Commit graph

11993 commits

Author SHA1 Message Date
phoenixeliot
1b8d3ed023 Improve spacing for CreateAccountModal on chromebooks
Improve spacing for type-select screen on chromebooks

Improve spacing for basic-info screen on chromebooks

Improve spacing for confirmation screen on chromebooks

tweak spacing
2016-07-08 16:24:33 -07:00
Scott Erickson
31b7d48735 Merge branch 'game-dev-levels' 2016-07-08 16:02:58 -07:00
Scott Erickson
2aa647fa29 Guard against trial-requests and signups being done on the same computer but by different people 2016-07-08 15:33:12 -07:00
Scott Erickson
f5c9be4831 Merge branch 'master' into game-dev-levels 2016-07-08 14:26:48 -07:00
Scott Erickson
b2bb129cbf Add realTimeInputEvents to world and gameUIState, with just mousedown events 2016-07-08 14:17:07 -07:00
Scott Erickson
10d344504a Add check to TomeView
Found a bug while playing Ogre Encampment: click the Chest before clicking past the
intro screen and the game throws an error, when `updateSpellPalette` tries to access
call `spell.getSource()` but `spell` is undefined. This check keeps the same behavior
but handles the error.
2016-07-08 13:27:42 -07:00
Scott Erickson
5b0b5e4169 Tweak ModuleLoader handling of index files, fix #3783 2016-07-08 13:13:28 -07:00
Jun-Yuan Yan - sss2500
6925c4a7d5 Update : zh-HANT translate (#3779) 2016-07-08 15:53:29 +01:00
GrecK0
cca69f8074 Update es-ES.coffee (#3772)
Some lines translated/updated to spanish.

Best Regards!!!
2016-07-08 15:51:34 +01:00
Matt Lott
34971861cc 🐛Fix license inquiry licensesRequest parsing 2016-07-07 17:14:50 -07:00
Scott Erickson
976015734d Update CreateAccountModal comments 2016-07-07 16:58:50 -07:00
Scott Erickson
151bf93177 Fix checkEmail to prevent duplicate checks 2016-07-07 16:55:57 -07:00
Scott Erickson
54c1361b1c Fix admin view when not an admin 2016-07-07 16:48:26 -07:00
Scott Erickson
1da82fa851 Fix #1199 2016-07-07 16:34:24 -07:00
Marvellanius
c0f163938e added a new logo (circle) (#3774) 2016-07-07 16:23:00 -07:00
Scott Erickson
ecde42f356 Fix catch callback 2016-07-07 16:22:08 -07:00
phoenixeliot
21cd890bfa Use translated ClassCode error message 2016-07-07 16:03:07 -07:00
Scott Erickson
af9f7201d0 Finish new CreateAccountModal 2016-07-07 15:56:41 -07:00
phoenixeliot
e9b7543242 Start new CreateAccountModal 2016-07-07 15:56:41 -07:00
phoenixeliot
5e6c9709f9 Display better error when invalid class code is entered 2016-07-07 15:32:11 -07:00
Matt Lott
cad067fa8c 🐛Fix admin classroom progress CSV
Respect fetch paging.
2016-07-07 15:18:04 -07:00
phoenixeliot
21233e631d Fix arena back-to-levels link 2016-07-07 15:14:25 -07:00
phoenixeliot
855d38dfcc Fix hero select modal spacing 2016-07-07 11:48:05 -07:00
phoenixeliot
ddbbe40586 Compress student jumbotron image 2016-07-07 11:28:02 -07:00
Matt Lott
a884fbf38b Admin class progress CSV export 2016-07-07 11:07:38 -07:00
Matt Lott
98da7962cf Add ZP auto-reply contacts to Close
Also now including phone number when adding a new contact to an
existing Close lead.
2016-07-06 15:48:48 -07:00
Rob
228019ac89 - Limit when this autocompletion can pop up.
- Remove some left over cruft from the text completer.
2016-07-06 13:31:46 -07:00
Matt Lott
5d09e219c0 Update add zp script to call APIs in series
Takes 25s instead of 10s now.
2016-07-06 13:21:43 -07:00
Nick Winter
bf1b2adf6a Only fetch ZenProspect leads that have replied, for performance 2016-07-05 16:31:42 -07:00
Rob
c7901c3237 Unbreak things when you don't have glasses. 2016-07-05 12:34:54 -07:00
Bryukhanov Valentin
7f1a6b2467 Merge pull request #3780 from codecombat/Bryukh-ru-typo
update ru.coffee - typo
2016-07-05 09:36:12 +03:00
Bryukhanov Valentin
acaebcdbbb update ru.coffee - typo
"classroom_in_a_box" Russian typo fixed.
2016-07-05 09:30:33 +03:00
Rob
5dd4db7676 Correctly feature detect WeakMap. 2016-07-01 16:44:16 -07:00
Rob
9c7320e26a - Move Zatanna out of own repo and into CodeCombat
- Move snippet creation out of SpellView
- Disable text based completions.
2016-07-01 16:39:21 -07:00
Matt Lott
15a605505e Link classroom levels from main admin page 2016-07-01 07:56:56 -07:00
Bryukhanov Valentin
d663de6481 Merge pull request #3771 from codecombat/locale-ru-updates
Update ru.coffee new_home section
2016-07-01 15:09:05 +03:00
Matt Lott
ba54754373 Admin classroom levels page 2016-06-30 08:29:27 -07:00
Rob
ac47928131 - Reduce size of answer code in verifier
- Assume we want to run a single level on only one core for accurate speed testing.
2016-06-29 16:18:36 -07:00
Matt Lott
87b9d74dc1 🐛Analytics sub page sponsor recipient null check 2016-06-29 15:22:38 -07:00
Matt Lott
63e38c82b2 Update school counts page with geoip and 10+ buckets
Placing teachers and students in unknown districts and schools if we
have geoip countries and states/regions.
Placing teachers/students in unknown schools if there are 10+ students.
2016-06-29 15:01:04 -07:00
Rob
7260690b51 Remove one level of indent for coffee-lint. 2016-06-29 12:50:23 -07:00
Nick Winter
ede12ed50f Add effective simulation frames per second to verifier 2016-06-29 12:40:30 -07:00
Bryukhanov Valentin
397bdbae12 Update ru.coffee new_home section
Fixed wrong translation phrases (were translated without context) and add newly translated phrases.
2016-06-29 13:20:28 +03:00
Matt Lott
50a017b1e9 🐛Fix UK matching on school counts page
Not a huge difference in raw numbers
2016-06-28 17:18:04 -07:00
Matt Lott
d6951559fd Update school counts page
Exclude HoC users via course instances
Include teacher/students via trial requests without NCES data
2016-06-28 16:41:36 -07:00
Nick Winter
3250156f95 Fix typo in our zip code 2016-06-28 13:58:19 -07:00
Matt Lott
1685e92f6e 🐛fetchNextLevel req.user null check 2016-06-28 09:45:27 -07:00
Scott Erickson
fe1598cab2 Implement multi-select, remove click-to-navigate from level editor 2016-06-28 09:20:05 -07:00
Scott Erickson
4dda1b67dd Refactor ThangsTabView to use GameUIState for managing all Surface mouse events
Attempting to use a react-component-like system, where the Surface simply emits everything that
happens through the shared GameUIState, and the parent (in this case the ThangsTabView, but theoretically
anything that uses the surface) handles the events manually, to enforce desired behavior for that particular
context.

It's nice that all the event handling is centralized, but it's still a bit of a mess, and not thoroughly
stateful. But it's a start. This is in preparation for allowing multi-thang selection and manipulation
in the level editor.
2016-06-28 09:19:38 -07:00
JurianLock
20ec35b85f Update nl-NL.coffee (#3770)
UX update
2016-06-28 13:09:49 +01:00