codecombat/app/views/editor/level
2014-04-12 08:52:35 -07:00
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component Use Noty to produce warning message while adding component with not added system. 2014-04-01 00:47:50 -04:00
modal Moved to 1848 x 1178 pixel canvases, since it's 2x the old size. Added a conversion factor to script camera zooms to account for scripts using the old numbers. Fixed bug where IndieSprites wouldn't update actions. 2014-03-16 13:23:01 -07:00
system Reverted few wrong migrations 2014-03-24 22:56:32 +05:30
thang Fixed modal switchout and palette property interpolation. Refactored all use of .hide to .secret so we can use jQuery to show/hide things again. 2014-02-13 09:26:21 -08:00
add_thangs_view.coffee More migrations 2014-03-24 22:28:34 +05:30
components_tab_view.coffee #267 2014-01-26 15:59:33 -08:00
edit.coffee Fixed the level editor so you can save again. 2014-04-12 08:48:49 -07:00
fork_view.coffee Switching from the slow _.cloneDeep to the fast $.extend 2014-03-18 13:08:26 -07:00
home.coffee Starting work on simple recruitment listings. Moved Treema and the JS parts of Bootstrap to bower. 2014-04-05 17:05:03 -07:00
save_view.coffee Extended the save version modal to allow submitting patches. 2014-04-10 13:09:44 -07:00
scripts_tab_view.coffee #223 is done, since goals aren't in scripts, and I just removed some goals-of-scripts stuff. 2014-04-11 19:51:20 -07:00
settings_tab_view.coffee A slight enhancement to #650, plus fixing CocoModels thinking they're modified when schema defaults have been added. 2014-03-23 10:00:16 -07:00
systems_tab_view.coffee Fixed #715, and some misc cleanup. 2014-04-11 17:36:15 -07:00
thangs_tab_view.coffee Added contextmenu 2014-03-31 18:33:14 +02:00
treema_nodes.coffee Moved to 1848 x 1178 pixel canvases, since it's 2x the old size. Added a conversion factor to script camera zooms to account for scripts using the old numbers. Fixed bug where IndieSprites wouldn't update actions. 2014-03-16 13:23:01 -07:00
versions_view.coffee Added a versions modal for every type 2014-03-10 23:29:34 +01:00