Made sure sprites are idle and properly positioned when they load.

This commit is contained in:
Scott Erickson 2014-05-27 16:41:56 -07:00
parent 3b87c9c360
commit 93f7d8c0a4

View file

@ -100,6 +100,7 @@ module.exports = CocoSprite = class CocoSprite extends CocoClass
@actions = @thangType.getActions()
@buildFromSpriteSheet result
@createMarks()
@queueAction 'idle'
finishSetup: ->
@updateBaseScale()