codecombat/app/views/editor/level
2014-04-11 22:35:20 -04:00
..
component Use Noty to produce warning message while adding component with not added system. 2014-04-01 00:47:50 -04:00
modal Moved to 1848 x 1178 pixel canvases, since it's 2x the old size. Added a conversion factor to script camera zooms to account for scripts using the old numbers. Fixed bug where IndieSprites wouldn't update actions. 2014-03-16 13:23:01 -07:00
system Reverted few wrong migrations 2014-03-24 22:56:32 +05:30
thang Fixed modal switchout and palette property interpolation. Refactored all use of .hide to .secret so we can use jQuery to show/hide things again. 2014-02-13 09:26:21 -08:00
add_thangs_view.coffee More migrations 2014-03-24 22:28:34 +05:30
components_tab_view.coffee #267 2014-01-26 15:59:33 -08:00
edit.coffee Change populate model to accept resource name. 2014-04-11 22:35:20 -04:00
fork_view.coffee Switching from the slow _.cloneDeep to the fast $.extend 2014-03-18 13:08:26 -07:00
home.coffee Starting work on simple recruitment listings. Moved Treema and the JS parts of Bootstrap to bower. 2014-04-05 17:05:03 -07:00
save_view.coffee Fixed a few bugs; re-enabled protectAPI for Brawlwood. 2014-03-02 16:06:22 -08:00
scripts_tab_view.coffee Fixed some bugs from the migration from _.cloneDeep to $.extend 2014-03-18 13:47:51 -07:00
settings_tab_view.coffee A slight enhancement to #650, plus fixing CocoModels thinking they're modified when schema defaults have been added. 2014-03-23 10:00:16 -07:00
systems_tab_view.coffee Fixed a couple bugs in custom TreemaNodes. 2014-04-08 17:13:05 -07:00
thangs_tab_view.coffee Change populate model to accept resource name. 2014-04-11 22:35:20 -04:00
treema_nodes.coffee Moved to 1848 x 1178 pixel canvases, since it's 2x the old size. Added a conversion factor to script camera zooms to account for scripts using the old numbers. Fixed bug where IndieSprites wouldn't update actions. 2014-03-16 13:23:01 -07:00
versions_view.coffee Added a versions modal for every type 2014-03-10 23:29:34 +01:00