Michael Schmatz
|
988ad6ffda
|
Attempting to fix G+
|
2014-06-24 11:29:43 -07:00 |
|
Nick Winter
|
815ef88e78
|
Fixed bugs with camera bobbing with bobbing units and gold views showing up when empty.
|
2014-06-23 10:36:42 -07:00 |
|
Nick Winter
|
81f8334f37
|
Some fixes for CocoSprite alphas.
|
2014-06-21 22:31:10 -07:00 |
|
Nick Winter
|
6813279871
|
Fixed an infinite loop timeout issue.
|
2014-06-21 10:56:55 -07:00 |
|
Nick Winter
|
564c463431
|
Stop tracking Simulator events to Mixpanel.
|
2014-06-21 09:17:56 -07:00 |
|
Nick Winter
|
c9dcc290cb
|
Fixed some bugs where Aether wasn't getting the proper submittedCodeLanguage or functionParameters sometimes.
|
2014-06-20 17:19:18 -07:00 |
|
Fergus Leen
|
88aa8d234c
|
Facebook friends patch
|
2014-06-20 02:18:40 +01:00 |
|
Nick Winter
|
bb8b9b2e93
|
bid -> makeBid.
|
2014-06-19 17:27:41 -07:00 |
|
Michael Schmatz
|
34f5377754
|
Increased infinite loop timeout
|
2014-06-19 17:16:08 -07:00 |
|
Michael Schmatz
|
40fd1674ad
|
Temporary fix for bid function in hover debugger
|
2014-06-19 17:09:45 -07:00 |
|
Nick Winter
|
7b59c42f5d
|
Added stupid method argument compilation info for bid(blockNumber) to various Aether compilation steps.
|
2014-06-19 15:41:35 -07:00 |
|
Michael Schmatz
|
a1b7025730
|
Emergency linkedin hot fix
|
2014-06-19 08:36:22 -07:00 |
|
Michael Schmatz
|
548eaefae1
|
Add debug variable inspection progress bar
|
2014-06-18 13:43:04 -07:00 |
|
Scott Erickson
|
ee791da34c
|
Moved services into their own folder, and made no services run for both testing and demo pages.
|
2014-06-16 11:40:09 -07:00 |
|
Ruben Vereecken
|
1c671a3c25
|
Refactored vendor loading
|
2014-06-16 11:40:09 -07:00 |
|
Ruben Vereecken
|
2e40a53674
|
Extracting third party scripts out of main
|
2014-06-16 11:40:08 -07:00 |
|
Scott Erickson
|
4932317982
|
Finally got the demo view working (mostly). Need to turn off third party ajax requests.
|
2014-06-16 11:40:08 -07:00 |
|
Scott Erickson
|
1786eab09d
|
Initial work on a demo view. But brunch won't build demo-app.js for some reason.
|
2014-06-16 11:40:08 -07:00 |
|
Nick Winter
|
1502cdc64b
|
Merge branch 'jayant1992-master'
|
2014-06-13 08:17:12 -07:00 |
|
Ruben Vereecken
|
dcdcca751f
|
Fiddled with creating xp functions
|
2014-06-12 19:44:56 +02:00 |
|
Ruben Vereecken
|
509be067c3
|
Added support for the operator in LocalMongo
|
2014-06-12 19:41:00 +02:00 |
|
Ruben Vereecken
|
a61d0e5569
|
Added support for diminished exp for repeatables. Needs tweaking though.
|
2014-06-12 19:40:59 +02:00 |
|
Nick Winter
|
77920b5416
|
Improvements to profile views. Added links to players' code.
|
2014-06-11 19:38:47 -07:00 |
|
Scott Erickson
|
e6dc896bab
|
Reworking some code to use the new CocoModel.patch method.
|
2014-06-11 11:34:52 -07:00 |
|
Jayant Jain
|
d5d20377a2
|
Removes panning upon right click in editor
|
2014-06-11 15:05:59 +05:30 |
|
Corey Prak
|
8448061f7b
|
Added more names for #53
|
2014-06-10 12:52:06 -04:00 |
|
Michael Schmatz
|
f29a41f108
|
Add linkedIn link, field of study support to LinkedIn import
|
2014-06-08 18:15:18 -07:00 |
|
Michael Schmatz
|
4072c1b969
|
Basic functionality done, needs validation error handling
As well as formatting
|
2014-06-07 11:45:49 -07:00 |
|
Michael Schmatz
|
0c0084dd4b
|
Make single game simulate another task if error
|
2014-06-06 13:26:15 -07:00 |
|
Michael Schmatz
|
31bb9c8807
|
Fixed error handling for results with no taskID
|
2014-06-06 12:47:10 -07:00 |
|
Michael Schmatz
|
1486f31c37
|
Stop headless simulator from exiting if error
|
2014-06-06 12:26:28 -07:00 |
|
Michael Schmatz
|
24452026d1
|
Minor fix for simulator logic
|
2014-06-06 12:18:02 -07:00 |
|
Scott Erickson
|
49c9c6bfc9
|
Built the client test view (rebased from feature/testclient).
|
2014-06-05 16:56:29 -07:00 |
|
Ruben Vereecken
|
df60402d00
|
Added test
|
2014-06-02 20:29:12 +02:00 |
|
Ruben Vereecken
|
699aa506f2
|
Added Local Mongo support for nested documents. Totally forgot those
|
2014-06-02 20:29:11 +02:00 |
|
Ruben Vereecken
|
e177912a5a
|
Added '$or' and '$and' to Local Mongo
|
2014-06-02 20:29:11 +02:00 |
|
Ruben Vereecken
|
b3bddbd785
|
Finished regular query selectors of Local Mongo
|
2014-06-02 20:29:11 +02:00 |
|
Ruben Vereecken
|
20af7b090a
|
Worked on getting the tests to work
|
2014-06-02 20:29:11 +02:00 |
|
Ruben Vereecken
|
f2f4fef1e0
|
Wrote tests for the local mongo querier
|
2014-06-02 20:29:11 +02:00 |
|
Ruben Vereecken
|
99927d1345
|
Started on the local mongo querier
|
2014-06-02 20:29:11 +02:00 |
|
Scott Erickson
|
47f28d26d1
|
Fixed up my refactoring of markToRevert so now _revertAttributes is only populated the first time set is called.
|
2014-05-30 16:20:20 -07:00 |
|
Scott Erickson
|
7a9928b0c5
|
Fixed #1102
|
2014-05-30 13:57:21 -07:00 |
|
Scott Erickson
|
254c6ff7ba
|
Fixed #1106 a bunch. Patches show up correctly, don't include skipped paths when patching, and skipped paths are now used in the patch modal too.
|
2014-05-30 13:40:38 -07:00 |
|
Nick Winter
|
f3adc216ed
|
Protecting our replacement of Math.random via Aether.
|
2014-05-29 12:26:08 -07:00 |
|
Scott Erickson
|
93f7d8c0a4
|
Made sure sprites are idle and properly positioned when they load.
|
2014-05-27 16:41:56 -07:00 |
|
Nick Winter
|
c01bd69625
|
Better recoverability for non-UserCodeProblem errors during world generation.
|
2014-05-26 18:45:00 -07:00 |
|
Nick Winter
|
3dd362c01e
|
Added support for blaming infinite loops.
|
2014-05-25 12:15:32 -07:00 |
|
Nick Winter
|
6b554e03ef
|
Merge pull request #1084 from domenukk/feature/step-single-frame
Added shortcut for frame single-stepping
|
2014-05-25 09:37:13 -07:00 |
|
Nick Winter
|
16e1ef760a
|
Merge branch 'master' of git://github.com/jayant1992/codecombat
|
2014-05-25 08:51:13 -07:00 |
|
Nick Winter
|
1a6fd75103
|
Trying to fix some Simulator loading errors.
|
2014-05-25 08:29:33 -07:00 |
|
Dominik Maier
|
f62cd7f38b
|
+ added shortcut for frame single-stepping
+ fixed single stepping for frames
|
2014-05-24 17:31:59 +02:00 |
|
Jayant Jain
|
a84049cf16
|
Fixes issues with dragging thangs onto the map
|
2014-05-24 12:02:26 +05:30 |
|
Jayant Jain
|
94f70ca9f4
|
Fixes #1079
|
2014-05-24 12:02:26 +05:30 |
|
Nick Winter
|
35fc5a5197
|
Fixed infinite loop detection, I hope.
|
2014-05-23 21:24:50 -07:00 |
|
Nick Winter
|
690fbc6919
|
Fixed a bug with Tome trying to retranspile transpiled code on clone spells when remagicking.
|
2014-05-23 12:04:42 -07:00 |
|
Nick Winter
|
ff171588d9
|
Trying out text shadow coloring based on team for text event labels.
|
2014-05-23 09:56:39 -07:00 |
|
Nick Winter
|
26d2816071
|
Fixed some more memory leaks.
|
2014-05-22 19:05:11 -07:00 |
|
Scott Erickson
|
bd575ad667
|
Fixed the placement of wall sprites in the level editor to wait until the sprite sheet is finished being built.
|
2014-05-22 14:16:39 -07:00 |
|
Scott Erickson
|
5a407492db
|
Got rid of a bunch of magic numbers in mark scaling. Now assumed all target marks have a width of 10m by default.
|
2014-05-22 13:48:48 -07:00 |
|
Scott Erickson
|
681adc1dcd
|
Got rid of a log.
|
2014-05-22 13:37:08 -07:00 |
|
Nick Winter
|
4c7d7fce03
|
Fixed some memory leaks.
|
2014-05-22 12:05:36 -07:00 |
|
Scott Erickson
|
bfa90f671d
|
Fixes #940, merging the signup and login modal into a single modal. Created a couple A/B tests for amount of text in the signup modal.
|
2014-05-22 11:26:08 -07:00 |
|
Scott Erickson
|
104deb2ab8
|
Disabled CocoModel noty errors for form submissions that handle these errors.
|
2014-05-22 11:26:08 -07:00 |
|
Nick Winter
|
48f5347075
|
Fixed gigantor server scoring bug. Cleaned up a bit of logging and error handling. Finished not resetting scores on resubmitting.
|
2014-05-21 21:56:11 -07:00 |
|
Scott Erickson
|
037dbe97c6
|
Some remaining work to get the delayed show guide script set up.
|
2014-05-21 14:50:27 -07:00 |
|
Scott Erickson
|
4929f81fcc
|
Fixed the level editor preview window not loading on repeated opens.
|
2014-05-21 14:28:52 -07:00 |
|
Scott Erickson
|
18f694b010
|
Fixed up the level loader to include session objects as world necessities.
|
2014-05-21 12:53:28 -07:00 |
|
Jayant Jain
|
c05780de4c
|
Resolves #170, thang can be directly placed by dragging onto the map
|
2014-05-21 10:27:46 -07:00 |
|
Scott Erickson
|
a7f24ab04f
|
Some work on subscription definitions for the validated Backbone Mediator. Added 'script-manager:tick' channel.
|
2014-05-20 15:36:15 -07:00 |
|
Scott Erickson
|
70525ec57a
|
Fixed the music starting when you restart the level, even if music is off.
|
2014-05-20 13:43:52 -07:00 |
|
Nick Winter
|
88a5685c37
|
Fix for WizardSprite scale thing.
|
2014-05-20 12:32:26 -07:00 |
|
Scott Erickson
|
86736d8f4a
|
Fixed a bug.
|
2014-05-20 12:22:24 -07:00 |
|
Scott Erickson
|
2b56dffcb0
|
Fixed a bug where sometimes scripts setting playback would be overridden by the surface resetting playback after casting is done.
|
2014-05-20 12:21:43 -07:00 |
|
Scott Erickson
|
3f884e71e5
|
Fixed the LevelLoader in headless settings.
|
2014-05-20 11:25:32 -07:00 |
|
Scott Erickson
|
93c6f72f07
|
Asynchronously building things again.
|
2014-05-20 10:49:19 -07:00 |
|
Nick Winter
|
022722a19f
|
Fixed cosmetic GoalManager destruction error.
|
2014-05-20 09:19:31 -07:00 |
|
Nick Winter
|
d058b16283
|
Fixed some memory leaks.
|
2014-05-20 08:00:49 -07:00 |
|
Scott Erickson
|
a8abe8c887
|
Fixed mark sprite scaling some more.
|
2014-05-19 23:01:48 -07:00 |
|
Scott Erickson
|
f24ee98295
|
More work on mark sizing.
|
2014-05-19 22:17:23 -07:00 |
|
Scott Erickson
|
f463966a22
|
Fixed a bug with thangs not being properly scaled when first created sometimes.
|
2014-05-19 21:55:41 -07:00 |
|
Scott Erickson
|
6c3ff16bed
|
Fixed setting registration points for thangs that match world dimensions.
|
2014-05-19 21:55:31 -07:00 |
|
Scott Erickson
|
b816055f9e
|
Fixed goal states to handle teams.
|
2014-05-19 21:55:30 -07:00 |
|
Nick Winter
|
b2cc3d0692
|
Fixed bug with preloading the world replacing casting the same world if timing was wrong.
|
2014-05-19 20:12:16 -07:00 |
|
Scott Erickson
|
9ad4602e0f
|
Fixed a bug with the new goal view.
|
2014-05-19 20:11:33 -07:00 |
|
Michael Schmatz
|
aba0120e88
|
Merge branch 'master' of https://github.com/codecombat/codecombat
Conflicts:
server/queues/scoring.coffee
|
2014-05-19 19:04:47 -07:00 |
|
Michael Schmatz
|
97cbf55695
|
Simulator fetch random Greed games when queue empty
|
2014-05-19 18:58:45 -07:00 |
|
Scott Erickson
|
b410d91203
|
Cleaned up the LevelView, organizing it so that initialization code roughly runs in order, and set it up so that the ScriptManager is created earlier.
|
2014-05-19 17:10:41 -07:00 |
|
Scott Erickson
|
62ad8dd26a
|
Added a status message to the goals view.
|
2014-05-19 16:36:45 -07:00 |
|
Scott Erickson
|
9ace31d391
|
Fixed the target mark.
|
2014-05-19 16:36:45 -07:00 |
|
Scott Erickson
|
8ae14e21ae
|
Fixed #1029. Refactored scaling for sprites a bit.
|
2014-05-19 16:36:44 -07:00 |
|
Nick Winter
|
68a4483e91
|
Moved views/play/ladder_view to views/play/ladder/ladder_view and made a new views/play/ladder_home_view.
|
2014-05-19 11:58:53 -07:00 |
|
Nick Winter
|
5dd8bec393
|
Fixed issues with initial sprite scaling.
|
2014-05-19 10:39:24 -07:00 |
|
Michael Schmatz
|
6f2fd8e293
|
Verification simulator changes
|
2014-05-19 10:11:23 -07:00 |
|
Scott Erickson
|
df222461bf
|
Fixed a bug that was bringing the thang editor down.
|
2014-05-17 11:38:33 -07:00 |
|
Scott Erickson
|
f99a95768e
|
Set up CocoSprites to have text appear overhead based on events coming from the ShowsText component.
|
2014-05-17 11:28:57 -07:00 |
|
Scott Erickson
|
4be67113be
|
Thang events now only appear once per whole frame, rather than for each interpolated frame.
|
2014-05-17 11:28:57 -07:00 |
|
Nick Winter
|
736fc8c12f
|
Remove overeager transpile problem showing for JS again.
|
2014-05-17 09:58:35 -07:00 |
|
Nick Winter
|
418c2f1a2c
|
Preserve original scripts; don't overwrite with nothing if new world finishes before script initialization.
|
2014-05-16 17:38:33 -07:00 |
|
Nick Winter
|
a36a7792ec
|
Fixed problem with IndieSprites not loading, breaking scripts.
|
2014-05-16 17:18:56 -07:00 |
|
Nick Winter
|
f64e50f85b
|
Recording flow only for frame of interest.
|
2014-05-16 16:52:55 -07:00 |
|