47:50 -04:00
tmrdja
dfe6bce351
Added contextmenu
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Added contextmenu
2014-03-31 18:33:14 +02:00
tmrdja
f8de6162d1
Added contextmenu
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Added contextmenu with Delete and Duplicate button
2014-03-30 19:38:54 +02:00
Nick Winter
54f4e8d1e9
Merge branch 'dev/error_message_for_editor' of git://github.com/gintau/codecombat into gintau-dev/error_message_for_editor
2014-03-29 17:38:14 -07:00
Nick Winter
ff7e2d5d47
Fixed #728 .
2014-03-28 11:02:23 -07:00
Nick Winter
62867534a7
Fixed #727 .
2014-03-28 09:52:07 -07:00
Ting-Kuan
6012a3ce9e
Show error message when editor fails to initiate.
2014-03-27 14:35:20 -04:00
Shrihari
093cc66fa0
Reverted few wrong migrations
2014-03-24 22:56:32 +05:30
Shrihari
0160538b44
More migrations
2014-03-24 22:28:34 +05:30
Nick Winter
7ba959045a
A slight enhancement to #650 , plus fixing CocoModels thinking they're modified when schema defaults have been added.
2014-03-23 10:00:16 -07:00
Nick Winter
fd2d9b6833
Merge pull request #658 from ItsLastDay/editor_tweaks
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Added tooltip in level-editor (issue #174 )
2014-03-22 17:30:52 -07:00
Mikhail Koltsov
2316773cb1
removed Label requierment
2014-03-22 23:25:18 +04:00
Mikhail Koltsov
36cfdfda46
Added labels above selected thangs in level-editor (issue #174 )
2014-03-22 23:17:15 +04:00
Nick Winter
a3dadd6a40
Merge branch 'editor_tweaks' of git://github.com/ItsLastDay/codecombat into ItsLastDay-editor_tweaks
2014-03-21 07:25:33 -07:00
Mikhail Koltsov
45b87ed38e
finally got it right
2014-03-21 13:45:56 +04:00
Mikhail Koltsov
0ece400a18
Level editor: selecting a thang now moves the scroll in existant-thang list
2014-03-21 11:54:55 +04:00
Scott Erickson
dbbf9ce8b3
Merge branch 'master' of https://github.com/jayant1992/codecombat into jayant1992-master
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Conflicts:
app/styles/editor/level/thangs_tab.sass
app/templates/editor/level/thangs_tab.jade
app/views/editor/level/thangs_tab_view.coffee
2014-03-20 11:22:23 -07:00
Nick Winter
b7e8f2ecb5
Merge pull request #605 from kvasnyk/master
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Fix for #272 bug.
2014-03-19 18:31:20 -07:00
Scott Erickson
74e068af0b
Fixed some bugs from the migration from _.cloneDeep to $.extend
2014-03-18 13:47:51 -07:00
Scott Erickson
37a9b7f319
Switching from the slow _.cloneDeep to the fast $.extend
2014-03-18 13:08:26 -07:00
Jayant Jain
80f53d2c6b
Adds search bar for adding thangs in level editor
2014-03-19 00:41:03 +05:30
kvasnyk
5216432bf9
Fix for #272 bug.
2014-03-18 05:47:53 +01:00
Nick Winter
aa4f1baf73
Moved to 1848 x 1178 pixel canvases, since it's 2x the old size. Added a conversion factor to script camera zooms to account for scripts using the old numbers. Fixed bug where IndieSprites wouldn't update actions.
2014-03-16 13:23:01 -07:00
Jayant Jain
91515b1cea
Clicking a thang in the left list automatically pans to the sprite on the editor map
2014-03-16 03:11:40 +05:30
Nick Winter
ca75cc4a1a
Fixed #405 with a sledgehammer--just loading all Components before loading level editor.
2014-03-15 12:31:39 -07:00
Nick Winter
7b1f8d1114
Merge pull request #547 from jayant1992/master
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Improved panning and zooming for editor
2014-03-15 08:05:02 -07:00
Scott Erickson
af8008596a
Made editing thangs in the level editor not so slow by avoiding calling level.serialize.
2014-03-14 11:58:29 -07:00
Jayant Jain
ece932595c
Enables drag-panning for editor and region chooser
2014-03-14 23:57:00 +05:30
Jayant Jain
c24469e86b
Minor UI updates to level editor's thang tab
2014-03-13 12:19:51 +05:30
Nick Winter
da762fbc4f
Merge branch 'rubenvereecken-versions_modal'
2014-03-12 08:30:02 -07:00
Nick Winter
0125c46dc2
Resolved merge conflict.
2014-03-12 08:29:42 -07:00
Ruben Vereecken
4b72ee1d04
Clean up
2014-03-12 15:43:49 +01:00
Ruben Vereecken
ddae5d0763
Added Version History to Level Components
2014-03-12 15:32:55 +01:00
Ruben Vereecken
2a86daaa2a
Added Version History to Thang Types
2014-03-12 15:22:15 +01:00
Nick Winter
2b487eeed8
Using /db/thang.type instead of /db/thang_type in URLs, for consistency.
2014-03-11 18:30:25 -07:00
Ruben Vereecken
af73e5a594
Added a versions modal for every type
2014-03-10 23:29:34 +01:00
Ruben Vereecken
8e989ec08f
Got the level history view set up as before, but better
2014-03-10 23:17:19 +01:00
Nick Winter
c4a3b71786
Merge branch 'versions_modal' of git://github.com/rubenvereecken/codecombat into rubenvereecken-versions_modal
2014-03-10 13:57:51 -07:00
Ruben Vereecken
68b10d9023
History now shows a loading bar upon opening
2014-03-10 20:06:36 +01:00
Nick Winter
77f7276759
Merge branch 'versions_modal' of git://github.com/rubenvereecken/codecombat into rubenvereecken-versions_modal
2014-03-10 11:29:47 -07:00
Ruben Vereecken
06ae06fa34
Used mix-ins to combine Modal and VersionView
2014-03-10 19:08:53 +01:00
Ruben Vereecken
f6ece2d63e
Created a modal version of Version History
2014-03-10 12:16:08 +01:00
Scott Erickson
17231bce06
Added showsGuide and type properties to level.
2014-03-07 13:13:58 -08:00
Scott Erickson
a6c4fe8d02
Merge branch 'master' of https://github.com/rubenvereecken/codecombat into rubenvereecken-master
2014-03-05 20:04:14 -08:00
Ruben Vereecken
d43ff5d217
Added an anonymous check on the Fork button
2014-03-04 11:24:38 +01:00
Ruben Vereecken
0aa8e7bb7d
Added owner-based save enabling on Thang Types. NOTE server-sided doesn't work yet
2014-03-03 22:21:56 +01:00
Ruben Vereecken
ee920afea9
Disabled buttons for non-owners in Article Editor
2014-03-03 21:13:02 +01:00
Ruben Vereecken
942b69ea9f
Created hasWriteAccess on Cocomodel, used it for level access
2014-03-03 20:41:35 +01:00
Nick Winter
a8ef87c9ea
Fixed a few bugs; re-enabled protectAPI for Brawlwood.
2014-03-02 16:06:22 -08:00
Nick Winter
6c48660922
No save button when there's nothing to save. Messing with AudioPlayer playSound API a bit.
2014-03-01 16:57:29 -08:00
Nick Winter
71ebe7a0aa
Lowered Surface framerate in the level editor, since ain't nobody got CPU time for 'dat.
2014-02-28 17:12:23 -08:00
Scott Erickson
242342315f
Can now drag the mouse to move around the map.
2014-02-24 19:49:05 -08:00
Nick Winter
91412ccd69
Playback and level editor shortcut tweaks.
2014-02-24 09:58:12 -08:00
Nick Winter
e3824d7698
Many improvements to the spell palette.
2014-02-16 15:30:00 -08:00
Scott Erickson
1349a59084
Refactored destroy functions to have super be the last thing.
2014-02-14 10:57:47 -08:00
Nick Winter
9ac0939bb8
Fixed modal switchout and palette property interpolation. Refactored all use of .hide to .secret so we can use jQuery to show/hide things again.
2014-02-13 09:26:21 -08:00
Scott Erickson
2f48925e86
Added a list of goals as a property to levels for when they won't be added by scripts. Set up the editor to be able to edit these values.
2014-02-12 12:27:02 -08:00
Scott Erickson
2a19da5ba2
More memory fixes.
2014-02-11 14:58:45 -08:00
Scott Erickson
332ea0df2c
Fixed the level editor save view knowing if the level has changes to save.
2014-02-06 10:30:49 -08:00
Scott Erickson
81912d25d1
Added a handler for when components or systems go rogue, so they don't take down the level editor quite so hard.
2014-02-03 14:01:20 -08:00
Nick Winter
6303d28554
Refactored bobbing.
2014-01-31 10:21:32 -08:00
Nick Winter
6e40fa09a6
Updated some Bootstrap event names.
2014-01-30 16:36:36 -08:00
Scott Erickson
5429e8ad2a
Cleaning up editors in the systems and components tabs.
2014-01-30 12:19:25 -08:00
Scott Erickson
827b5a3756
Fixed the world select modal.
2014-01-30 11:55:46 -08:00
Scott Erickson
ed1b5c6560
Fixed slowness to editing settings for large levels.
2014-01-30 11:40:24 -08:00
Scott Erickson
bac4fbcd7d
Fixed naming.
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Improved tome updating of programmable spell thangs.
2014-01-29 10:14:12 -08:00
Scott Erickson
00872f80f9
Fixed the bug where opening a modal or switching a tab while having a thang to add selected would create a thang.
2014-01-28 11:54:16 -08:00
Scott Erickson
e2db421d1c
Fixed cloning.
2014-01-28 09:22:23 -08:00
Scott Erickson
a82a6a4188
Systems part of #266 .
2014-01-27 21:25:01 -08:00
Scott Erickson
ca026610b1
Component part of #266 .
2014-01-27 21:06:27 -08:00
Scott Erickson
9206dda3ba
Systems now autosave too in the level editor.
2014-01-27 10:39:16 -08:00
Scott Erickson
692b24dde0
#267
2014-01-26 15:59:33 -08:00
Scott Erickson
26e9dc3b09
Fixed system order in the level view.
2014-01-26 15:37:32 -08:00
Scott Erickson
9da955d1a2
Set up a backup system for the editor using localStorage.
2014-01-26 14:46:25 -08:00
Scott Erickson
00a7de12c9
Fixed a selection bug.
2014-01-21 10:54:59 -08:00