Commit graph

2413 commits

Author SHA1 Message Date
Nick Winter
341097c5ca A couple improvements for the LadderSubmissionView. 2014-05-19 19:51:24 -07:00
Michael Schmatz
d8df61f94b Merge branch 'master' of https://github.com/codecombat/codecombat
Conflicts:
	app/templates/play/ladder/ladder.jade
2014-05-19 19:43:47 -07:00
Michael Schmatz
ca2e48b491 Edited judging criteria 2014-05-19 19:37:25 -07:00
Nick Winter
116965fcdc Rules wording tweaks; highlighting new matches and end of ranking with sounds. 2014-05-19 19:13:36 -07:00
Michael Schmatz
aba0120e88 Merge branch 'master' of https://github.com/codecombat/codecombat
Conflicts:
	server/queues/scoring.coffee
2014-05-19 19:04:47 -07:00
Michael Schmatz
97cbf55695 Simulator fetch random Greed games when queue empty 2014-05-19 18:58:45 -07:00
George Saines
8277472fda Merge branch 'master' of https://github.com/codecombat/codecombat 2014-05-19 17:59:48 -07:00
George Saines
4f763d0203 added the rules section 2014-05-19 17:59:43 -07:00
Nick Winter
af31bcf008 Fleshed out tournament prizes tab. 2014-05-19 17:40:06 -07:00
Scott Erickson
b410d91203 Cleaned up the LevelView, organizing it so that initialization code roughly runs in order, and set it up so that the ScriptManager is created earlier. 2014-05-19 17:10:41 -07:00
Scott Erickson
62ad8dd26a Added a status message to the goals view. 2014-05-19 16:36:45 -07:00
Scott Erickson
9ace31d391 Fixed the target mark. 2014-05-19 16:36:45 -07:00
Scott Erickson
8ae14e21ae Fixed #1029. Refactored scaling for sprites a bit. 2014-05-19 16:36:44 -07:00
dpen2000
10d0ef0606 Fix admin checkbox label for attribute so clicking on it toggles checkbox correctly 2014-05-19 23:28:53 +01:00
George Saines
7c0d73e779 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-05-19 15:19:59 -07:00
George Saines
07177e1a89 putting together the prizes page 2014-05-19 15:19:56 -07:00
Nick Winter
8a5a45950f Simulator now pleads for you to help simulate when your match is being ranked. 2014-05-19 14:59:47 -07:00
Michael Schmatz
b8dc4ed939 Stopgap solution for totalScore being string 2014-05-19 14:58:08 -07:00
Nick Winter
68a4483e91 Moved views/play/ladder_view to views/play/ladder/ladder_view and made a new views/play/ladder_home_view. 2014-05-19 11:58:53 -07:00
Scott Erickson
179702b0eb Set up the goals view to be more hidden by default, and shows up on mouse hover. 2014-05-19 11:31:18 -07:00
Nick Winter
5dd8bec393 Fixed issues with initial sprite scaling. 2014-05-19 10:39:24 -07:00
Michael Schmatz
6f2fd8e293 Verification simulator changes 2014-05-19 10:11:23 -07:00
Nick Winter
5dffca7a9c Propagated i18n tags. 2014-05-19 10:11:18 -07:00
Nick Winter
b89615cea4 Added helpful keyboard shortcuts modal. 2014-05-19 10:08:34 -07:00
Michael Schmatz
38d732d8bc Disable hover debugger when spell changed 2014-05-18 11:51:31 -07:00
Michael Schmatz
5c72ccdce1 Add support for Aether globals in hover debugger 2014-05-18 11:41:42 -07:00
Nick Winter
9df34875ee Added tournament rules/prizes placeholders. 2014-05-17 20:43:05 -07:00
Nick Winter
3c9428ffd3 Refactored game ranking buttons into a LadderSubmissionView. 2014-05-17 11:55:51 -07:00
Scott Erickson
5907ca8619 Fixed scaling in the thang type editor. 2014-05-17 11:49:11 -07:00
Scott Erickson
df222461bf Fixed a bug that was bringing the thang editor down. 2014-05-17 11:38:33 -07:00
Scott Erickson
f99a95768e Set up CocoSprites to have text appear overhead based on events coming from the ShowsText component. 2014-05-17 11:28:57 -07:00
Scott Erickson
4be67113be Thang events now only appear once per whole frame, rather than for each interpolated frame. 2014-05-17 11:28:57 -07:00
Nick Winter
736fc8c12f Remove overeager transpile problem showing for JS again. 2014-05-17 09:58:35 -07:00
Gutierri Barboza
589de9b4b2 correction in "candidate_location" 2014-05-17 13:11:05 -03:00
Gutierri Barboza
ac3c5276b5 update PT-BR 2014-05-17 13:07:51 -03:00
Pablo Lobato
8794921018 Update es-ES.coffee 2014-05-17 11:09:55 +02:00
Nick Winter
418c2f1a2c Preserve original scripts; don't overwrite with nothing if new world finishes before script initialization. 2014-05-16 17:38:33 -07:00
Nick Winter
a36a7792ec Fixed problem with IndieSprites not loading, breaking scripts. 2014-05-16 17:18:56 -07:00
Nick Winter
f64e50f85b Recording flow only for frame of interest. 2014-05-16 16:52:55 -07:00
Michael Schmatz
891471b80a Add time to hover debugger 2014-05-16 16:04:10 -07:00
Scott Erickson
ae64032739 Refactored the Camera to only listen to events that use the same canvas. Fixed the level editor map selection modals. 2014-05-16 15:34:14 -07:00
Michael Schmatz
e631bae248 Level session playtime logging 2014-05-16 15:27:46 -07:00
Michael Schmatz
5b93414862 Add playtime, opponent name, totalScore to match 2014-05-16 14:52:49 -07:00
Michael Schmatz
2e36a3352e Modified level session schema to log playtime, renormalize score and name in matches 2014-05-16 14:13:59 -07:00
Michael Schmatz
21ccaa2d8a Adjust histogram height downwards
Make room for ranking text
2014-05-16 13:33:41 -07:00
Michael Schmatz
ab1b0cac42 Added "Rank your session" message 2014-05-16 13:30:55 -07:00
Michael Schmatz
bd1261802d Fix rank for unranked sessions on ladder histogram 2014-05-16 13:27:42 -07:00
Michael Schmatz
934c853789 Live simulation count and fixed double simulator leaderboard session 2014-05-16 13:16:35 -07:00
Michael Schmatz
60342cc40e Hover debugger optimization for "this" 2014-05-16 10:19:36 -07:00
Nick Winter
5d30cc7eab Merge branch 'master' of https://github.com/codecombat/codecombat 2014-05-16 10:04:03 -07:00
Nick Winter
c1052d8d7e Fixed bug with trying to play selection sound for nonexistent sprites. 2014-05-16 10:03:45 -07:00
Michael Schmatz
206d63231e Fixed teamSpells instantiation 2014-05-16 09:47:15 -07:00
Nick Winter
7811bda6c3 Use ace/mdoe/python for Python instead of ace/mode/lua. 2014-05-16 08:55:59 -07:00
Nick Winter
cff00f90b5 Stopped bug with useTranspiledCode; it will need more work later to get right. 2014-05-15 21:53:23 -07:00
Nick Winter
fabf607b6a Merge branch 'master' of https://github.com/codecombat/codecombat 2014-05-15 20:49:15 -07:00
Nick Winter
ca6ea474bf Fixed some bugs with sprite sound loading and playback. 2014-05-15 20:49:10 -07:00
Scott Erickson
eebbae9b13 Added a global SPRITE_RESOLUTION_FACTOR property. 2014-05-15 17:09:35 -07:00
Michael Schmatz
65aae86dcc Merge branch 'master' of https://github.com/codecombat/codecombat
Conflicts:
	app/lib/simulator/Simulator.coffee
2014-05-15 16:44:16 -07:00
Michael Schmatz
a21d17a168 Have simulator use transpiledCode 2014-05-15 16:43:16 -07:00
Nick Winter
c7ca081df9 Merged ProblemAlertView fixes. 2014-05-15 15:36:06 -07:00
Nick Winter
c2a7530b62 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-05-15 15:35:08 -07:00
Michael Schmatz
0bb1422d6c Switch spectate and level view to use transpiled code 2014-05-15 15:18:17 -07:00
Nick Winter
763e0500b2 Tracking simulator clicks. 2014-05-15 15:10:50 -07:00
Nick Winter
b973b749c0 Merged. 2014-05-15 14:57:24 -07:00
Nick Winter
8909d218bc Moved random seed initialization to Existence System, where it can be configured. 2014-05-15 14:54:31 -07:00
Scott Erickson
2a1d9a3c6c Turned shadow caching back on, with a little buffer. Makes a bigger diff for maps like Greed on Firefox where they're all over the place. 2014-05-15 13:19:10 -07:00
Vicky Chijwani
0a14681e7b Correctly parse multi-line error messages in the editor. 2014-05-16 01:41:26 +05:30
Scott Erickson
3a1afbb7ca Turned shadow caching back on. Makes a bigger diff for maps like Greed on Firefox where they're all over the place. 2014-05-15 13:06:42 -07:00
Scott Erickson
c03004166c Set up the save version modal/patch modal to submit on submit form (like pressing enter in an input). 2014-05-15 12:37:39 -07:00
Nick Winter
c1f9d51b37 Added times to runtime errors. Don't load ThangTypes for Thangs that don't exist on the first frame of the world. 2014-05-15 11:27:51 -07:00
Scott Erickson
f653aa3375 Fixed #1008 2014-05-15 10:51:38 -07:00
Michael Schmatz
338b613074 Added transpiledCode to victory modal 2014-05-15 09:30:59 -07:00
Nick Winter
dbcafbb29b Working on level-specific coding languages, with non-writable code in JavaScript. 2014-05-14 21:54:36 -07:00
Scott Erickson
2a17ec5cb9 Refactored out displayObject from CocoSprites. 2014-05-14 17:05:13 -07:00
Michael Schmatz
4e268d8dc6 Add codeLanguage to level session 2014-05-14 16:41:02 -07:00
Nick Winter
dd1acb94ed Merge branch 'master' of https://github.com/codecombat/codecombat 2014-05-14 16:06:09 -07:00
Nick Winter
c420209a6b Improved GoldView tooltip. 2014-05-14 16:06:00 -07:00
Michael Schmatz
f32a0ca963 Added transpile to in-game rank button 2014-05-14 15:45:38 -07:00
Nick Winter
d61922ae42 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-05-14 15:31:19 -07:00
Nick Winter
cc7808251f Zoom/scroll, ModelModal, and coordinate grabber fixes. 2014-05-14 15:29:55 -07:00
George Saines
75ab5d6435 making our recruitment % consistent 2014-05-14 14:55:04 -07:00
Scott Erickson
a1474652f6 Merge branch 'feature/thangload' 2014-05-14 14:21:40 -07:00
Scott Erickson
00fdaa1d0f Fixed raster image sprites to update their scales when they load, and to properly place themselves if matching world dimensions. 2014-05-14 12:28:47 -07:00
Nick Winter
698207f533 Merge pull request #996 from gosnat/patch-8
Update world.coffee
2014-05-14 11:55:01 -07:00
Nick Winter
7f3e769cbd Merge pull request #997 from gosnat/patch-6
Update GoalManager.coffee
2014-05-14 11:54:50 -07:00
Nick Winter
57f3846abb Merge pull request #998 from gosnat/patch-7
Update thang.coffee
2014-05-14 11:54:46 -07:00
Scott Erickson
7a381df348 Merge branch 'feature/thangload' 2014-05-14 11:48:19 -07:00
Michael Schmatz
b11112c0aa Merge pull request #1001 from codecombat/transpiledCode
Include transpiled code in submission process
2014-05-14 11:43:53 -07:00
Michael Schmatz
a1360d6cb8 Include transpiled code in submission process 2014-05-14 11:42:15 -07:00
Scott Erickson
09fbfdb360 Fixed a bug with the simulator due to the changes made to the supermodel. 2014-05-14 11:13:36 -07:00
Michael Schmatz
19a637aaa4 Open candidates in new tab 2014-05-14 10:37:16 -07:00
Scott Erickson
0be813e424 Figured out how to get the world to properly get shown if the world is created before the level loader is completely finished. 2014-05-14 10:35:16 -07:00
Michael Schmatz
9f9d651b3b Updates to transpile script and updated aetherOptions 2014-05-14 10:14:18 -07:00
Scott Erickson
cab1adf8fc Merge branch 'master' into feature/thangload 2014-05-14 09:31:59 -07:00
Scott Erickson
54af58baee SuperModel no longer emits progress going backward ever, and added a way to prevent it from getting to high in the middle of a chain of loading. 2014-05-14 09:24:52 -07:00
Scott Erickson
4b404ae124 Finished tuning the supermodel loading and progress. 2014-05-13 14:39:45 -07:00
Nick Winter
ab37646cb6 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-05-13 11:04:20 -07:00
Nick Winter
53870a89a5 Python allowed, and better support for transpile errors. 2014-05-13 11:04:04 -07:00
Scott Erickson
b4ad34eb8f LevelLoader only builds and loads thang types in the world on the first frame, letting everything else happen lazily. 2014-05-13 10:51:55 -07:00
Michael Schmatz
961fea7d5c Update level session schema 2014-05-13 10:49:02 -07:00