Propagated i18n tags.

This commit is contained in:
Nick Winter 2014-05-19 10:11:18 -07:00
parent b89615cea4
commit 5dffca7a9c
54 changed files with 1937 additions and 263 deletions

View file

@ -120,7 +120,7 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
# forum_suffix: " instead."
# send: "Send Feedback"
# contact_candidate: "Contact Candidate"
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 18% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
diplomat_suggestion:
# title: "Help translate CodeCombat!"
@ -233,8 +233,6 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
# victory_sign_up: "Sign Up to Save Progress"
# victory_sign_up_poke: "Want to save your code? Create a free account!"
# victory_rate_the_level: "Rate the level: "
# victory_rank_my_game: "Rank My Game"
# victory_ranking_game: "Submitting..."
# victory_return_to_ladder: "Return to Ladder"
# victory_play_next_level: "Play Next Level"
# victory_go_home: "Go Home"
@ -263,8 +261,10 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
# skip_tutorial: "Skip (esc)"
# editor_config: "Editor Config"
# editor_config_title: "Editor Configuration"
# editor_config_language_label: "Programming Language"
# editor_config_language_description: "Define the programming language you want to code in."
# editor_config_level_language_label: "Language for This Level"
# editor_config_level_language_description: "Define the programming language for this particular level."
# editor_config_default_language_label: "Default Programming Language"
# editor_config_default_language_description: "Define the programming language you want to code in when starting new levels."
# editor_config_keybindings_label: "Key Bindings"
# editor_config_keybindings_default: "Default (Ace)"
# editor_config_keybindings_description: "Adds additional shortcuts known from the common editors."
@ -274,6 +274,7 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
# editor_config_indentguides_description: "Displays vertical lines to see indentation better."
# editor_config_behaviors_label: "Smart Behaviors"
# editor_config_behaviors_description: "Autocompletes brackets, braces, and quotes."
# keyboard_shortcuts: "Key Shortcuts"
# loading_ready: "Ready!"
# tip_insert_positions: "Shift+Click a point on the map to insert it into the spell editor."
# tip_toggle_play: "Toggle play/paused with Ctrl+P."
@ -310,6 +311,23 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
# space: "Space"
# enter: "Enter"
# escape: "Escape"
# cast_spell: "Cast current spell."
# continue_script: "Continue past current script."
# skip_scripts: "Skip past all skippable scripts."
# toggle_playback: "Toggle play/pause."
# scrub_playback: "Scrub back and forward through time."
# scrub_execution: "Scrub through current spell execution."
# toggle_debug: "Toggle debug display."
# toggle_grid: "Toggle grid overlay."
# toggle_pathfinding: "Toggle pathfinding overlay."
# beautify: "Beautify your code by standardizing its formatting."
# move_wizard: "Move your Wizard around the level."
# admin:
# av_title: "Admin Views"
# av_entities_sub_title: "Entities"
@ -699,6 +717,7 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
# user_schema: "User Schema"
# user_profile: "User Profile"
# patches: "Patches"
# patched_model: "Source Document"
# model: "Model"
# system: "System"
# component: "Component"
@ -709,6 +728,18 @@ module.exports = nativeDescription: "العربية", englishDescription: "Arabi
# opponent_session: "Opponent Session"
# article: "Article"
# user_names: "User Names"
# thang_names: "Thang Names"
# files: "Files"
# top_simulators: "Top Simulators"
# source_document: "Source Document"
# document: "Document"
# sprite_sheet: "Sprite Sheet"
# delta:
# added: "Added"
# modified: "Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"
# merge_conflict_with: "MERGE CONFLICT WITH"
# no_changes: "No Changes"

View file

@ -120,7 +120,7 @@ module.exports = nativeDescription: "български език", englishDescri
# forum_suffix: " instead."
# send: "Send Feedback"
# contact_candidate: "Contact Candidate"
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 18% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
diplomat_suggestion:
# title: "Help translate CodeCombat!"
@ -233,8 +233,6 @@ module.exports = nativeDescription: "български език", englishDescri
# victory_sign_up: "Sign Up to Save Progress"
# victory_sign_up_poke: "Want to save your code? Create a free account!"
# victory_rate_the_level: "Rate the level: "
# victory_rank_my_game: "Rank My Game"
# victory_ranking_game: "Submitting..."
# victory_return_to_ladder: "Return to Ladder"
# victory_play_next_level: "Play Next Level"
# victory_go_home: "Go Home"
@ -263,8 +261,10 @@ module.exports = nativeDescription: "български език", englishDescri
# skip_tutorial: "Skip (esc)"
# editor_config: "Editor Config"
# editor_config_title: "Editor Configuration"
# editor_config_language_label: "Programming Language"
# editor_config_language_description: "Define the programming language you want to code in."
# editor_config_level_language_label: "Language for This Level"
# editor_config_level_language_description: "Define the programming language for this particular level."
# editor_config_default_language_label: "Default Programming Language"
# editor_config_default_language_description: "Define the programming language you want to code in when starting new levels."
# editor_config_keybindings_label: "Key Bindings"
# editor_config_keybindings_default: "Default (Ace)"
# editor_config_keybindings_description: "Adds additional shortcuts known from the common editors."
@ -274,6 +274,7 @@ module.exports = nativeDescription: "български език", englishDescri
# editor_config_indentguides_description: "Displays vertical lines to see indentation better."
# editor_config_behaviors_label: "Smart Behaviors"
# editor_config_behaviors_description: "Autocompletes brackets, braces, and quotes."
# keyboard_shortcuts: "Key Shortcuts"
# loading_ready: "Ready!"
# tip_insert_positions: "Shift+Click a point on the map to insert it into the spell editor."
# tip_toggle_play: "Toggle play/paused with Ctrl+P."
@ -310,6 +311,23 @@ module.exports = nativeDescription: "български език", englishDescri
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
# space: "Space"
# enter: "Enter"
# escape: "Escape"
# cast_spell: "Cast current spell."
# continue_script: "Continue past current script."
# skip_scripts: "Skip past all skippable scripts."
# toggle_playback: "Toggle play/pause."
# scrub_playback: "Scrub back and forward through time."
# scrub_execution: "Scrub through current spell execution."
# toggle_debug: "Toggle debug display."
# toggle_grid: "Toggle grid overlay."
# toggle_pathfinding: "Toggle pathfinding overlay."
# beautify: "Beautify your code by standardizing its formatting."
# move_wizard: "Move your Wizard around the level."
# admin:
# av_title: "Admin Views"
# av_entities_sub_title: "Entities"
@ -699,6 +717,7 @@ module.exports = nativeDescription: "български език", englishDescri
# user_schema: "User Schema"
# user_profile: "User Profile"
# patches: "Patches"
# patched_model: "Source Document"
# model: "Model"
# system: "System"
# component: "Component"
@ -709,6 +728,18 @@ module.exports = nativeDescription: "български език", englishDescri
# opponent_session: "Opponent Session"
# article: "Article"
# user_names: "User Names"
# thang_names: "Thang Names"
# files: "Files"
# top_simulators: "Top Simulators"
# source_document: "Source Document"
# document: "Document"
# sprite_sheet: "Sprite Sheet"
# delta:
# added: "Added"
# modified: "Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"
# merge_conflict_with: "MERGE CONFLICT WITH"
# no_changes: "No Changes"

View file

@ -120,7 +120,7 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
forum_suffix: " sinó"
send: "Enviar comentari"
# contact_candidate: "Contact Candidate"
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 18% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
diplomat_suggestion:
# title: "Help translate CodeCombat!"
@ -233,8 +233,6 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
# victory_sign_up: "Sign Up to Save Progress"
# victory_sign_up_poke: "Want to save your code? Create a free account!"
# victory_rate_the_level: "Rate the level: "
# victory_rank_my_game: "Rank My Game"
# victory_ranking_game: "Submitting..."
# victory_return_to_ladder: "Return to Ladder"
# victory_play_next_level: "Play Next Level"
# victory_go_home: "Go Home"
@ -263,8 +261,10 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
# skip_tutorial: "Skip (esc)"
# editor_config: "Editor Config"
# editor_config_title: "Editor Configuration"
# editor_config_language_label: "Programming Language"
# editor_config_language_description: "Define the programming language you want to code in."
# editor_config_level_language_label: "Language for This Level"
# editor_config_level_language_description: "Define the programming language for this particular level."
# editor_config_default_language_label: "Default Programming Language"
# editor_config_default_language_description: "Define the programming language you want to code in when starting new levels."
# editor_config_keybindings_label: "Key Bindings"
# editor_config_keybindings_default: "Default (Ace)"
# editor_config_keybindings_description: "Adds additional shortcuts known from the common editors."
@ -274,6 +274,7 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
# editor_config_indentguides_description: "Displays vertical lines to see indentation better."
# editor_config_behaviors_label: "Smart Behaviors"
# editor_config_behaviors_description: "Autocompletes brackets, braces, and quotes."
# keyboard_shortcuts: "Key Shortcuts"
# loading_ready: "Ready!"
# tip_insert_positions: "Shift+Click a point on the map to insert it into the spell editor."
# tip_toggle_play: "Toggle play/paused with Ctrl+P."
@ -310,6 +311,23 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
# space: "Space"
# enter: "Enter"
# escape: "Escape"
# cast_spell: "Cast current spell."
# continue_script: "Continue past current script."
# skip_scripts: "Skip past all skippable scripts."
# toggle_playback: "Toggle play/pause."
# scrub_playback: "Scrub back and forward through time."
# scrub_execution: "Scrub through current spell execution."
# toggle_debug: "Toggle debug display."
# toggle_grid: "Toggle grid overlay."
# toggle_pathfinding: "Toggle pathfinding overlay."
# beautify: "Beautify your code by standardizing its formatting."
# move_wizard: "Move your Wizard around the level."
# admin:
# av_title: "Admin Views"
# av_entities_sub_title: "Entities"
@ -699,6 +717,7 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
# user_schema: "User Schema"
# user_profile: "User Profile"
# patches: "Patches"
# patched_model: "Source Document"
# model: "Model"
# system: "System"
# component: "Component"
@ -709,6 +728,18 @@ module.exports = nativeDescription: "Català", englishDescription: "Catalan", tr
# opponent_session: "Opponent Session"
# article: "Article"
# user_names: "User Names"
# thang_names: "Thang Names"
# files: "Files"
# top_simulators: "Top Simulators"
# source_document: "Source Document"
# document: "Document"
# sprite_sheet: "Sprite Sheet"
# delta:
# added: "Added"
# modified: "Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"
# merge_conflict_with: "MERGE CONFLICT WITH"
# no_changes: "No Changes"

View file

@ -120,7 +120,7 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
forum_suffix: "."
send: "Odeslat připomínku"
# contact_candidate: "Contact Candidate"
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 18% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
diplomat_suggestion:
title: "Pomozte přeložit CodeCombat!"
@ -233,8 +233,6 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
victory_sign_up: "Přihlásit se pro uložení postupu"
victory_sign_up_poke: "Chcete uložit váš kód? Vytvořte si účet zdarma!"
victory_rate_the_level: "Ohodnoťte tuto úroveň: "
# victory_rank_my_game: "Rank My Game"
# victory_ranking_game: "Submitting..."
# victory_return_to_ladder: "Return to Ladder"
victory_play_next_level: "Hrát další úroveň"
victory_go_home: "Přejít domů"
@ -263,8 +261,10 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
# skip_tutorial: "Skip (esc)"
# editor_config: "Editor Config"
# editor_config_title: "Editor Configuration"
# editor_config_language_label: "Programming Language"
# editor_config_language_description: "Define the programming language you want to code in."
# editor_config_level_language_label: "Language for This Level"
# editor_config_level_language_description: "Define the programming language for this particular level."
# editor_config_default_language_label: "Default Programming Language"
# editor_config_default_language_description: "Define the programming language you want to code in when starting new levels."
# editor_config_keybindings_label: "Key Bindings"
# editor_config_keybindings_default: "Default (Ace)"
# editor_config_keybindings_description: "Adds additional shortcuts known from the common editors."
@ -274,6 +274,7 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
# editor_config_indentguides_description: "Displays vertical lines to see indentation better."
# editor_config_behaviors_label: "Smart Behaviors"
# editor_config_behaviors_description: "Autocompletes brackets, braces, and quotes."
# keyboard_shortcuts: "Key Shortcuts"
# loading_ready: "Ready!"
# tip_insert_positions: "Shift+Click a point on the map to insert it into the spell editor."
# tip_toggle_play: "Toggle play/paused with Ctrl+P."
@ -310,6 +311,23 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
# space: "Space"
# enter: "Enter"
# escape: "Escape"
# cast_spell: "Cast current spell."
# continue_script: "Continue past current script."
# skip_scripts: "Skip past all skippable scripts."
# toggle_playback: "Toggle play/pause."
# scrub_playback: "Scrub back and forward through time."
# scrub_execution: "Scrub through current spell execution."
# toggle_debug: "Toggle debug display."
# toggle_grid: "Toggle grid overlay."
# toggle_pathfinding: "Toggle pathfinding overlay."
# beautify: "Beautify your code by standardizing its formatting."
# move_wizard: "Move your Wizard around the level."
admin:
av_title: "Administrátorský pohled"
av_entities_sub_title: "Entity"
@ -699,6 +717,7 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
# user_schema: "User Schema"
# user_profile: "User Profile"
# patches: "Patches"
# patched_model: "Source Document"
# model: "Model"
# system: "System"
# component: "Component"
@ -709,6 +728,18 @@ module.exports = nativeDescription: "čeština", englishDescription: "Czech", tr
# opponent_session: "Opponent Session"
# article: "Article"
# user_names: "User Names"
# thang_names: "Thang Names"
# files: "Files"
# top_simulators: "Top Simulators"
# source_document: "Source Document"
# document: "Document"
# sprite_sheet: "Sprite Sheet"
# delta:
# added: "Added"
# modified: "Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"
# merge_conflict_with: "MERGE CONFLICT WITH"
# no_changes: "No Changes"

View file

@ -120,7 +120,7 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
forum_suffix: " istedet."
send: "Send Feedback"
# contact_candidate: "Contact Candidate"
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 18% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
diplomat_suggestion:
title: "Hjælp med at oversætte CodeCombat!"
@ -233,8 +233,6 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
victory_sign_up: "Opret dig for at gemme dit fremskridt"
victory_sign_up_poke: "Ønsker du at gemme din kode? Opret en gratis konto!"
victory_rate_the_level: "Bedøm denne bane: "
# victory_rank_my_game: "Rank My Game"
# victory_ranking_game: "Submitting..."
# victory_return_to_ladder: "Return to Ladder"
victory_play_next_level: "Spil næste bane"
victory_go_home: "Gå hjem"
@ -263,8 +261,10 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
skip_tutorial: "Spring over (esc)"
# editor_config: "Editor Config"
# editor_config_title: "Editor Configuration"
# editor_config_language_label: "Programming Language"
# editor_config_language_description: "Define the programming language you want to code in."
# editor_config_level_language_label: "Language for This Level"
# editor_config_level_language_description: "Define the programming language for this particular level."
# editor_config_default_language_label: "Default Programming Language"
# editor_config_default_language_description: "Define the programming language you want to code in when starting new levels."
editor_config_keybindings_label: "Tastaturgenveje"
# editor_config_keybindings_default: "Default (Ace)"
# editor_config_keybindings_description: "Adds additional shortcuts known from the common editors."
@ -274,6 +274,7 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
# editor_config_indentguides_description: "Displays vertical lines to see indentation better."
# editor_config_behaviors_label: "Smart Behaviors"
# editor_config_behaviors_description: "Autocompletes brackets, braces, and quotes."
# keyboard_shortcuts: "Key Shortcuts"
# loading_ready: "Ready!"
# tip_insert_positions: "Shift+Click a point on the map to insert it into the spell editor."
# tip_toggle_play: "Toggle play/paused with Ctrl+P."
@ -310,6 +311,23 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
# space: "Space"
# enter: "Enter"
# escape: "Escape"
# cast_spell: "Cast current spell."
# continue_script: "Continue past current script."
# skip_scripts: "Skip past all skippable scripts."
# toggle_playback: "Toggle play/pause."
# scrub_playback: "Scrub back and forward through time."
# scrub_execution: "Scrub through current spell execution."
# toggle_debug: "Toggle debug display."
# toggle_grid: "Toggle grid overlay."
# toggle_pathfinding: "Toggle pathfinding overlay."
# beautify: "Beautify your code by standardizing its formatting."
# move_wizard: "Move your Wizard around the level."
admin:
# av_title: "Admin Views"
# av_entities_sub_title: "Entities"
@ -699,6 +717,7 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
# user_schema: "User Schema"
# user_profile: "User Profile"
# patches: "Patches"
# patched_model: "Source Document"
# model: "Model"
# system: "System"
# component: "Component"
@ -709,6 +728,18 @@ module.exports = nativeDescription: "dansk", englishDescription: "Danish", trans
# opponent_session: "Opponent Session"
# article: "Article"
# user_names: "User Names"
# thang_names: "Thang Names"
# files: "Files"
# top_simulators: "Top Simulators"
# source_document: "Source Document"
# document: "Document"
# sprite_sheet: "Sprite Sheet"
# delta:
# added: "Added"
# modified: "Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"
# merge_conflict_with: "MERGE CONFLICT WITH"
# no_changes: "No Changes"

View file

@ -120,7 +120,7 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
# forum_suffix: " instead."
# send: "Send Feedback"
# contact_candidate: "Contact Candidate"
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 18% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
diplomat_suggestion:
# title: "Help translate CodeCombat!"
@ -233,8 +233,6 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
# victory_sign_up: "Sign Up to Save Progress"
# victory_sign_up_poke: "Want to save your code? Create a free account!"
# victory_rate_the_level: "Rate the level: "
# victory_rank_my_game: "Rank My Game"
# victory_ranking_game: "Submitting..."
# victory_return_to_ladder: "Return to Ladder"
# victory_play_next_level: "Play Next Level"
# victory_go_home: "Go Home"
@ -263,8 +261,10 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
# skip_tutorial: "Skip (esc)"
# editor_config: "Editor Config"
# editor_config_title: "Editor Configuration"
# editor_config_language_label: "Programming Language"
# editor_config_language_description: "Define the programming language you want to code in."
# editor_config_level_language_label: "Language for This Level"
# editor_config_level_language_description: "Define the programming language for this particular level."
# editor_config_default_language_label: "Default Programming Language"
# editor_config_default_language_description: "Define the programming language you want to code in when starting new levels."
# editor_config_keybindings_label: "Key Bindings"
# editor_config_keybindings_default: "Default (Ace)"
# editor_config_keybindings_description: "Adds additional shortcuts known from the common editors."
@ -274,6 +274,7 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
# editor_config_indentguides_description: "Displays vertical lines to see indentation better."
# editor_config_behaviors_label: "Smart Behaviors"
# editor_config_behaviors_description: "Autocompletes brackets, braces, and quotes."
# keyboard_shortcuts: "Key Shortcuts"
# loading_ready: "Ready!"
# tip_insert_positions: "Shift+Click a point on the map to insert it into the spell editor."
# tip_toggle_play: "Toggle play/paused with Ctrl+P."
@ -310,6 +311,23 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
# space: "Space"
# enter: "Enter"
# escape: "Escape"
# cast_spell: "Cast current spell."
# continue_script: "Continue past current script."
# skip_scripts: "Skip past all skippable scripts."
# toggle_playback: "Toggle play/pause."
# scrub_playback: "Scrub back and forward through time."
# scrub_execution: "Scrub through current spell execution."
# toggle_debug: "Toggle debug display."
# toggle_grid: "Toggle grid overlay."
# toggle_pathfinding: "Toggle pathfinding overlay."
# beautify: "Beautify your code by standardizing its formatting."
# move_wizard: "Move your Wizard around the level."
# admin:
# av_title: "Admin Views"
# av_entities_sub_title: "Entities"
@ -699,6 +717,7 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
# user_schema: "User Schema"
# user_profile: "User Profile"
# patches: "Patches"
# patched_model: "Source Document"
# model: "Model"
# system: "System"
# component: "Component"
@ -709,6 +728,18 @@ module.exports = nativeDescription: "Deutsch (Österreich)", englishDescription:
# opponent_session: "Opponent Session"
# article: "Article"
# user_names: "User Names"
# thang_names: "Thang Names"
# files: "Files"
# top_simulators: "Top Simulators"
# source_document: "Source Document"
# document: "Document"
# sprite_sheet: "Sprite Sheet"
# delta:
# added: "Added"
# modified: "Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"
# merge_conflict_with: "MERGE CONFLICT WITH"
# no_changes: "No Changes"

View file

@ -120,7 +120,7 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
# forum_suffix: " instead."
# send: "Send Feedback"
# contact_candidate: "Contact Candidate"
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 18% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
diplomat_suggestion:
# title: "Help translate CodeCombat!"
@ -233,8 +233,6 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
# victory_sign_up: "Sign Up to Save Progress"
# victory_sign_up_poke: "Want to save your code? Create a free account!"
# victory_rate_the_level: "Rate the level: "
# victory_rank_my_game: "Rank My Game"
# victory_ranking_game: "Submitting..."
# victory_return_to_ladder: "Return to Ladder"
# victory_play_next_level: "Play Next Level"
# victory_go_home: "Go Home"
@ -263,8 +261,10 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
# skip_tutorial: "Skip (esc)"
# editor_config: "Editor Config"
# editor_config_title: "Editor Configuration"
# editor_config_language_label: "Programming Language"
# editor_config_language_description: "Define the programming language you want to code in."
# editor_config_level_language_label: "Language for This Level"
# editor_config_level_language_description: "Define the programming language for this particular level."
# editor_config_default_language_label: "Default Programming Language"
# editor_config_default_language_description: "Define the programming language you want to code in when starting new levels."
# editor_config_keybindings_label: "Key Bindings"
# editor_config_keybindings_default: "Default (Ace)"
# editor_config_keybindings_description: "Adds additional shortcuts known from the common editors."
@ -274,6 +274,7 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
# editor_config_indentguides_description: "Displays vertical lines to see indentation better."
# editor_config_behaviors_label: "Smart Behaviors"
# editor_config_behaviors_description: "Autocompletes brackets, braces, and quotes."
# keyboard_shortcuts: "Key Shortcuts"
# loading_ready: "Ready!"
# tip_insert_positions: "Shift+Click a point on the map to insert it into the spell editor."
# tip_toggle_play: "Toggle play/paused with Ctrl+P."
@ -310,6 +311,23 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
# space: "Space"
# enter: "Enter"
# escape: "Escape"
# cast_spell: "Cast current spell."
# continue_script: "Continue past current script."
# skip_scripts: "Skip past all skippable scripts."
# toggle_playback: "Toggle play/pause."
# scrub_playback: "Scrub back and forward through time."
# scrub_execution: "Scrub through current spell execution."
# toggle_debug: "Toggle debug display."
# toggle_grid: "Toggle grid overlay."
# toggle_pathfinding: "Toggle pathfinding overlay."
# beautify: "Beautify your code by standardizing its formatting."
# move_wizard: "Move your Wizard around the level."
# admin:
# av_title: "Admin Views"
# av_entities_sub_title: "Entities"
@ -699,6 +717,7 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
# user_schema: "User Schema"
# user_profile: "User Profile"
# patches: "Patches"
# patched_model: "Source Document"
# model: "Model"
# system: "System"
# component: "Component"
@ -709,6 +728,18 @@ module.exports = nativeDescription: "Deutsch (Schweiz)", englishDescription: "Ge
# opponent_session: "Opponent Session"
# article: "Article"
# user_names: "User Names"
# thang_names: "Thang Names"
# files: "Files"
# top_simulators: "Top Simulators"
# source_document: "Source Document"
# document: "Document"
# sprite_sheet: "Sprite Sheet"
# delta:
# added: "Added"
# modified: "Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"
# merge_conflict_with: "MERGE CONFLICT WITH"
# no_changes: "No Changes"

View file

@ -120,7 +120,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
forum_suffix: "."
send: "Sende Feedback"
# contact_candidate: "Contact Candidate"
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 18% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
diplomat_suggestion:
title: "Hilf CodeCombat zu übersetzen!"
@ -233,8 +233,6 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
victory_sign_up: "Melde Dich an, um Fortschritte zu speichern"
victory_sign_up_poke: "Möchtest Du Neuigkeiten per Mail erhalten? Erstelle einen kostenlosen Account und wir halten Dich auf dem Laufenden."
victory_rate_the_level: "Bewerte das Level: "
victory_rank_my_game: "Werte mein Spiel"
victory_ranking_game: "Einreichen..."
victory_return_to_ladder: "Zurück zur Rangliste"
victory_play_next_level: "Spiel das nächste Level"
victory_go_home: "Geh auf die Startseite"
@ -263,8 +261,10 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
skip_tutorial: "Überspringen (Esc)"
editor_config: "Editor Einstellungen"
editor_config_title: "Editor Einstellungen"
editor_config_language_label: "Programmiersprache"
editor_config_language_description: "Bestimme die Programmiersprache in der du arbeiten möchtest."
# editor_config_level_language_label: "Language for This Level"
# editor_config_level_language_description: "Define the programming language for this particular level."
# editor_config_default_language_label: "Default Programming Language"
# editor_config_default_language_description: "Define the programming language you want to code in when starting new levels."
editor_config_keybindings_label: "Tastenbelegung"
editor_config_keybindings_default: "Standard (Ace)"
editor_config_keybindings_description: "Fügt zusätzliche Tastenkombinationen, bekannt aus anderen Editoren, hinzu"
@ -274,6 +274,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
editor_config_indentguides_description: "Zeigt vertikale Linien an um Einrückungen besser zu sehen."
editor_config_behaviors_label: "Intelligentes Verhalten"
editor_config_behaviors_description: "Vervollständigt automatisch Klammern und Anführungszeichen."
# keyboard_shortcuts: "Key Shortcuts"
loading_ready: "Bereit!"
tip_insert_positions: "Halte 'Umschalt' gedrückt und klicke auf die Karte um die Koordinaten einzufügen."
tip_toggle_play: "Wechsel zwischen Play und Pause mit Strg+P."
@ -310,6 +311,23 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
# space: "Space"
# enter: "Enter"
# escape: "Escape"
# cast_spell: "Cast current spell."
# continue_script: "Continue past current script."
# skip_scripts: "Skip past all skippable scripts."
# toggle_playback: "Toggle play/pause."
# scrub_playback: "Scrub back and forward through time."
# scrub_execution: "Scrub through current spell execution."
# toggle_debug: "Toggle debug display."
# toggle_grid: "Toggle grid overlay."
# toggle_pathfinding: "Toggle pathfinding overlay."
# beautify: "Beautify your code by standardizing its formatting."
# move_wizard: "Move your Wizard around the level."
admin:
av_title: "Administrator Übersicht"
av_entities_sub_title: "Entitäten"
@ -699,6 +717,7 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
# user_schema: "User Schema"
# user_profile: "User Profile"
# patches: "Patches"
# patched_model: "Source Document"
# model: "Model"
# system: "System"
# component: "Component"
@ -709,6 +728,18 @@ module.exports = nativeDescription: "Deutsch (Deutschland)", englishDescription:
# opponent_session: "Opponent Session"
# article: "Article"
# user_names: "User Names"
# thang_names: "Thang Names"
# files: "Files"
# top_simulators: "Top Simulators"
# source_document: "Source Document"
# document: "Document"
# sprite_sheet: "Sprite Sheet"
# delta:
# added: "Added"
# modified: "Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"
# merge_conflict_with: "MERGE CONFLICT WITH"
# no_changes: "No Changes"

View file

@ -120,7 +120,7 @@ module.exports = nativeDescription: "Deutsch", englishDescription: "German", tra
forum_suffix: "."
send: "Sende Feedback"
# contact_candidate: "Contact Candidate"
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 18% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
diplomat_suggestion:
title: "Hilf CodeCombat zu übersetzen!"
@ -233,8 +233,6 @@ module.exports = nativeDescription: "Deutsch", englishDescription: "German", tra
victory_sign_up: "Melde Dich an, um Fortschritte zu speichern"
victory_sign_up_poke: "Möchtest Du Neuigkeiten per Mail erhalten? Erstelle einen kostenlosen Account und wir halten Dich auf dem Laufenden."
victory_rate_the_level: "Bewerte das Level: "
victory_rank_my_game: "Werte mein Spiel"
victory_ranking_game: "Einreichen..."
victory_return_to_ladder: "Zurück zur Rangliste"
victory_play_next_level: "Spiel das nächste Level"
victory_go_home: "Geh auf die Startseite"
@ -263,8 +261,10 @@ module.exports = nativeDescription: "Deutsch", englishDescription: "German", tra
skip_tutorial: "Überspringen (Esc)"
editor_config: "Editor Einstellungen"
editor_config_title: "Editor Einstellungen"
editor_config_language_label: "Programmiersprache"
editor_config_language_description: "Bestimme die Programmiersprache in der du arbeiten möchtest."
# editor_config_level_language_label: "Language for This Level"
# editor_config_level_language_description: "Define the programming language for this particular level."
# editor_config_default_language_label: "Default Programming Language"
# editor_config_default_language_description: "Define the programming language you want to code in when starting new levels."
editor_config_keybindings_label: "Tastenbelegung"
editor_config_keybindings_default: "Standard (Ace)"
editor_config_keybindings_description: "Fügt zusätzliche Tastenkombinationen, bekannt aus anderen Editoren, hinzu"
@ -274,6 +274,7 @@ module.exports = nativeDescription: "Deutsch", englishDescription: "German", tra
editor_config_indentguides_description: "Zeigt vertikale Linien an um Einrückungen besser zu sehen."
editor_config_behaviors_label: "Intelligentes Verhalten"
editor_config_behaviors_description: "Vervollständigt automatisch Klammern und Anführungszeichen."
# keyboard_shortcuts: "Key Shortcuts"
loading_ready: "Bereit!"
tip_insert_positions: "Halte 'Umschalt' gedrückt und klicke auf die Karte um die Koordinaten einzufügen."
tip_toggle_play: "Wechsel zwischen Play und Pause mit Strg+P."
@ -310,6 +311,23 @@ module.exports = nativeDescription: "Deutsch", englishDescription: "German", tra
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
# space: "Space"
# enter: "Enter"
# escape: "Escape"
# cast_spell: "Cast current spell."
# continue_script: "Continue past current script."
# skip_scripts: "Skip past all skippable scripts."
# toggle_playback: "Toggle play/pause."
# scrub_playback: "Scrub back and forward through time."
# scrub_execution: "Scrub through current spell execution."
# toggle_debug: "Toggle debug display."
# toggle_grid: "Toggle grid overlay."
# toggle_pathfinding: "Toggle pathfinding overlay."
# beautify: "Beautify your code by standardizing its formatting."
# move_wizard: "Move your Wizard around the level."
admin:
av_title: "Administrator Übersicht"
av_entities_sub_title: "Entitäten"
@ -699,6 +717,7 @@ module.exports = nativeDescription: "Deutsch", englishDescription: "German", tra
# user_schema: "User Schema"
# user_profile: "User Profile"
# patches: "Patches"
# patched_model: "Source Document"
# model: "Model"
# system: "System"
# component: "Component"
@ -709,6 +728,18 @@ module.exports = nativeDescription: "Deutsch", englishDescription: "German", tra
# opponent_session: "Opponent Session"
# article: "Article"
# user_names: "User Names"
# thang_names: "Thang Names"
# files: "Files"
# top_simulators: "Top Simulators"
# source_document: "Source Document"
# document: "Document"
# sprite_sheet: "Sprite Sheet"
# delta:
# added: "Added"
# modified: "Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"
# merge_conflict_with: "MERGE CONFLICT WITH"
# no_changes: "No Changes"

View file

@ -120,7 +120,7 @@ module.exports = nativeDescription: "ελληνικά", englishDescription: "Gre
# forum_suffix: " instead."
send: "Αποστολή σχολίων"
# contact_candidate: "Contact Candidate"
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 18% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
diplomat_suggestion:
title: "Βοηθήστε στην μετάφραση CodeCombat!"
@ -233,8 +233,6 @@ module.exports = nativeDescription: "ελληνικά", englishDescription: "Gre
victory_sign_up: "Εγγραφείτε για ενημερώσεις"
victory_sign_up_poke: "Θέλετε να λαμβάνετε τα τελευταία νέα μέσω e-mail; Δημιουργήστε έναν δωρεάν λογαριασμό και θα σας κρατάμε ενήμερους!"
victory_rate_the_level: "Βαθμολογήστε το επίπεδο: "
# victory_rank_my_game: "Rank My Game"
# victory_ranking_game: "Submitting..."
# victory_return_to_ladder: "Return to Ladder"
victory_play_next_level: "Παίξε το επόμενο επίπεδο"
victory_go_home: "Πηγαίνετε στην Αρχική"
@ -263,8 +261,10 @@ module.exports = nativeDescription: "ελληνικά", englishDescription: "Gre
# skip_tutorial: "Skip (esc)"
# editor_config: "Editor Config"
# editor_config_title: "Editor Configuration"
# editor_config_language_label: "Programming Language"
# editor_config_language_description: "Define the programming language you want to code in."
# editor_config_level_language_label: "Language for This Level"
# editor_config_level_language_description: "Define the programming language for this particular level."
# editor_config_default_language_label: "Default Programming Language"
# editor_config_default_language_description: "Define the programming language you want to code in when starting new levels."
# editor_config_keybindings_label: "Key Bindings"
# editor_config_keybindings_default: "Default (Ace)"
# editor_config_keybindings_description: "Adds additional shortcuts known from the common editors."
@ -274,6 +274,7 @@ module.exports = nativeDescription: "ελληνικά", englishDescription: "Gre
# editor_config_indentguides_description: "Displays vertical lines to see indentation better."
# editor_config_behaviors_label: "Smart Behaviors"
# editor_config_behaviors_description: "Autocompletes brackets, braces, and quotes."
# keyboard_shortcuts: "Key Shortcuts"
# loading_ready: "Ready!"
# tip_insert_positions: "Shift+Click a point on the map to insert it into the spell editor."
# tip_toggle_play: "Toggle play/paused with Ctrl+P."
@ -310,6 +311,23 @@ module.exports = nativeDescription: "ελληνικά", englishDescription: "Gre
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
# space: "Space"
# enter: "Enter"
# escape: "Escape"
# cast_spell: "Cast current spell."
# continue_script: "Continue past current script."
# skip_scripts: "Skip past all skippable scripts."
# toggle_playback: "Toggle play/pause."
# scrub_playback: "Scrub back and forward through time."
# scrub_execution: "Scrub through current spell execution."
# toggle_debug: "Toggle debug display."
# toggle_grid: "Toggle grid overlay."
# toggle_pathfinding: "Toggle pathfinding overlay."
# beautify: "Beautify your code by standardizing its formatting."
# move_wizard: "Move your Wizard around the level."
# admin:
# av_title: "Admin Views"
# av_entities_sub_title: "Entities"
@ -699,6 +717,7 @@ module.exports = nativeDescription: "ελληνικά", englishDescription: "Gre
# user_schema: "User Schema"
# user_profile: "User Profile"
# patches: "Patches"
# patched_model: "Source Document"
# model: "Model"
# system: "System"
# component: "Component"
@ -709,6 +728,18 @@ module.exports = nativeDescription: "ελληνικά", englishDescription: "Gre
# opponent_session: "Opponent Session"
# article: "Article"
# user_names: "User Names"
# thang_names: "Thang Names"
# files: "Files"
# top_simulators: "Top Simulators"
# source_document: "Source Document"
# document: "Document"
# sprite_sheet: "Sprite Sheet"
# delta:
# added: "Added"
# modified: "Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"
# merge_conflict_with: "MERGE CONFLICT WITH"
# no_changes: "No Changes"

View file

@ -120,7 +120,7 @@ module.exports = nativeDescription: "English (AU)", englishDescription: "English
# forum_suffix: " instead."
# send: "Send Feedback"
# contact_candidate: "Contact Candidate"
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 18% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
# diplomat_suggestion:
# title: "Help translate CodeCombat!"
@ -233,8 +233,6 @@ module.exports = nativeDescription: "English (AU)", englishDescription: "English
# victory_sign_up: "Sign Up to Save Progress"
# victory_sign_up_poke: "Want to save your code? Create a free account!"
# victory_rate_the_level: "Rate the level: "
# victory_rank_my_game: "Rank My Game"
# victory_ranking_game: "Submitting..."
# victory_return_to_ladder: "Return to Ladder"
# victory_play_next_level: "Play Next Level"
# victory_go_home: "Go Home"
@ -263,8 +261,10 @@ module.exports = nativeDescription: "English (AU)", englishDescription: "English
# skip_tutorial: "Skip (esc)"
# editor_config: "Editor Config"
# editor_config_title: "Editor Configuration"
# editor_config_language_label: "Programming Language"
# editor_config_language_description: "Define the programming language you want to code in."
# editor_config_level_language_label: "Language for This Level"
# editor_config_level_language_description: "Define the programming language for this particular level."
# editor_config_default_language_label: "Default Programming Language"
# editor_config_default_language_description: "Define the programming language you want to code in when starting new levels."
# editor_config_keybindings_label: "Key Bindings"
# editor_config_keybindings_default: "Default (Ace)"
# editor_config_keybindings_description: "Adds additional shortcuts known from the common editors."
@ -274,6 +274,7 @@ module.exports = nativeDescription: "English (AU)", englishDescription: "English
# editor_config_indentguides_description: "Displays vertical lines to see indentation better."
# editor_config_behaviors_label: "Smart Behaviors"
# editor_config_behaviors_description: "Autocompletes brackets, braces, and quotes."
# keyboard_shortcuts: "Key Shortcuts"
# loading_ready: "Ready!"
# tip_insert_positions: "Shift+Click a point on the map to insert it into the spell editor."
# tip_toggle_play: "Toggle play/paused with Ctrl+P."
@ -310,6 +311,23 @@ module.exports = nativeDescription: "English (AU)", englishDescription: "English
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
# space: "Space"
# enter: "Enter"
# escape: "Escape"
# cast_spell: "Cast current spell."
# continue_script: "Continue past current script."
# skip_scripts: "Skip past all skippable scripts."
# toggle_playback: "Toggle play/pause."
# scrub_playback: "Scrub back and forward through time."
# scrub_execution: "Scrub through current spell execution."
# toggle_debug: "Toggle debug display."
# toggle_grid: "Toggle grid overlay."
# toggle_pathfinding: "Toggle pathfinding overlay."
# beautify: "Beautify your code by standardizing its formatting."
# move_wizard: "Move your Wizard around the level."
# admin:
# av_title: "Admin Views"
# av_entities_sub_title: "Entities"
@ -699,6 +717,7 @@ module.exports = nativeDescription: "English (AU)", englishDescription: "English
# user_schema: "User Schema"
# user_profile: "User Profile"
# patches: "Patches"
# patched_model: "Source Document"
# model: "Model"
# system: "System"
# component: "Component"
@ -709,6 +728,18 @@ module.exports = nativeDescription: "English (AU)", englishDescription: "English
# opponent_session: "Opponent Session"
# article: "Article"
# user_names: "User Names"
# thang_names: "Thang Names"
# files: "Files"
# top_simulators: "Top Simulators"
# source_document: "Source Document"
# document: "Document"
# sprite_sheet: "Sprite Sheet"
# delta:
# added: "Added"
# modified: "Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"
# merge_conflict_with: "MERGE CONFLICT WITH"
# no_changes: "No Changes"

View file

@ -120,7 +120,7 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
# forum_suffix: " instead."
# send: "Send Feedback"
# contact_candidate: "Contact Candidate"
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 18% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
# diplomat_suggestion:
# title: "Help translate CodeCombat!"
@ -233,8 +233,6 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
# victory_sign_up: "Sign Up to Save Progress"
# victory_sign_up_poke: "Want to save your code? Create a free account!"
# victory_rate_the_level: "Rate the level: "
# victory_rank_my_game: "Rank My Game"
# victory_ranking_game: "Submitting..."
# victory_return_to_ladder: "Return to Ladder"
# victory_play_next_level: "Play Next Level"
# victory_go_home: "Go Home"
@ -263,8 +261,10 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
# skip_tutorial: "Skip (esc)"
# editor_config: "Editor Config"
# editor_config_title: "Editor Configuration"
# editor_config_language_label: "Programming Language"
# editor_config_language_description: "Define the programming language you want to code in."
# editor_config_level_language_label: "Language for This Level"
# editor_config_level_language_description: "Define the programming language for this particular level."
# editor_config_default_language_label: "Default Programming Language"
# editor_config_default_language_description: "Define the programming language you want to code in when starting new levels."
# editor_config_keybindings_label: "Key Bindings"
# editor_config_keybindings_default: "Default (Ace)"
# editor_config_keybindings_description: "Adds additional shortcuts known from the common editors."
@ -274,6 +274,7 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
# editor_config_indentguides_description: "Displays vertical lines to see indentation better."
editor_config_behaviors_label: "Smart Behaviours"
# editor_config_behaviors_description: "Autocompletes brackets, braces, and quotes."
# keyboard_shortcuts: "Key Shortcuts"
# loading_ready: "Ready!"
# tip_insert_positions: "Shift+Click a point on the map to insert it into the spell editor."
# tip_toggle_play: "Toggle play/paused with Ctrl+P."
@ -310,6 +311,23 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
# space: "Space"
# enter: "Enter"
# escape: "Escape"
# cast_spell: "Cast current spell."
# continue_script: "Continue past current script."
# skip_scripts: "Skip past all skippable scripts."
# toggle_playback: "Toggle play/pause."
# scrub_playback: "Scrub back and forward through time."
# scrub_execution: "Scrub through current spell execution."
# toggle_debug: "Toggle debug display."
# toggle_grid: "Toggle grid overlay."
# toggle_pathfinding: "Toggle pathfinding overlay."
# beautify: "Beautify your code by standardizing its formatting."
# move_wizard: "Move your Wizard around the level."
# admin:
# av_title: "Admin Views"
# av_entities_sub_title: "Entities"
@ -699,6 +717,7 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
# user_schema: "User Schema"
# user_profile: "User Profile"
# patches: "Patches"
# patched_model: "Source Document"
# model: "Model"
# system: "System"
# component: "Component"
@ -709,6 +728,18 @@ module.exports = nativeDescription: "English (UK)", englishDescription: "English
# opponent_session: "Opponent Session"
# article: "Article"
# user_names: "User Names"
# thang_names: "Thang Names"
# files: "Files"
# top_simulators: "Top Simulators"
# source_document: "Source Document"
# document: "Document"
# sprite_sheet: "Sprite Sheet"
# delta:
# added: "Added"
# modified: "Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"
# merge_conflict_with: "MERGE CONFLICT WITH"
# no_changes: "No Changes"

View file

@ -120,7 +120,7 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
# forum_suffix: " instead."
# send: "Send Feedback"
# contact_candidate: "Contact Candidate"
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 18% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
# diplomat_suggestion:
# title: "Help translate CodeCombat!"
@ -233,8 +233,6 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
# victory_sign_up: "Sign Up to Save Progress"
# victory_sign_up_poke: "Want to save your code? Create a free account!"
# victory_rate_the_level: "Rate the level: "
# victory_rank_my_game: "Rank My Game"
# victory_ranking_game: "Submitting..."
# victory_return_to_ladder: "Return to Ladder"
# victory_play_next_level: "Play Next Level"
# victory_go_home: "Go Home"
@ -263,8 +261,10 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
# skip_tutorial: "Skip (esc)"
# editor_config: "Editor Config"
# editor_config_title: "Editor Configuration"
# editor_config_language_label: "Programming Language"
# editor_config_language_description: "Define the programming language you want to code in."
# editor_config_level_language_label: "Language for This Level"
# editor_config_level_language_description: "Define the programming language for this particular level."
# editor_config_default_language_label: "Default Programming Language"
# editor_config_default_language_description: "Define the programming language you want to code in when starting new levels."
# editor_config_keybindings_label: "Key Bindings"
# editor_config_keybindings_default: "Default (Ace)"
# editor_config_keybindings_description: "Adds additional shortcuts known from the common editors."
@ -274,6 +274,7 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
# editor_config_indentguides_description: "Displays vertical lines to see indentation better."
# editor_config_behaviors_label: "Smart Behaviors"
# editor_config_behaviors_description: "Autocompletes brackets, braces, and quotes."
# keyboard_shortcuts: "Key Shortcuts"
# loading_ready: "Ready!"
# tip_insert_positions: "Shift+Click a point on the map to insert it into the spell editor."
# tip_toggle_play: "Toggle play/paused with Ctrl+P."
@ -310,6 +311,23 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
# space: "Space"
# enter: "Enter"
# escape: "Escape"
# cast_spell: "Cast current spell."
# continue_script: "Continue past current script."
# skip_scripts: "Skip past all skippable scripts."
# toggle_playback: "Toggle play/pause."
# scrub_playback: "Scrub back and forward through time."
# scrub_execution: "Scrub through current spell execution."
# toggle_debug: "Toggle debug display."
# toggle_grid: "Toggle grid overlay."
# toggle_pathfinding: "Toggle pathfinding overlay."
# beautify: "Beautify your code by standardizing its formatting."
# move_wizard: "Move your Wizard around the level."
# admin:
# av_title: "Admin Views"
# av_entities_sub_title: "Entities"
@ -699,6 +717,7 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
# user_schema: "User Schema"
# user_profile: "User Profile"
# patches: "Patches"
# patched_model: "Source Document"
# model: "Model"
# system: "System"
# component: "Component"
@ -709,6 +728,18 @@ module.exports = nativeDescription: "English (US)", englishDescription: "English
# opponent_session: "Opponent Session"
# article: "Article"
# user_names: "User Names"
# thang_names: "Thang Names"
# files: "Files"
# top_simulators: "Top Simulators"
# source_document: "Source Document"
# document: "Document"
# sprite_sheet: "Sprite Sheet"
# delta:
# added: "Added"
# modified: "Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"
# merge_conflict_with: "MERGE CONFLICT WITH"
# no_changes: "No Changes"

View file

@ -233,8 +233,6 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
victory_sign_up: "Registrate para recibir actualizaciones"
victory_sign_up_poke: "¿Quieres recibir las ultimas noticias por correo? ¡Crea una cuenta gratuita y te mantendremos informado!"
victory_rate_the_level: "Valora el nivel: "
victory_rank_my_game: "Clasifique Mi Juego"
victory_ranking_game: "Enviando..."
victory_return_to_ladder: "Volver a la escalera"
victory_play_next_level: "Jugar Próximo Nivel"
victory_go_home: "Ir al Inicio"
@ -263,8 +261,10 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
skip_tutorial: "Saltar (esc)"
editor_config: "Config. de Editor"
editor_config_title: "Configuración del Editor"
editor_config_language_label: "Lenguaje de Programación"
editor_config_language_description: "Define el lenguaje de programación en el que desees hacer código."
# editor_config_level_language_label: "Language for This Level"
# editor_config_level_language_description: "Define the programming language for this particular level."
# editor_config_default_language_label: "Default Programming Language"
# editor_config_default_language_description: "Define the programming language you want to code in when starting new levels."
editor_config_keybindings_label: "Atajos de Teclado"
editor_config_keybindings_default: "Default (As)"
editor_config_keybindings_description: "Añade atajos adicionales conocidos de los editores comunes."
@ -274,6 +274,7 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
editor_config_indentguides_description: "Visualiza líneas verticales para ver mejor la indentación."
editor_config_behaviors_label: "Comportamientos Inteligentes"
editor_config_behaviors_description: "Autocompleta corchetes, llaves y comillas."
# keyboard_shortcuts: "Key Shortcuts"
loading_ready: "¡Listo!"
tip_insert_positions: "Shift+Clic un punto en el mapa para insertarlo en el editor de hechizos."
tip_toggle_play: "Activa jugar/pausa con Ctrl+P."
@ -310,6 +311,23 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
infinite_loop_reset_level: "Reiniciar Nivel"
infinite_loop_comment_out: "Comente Mi Código"
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
# space: "Space"
# enter: "Enter"
# escape: "Escape"
# cast_spell: "Cast current spell."
# continue_script: "Continue past current script."
# skip_scripts: "Skip past all skippable scripts."
# toggle_playback: "Toggle play/pause."
# scrub_playback: "Scrub back and forward through time."
# scrub_execution: "Scrub through current spell execution."
# toggle_debug: "Toggle debug display."
# toggle_grid: "Toggle grid overlay."
# toggle_pathfinding: "Toggle pathfinding overlay."
# beautify: "Beautify your code by standardizing its formatting."
# move_wizard: "Move your Wizard around the level."
admin:
av_title: "Vistas de Admin"
av_entities_sub_title: "Entidades"
@ -699,6 +717,7 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
user_schema: "Esquema de Usuario"
user_profile: "Perfil de Usuario"
patches: "Parches"
# patched_model: "Source Document"
model: "Modelo"
# system: "System"
# component: "Component"
@ -709,6 +728,18 @@ module.exports = nativeDescription: "español (América Latina)", englishDescrip
# opponent_session: "Opponent Session"
# article: "Article"
# user_names: "User Names"
# thang_names: "Thang Names"
# files: "Files"
# top_simulators: "Top Simulators"
# source_document: "Source Document"
# document: "Document"
# sprite_sheet: "Sprite Sheet"
# delta:
# added: "Added"
# modified: "Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"
# merge_conflict_with: "MERGE CONFLICT WITH"
# no_changes: "No Changes"

View file

@ -233,8 +233,6 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
victory_sign_up: "Regístrate para recibir actualizaciones."
victory_sign_up_poke: "¿Quieres recibir las últimas noticias en tu correo electrónico? ¡Crea una cuente gratuita y te mantendremos informado!"
victory_rate_the_level: "Puntúa este nivel: "
victory_rank_my_game: "Clasifica mi partido"
victory_ranking_game: "Enviando..."
victory_return_to_ladder: "Volver a Clasificación"
victory_play_next_level: "Jugar el siguiente nivel"
victory_go_home: "Ir a Inicio"
@ -263,8 +261,10 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
skip_tutorial: "Saltar (esc)"
editor_config: "Conf. editor"
editor_config_title: "Configuración del editor"
editor_config_language_label: "Lenguaje de programación"
editor_config_language_description: "Definir el lenguaje de programación en el que quiere programar."
# editor_config_level_language_label: "Language for This Level"
# editor_config_level_language_description: "Define the programming language for this particular level."
# editor_config_default_language_label: "Default Programming Language"
# editor_config_default_language_description: "Define the programming language you want to code in when starting new levels."
editor_config_keybindings_label: "Atajos de teclado"
editor_config_keybindings_default: "Actual (Ace)"
editor_config_keybindings_description: "Permite el uso de atajos de teclado de algunos editores conocidos."
@ -274,6 +274,7 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
editor_config_indentguides_description: "Se puede ver las líneas verticales que definen el sangrado de una forma más claraDisplays vertical lines to see indentation better."
editor_config_behaviors_label: "Comportamientos inteligentes"
editor_config_behaviors_description: "Se completan automáticamente corchetes, paréntesis y comillas."
# keyboard_shortcuts: "Key Shortcuts"
loading_ready: "¡Listo!"
tip_insert_positions: "Shift+Clic en un punto del mapa para insertarlo en el editor de hechizos."
tip_toggle_play: "Alterna entre jugar/pausa con Ctrl+P."
@ -310,6 +311,23 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
infinite_loop_reset_level: "Reiniciar nivel"
infinite_loop_comment_out: "Comenta mi código"
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
# space: "Space"
# enter: "Enter"
# escape: "Escape"
# cast_spell: "Cast current spell."
# continue_script: "Continue past current script."
# skip_scripts: "Skip past all skippable scripts."
# toggle_playback: "Toggle play/pause."
# scrub_playback: "Scrub back and forward through time."
# scrub_execution: "Scrub through current spell execution."
# toggle_debug: "Toggle debug display."
# toggle_grid: "Toggle grid overlay."
# toggle_pathfinding: "Toggle pathfinding overlay."
# beautify: "Beautify your code by standardizing its formatting."
# move_wizard: "Move your Wizard around the level."
admin:
av_title: "Vista de administrador"
av_entities_sub_title: "Entidades"
@ -699,6 +717,7 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
user_schema: "Esquema de usuario"
user_profile: "Perfil de usuario"
patches: "Parches"
# patched_model: "Source Document"
model: "Modelo"
system: "Sistema"
component: "Componente"
@ -709,6 +728,18 @@ module.exports = nativeDescription: "español (ES)", englishDescription: "Spanis
opponent_session: "Sesión del oponente"
article: "Artículo"
user_names: "Nombres de usuarios"
# thang_names: "Thang Names"
files: "Archivos"
top_simulators: "Top simuladores"
source_document: "Documento fuente"
# document: "Document"
# sprite_sheet: "Sprite Sheet"
# delta:
# added: "Added"
# modified: "Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"
# merge_conflict_with: "MERGE CONFLICT WITH"
# no_changes: "No Changes"

View file

@ -120,7 +120,7 @@ module.exports = nativeDescription: "español", englishDescription: "Spanish", t
forum_suffix: " en su lugar."
send: "Enviar Comentario"
# contact_candidate: "Contact Candidate"
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 18% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
diplomat_suggestion:
title: "¡Ayuda a traducir CodeCombat!"
@ -233,8 +233,6 @@ module.exports = nativeDescription: "español", englishDescription: "Spanish", t
victory_sign_up: "Regístrate para recibir actualizaciones."
victory_sign_up_poke: "¿Buscas recivir las últimas noticias en tu email? Create una cuente gratuita y recibe la correspondencia."
victory_rate_the_level: "Puntúa este nivel: "
# victory_rank_my_game: "Rank My Game"
# victory_ranking_game: "Submitting..."
# victory_return_to_ladder: "Return to Ladder"
victory_play_next_level: "Jugar el siguiente nivel"
victory_go_home: "Ir a Inicio"
@ -263,8 +261,10 @@ module.exports = nativeDescription: "español", englishDescription: "Spanish", t
skip_tutorial: "Saltar (esc)"
# editor_config: "Editor Config"
# editor_config_title: "Editor Configuration"
# editor_config_language_label: "Programming Language"
# editor_config_language_description: "Define the programming language you want to code in."
# editor_config_level_language_label: "Language for This Level"
# editor_config_level_language_description: "Define the programming language for this particular level."
# editor_config_default_language_label: "Default Programming Language"
# editor_config_default_language_description: "Define the programming language you want to code in when starting new levels."
# editor_config_keybindings_label: "Key Bindings"
# editor_config_keybindings_default: "Default (Ace)"
# editor_config_keybindings_description: "Adds additional shortcuts known from the common editors."
@ -274,6 +274,7 @@ module.exports = nativeDescription: "español", englishDescription: "Spanish", t
# editor_config_indentguides_description: "Displays vertical lines to see indentation better."
# editor_config_behaviors_label: "Smart Behaviors"
# editor_config_behaviors_description: "Autocompletes brackets, braces, and quotes."
# keyboard_shortcuts: "Key Shortcuts"
# loading_ready: "Ready!"
# tip_insert_positions: "Shift+Click a point on the map to insert it into the spell editor."
# tip_toggle_play: "Toggle play/paused with Ctrl+P."
@ -310,6 +311,23 @@ module.exports = nativeDescription: "español", englishDescription: "Spanish", t
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
# space: "Space"
# enter: "Enter"
# escape: "Escape"
# cast_spell: "Cast current spell."
# continue_script: "Continue past current script."
# skip_scripts: "Skip past all skippable scripts."
# toggle_playback: "Toggle play/pause."
# scrub_playback: "Scrub back and forward through time."
# scrub_execution: "Scrub through current spell execution."
# toggle_debug: "Toggle debug display."
# toggle_grid: "Toggle grid overlay."
# toggle_pathfinding: "Toggle pathfinding overlay."
# beautify: "Beautify your code by standardizing its formatting."
# move_wizard: "Move your Wizard around the level."
admin:
# av_title: "Admin Views"
# av_entities_sub_title: "Entities"
@ -699,6 +717,7 @@ module.exports = nativeDescription: "español", englishDescription: "Spanish", t
# user_schema: "User Schema"
# user_profile: "User Profile"
# patches: "Patches"
# patched_model: "Source Document"
# model: "Model"
# system: "System"
# component: "Component"
@ -709,6 +728,18 @@ module.exports = nativeDescription: "español", englishDescription: "Spanish", t
# opponent_session: "Opponent Session"
# article: "Article"
# user_names: "User Names"
# thang_names: "Thang Names"
# files: "Files"
# top_simulators: "Top Simulators"
# source_document: "Source Document"
# document: "Document"
# sprite_sheet: "Sprite Sheet"
# delta:
# added: "Added"
# modified: "Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"
# merge_conflict_with: "MERGE CONFLICT WITH"
# no_changes: "No Changes"

View file

@ -120,7 +120,7 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
forum_suffix: " به جای"
send: "ارسال بازخورد"
# contact_candidate: "Contact Candidate"
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 18% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
diplomat_suggestion:
title: "کمک به ترجمه کمبت کد!"
@ -233,8 +233,6 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
# victory_sign_up: "Sign Up to Save Progress"
# victory_sign_up_poke: "Want to save your code? Create a free account!"
# victory_rate_the_level: "Rate the level: "
# victory_rank_my_game: "Rank My Game"
# victory_ranking_game: "Submitting..."
# victory_return_to_ladder: "Return to Ladder"
# victory_play_next_level: "Play Next Level"
# victory_go_home: "Go Home"
@ -263,8 +261,10 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
# skip_tutorial: "Skip (esc)"
# editor_config: "Editor Config"
# editor_config_title: "Editor Configuration"
# editor_config_language_label: "Programming Language"
# editor_config_language_description: "Define the programming language you want to code in."
# editor_config_level_language_label: "Language for This Level"
# editor_config_level_language_description: "Define the programming language for this particular level."
# editor_config_default_language_label: "Default Programming Language"
# editor_config_default_language_description: "Define the programming language you want to code in when starting new levels."
# editor_config_keybindings_label: "Key Bindings"
# editor_config_keybindings_default: "Default (Ace)"
# editor_config_keybindings_description: "Adds additional shortcuts known from the common editors."
@ -274,6 +274,7 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
# editor_config_indentguides_description: "Displays vertical lines to see indentation better."
# editor_config_behaviors_label: "Smart Behaviors"
# editor_config_behaviors_description: "Autocompletes brackets, braces, and quotes."
# keyboard_shortcuts: "Key Shortcuts"
# loading_ready: "Ready!"
# tip_insert_positions: "Shift+Click a point on the map to insert it into the spell editor."
# tip_toggle_play: "Toggle play/paused with Ctrl+P."
@ -310,6 +311,23 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
# space: "Space"
# enter: "Enter"
# escape: "Escape"
# cast_spell: "Cast current spell."
# continue_script: "Continue past current script."
# skip_scripts: "Skip past all skippable scripts."
# toggle_playback: "Toggle play/pause."
# scrub_playback: "Scrub back and forward through time."
# scrub_execution: "Scrub through current spell execution."
# toggle_debug: "Toggle debug display."
# toggle_grid: "Toggle grid overlay."
# toggle_pathfinding: "Toggle pathfinding overlay."
# beautify: "Beautify your code by standardizing its formatting."
# move_wizard: "Move your Wizard around the level."
# admin:
# av_title: "Admin Views"
# av_entities_sub_title: "Entities"
@ -699,6 +717,7 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
# user_schema: "User Schema"
# user_profile: "User Profile"
# patches: "Patches"
# patched_model: "Source Document"
# model: "Model"
# system: "System"
# component: "Component"
@ -709,6 +728,18 @@ module.exports = nativeDescription: "فارسی", englishDescription: "Persian",
# opponent_session: "Opponent Session"
# article: "Article"
# user_names: "User Names"
# thang_names: "Thang Names"
# files: "Files"
# top_simulators: "Top Simulators"
# source_document: "Source Document"
# document: "Document"
# sprite_sheet: "Sprite Sheet"
# delta:
# added: "Added"
# modified: "Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"
# merge_conflict_with: "MERGE CONFLICT WITH"
# no_changes: "No Changes"

View file

@ -120,7 +120,7 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
# forum_suffix: " instead."
# send: "Send Feedback"
# contact_candidate: "Contact Candidate"
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 18% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
diplomat_suggestion:
# title: "Help translate CodeCombat!"
@ -233,8 +233,6 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
# victory_sign_up: "Sign Up to Save Progress"
# victory_sign_up_poke: "Want to save your code? Create a free account!"
# victory_rate_the_level: "Rate the level: "
# victory_rank_my_game: "Rank My Game"
# victory_ranking_game: "Submitting..."
# victory_return_to_ladder: "Return to Ladder"
# victory_play_next_level: "Play Next Level"
# victory_go_home: "Go Home"
@ -263,8 +261,10 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
# skip_tutorial: "Skip (esc)"
# editor_config: "Editor Config"
# editor_config_title: "Editor Configuration"
# editor_config_language_label: "Programming Language"
# editor_config_language_description: "Define the programming language you want to code in."
# editor_config_level_language_label: "Language for This Level"
# editor_config_level_language_description: "Define the programming language for this particular level."
# editor_config_default_language_label: "Default Programming Language"
# editor_config_default_language_description: "Define the programming language you want to code in when starting new levels."
# editor_config_keybindings_label: "Key Bindings"
# editor_config_keybindings_default: "Default (Ace)"
# editor_config_keybindings_description: "Adds additional shortcuts known from the common editors."
@ -274,6 +274,7 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
# editor_config_indentguides_description: "Displays vertical lines to see indentation better."
# editor_config_behaviors_label: "Smart Behaviors"
# editor_config_behaviors_description: "Autocompletes brackets, braces, and quotes."
# keyboard_shortcuts: "Key Shortcuts"
# loading_ready: "Ready!"
# tip_insert_positions: "Shift+Click a point on the map to insert it into the spell editor."
# tip_toggle_play: "Toggle play/paused with Ctrl+P."
@ -310,6 +311,23 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
# space: "Space"
# enter: "Enter"
# escape: "Escape"
# cast_spell: "Cast current spell."
# continue_script: "Continue past current script."
# skip_scripts: "Skip past all skippable scripts."
# toggle_playback: "Toggle play/pause."
# scrub_playback: "Scrub back and forward through time."
# scrub_execution: "Scrub through current spell execution."
# toggle_debug: "Toggle debug display."
# toggle_grid: "Toggle grid overlay."
# toggle_pathfinding: "Toggle pathfinding overlay."
# beautify: "Beautify your code by standardizing its formatting."
# move_wizard: "Move your Wizard around the level."
# admin:
# av_title: "Admin Views"
# av_entities_sub_title: "Entities"
@ -699,6 +717,7 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
# user_schema: "User Schema"
# user_profile: "User Profile"
# patches: "Patches"
# patched_model: "Source Document"
# model: "Model"
# system: "System"
# component: "Component"
@ -709,6 +728,18 @@ module.exports = nativeDescription: "suomi", englishDescription: "Finnish", tran
# opponent_session: "Opponent Session"
# article: "Article"
# user_names: "User Names"
# thang_names: "Thang Names"
# files: "Files"
# top_simulators: "Top Simulators"
# source_document: "Source Document"
# document: "Document"
# sprite_sheet: "Sprite Sheet"
# delta:
# added: "Added"
# modified: "Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"
# merge_conflict_with: "MERGE CONFLICT WITH"
# no_changes: "No Changes"

View file

@ -120,7 +120,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
forum_suffix: " à la place."
send: "Envoyer un commentaire"
# contact_candidate: "Contact Candidate"
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 18% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
diplomat_suggestion:
title: "Aidez à traduire CodeCombat!"
@ -233,8 +233,6 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
victory_sign_up: "Inscrivez-vous pour recevoir les mises à jour"
victory_sign_up_poke: "Vous voulez recevoir les dernières actualités par mail? Créez un compte gratuitement et nous vous tiendrons informés!"
victory_rate_the_level: "Notez ce niveau: "
victory_rank_my_game: "Classer mon jeu"
victory_ranking_game: "Envoi..."
# victory_return_to_ladder: "Return to Ladder"
victory_play_next_level: "Jouer au prochain niveau"
victory_go_home: "Retourner à l'accueil"
@ -263,8 +261,10 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
skip_tutorial: "Passer (esc)"
editor_config: "Config de l'éditeur"
editor_config_title: "Configuration de l'éditeur"
editor_config_language_label: "Langage de programmation"
editor_config_language_description: "Définissez le langage de programmation avec lequel vous voulez coder."
# editor_config_level_language_label: "Language for This Level"
# editor_config_level_language_description: "Define the programming language for this particular level."
# editor_config_default_language_label: "Default Programming Language"
# editor_config_default_language_description: "Define the programming language you want to code in when starting new levels."
editor_config_keybindings_label: "Raccourcis clavier"
editor_config_keybindings_default: "Par défault (Ace)"
editor_config_keybindings_description: "Ajouter de nouveaux raccourcis connus depuis l'éditeur commun."
@ -274,6 +274,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
editor_config_indentguides_description: "Affiche des guides verticaux qui permettent de visualiser l'indentation."
editor_config_behaviors_label: "Auto-complétion"
editor_config_behaviors_description: "Ferme automatiquement les accolades, parenthèses, et chaînes de caractères."
# keyboard_shortcuts: "Key Shortcuts"
loading_ready: "Pret!"
# tip_insert_positions: "Shift+Click a point on the map to insert it into the spell editor."
tip_toggle_play: "Jouer/Pause avec Ctrl+P."
@ -310,6 +311,23 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
infinite_loop_reset_level: "Redemarrer le niveau"
infinite_loop_comment_out: "Supprimez les commentaire de mon code"
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
# space: "Space"
# enter: "Enter"
# escape: "Escape"
# cast_spell: "Cast current spell."
# continue_script: "Continue past current script."
# skip_scripts: "Skip past all skippable scripts."
# toggle_playback: "Toggle play/pause."
# scrub_playback: "Scrub back and forward through time."
# scrub_execution: "Scrub through current spell execution."
# toggle_debug: "Toggle debug display."
# toggle_grid: "Toggle grid overlay."
# toggle_pathfinding: "Toggle pathfinding overlay."
# beautify: "Beautify your code by standardizing its formatting."
# move_wizard: "Move your Wizard around the level."
admin:
av_title: "Vues d'administrateurs"
av_entities_sub_title: "Entités"
@ -699,6 +717,7 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
# user_schema: "User Schema"
# user_profile: "User Profile"
# patches: "Patches"
# patched_model: "Source Document"
# model: "Model"
# system: "System"
# component: "Component"
@ -709,6 +728,18 @@ module.exports = nativeDescription: "français", englishDescription: "French", t
# opponent_session: "Opponent Session"
# article: "Article"
# user_names: "User Names"
# thang_names: "Thang Names"
# files: "Files"
# top_simulators: "Top Simulators"
# source_document: "Source Document"
# document: "Document"
# sprite_sheet: "Sprite Sheet"
# delta:
# added: "Added"
# modified: "Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"
# merge_conflict_with: "MERGE CONFLICT WITH"
# no_changes: "No Changes"

View file

@ -120,7 +120,7 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
forum_suffix: " במקום."
send: "שלח אימייל"
# contact_candidate: "Contact Candidate"
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 18% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
diplomat_suggestion:
title: "עזור לתרגם את CodeCombat!"
@ -233,8 +233,6 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
# victory_sign_up: "Sign Up to Save Progress"
# victory_sign_up_poke: "Want to save your code? Create a free account!"
# victory_rate_the_level: "Rate the level: "
# victory_rank_my_game: "Rank My Game"
# victory_ranking_game: "Submitting..."
# victory_return_to_ladder: "Return to Ladder"
# victory_play_next_level: "Play Next Level"
# victory_go_home: "Go Home"
@ -263,8 +261,10 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
# skip_tutorial: "Skip (esc)"
# editor_config: "Editor Config"
# editor_config_title: "Editor Configuration"
# editor_config_language_label: "Programming Language"
# editor_config_language_description: "Define the programming language you want to code in."
# editor_config_level_language_label: "Language for This Level"
# editor_config_level_language_description: "Define the programming language for this particular level."
# editor_config_default_language_label: "Default Programming Language"
# editor_config_default_language_description: "Define the programming language you want to code in when starting new levels."
# editor_config_keybindings_label: "Key Bindings"
# editor_config_keybindings_default: "Default (Ace)"
# editor_config_keybindings_description: "Adds additional shortcuts known from the common editors."
@ -274,6 +274,7 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
# editor_config_indentguides_description: "Displays vertical lines to see indentation better."
# editor_config_behaviors_label: "Smart Behaviors"
# editor_config_behaviors_description: "Autocompletes brackets, braces, and quotes."
# keyboard_shortcuts: "Key Shortcuts"
# loading_ready: "Ready!"
# tip_insert_positions: "Shift+Click a point on the map to insert it into the spell editor."
# tip_toggle_play: "Toggle play/paused with Ctrl+P."
@ -310,6 +311,23 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
# space: "Space"
# enter: "Enter"
# escape: "Escape"
# cast_spell: "Cast current spell."
# continue_script: "Continue past current script."
# skip_scripts: "Skip past all skippable scripts."
# toggle_playback: "Toggle play/pause."
# scrub_playback: "Scrub back and forward through time."
# scrub_execution: "Scrub through current spell execution."
# toggle_debug: "Toggle debug display."
# toggle_grid: "Toggle grid overlay."
# toggle_pathfinding: "Toggle pathfinding overlay."
# beautify: "Beautify your code by standardizing its formatting."
# move_wizard: "Move your Wizard around the level."
# admin:
# av_title: "Admin Views"
# av_entities_sub_title: "Entities"
@ -699,6 +717,7 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
# user_schema: "User Schema"
# user_profile: "User Profile"
# patches: "Patches"
# patched_model: "Source Document"
# model: "Model"
# system: "System"
# component: "Component"
@ -709,6 +728,18 @@ module.exports = nativeDescription: "עברית", englishDescription: "Hebrew",
# opponent_session: "Opponent Session"
# article: "Article"
# user_names: "User Names"
# thang_names: "Thang Names"
# files: "Files"
# top_simulators: "Top Simulators"
# source_document: "Source Document"
# document: "Document"
# sprite_sheet: "Sprite Sheet"
# delta:
# added: "Added"
# modified: "Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"
# merge_conflict_with: "MERGE CONFLICT WITH"
# no_changes: "No Changes"

View file

@ -120,7 +120,7 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
# forum_suffix: " instead."
# send: "Send Feedback"
# contact_candidate: "Contact Candidate"
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 18% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
diplomat_suggestion:
# title: "Help translate CodeCombat!"
@ -233,8 +233,6 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
# victory_sign_up: "Sign Up to Save Progress"
# victory_sign_up_poke: "Want to save your code? Create a free account!"
# victory_rate_the_level: "Rate the level: "
# victory_rank_my_game: "Rank My Game"
# victory_ranking_game: "Submitting..."
# victory_return_to_ladder: "Return to Ladder"
# victory_play_next_level: "Play Next Level"
# victory_go_home: "Go Home"
@ -263,8 +261,10 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
# skip_tutorial: "Skip (esc)"
# editor_config: "Editor Config"
# editor_config_title: "Editor Configuration"
# editor_config_language_label: "Programming Language"
# editor_config_language_description: "Define the programming language you want to code in."
# editor_config_level_language_label: "Language for This Level"
# editor_config_level_language_description: "Define the programming language for this particular level."
# editor_config_default_language_label: "Default Programming Language"
# editor_config_default_language_description: "Define the programming language you want to code in when starting new levels."
# editor_config_keybindings_label: "Key Bindings"
# editor_config_keybindings_default: "Default (Ace)"
# editor_config_keybindings_description: "Adds additional shortcuts known from the common editors."
@ -274,6 +274,7 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
# editor_config_indentguides_description: "Displays vertical lines to see indentation better."
# editor_config_behaviors_label: "Smart Behaviors"
# editor_config_behaviors_description: "Autocompletes brackets, braces, and quotes."
# keyboard_shortcuts: "Key Shortcuts"
# loading_ready: "Ready!"
# tip_insert_positions: "Shift+Click a point on the map to insert it into the spell editor."
# tip_toggle_play: "Toggle play/paused with Ctrl+P."
@ -310,6 +311,23 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
# space: "Space"
# enter: "Enter"
# escape: "Escape"
# cast_spell: "Cast current spell."
# continue_script: "Continue past current script."
# skip_scripts: "Skip past all skippable scripts."
# toggle_playback: "Toggle play/pause."
# scrub_playback: "Scrub back and forward through time."
# scrub_execution: "Scrub through current spell execution."
# toggle_debug: "Toggle debug display."
# toggle_grid: "Toggle grid overlay."
# toggle_pathfinding: "Toggle pathfinding overlay."
# beautify: "Beautify your code by standardizing its formatting."
# move_wizard: "Move your Wizard around the level."
# admin:
# av_title: "Admin Views"
# av_entities_sub_title: "Entities"
@ -699,6 +717,7 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
# user_schema: "User Schema"
# user_profile: "User Profile"
# patches: "Patches"
# patched_model: "Source Document"
# model: "Model"
# system: "System"
# component: "Component"
@ -709,6 +728,18 @@ module.exports = nativeDescription: "मानक हिन्दी", englishDe
# opponent_session: "Opponent Session"
# article: "Article"
# user_names: "User Names"
# thang_names: "Thang Names"
# files: "Files"
# top_simulators: "Top Simulators"
# source_document: "Source Document"
# document: "Document"
# sprite_sheet: "Sprite Sheet"
# delta:
# added: "Added"
# modified: "Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"
# merge_conflict_with: "MERGE CONFLICT WITH"
# no_changes: "No Changes"

View file

@ -120,7 +120,7 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
forum_suffix: " is."
send: "Visszajelzés küldése"
# contact_candidate: "Contact Candidate"
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 18% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
diplomat_suggestion:
title: "Segítsd lefordítani a CodeCombat-ot!"
@ -233,8 +233,6 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
victory_sign_up: "Regisztrálj a friss infókért"
victory_sign_up_poke: "Szeretnéd, ha levelet küldenénk neked az újításokról? Regisztrálj ingyen egy fiókot, és nem maradsz le semmiről!"
victory_rate_the_level: "Értékeld a pályát: "
# victory_rank_my_game: "Rank My Game"
# victory_ranking_game: "Submitting..."
# victory_return_to_ladder: "Return to Ladder"
victory_play_next_level: "Következő pálya"
victory_go_home: "Vissza a kezdőoldalra"
@ -263,8 +261,10 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
# skip_tutorial: "Skip (esc)"
# editor_config: "Editor Config"
# editor_config_title: "Editor Configuration"
# editor_config_language_label: "Programming Language"
# editor_config_language_description: "Define the programming language you want to code in."
# editor_config_level_language_label: "Language for This Level"
# editor_config_level_language_description: "Define the programming language for this particular level."
# editor_config_default_language_label: "Default Programming Language"
# editor_config_default_language_description: "Define the programming language you want to code in when starting new levels."
# editor_config_keybindings_label: "Key Bindings"
# editor_config_keybindings_default: "Default (Ace)"
# editor_config_keybindings_description: "Adds additional shortcuts known from the common editors."
@ -274,6 +274,7 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
# editor_config_indentguides_description: "Displays vertical lines to see indentation better."
# editor_config_behaviors_label: "Smart Behaviors"
# editor_config_behaviors_description: "Autocompletes brackets, braces, and quotes."
# keyboard_shortcuts: "Key Shortcuts"
# loading_ready: "Ready!"
# tip_insert_positions: "Shift+Click a point on the map to insert it into the spell editor."
# tip_toggle_play: "Toggle play/paused with Ctrl+P."
@ -310,6 +311,23 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
# space: "Space"
# enter: "Enter"
# escape: "Escape"
# cast_spell: "Cast current spell."
# continue_script: "Continue past current script."
# skip_scripts: "Skip past all skippable scripts."
# toggle_playback: "Toggle play/pause."
# scrub_playback: "Scrub back and forward through time."
# scrub_execution: "Scrub through current spell execution."
# toggle_debug: "Toggle debug display."
# toggle_grid: "Toggle grid overlay."
# toggle_pathfinding: "Toggle pathfinding overlay."
# beautify: "Beautify your code by standardizing its formatting."
# move_wizard: "Move your Wizard around the level."
# admin:
# av_title: "Admin Views"
# av_entities_sub_title: "Entities"
@ -699,6 +717,7 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
# user_schema: "User Schema"
# user_profile: "User Profile"
# patches: "Patches"
# patched_model: "Source Document"
# model: "Model"
# system: "System"
# component: "Component"
@ -709,6 +728,18 @@ module.exports = nativeDescription: "magyar", englishDescription: "Hungarian", t
# opponent_session: "Opponent Session"
# article: "Article"
# user_names: "User Names"
# thang_names: "Thang Names"
# files: "Files"
# top_simulators: "Top Simulators"
# source_document: "Source Document"
# document: "Document"
# sprite_sheet: "Sprite Sheet"
# delta:
# added: "Added"
# modified: "Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"
# merge_conflict_with: "MERGE CONFLICT WITH"
# no_changes: "No Changes"

View file

@ -120,7 +120,7 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
# forum_suffix: " instead."
# send: "Send Feedback"
# contact_candidate: "Contact Candidate"
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 18% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
diplomat_suggestion:
# title: "Help translate CodeCombat!"
@ -233,8 +233,6 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
# victory_sign_up: "Sign Up to Save Progress"
# victory_sign_up_poke: "Want to save your code? Create a free account!"
# victory_rate_the_level: "Rate the level: "
# victory_rank_my_game: "Rank My Game"
# victory_ranking_game: "Submitting..."
# victory_return_to_ladder: "Return to Ladder"
# victory_play_next_level: "Play Next Level"
# victory_go_home: "Go Home"
@ -263,8 +261,10 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
# skip_tutorial: "Skip (esc)"
# editor_config: "Editor Config"
# editor_config_title: "Editor Configuration"
# editor_config_language_label: "Programming Language"
# editor_config_language_description: "Define the programming language you want to code in."
# editor_config_level_language_label: "Language for This Level"
# editor_config_level_language_description: "Define the programming language for this particular level."
# editor_config_default_language_label: "Default Programming Language"
# editor_config_default_language_description: "Define the programming language you want to code in when starting new levels."
# editor_config_keybindings_label: "Key Bindings"
# editor_config_keybindings_default: "Default (Ace)"
# editor_config_keybindings_description: "Adds additional shortcuts known from the common editors."
@ -274,6 +274,7 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
# editor_config_indentguides_description: "Displays vertical lines to see indentation better."
# editor_config_behaviors_label: "Smart Behaviors"
# editor_config_behaviors_description: "Autocompletes brackets, braces, and quotes."
# keyboard_shortcuts: "Key Shortcuts"
# loading_ready: "Ready!"
# tip_insert_positions: "Shift+Click a point on the map to insert it into the spell editor."
# tip_toggle_play: "Toggle play/paused with Ctrl+P."
@ -310,6 +311,23 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
# space: "Space"
# enter: "Enter"
# escape: "Escape"
# cast_spell: "Cast current spell."
# continue_script: "Continue past current script."
# skip_scripts: "Skip past all skippable scripts."
# toggle_playback: "Toggle play/pause."
# scrub_playback: "Scrub back and forward through time."
# scrub_execution: "Scrub through current spell execution."
# toggle_debug: "Toggle debug display."
# toggle_grid: "Toggle grid overlay."
# toggle_pathfinding: "Toggle pathfinding overlay."
# beautify: "Beautify your code by standardizing its formatting."
# move_wizard: "Move your Wizard around the level."
# admin:
# av_title: "Admin Views"
# av_entities_sub_title: "Entities"
@ -699,6 +717,7 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
# user_schema: "User Schema"
# user_profile: "User Profile"
# patches: "Patches"
# patched_model: "Source Document"
# model: "Model"
# system: "System"
# component: "Component"
@ -709,6 +728,18 @@ module.exports = nativeDescription: "Bahasa Indonesia", englishDescription: "Ind
# opponent_session: "Opponent Session"
# article: "Article"
# user_names: "User Names"
# thang_names: "Thang Names"
# files: "Files"
# top_simulators: "Top Simulators"
# source_document: "Source Document"
# document: "Document"
# sprite_sheet: "Sprite Sheet"
# delta:
# added: "Added"
# modified: "Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"
# merge_conflict_with: "MERGE CONFLICT WITH"
# no_changes: "No Changes"

View file

@ -120,7 +120,7 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
forum_suffix: " invece."
send: "Invia feedback"
# contact_candidate: "Contact Candidate"
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 18% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
diplomat_suggestion:
title: "Aiutaci a tradurre CodeCombat!"
@ -233,8 +233,6 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
victory_sign_up: "Registrati per gli aggiornamenti"
victory_sign_up_poke: "Vuoi ricevere le ultime novità per email? Crea un account gratuito e ti terremo aggiornato!"
victory_rate_the_level: "Vota il livello: "
victory_rank_my_game: "Valuta la mia partita"
victory_ranking_game: "Inviando..."
# victory_return_to_ladder: "Return to Ladder"
victory_play_next_level: "Gioca il prossimo livello"
victory_go_home: "Torna alla pagina iniziale"
@ -263,8 +261,10 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
skip_tutorial: "Salta (esc)"
# editor_config: "Editor Config"
# editor_config_title: "Editor Configuration"
# editor_config_language_label: "Programming Language"
# editor_config_language_description: "Define the programming language you want to code in."
# editor_config_level_language_label: "Language for This Level"
# editor_config_level_language_description: "Define the programming language for this particular level."
# editor_config_default_language_label: "Default Programming Language"
# editor_config_default_language_description: "Define the programming language you want to code in when starting new levels."
# editor_config_keybindings_label: "Key Bindings"
# editor_config_keybindings_default: "Default (Ace)"
# editor_config_keybindings_description: "Adds additional shortcuts known from the common editors."
@ -274,6 +274,7 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
# editor_config_indentguides_description: "Displays vertical lines to see indentation better."
# editor_config_behaviors_label: "Smart Behaviors"
# editor_config_behaviors_description: "Autocompletes brackets, braces, and quotes."
# keyboard_shortcuts: "Key Shortcuts"
# loading_ready: "Ready!"
# tip_insert_positions: "Shift+Click a point on the map to insert it into the spell editor."
# tip_toggle_play: "Toggle play/paused with Ctrl+P."
@ -310,6 +311,23 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
# space: "Space"
# enter: "Enter"
# escape: "Escape"
# cast_spell: "Cast current spell."
# continue_script: "Continue past current script."
# skip_scripts: "Skip past all skippable scripts."
# toggle_playback: "Toggle play/pause."
# scrub_playback: "Scrub back and forward through time."
# scrub_execution: "Scrub through current spell execution."
# toggle_debug: "Toggle debug display."
# toggle_grid: "Toggle grid overlay."
# toggle_pathfinding: "Toggle pathfinding overlay."
# beautify: "Beautify your code by standardizing its formatting."
# move_wizard: "Move your Wizard around the level."
admin:
av_title: "Vista amministratore"
av_entities_sub_title: "Entità"
@ -699,6 +717,7 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
# user_schema: "User Schema"
# user_profile: "User Profile"
# patches: "Patches"
# patched_model: "Source Document"
# model: "Model"
# system: "System"
# component: "Component"
@ -709,6 +728,18 @@ module.exports = nativeDescription: "Italiano", englishDescription: "Italian", t
# opponent_session: "Opponent Session"
# article: "Article"
# user_names: "User Names"
# thang_names: "Thang Names"
# files: "Files"
# top_simulators: "Top Simulators"
# source_document: "Source Document"
# document: "Document"
# sprite_sheet: "Sprite Sheet"
# delta:
# added: "Added"
# modified: "Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"
# merge_conflict_with: "MERGE CONFLICT WITH"
# no_changes: "No Changes"

View file

@ -120,7 +120,7 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
forum_suffix: " でお願いします。"
send: "フィードバックを送信"
# contact_candidate: "Contact Candidate"
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 18% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
diplomat_suggestion:
title: "CodeCombatを翻訳しましょう"
@ -233,8 +233,6 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
victory_sign_up: "進行状況を保存するにはアカウント登録をしてください"
victory_sign_up_poke: "あなたのコードを保存してみませんか? 無料アカウント登録!"
victory_rate_the_level: "このレベルの評価: "
victory_rank_my_game: "ゲームを記録を送信する"
victory_ranking_game: "送信中..."
# victory_return_to_ladder: "Return to Ladder"
victory_play_next_level: "次のレベル"
victory_go_home: "ホームに戻る"
@ -263,8 +261,10 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
skip_tutorial: "スキップ (esc)"
editor_config: "エディター設定"
editor_config_title: "エディターの設定"
editor_config_language_label: "プログラミング言語"
# editor_config_language_description: "Define the programming language you want to code in."
# editor_config_level_language_label: "Language for This Level"
# editor_config_level_language_description: "Define the programming language for this particular level."
# editor_config_default_language_label: "Default Programming Language"
# editor_config_default_language_description: "Define the programming language you want to code in when starting new levels."
# editor_config_keybindings_label: "Key Bindings"
# editor_config_keybindings_default: "Default (Ace)"
# editor_config_keybindings_description: "Adds additional shortcuts known from the common editors."
@ -274,6 +274,7 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
# editor_config_indentguides_description: "Displays vertical lines to see indentation better."
# editor_config_behaviors_label: "Smart Behaviors"
# editor_config_behaviors_description: "Autocompletes brackets, braces, and quotes."
# keyboard_shortcuts: "Key Shortcuts"
# loading_ready: "Ready!"
# tip_insert_positions: "Shift+Click a point on the map to insert it into the spell editor."
# tip_toggle_play: "Toggle play/paused with Ctrl+P."
@ -310,6 +311,23 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
# space: "Space"
# enter: "Enter"
# escape: "Escape"
# cast_spell: "Cast current spell."
# continue_script: "Continue past current script."
# skip_scripts: "Skip past all skippable scripts."
# toggle_playback: "Toggle play/pause."
# scrub_playback: "Scrub back and forward through time."
# scrub_execution: "Scrub through current spell execution."
# toggle_debug: "Toggle debug display."
# toggle_grid: "Toggle grid overlay."
# toggle_pathfinding: "Toggle pathfinding overlay."
# beautify: "Beautify your code by standardizing its formatting."
# move_wizard: "Move your Wizard around the level."
admin:
av_title: "管理画面"
# av_entities_sub_title: "Entities"
@ -699,6 +717,7 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
# user_schema: "User Schema"
# user_profile: "User Profile"
# patches: "Patches"
# patched_model: "Source Document"
# model: "Model"
# system: "System"
# component: "Component"
@ -709,6 +728,18 @@ module.exports = nativeDescription: "日本語", englishDescription: "Japanese",
# opponent_session: "Opponent Session"
# article: "Article"
# user_names: "User Names"
# thang_names: "Thang Names"
# files: "Files"
# top_simulators: "Top Simulators"
# source_document: "Source Document"
# document: "Document"
# sprite_sheet: "Sprite Sheet"
# delta:
# added: "Added"
# modified: "Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"
# merge_conflict_with: "MERGE CONFLICT WITH"
# no_changes: "No Changes"

View file

@ -120,7 +120,7 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
forum_suffix: " 대신에."
send: "의견 보내기"
# contact_candidate: "Contact Candidate"
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 18% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
diplomat_suggestion:
title: "코드 컴뱃 번역을 도와주세요!"
@ -233,8 +233,6 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
victory_sign_up: "진행사항 저장을 위해 등록하세요"
victory_sign_up_poke: "코드를 저장하고 싶으세요? 지금 등록하세요!"
victory_rate_the_level: "이번 레벨 평가: "
victory_rank_my_game: "내이름 순위 등록"
victory_ranking_game: "제출 중..."
victory_return_to_ladder: "레더로 돌아가기"
victory_play_next_level: "다음 레벨 플레이 하기"
victory_go_home: "홈으로"
@ -263,8 +261,10 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
skip_tutorial: "넘기기 (esc)"
editor_config: "에디터 설정"
editor_config_title: "에디터 설정"
# editor_config_language_label: "Programming Language"
# editor_config_language_description: "Define the programming language you want to code in."
# editor_config_level_language_label: "Language for This Level"
# editor_config_level_language_description: "Define the programming language for this particular level."
# editor_config_default_language_label: "Default Programming Language"
# editor_config_default_language_description: "Define the programming language you want to code in when starting new levels."
editor_config_keybindings_label: "단축키 설정"
editor_config_keybindings_default: "기본(Ace)"
editor_config_keybindings_description: "일반적인 에디터와 마찬가지인 단축키 설정"
@ -274,6 +274,7 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
editor_config_indentguides_description: "들여쓰기 확인위해 세로줄 표시하기."
editor_config_behaviors_label: "자동 기능"
editor_config_behaviors_description: "괄호, 인용부호, 따옴표 자동 완성."
# keyboard_shortcuts: "Key Shortcuts"
# loading_ready: "Ready!"
# tip_insert_positions: "Shift+Click a point on the map to insert it into the spell editor."
# tip_toggle_play: "Toggle play/paused with Ctrl+P."
@ -310,6 +311,23 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
# space: "Space"
# enter: "Enter"
# escape: "Escape"
# cast_spell: "Cast current spell."
# continue_script: "Continue past current script."
# skip_scripts: "Skip past all skippable scripts."
# toggle_playback: "Toggle play/pause."
# scrub_playback: "Scrub back and forward through time."
# scrub_execution: "Scrub through current spell execution."
# toggle_debug: "Toggle debug display."
# toggle_grid: "Toggle grid overlay."
# toggle_pathfinding: "Toggle pathfinding overlay."
# beautify: "Beautify your code by standardizing its formatting."
# move_wizard: "Move your Wizard around the level."
admin:
av_title: "관리자 뷰"
av_entities_sub_title: "속성들"
@ -699,6 +717,7 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
# user_schema: "User Schema"
# user_profile: "User Profile"
# patches: "Patches"
# patched_model: "Source Document"
# model: "Model"
# system: "System"
# component: "Component"
@ -709,6 +728,18 @@ module.exports = nativeDescription: "한국어", englishDescription: "Korean", t
# opponent_session: "Opponent Session"
# article: "Article"
# user_names: "User Names"
# thang_names: "Thang Names"
# files: "Files"
# top_simulators: "Top Simulators"
# source_document: "Source Document"
# document: "Document"
# sprite_sheet: "Sprite Sheet"
# delta:
# added: "Added"
# modified: "Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"
# merge_conflict_with: "MERGE CONFLICT WITH"
# no_changes: "No Changes"

View file

@ -120,7 +120,7 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
# forum_suffix: " instead."
# send: "Send Feedback"
# contact_candidate: "Contact Candidate"
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 18% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
diplomat_suggestion:
# title: "Help translate CodeCombat!"
@ -233,8 +233,6 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
# victory_sign_up: "Sign Up to Save Progress"
# victory_sign_up_poke: "Want to save your code? Create a free account!"
# victory_rate_the_level: "Rate the level: "
# victory_rank_my_game: "Rank My Game"
# victory_ranking_game: "Submitting..."
# victory_return_to_ladder: "Return to Ladder"
# victory_play_next_level: "Play Next Level"
# victory_go_home: "Go Home"
@ -263,8 +261,10 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
# skip_tutorial: "Skip (esc)"
# editor_config: "Editor Config"
# editor_config_title: "Editor Configuration"
# editor_config_language_label: "Programming Language"
# editor_config_language_description: "Define the programming language you want to code in."
# editor_config_level_language_label: "Language for This Level"
# editor_config_level_language_description: "Define the programming language for this particular level."
# editor_config_default_language_label: "Default Programming Language"
# editor_config_default_language_description: "Define the programming language you want to code in when starting new levels."
# editor_config_keybindings_label: "Key Bindings"
# editor_config_keybindings_default: "Default (Ace)"
# editor_config_keybindings_description: "Adds additional shortcuts known from the common editors."
@ -274,6 +274,7 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
# editor_config_indentguides_description: "Displays vertical lines to see indentation better."
# editor_config_behaviors_label: "Smart Behaviors"
# editor_config_behaviors_description: "Autocompletes brackets, braces, and quotes."
# keyboard_shortcuts: "Key Shortcuts"
# loading_ready: "Ready!"
# tip_insert_positions: "Shift+Click a point on the map to insert it into the spell editor."
# tip_toggle_play: "Toggle play/paused with Ctrl+P."
@ -310,6 +311,23 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
# space: "Space"
# enter: "Enter"
# escape: "Escape"
# cast_spell: "Cast current spell."
# continue_script: "Continue past current script."
# skip_scripts: "Skip past all skippable scripts."
# toggle_playback: "Toggle play/pause."
# scrub_playback: "Scrub back and forward through time."
# scrub_execution: "Scrub through current spell execution."
# toggle_debug: "Toggle debug display."
# toggle_grid: "Toggle grid overlay."
# toggle_pathfinding: "Toggle pathfinding overlay."
# beautify: "Beautify your code by standardizing its formatting."
# move_wizard: "Move your Wizard around the level."
# admin:
# av_title: "Admin Views"
# av_entities_sub_title: "Entities"
@ -699,6 +717,7 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
# user_schema: "User Schema"
# user_profile: "User Profile"
# patches: "Patches"
# patched_model: "Source Document"
# model: "Model"
# system: "System"
# component: "Component"
@ -709,6 +728,18 @@ module.exports = nativeDescription: "lietuvių kalba", englishDescription: "Lith
# opponent_session: "Opponent Session"
# article: "Article"
# user_names: "User Names"
# thang_names: "Thang Names"
# files: "Files"
# top_simulators: "Top Simulators"
# source_document: "Source Document"
# document: "Document"
# sprite_sheet: "Sprite Sheet"
# delta:
# added: "Added"
# modified: "Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"
# merge_conflict_with: "MERGE CONFLICT WITH"
# no_changes: "No Changes"

View file

@ -120,7 +120,7 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
# forum_suffix: " instead."
send: "Hantar Maklumbalas"
# contact_candidate: "Contact Candidate"
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 18% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
diplomat_suggestion:
title: "Kami perlu menterjemahkan CodeCombat!"
@ -233,8 +233,6 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
# victory_sign_up: "Sign Up to Save Progress"
# victory_sign_up_poke: "Want to save your code? Create a free account!"
# victory_rate_the_level: "Rate the level: "
# victory_rank_my_game: "Rank My Game"
# victory_ranking_game: "Submitting..."
# victory_return_to_ladder: "Return to Ladder"
# victory_play_next_level: "Play Next Level"
# victory_go_home: "Go Home"
@ -263,8 +261,10 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
# skip_tutorial: "Skip (esc)"
# editor_config: "Editor Config"
# editor_config_title: "Editor Configuration"
# editor_config_language_label: "Programming Language"
# editor_config_language_description: "Define the programming language you want to code in."
# editor_config_level_language_label: "Language for This Level"
# editor_config_level_language_description: "Define the programming language for this particular level."
# editor_config_default_language_label: "Default Programming Language"
# editor_config_default_language_description: "Define the programming language you want to code in when starting new levels."
# editor_config_keybindings_label: "Key Bindings"
# editor_config_keybindings_default: "Default (Ace)"
# editor_config_keybindings_description: "Adds additional shortcuts known from the common editors."
@ -274,6 +274,7 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
# editor_config_indentguides_description: "Displays vertical lines to see indentation better."
# editor_config_behaviors_label: "Smart Behaviors"
# editor_config_behaviors_description: "Autocompletes brackets, braces, and quotes."
# keyboard_shortcuts: "Key Shortcuts"
# loading_ready: "Ready!"
# tip_insert_positions: "Shift+Click a point on the map to insert it into the spell editor."
# tip_toggle_play: "Toggle play/paused with Ctrl+P."
@ -310,6 +311,23 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
# space: "Space"
# enter: "Enter"
# escape: "Escape"
# cast_spell: "Cast current spell."
# continue_script: "Continue past current script."
# skip_scripts: "Skip past all skippable scripts."
# toggle_playback: "Toggle play/pause."
# scrub_playback: "Scrub back and forward through time."
# scrub_execution: "Scrub through current spell execution."
# toggle_debug: "Toggle debug display."
# toggle_grid: "Toggle grid overlay."
# toggle_pathfinding: "Toggle pathfinding overlay."
# beautify: "Beautify your code by standardizing its formatting."
# move_wizard: "Move your Wizard around the level."
# admin:
# av_title: "Admin Views"
# av_entities_sub_title: "Entities"
@ -699,6 +717,7 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
# user_schema: "User Schema"
# user_profile: "User Profile"
# patches: "Patches"
# patched_model: "Source Document"
# model: "Model"
# system: "System"
# component: "Component"
@ -709,6 +728,18 @@ module.exports = nativeDescription: "Bahasa Melayu", englishDescription: "Bahasa
# opponent_session: "Opponent Session"
# article: "Article"
# user_names: "User Names"
# thang_names: "Thang Names"
# files: "Files"
# top_simulators: "Top Simulators"
# source_document: "Source Document"
# document: "Document"
# sprite_sheet: "Sprite Sheet"
# delta:
# added: "Added"
# modified: "Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"
# merge_conflict_with: "MERGE CONFLICT WITH"
# no_changes: "No Changes"

View file

@ -120,7 +120,7 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
forum_suffix: " i steden."
send: "Send Tilbakemelding"
# contact_candidate: "Contact Candidate"
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 18% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
diplomat_suggestion:
title: "Hjelp med oversettelse av CodeCombat!"
@ -233,8 +233,6 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
victory_sign_up: "Tegn deg på for Oppdateringer"
victory_sign_up_poke: "Vil du ha siste nytt på epost? Opprett en gratis konto, så vil vi holde deg oppdatert!"
victory_rate_the_level: "Bedøm nivået: "
# victory_rank_my_game: "Rank My Game"
# victory_ranking_game: "Submitting..."
# victory_return_to_ladder: "Return to Ladder"
victory_play_next_level: "Spill Neste Nivå"
victory_go_home: "Gå Hjem"
@ -263,8 +261,10 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
# skip_tutorial: "Skip (esc)"
# editor_config: "Editor Config"
# editor_config_title: "Editor Configuration"
# editor_config_language_label: "Programming Language"
# editor_config_language_description: "Define the programming language you want to code in."
# editor_config_level_language_label: "Language for This Level"
# editor_config_level_language_description: "Define the programming language for this particular level."
# editor_config_default_language_label: "Default Programming Language"
# editor_config_default_language_description: "Define the programming language you want to code in when starting new levels."
# editor_config_keybindings_label: "Key Bindings"
# editor_config_keybindings_default: "Default (Ace)"
# editor_config_keybindings_description: "Adds additional shortcuts known from the common editors."
@ -274,6 +274,7 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
# editor_config_indentguides_description: "Displays vertical lines to see indentation better."
# editor_config_behaviors_label: "Smart Behaviors"
# editor_config_behaviors_description: "Autocompletes brackets, braces, and quotes."
# keyboard_shortcuts: "Key Shortcuts"
# loading_ready: "Ready!"
# tip_insert_positions: "Shift+Click a point on the map to insert it into the spell editor."
# tip_toggle_play: "Toggle play/paused with Ctrl+P."
@ -310,6 +311,23 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
# space: "Space"
# enter: "Enter"
# escape: "Escape"
# cast_spell: "Cast current spell."
# continue_script: "Continue past current script."
# skip_scripts: "Skip past all skippable scripts."
# toggle_playback: "Toggle play/pause."
# scrub_playback: "Scrub back and forward through time."
# scrub_execution: "Scrub through current spell execution."
# toggle_debug: "Toggle debug display."
# toggle_grid: "Toggle grid overlay."
# toggle_pathfinding: "Toggle pathfinding overlay."
# beautify: "Beautify your code by standardizing its formatting."
# move_wizard: "Move your Wizard around the level."
# admin:
# av_title: "Admin Views"
# av_entities_sub_title: "Entities"
@ -699,6 +717,7 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
# user_schema: "User Schema"
# user_profile: "User Profile"
# patches: "Patches"
# patched_model: "Source Document"
# model: "Model"
# system: "System"
# component: "Component"
@ -709,6 +728,18 @@ module.exports = nativeDescription: "Norsk Bokmål", englishDescription: "Norweg
# opponent_session: "Opponent Session"
# article: "Article"
# user_names: "User Names"
# thang_names: "Thang Names"
# files: "Files"
# top_simulators: "Top Simulators"
# source_document: "Source Document"
# document: "Document"
# sprite_sheet: "Sprite Sheet"
# delta:
# added: "Added"
# modified: "Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"
# merge_conflict_with: "MERGE CONFLICT WITH"
# no_changes: "No Changes"

View file

@ -233,8 +233,6 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
victory_sign_up: "Schrijf je in om je vooruitgang op te slaan"
victory_sign_up_poke: "Wil je jouw code opslaan? Maak een gratis account aan!"
victory_rate_the_level: "Beoordeel het level: "
victory_rank_my_game: "Rankschik mijn Wedstrijd"
victory_ranking_game: "Verzenden..."
victory_return_to_ladder: "Keer terug naar de ladder"
victory_play_next_level: "Speel Volgend Level"
victory_go_home: "Ga naar Home"
@ -263,8 +261,10 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
skip_tutorial: "Overslaan (esc)"
editor_config: "Editor Configuratie"
editor_config_title: "Editor Configuratie"
editor_config_language_label: "Programmeertaal"
editor_config_language_description: "Definieer de programmeertaal waarin jij wilt programmeren."
# editor_config_level_language_label: "Language for This Level"
# editor_config_level_language_description: "Define the programming language for this particular level."
# editor_config_default_language_label: "Default Programming Language"
# editor_config_default_language_description: "Define the programming language you want to code in when starting new levels."
editor_config_keybindings_label: "Toets instellingen"
editor_config_keybindings_default: "Standaard (Ace)"
editor_config_keybindings_description: "Voeg extra shortcuts toe van de gebruikelijke editors."
@ -274,6 +274,7 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
editor_config_indentguides_description: "Toon verticale hulplijnen om de zichtbaarheid te verbeteren."
editor_config_behaviors_label: "Slim gedrag"
editor_config_behaviors_description: "Automatisch aanvullen van (gekrulde) haakjes en aanhalingstekens."
# keyboard_shortcuts: "Key Shortcuts"
loading_ready: "Klaar!"
tip_insert_positions: "Shift+Klik een punt op de kaart om het toe te voegen aan je spreuk editor."
tip_toggle_play: "Verwissel speel/pauze met Ctrl+P."
@ -310,6 +311,23 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
infinite_loop_reset_level: "Level resetten"
infinite_loop_comment_out: "Mijn code weg commentariëren"
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
# space: "Space"
# enter: "Enter"
# escape: "Escape"
# cast_spell: "Cast current spell."
# continue_script: "Continue past current script."
# skip_scripts: "Skip past all skippable scripts."
# toggle_playback: "Toggle play/pause."
# scrub_playback: "Scrub back and forward through time."
# scrub_execution: "Scrub through current spell execution."
# toggle_debug: "Toggle debug display."
# toggle_grid: "Toggle grid overlay."
# toggle_pathfinding: "Toggle pathfinding overlay."
# beautify: "Beautify your code by standardizing its formatting."
# move_wizard: "Move your Wizard around the level."
admin:
av_title: "Administrator panels"
av_entities_sub_title: "Entiteiten"
@ -699,6 +717,7 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
user_schema: "Gebruikersschema"
user_profile: "Gebruikersprofiel"
patches: "Patches"
# patched_model: "Source Document"
model: "Model"
# system: "System"
# component: "Component"
@ -709,6 +728,18 @@ module.exports = nativeDescription: "Nederlands (België)", englishDescription:
# opponent_session: "Opponent Session"
# article: "Article"
# user_names: "User Names"
# thang_names: "Thang Names"
# files: "Files"
# top_simulators: "Top Simulators"
# source_document: "Source Document"
# document: "Document"
# sprite_sheet: "Sprite Sheet"
# delta:
# added: "Added"
# modified: "Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"
# merge_conflict_with: "MERGE CONFLICT WITH"
# no_changes: "No Changes"

View file

@ -233,8 +233,6 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
victory_sign_up: "Schrijf je in om je vooruitgang op te slaan"
victory_sign_up_poke: "Wil je jouw code opslaan? Maak een gratis account aan!"
victory_rate_the_level: "Beoordeel het level: "
victory_rank_my_game: "Rankschik mijn Wedstrijd"
victory_ranking_game: "Verzenden..."
victory_return_to_ladder: "Keer terug naar de ladder"
victory_play_next_level: "Speel Volgend Level"
victory_go_home: "Ga naar Home"
@ -263,8 +261,10 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
skip_tutorial: "Overslaan (esc)"
editor_config: "Editor Configuratie"
editor_config_title: "Editor Configuratie"
editor_config_language_label: "Programmeertaal"
editor_config_language_description: "Definieer de programmeertaal waarin jij wilt programmeren."
# editor_config_level_language_label: "Language for This Level"
# editor_config_level_language_description: "Define the programming language for this particular level."
# editor_config_default_language_label: "Default Programming Language"
# editor_config_default_language_description: "Define the programming language you want to code in when starting new levels."
editor_config_keybindings_label: "Toets instellingen"
editor_config_keybindings_default: "Standaard (Ace)"
editor_config_keybindings_description: "Voeg extra shortcuts toe van de gebruikelijke editors."
@ -274,6 +274,7 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
editor_config_indentguides_description: "Toon verticale hulplijnen om de zichtbaarheid te verbeteren."
editor_config_behaviors_label: "Slim gedrag"
editor_config_behaviors_description: "Automatisch aanvullen van (gekrulde) haakjes en aanhalingstekens."
# keyboard_shortcuts: "Key Shortcuts"
loading_ready: "Klaar!"
tip_insert_positions: "Shift+Klik een punt op de kaart om het toe te voegen aan je spreuk editor."
tip_toggle_play: "Verwissel speel/pauze met Ctrl+P."
@ -310,6 +311,23 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
infinite_loop_reset_level: "Level resetten"
infinite_loop_comment_out: "Mijn code weg commentariëren"
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
# space: "Space"
# enter: "Enter"
# escape: "Escape"
# cast_spell: "Cast current spell."
# continue_script: "Continue past current script."
# skip_scripts: "Skip past all skippable scripts."
# toggle_playback: "Toggle play/pause."
# scrub_playback: "Scrub back and forward through time."
# scrub_execution: "Scrub through current spell execution."
# toggle_debug: "Toggle debug display."
# toggle_grid: "Toggle grid overlay."
# toggle_pathfinding: "Toggle pathfinding overlay."
# beautify: "Beautify your code by standardizing its formatting."
# move_wizard: "Move your Wizard around the level."
admin:
av_title: "Administrator panels"
av_entities_sub_title: "Entiteiten"
@ -699,6 +717,7 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
user_schema: "Gebruikersschema"
user_profile: "Gebruikersprofiel"
patches: "Patches"
# patched_model: "Source Document"
model: "Model"
# system: "System"
# component: "Component"
@ -709,6 +728,18 @@ module.exports = nativeDescription: "Nederlands (Nederland)", englishDescription
# opponent_session: "Opponent Session"
# article: "Article"
# user_names: "User Names"
# thang_names: "Thang Names"
# files: "Files"
# top_simulators: "Top Simulators"
# source_document: "Source Document"
# document: "Document"
# sprite_sheet: "Sprite Sheet"
# delta:
# added: "Added"
# modified: "Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"
# merge_conflict_with: "MERGE CONFLICT WITH"
# no_changes: "No Changes"

View file

@ -233,8 +233,6 @@ module.exports = nativeDescription: "Nederlands", englishDescription: "Dutch", t
victory_sign_up: "Schrijf je in om je vooruitgang op te slaan"
victory_sign_up_poke: "Wil je jouw code opslaan? Maak een gratis account aan!"
victory_rate_the_level: "Beoordeel het level: "
victory_rank_my_game: "Rankschik mijn Wedstrijd"
victory_ranking_game: "Verzenden..."
victory_return_to_ladder: "Keer terug naar de ladder"
victory_play_next_level: "Speel Volgend Level"
victory_go_home: "Ga naar Home"
@ -263,8 +261,10 @@ module.exports = nativeDescription: "Nederlands", englishDescription: "Dutch", t
skip_tutorial: "Overslaan (esc)"
editor_config: "Editor Configuratie"
editor_config_title: "Editor Configuratie"
editor_config_language_label: "Programmeertaal"
editor_config_language_description: "Definieer de programmeertaal waarin jij wilt programmeren."
# editor_config_level_language_label: "Language for This Level"
# editor_config_level_language_description: "Define the programming language for this particular level."
# editor_config_default_language_label: "Default Programming Language"
# editor_config_default_language_description: "Define the programming language you want to code in when starting new levels."
editor_config_keybindings_label: "Toets instellingen"
editor_config_keybindings_default: "Standaard (Ace)"
editor_config_keybindings_description: "Voeg extra shortcuts toe van de gebruikelijke editors."
@ -274,6 +274,7 @@ module.exports = nativeDescription: "Nederlands", englishDescription: "Dutch", t
editor_config_indentguides_description: "Toon verticale hulplijnen om de zichtbaarheid te verbeteren."
editor_config_behaviors_label: "Slim gedrag"
editor_config_behaviors_description: "Automatisch aanvullen van (gekrulde) haakjes en aanhalingstekens."
# keyboard_shortcuts: "Key Shortcuts"
loading_ready: "Klaar!"
tip_insert_positions: "Shift+Klik een punt op de kaart om het toe te voegen aan je spreuk editor."
tip_toggle_play: "Verwissel speel/pauze met Ctrl+P."
@ -310,6 +311,23 @@ module.exports = nativeDescription: "Nederlands", englishDescription: "Dutch", t
infinite_loop_reset_level: "Level resetten"
infinite_loop_comment_out: "Mijn code weg commentariëren"
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
# space: "Space"
# enter: "Enter"
# escape: "Escape"
# cast_spell: "Cast current spell."
# continue_script: "Continue past current script."
# skip_scripts: "Skip past all skippable scripts."
# toggle_playback: "Toggle play/pause."
# scrub_playback: "Scrub back and forward through time."
# scrub_execution: "Scrub through current spell execution."
# toggle_debug: "Toggle debug display."
# toggle_grid: "Toggle grid overlay."
# toggle_pathfinding: "Toggle pathfinding overlay."
# beautify: "Beautify your code by standardizing its formatting."
# move_wizard: "Move your Wizard around the level."
admin:
av_title: "Administrator panels"
av_entities_sub_title: "Entiteiten"
@ -699,6 +717,7 @@ module.exports = nativeDescription: "Nederlands", englishDescription: "Dutch", t
user_schema: "Gebruikersschema"
user_profile: "Gebruikersprofiel"
patches: "Patches"
# patched_model: "Source Document"
model: "Model"
system: "Systeem"
component: "Component"
@ -709,6 +728,18 @@ module.exports = nativeDescription: "Nederlands", englishDescription: "Dutch", t
opponent_session: "Sessie van tegenstander"
article: "Artikel"
user_names: "Gebruikersnamen"
# thang_names: "Thang Names"
files: "Bestanden"
top_simulators: "Top Simulatoren"
# source_document: "Source Document"
# document: "Document"
# sprite_sheet: "Sprite Sheet"
# delta:
# added: "Added"
# modified: "Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"
# merge_conflict_with: "MERGE CONFLICT WITH"
# no_changes: "No Changes"

View file

@ -120,7 +120,7 @@ module.exports = nativeDescription: "Norwegian Nynorsk", englishDescription: "No
# forum_suffix: " instead."
# send: "Send Feedback"
# contact_candidate: "Contact Candidate"
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 18% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
diplomat_suggestion:
# title: "Help translate CodeCombat!"
@ -233,8 +233,6 @@ module.exports = nativeDescription: "Norwegian Nynorsk", englishDescription: "No
# victory_sign_up: "Sign Up to Save Progress"
# victory_sign_up_poke: "Want to save your code? Create a free account!"
# victory_rate_the_level: "Rate the level: "
# victory_rank_my_game: "Rank My Game"
# victory_ranking_game: "Submitting..."
# victory_return_to_ladder: "Return to Ladder"
# victory_play_next_level: "Play Next Level"
# victory_go_home: "Go Home"
@ -263,8 +261,10 @@ module.exports = nativeDescription: "Norwegian Nynorsk", englishDescription: "No
# skip_tutorial: "Skip (esc)"
# editor_config: "Editor Config"
# editor_config_title: "Editor Configuration"
# editor_config_language_label: "Programming Language"
# editor_config_language_description: "Define the programming language you want to code in."
# editor_config_level_language_label: "Language for This Level"
# editor_config_level_language_description: "Define the programming language for this particular level."
# editor_config_default_language_label: "Default Programming Language"
# editor_config_default_language_description: "Define the programming language you want to code in when starting new levels."
# editor_config_keybindings_label: "Key Bindings"
# editor_config_keybindings_default: "Default (Ace)"
# editor_config_keybindings_description: "Adds additional shortcuts known from the common editors."
@ -274,6 +274,7 @@ module.exports = nativeDescription: "Norwegian Nynorsk", englishDescription: "No
# editor_config_indentguides_description: "Displays vertical lines to see indentation better."
# editor_config_behaviors_label: "Smart Behaviors"
# editor_config_behaviors_description: "Autocompletes brackets, braces, and quotes."
# keyboard_shortcuts: "Key Shortcuts"
# loading_ready: "Ready!"
# tip_insert_positions: "Shift+Click a point on the map to insert it into the spell editor."
# tip_toggle_play: "Toggle play/paused with Ctrl+P."
@ -310,6 +311,23 @@ module.exports = nativeDescription: "Norwegian Nynorsk", englishDescription: "No
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
# space: "Space"
# enter: "Enter"
# escape: "Escape"
# cast_spell: "Cast current spell."
# continue_script: "Continue past current script."
# skip_scripts: "Skip past all skippable scripts."
# toggle_playback: "Toggle play/pause."
# scrub_playback: "Scrub back and forward through time."
# scrub_execution: "Scrub through current spell execution."
# toggle_debug: "Toggle debug display."
# toggle_grid: "Toggle grid overlay."
# toggle_pathfinding: "Toggle pathfinding overlay."
# beautify: "Beautify your code by standardizing its formatting."
# move_wizard: "Move your Wizard around the level."
# admin:
# av_title: "Admin Views"
# av_entities_sub_title: "Entities"
@ -699,6 +717,7 @@ module.exports = nativeDescription: "Norwegian Nynorsk", englishDescription: "No
# user_schema: "User Schema"
# user_profile: "User Profile"
# patches: "Patches"
# patched_model: "Source Document"
# model: "Model"
# system: "System"
# component: "Component"
@ -709,6 +728,18 @@ module.exports = nativeDescription: "Norwegian Nynorsk", englishDescription: "No
# opponent_session: "Opponent Session"
# article: "Article"
# user_names: "User Names"
# thang_names: "Thang Names"
# files: "Files"
# top_simulators: "Top Simulators"
# source_document: "Source Document"
# document: "Document"
# sprite_sheet: "Sprite Sheet"
# delta:
# added: "Added"
# modified: "Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"
# merge_conflict_with: "MERGE CONFLICT WITH"
# no_changes: "No Changes"

View file

@ -120,7 +120,7 @@ module.exports = nativeDescription: "Norsk", englishDescription: "Norwegian", tr
forum_suffix: " i steden."
send: "Send Tilbakemelding"
# contact_candidate: "Contact Candidate"
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 18% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
diplomat_suggestion:
title: "Hjelp med oversettelse av CodeCombat!"
@ -233,8 +233,6 @@ module.exports = nativeDescription: "Norsk", englishDescription: "Norwegian", tr
victory_sign_up: "Tegn deg på for Oppdateringer"
victory_sign_up_poke: "Vil du ha siste nytt på epost? Opprett en gratis konto, så vil vi holde deg oppdatert!"
victory_rate_the_level: "Bedøm nivået: "
# victory_rank_my_game: "Rank My Game"
# victory_ranking_game: "Submitting..."
# victory_return_to_ladder: "Return to Ladder"
victory_play_next_level: "Spill Neste Nivå"
victory_go_home: "Gå Hjem"
@ -263,8 +261,10 @@ module.exports = nativeDescription: "Norsk", englishDescription: "Norwegian", tr
# skip_tutorial: "Skip (esc)"
# editor_config: "Editor Config"
# editor_config_title: "Editor Configuration"
# editor_config_language_label: "Programming Language"
# editor_config_language_description: "Define the programming language you want to code in."
# editor_config_level_language_label: "Language for This Level"
# editor_config_level_language_description: "Define the programming language for this particular level."
# editor_config_default_language_label: "Default Programming Language"
# editor_config_default_language_description: "Define the programming language you want to code in when starting new levels."
# editor_config_keybindings_label: "Key Bindings"
# editor_config_keybindings_default: "Default (Ace)"
# editor_config_keybindings_description: "Adds additional shortcuts known from the common editors."
@ -274,6 +274,7 @@ module.exports = nativeDescription: "Norsk", englishDescription: "Norwegian", tr
# editor_config_indentguides_description: "Displays vertical lines to see indentation better."
# editor_config_behaviors_label: "Smart Behaviors"
# editor_config_behaviors_description: "Autocompletes brackets, braces, and quotes."
# keyboard_shortcuts: "Key Shortcuts"
# loading_ready: "Ready!"
# tip_insert_positions: "Shift+Click a point on the map to insert it into the spell editor."
# tip_toggle_play: "Toggle play/paused with Ctrl+P."
@ -310,6 +311,23 @@ module.exports = nativeDescription: "Norsk", englishDescription: "Norwegian", tr
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
# space: "Space"
# enter: "Enter"
# escape: "Escape"
# cast_spell: "Cast current spell."
# continue_script: "Continue past current script."
# skip_scripts: "Skip past all skippable scripts."
# toggle_playback: "Toggle play/pause."
# scrub_playback: "Scrub back and forward through time."
# scrub_execution: "Scrub through current spell execution."
# toggle_debug: "Toggle debug display."
# toggle_grid: "Toggle grid overlay."
# toggle_pathfinding: "Toggle pathfinding overlay."
# beautify: "Beautify your code by standardizing its formatting."
# move_wizard: "Move your Wizard around the level."
# admin:
# av_title: "Admin Views"
# av_entities_sub_title: "Entities"
@ -699,6 +717,7 @@ module.exports = nativeDescription: "Norsk", englishDescription: "Norwegian", tr
# user_schema: "User Schema"
# user_profile: "User Profile"
# patches: "Patches"
# patched_model: "Source Document"
# model: "Model"
# system: "System"
# component: "Component"
@ -709,6 +728,18 @@ module.exports = nativeDescription: "Norsk", englishDescription: "Norwegian", tr
# opponent_session: "Opponent Session"
# article: "Article"
# user_names: "User Names"
# thang_names: "Thang Names"
# files: "Files"
# top_simulators: "Top Simulators"
# source_document: "Source Document"
# document: "Document"
# sprite_sheet: "Sprite Sheet"
# delta:
# added: "Added"
# modified: "Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"
# merge_conflict_with: "MERGE CONFLICT WITH"
# no_changes: "No Changes"

View file

@ -120,7 +120,7 @@ module.exports = nativeDescription: "język polski", englishDescription: "Polish
forum_suffix: "."
send: "Wyślij wiadomość"
# contact_candidate: "Contact Candidate"
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 18% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
diplomat_suggestion:
title: "Pomóż w tłumaczeniu CodeCombat!"
@ -233,8 +233,6 @@ module.exports = nativeDescription: "język polski", englishDescription: "Polish
victory_sign_up: "Zapisz się, by zapisać postępy"
victory_sign_up_poke: "Chcesz zapisać swój kod? Utwórz bezpłatne konto!"
victory_rate_the_level: "Oceń poziom: "
victory_rank_my_game: "Oceń moją grę"
victory_ranking_game: "Wprowadzanie..."
victory_return_to_ladder: "Powrót do drabinki"
victory_play_next_level: "Przejdź na następny poziom"
victory_go_home: "Powrót do strony głównej"
@ -263,8 +261,10 @@ module.exports = nativeDescription: "język polski", englishDescription: "Polish
skip_tutorial: "Pomiń (esc)"
editor_config: "Konfiguracja edytora"
editor_config_title: "Konfiguracja edytora"
# editor_config_language_label: "Programming Language"
# editor_config_language_description: "Define the programming language you want to code in."
# editor_config_level_language_label: "Language for This Level"
# editor_config_level_language_description: "Define the programming language for this particular level."
# editor_config_default_language_label: "Default Programming Language"
# editor_config_default_language_description: "Define the programming language you want to code in when starting new levels."
editor_config_keybindings_label: "Przypisania klawiszy"
editor_config_keybindings_default: "Domyślny (Ace)"
editor_config_keybindings_description: "Dodaje skróty znane z popularnych edytorów."
@ -274,6 +274,7 @@ module.exports = nativeDescription: "język polski", englishDescription: "Polish
editor_config_indentguides_description: "Wyświetla pionowe linie, by lepiej zaznaczyć wcięcia."
editor_config_behaviors_label: "Inteligentne zachowania"
editor_config_behaviors_description: "Autouzupełnianie nawiasów, klamer i cudzysłowów."
# keyboard_shortcuts: "Key Shortcuts"
# loading_ready: "Ready!"
# tip_insert_positions: "Shift+Click a point on the map to insert it into the spell editor."
# tip_toggle_play: "Toggle play/paused with Ctrl+P."
@ -310,6 +311,23 @@ module.exports = nativeDescription: "język polski", englishDescription: "Polish
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
# space: "Space"
# enter: "Enter"
# escape: "Escape"
# cast_spell: "Cast current spell."
# continue_script: "Continue past current script."
# skip_scripts: "Skip past all skippable scripts."
# toggle_playback: "Toggle play/pause."
# scrub_playback: "Scrub back and forward through time."
# scrub_execution: "Scrub through current spell execution."
# toggle_debug: "Toggle debug display."
# toggle_grid: "Toggle grid overlay."
# toggle_pathfinding: "Toggle pathfinding overlay."
# beautify: "Beautify your code by standardizing its formatting."
# move_wizard: "Move your Wizard around the level."
admin:
av_title: "Panel administracyjny"
av_entities_sub_title: "Podmioty"
@ -699,6 +717,7 @@ module.exports = nativeDescription: "język polski", englishDescription: "Polish
# user_schema: "User Schema"
# user_profile: "User Profile"
# patches: "Patches"
# patched_model: "Source Document"
# model: "Model"
# system: "System"
# component: "Component"
@ -709,6 +728,18 @@ module.exports = nativeDescription: "język polski", englishDescription: "Polish
# opponent_session: "Opponent Session"
# article: "Article"
# user_names: "User Names"
# thang_names: "Thang Names"
# files: "Files"
# top_simulators: "Top Simulators"
# source_document: "Source Document"
# document: "Document"
# sprite_sheet: "Sprite Sheet"
# delta:
# added: "Added"
# modified: "Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"
# merge_conflict_with: "MERGE CONFLICT WITH"
# no_changes: "No Changes"

View file

@ -120,7 +120,7 @@ module.exports = nativeDescription: "português do Brasil", englishDescription:
forum_suffix: " ao invés disso."
send: "Enviar opinião"
# contact_candidate: "Contact Candidate"
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 18% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
diplomat_suggestion:
title: "Ajude a traduzir o CodeCombat!"
@ -233,8 +233,6 @@ module.exports = nativeDescription: "português do Brasil", englishDescription:
victory_sign_up: "Assine para atualizações"
victory_sign_up_poke: "Quer receber as últimas novidades por email? Crie uma conta grátis e nós o manteremos informado!"
victory_rate_the_level: "Avalie o estágio: "
victory_rank_my_game: "Classificar meu Jogo"
victory_ranking_game: "Submetendo..."
victory_return_to_ladder: "Retornar para a Ladder"
victory_play_next_level: "Jogar o próximo estágio"
victory_go_home: "Ir à página inicial"
@ -263,8 +261,10 @@ module.exports = nativeDescription: "português do Brasil", englishDescription:
skip_tutorial: "Pular (esc)"
editor_config: "Editor de Configurações"
editor_config_title: "Editor de Configurações"
# editor_config_language_label: "Programming Language"
# editor_config_language_description: "Define the programming language you want to code in."
# editor_config_level_language_label: "Language for This Level"
# editor_config_level_language_description: "Define the programming language for this particular level."
# editor_config_default_language_label: "Default Programming Language"
# editor_config_default_language_description: "Define the programming language you want to code in when starting new levels."
editor_config_keybindings_label: "Teclas de Atalho"
editor_config_keybindings_default: "Padrão (Ace)"
editor_config_keybindings_description: "Adicionar atalhos conhecidos de editores comuns."
@ -274,6 +274,7 @@ module.exports = nativeDescription: "português do Brasil", englishDescription:
editor_config_indentguides_description: "Mostrar linhas verticais para ver a identação melhor."
editor_config_behaviors_label: "Comportamentos Inteligentes"
editor_config_behaviors_description: "Completar automaticamente colchetes, chaves e aspas."
# keyboard_shortcuts: "Key Shortcuts"
# loading_ready: "Ready!"
# tip_insert_positions: "Shift+Click a point on the map to insert it into the spell editor."
# tip_toggle_play: "Toggle play/paused with Ctrl+P."
@ -310,6 +311,23 @@ module.exports = nativeDescription: "português do Brasil", englishDescription:
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
# space: "Space"
# enter: "Enter"
# escape: "Escape"
# cast_spell: "Cast current spell."
# continue_script: "Continue past current script."
# skip_scripts: "Skip past all skippable scripts."
# toggle_playback: "Toggle play/pause."
# scrub_playback: "Scrub back and forward through time."
# scrub_execution: "Scrub through current spell execution."
# toggle_debug: "Toggle debug display."
# toggle_grid: "Toggle grid overlay."
# toggle_pathfinding: "Toggle pathfinding overlay."
# beautify: "Beautify your code by standardizing its formatting."
# move_wizard: "Move your Wizard around the level."
admin:
av_title: "Visualização de Administrador"
av_entities_sub_title: "Entidades"
@ -699,6 +717,7 @@ module.exports = nativeDescription: "português do Brasil", englishDescription:
# user_schema: "User Schema"
# user_profile: "User Profile"
# patches: "Patches"
# patched_model: "Source Document"
# model: "Model"
# system: "System"
# component: "Component"
@ -709,6 +728,18 @@ module.exports = nativeDescription: "português do Brasil", englishDescription:
# opponent_session: "Opponent Session"
# article: "Article"
# user_names: "User Names"
# thang_names: "Thang Names"
# files: "Files"
# top_simulators: "Top Simulators"
# source_document: "Source Document"
# document: "Document"
# sprite_sheet: "Sprite Sheet"
# delta:
# added: "Added"
# modified: "Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"
# merge_conflict_with: "MERGE CONFLICT WITH"
# no_changes: "No Changes"

View file

@ -120,7 +120,7 @@ module.exports = nativeDescription: "Português europeu", englishDescription: "P
forum_suffix: " como alternativa."
send: "Enviar Feedback"
# contact_candidate: "Contact Candidate"
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 18% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
diplomat_suggestion:
title: "Ajuda a traduzir o CodeCombat!"
@ -233,8 +233,6 @@ module.exports = nativeDescription: "Português europeu", englishDescription: "P
victory_sign_up: "Cria uma conta para guardar o teu progresso"
victory_sign_up_poke: "Queres guardar o teu código? Cria uma conta grátis!"
victory_rate_the_level: "Classifica este nível: "
victory_rank_my_game: "Classifica o meu jogo"
victory_ranking_game: "A submeter..."
victory_return_to_ladder: "Voltar à Classificação"
victory_play_next_level: "Jogar próximo nível"
victory_go_home: "Ir para o Inicio"
@ -263,8 +261,10 @@ module.exports = nativeDescription: "Português europeu", englishDescription: "P
skip_tutorial: "Saltar (esc)"
editor_config: "Configurar Editor"
editor_config_title: "Configuração do Editor"
# editor_config_language_label: "Programming Language"
# editor_config_language_description: "Define the programming language you want to code in."
# editor_config_level_language_label: "Language for This Level"
# editor_config_level_language_description: "Define the programming language for this particular level."
# editor_config_default_language_label: "Default Programming Language"
# editor_config_default_language_description: "Define the programming language you want to code in when starting new levels."
editor_config_keybindings_label: "Atalhos de Teclado"
editor_config_keybindings_default: "Predefinição (Ace)"
editor_config_keybindings_description: "Adiciona atalhos de teclado de acordo com o editor escolhido"
@ -274,6 +274,7 @@ module.exports = nativeDescription: "Português europeu", englishDescription: "P
editor_config_indentguides_description: "Mostra linhas verticais de acordo com a identação."
editor_config_behaviors_label: "Comportamentos Inteligentes"
editor_config_behaviors_description: "Completa automaticamente chavetas, parêntesis e aspas"
# keyboard_shortcuts: "Key Shortcuts"
# loading_ready: "Ready!"
# tip_insert_positions: "Shift+Click a point on the map to insert it into the spell editor."
# tip_toggle_play: "Toggle play/paused with Ctrl+P."
@ -310,6 +311,23 @@ module.exports = nativeDescription: "Português europeu", englishDescription: "P
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
# space: "Space"
# enter: "Enter"
# escape: "Escape"
# cast_spell: "Cast current spell."
# continue_script: "Continue past current script."
# skip_scripts: "Skip past all skippable scripts."
# toggle_playback: "Toggle play/pause."
# scrub_playback: "Scrub back and forward through time."
# scrub_execution: "Scrub through current spell execution."
# toggle_debug: "Toggle debug display."
# toggle_grid: "Toggle grid overlay."
# toggle_pathfinding: "Toggle pathfinding overlay."
# beautify: "Beautify your code by standardizing its formatting."
# move_wizard: "Move your Wizard around the level."
admin:
av_title: "Visualizações de Admin"
av_entities_sub_title: "Entidades"
@ -699,6 +717,7 @@ module.exports = nativeDescription: "Português europeu", englishDescription: "P
# user_schema: "User Schema"
# user_profile: "User Profile"
# patches: "Patches"
# patched_model: "Source Document"
# model: "Model"
# system: "System"
# component: "Component"
@ -709,6 +728,18 @@ module.exports = nativeDescription: "Português europeu", englishDescription: "P
# opponent_session: "Opponent Session"
# article: "Article"
# user_names: "User Names"
# thang_names: "Thang Names"
# files: "Files"
# top_simulators: "Top Simulators"
# source_document: "Source Document"
# document: "Document"
# sprite_sheet: "Sprite Sheet"
# delta:
# added: "Added"
# modified: "Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"
# merge_conflict_with: "MERGE CONFLICT WITH"
# no_changes: "No Changes"

View file

@ -120,7 +120,7 @@ module.exports = nativeDescription: "português", englishDescription: "Portugues
forum_suffix: " ao invés disso."
send: "Enviar opinião"
# contact_candidate: "Contact Candidate"
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 18% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
diplomat_suggestion:
title: "Ajude a traduzir o CodeCombat!"
@ -233,8 +233,6 @@ module.exports = nativeDescription: "português", englishDescription: "Portugues
victory_sign_up: "Assine para atualizações"
victory_sign_up_poke: "Quer receber as últimas novidades por email? Crie uma conta grátis e nós o manteremos informado!"
victory_rate_the_level: "Avalie o estágio: "
# victory_rank_my_game: "Rank My Game"
# victory_ranking_game: "Submitting..."
# victory_return_to_ladder: "Return to Ladder"
victory_play_next_level: "Jogar o próximo estágio"
victory_go_home: "Ir à página inicial"
@ -263,8 +261,10 @@ module.exports = nativeDescription: "português", englishDescription: "Portugues
# skip_tutorial: "Skip (esc)"
# editor_config: "Editor Config"
# editor_config_title: "Editor Configuration"
# editor_config_language_label: "Programming Language"
# editor_config_language_description: "Define the programming language you want to code in."
# editor_config_level_language_label: "Language for This Level"
# editor_config_level_language_description: "Define the programming language for this particular level."
# editor_config_default_language_label: "Default Programming Language"
# editor_config_default_language_description: "Define the programming language you want to code in when starting new levels."
# editor_config_keybindings_label: "Key Bindings"
# editor_config_keybindings_default: "Default (Ace)"
# editor_config_keybindings_description: "Adds additional shortcuts known from the common editors."
@ -274,6 +274,7 @@ module.exports = nativeDescription: "português", englishDescription: "Portugues
# editor_config_indentguides_description: "Displays vertical lines to see indentation better."
# editor_config_behaviors_label: "Smart Behaviors"
# editor_config_behaviors_description: "Autocompletes brackets, braces, and quotes."
# keyboard_shortcuts: "Key Shortcuts"
# loading_ready: "Ready!"
# tip_insert_positions: "Shift+Click a point on the map to insert it into the spell editor."
# tip_toggle_play: "Toggle play/paused with Ctrl+P."
@ -310,6 +311,23 @@ module.exports = nativeDescription: "português", englishDescription: "Portugues
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
# space: "Space"
# enter: "Enter"
# escape: "Escape"
# cast_spell: "Cast current spell."
# continue_script: "Continue past current script."
# skip_scripts: "Skip past all skippable scripts."
# toggle_playback: "Toggle play/pause."
# scrub_playback: "Scrub back and forward through time."
# scrub_execution: "Scrub through current spell execution."
# toggle_debug: "Toggle debug display."
# toggle_grid: "Toggle grid overlay."
# toggle_pathfinding: "Toggle pathfinding overlay."
# beautify: "Beautify your code by standardizing its formatting."
# move_wizard: "Move your Wizard around the level."
# admin:
# av_title: "Admin Views"
# av_entities_sub_title: "Entities"
@ -699,6 +717,7 @@ module.exports = nativeDescription: "português", englishDescription: "Portugues
# user_schema: "User Schema"
# user_profile: "User Profile"
# patches: "Patches"
# patched_model: "Source Document"
# model: "Model"
# system: "System"
# component: "Component"
@ -709,6 +728,18 @@ module.exports = nativeDescription: "português", englishDescription: "Portugues
# opponent_session: "Opponent Session"
# article: "Article"
# user_names: "User Names"
# thang_names: "Thang Names"
# files: "Files"
# top_simulators: "Top Simulators"
# source_document: "Source Document"
# document: "Document"
# sprite_sheet: "Sprite Sheet"
# delta:
# added: "Added"
# modified: "Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"
# merge_conflict_with: "MERGE CONFLICT WITH"
# no_changes: "No Changes"

View file

@ -120,7 +120,7 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
forum_suffix: " în schimb."
send: "Trimite Feedback"
# contact_candidate: "Contact Candidate"
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 18% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
diplomat_suggestion:
title: "Ajută-ne să traducem CodeCombat!"
@ -233,8 +233,6 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
victory_sign_up: "Înscrie-te pentru a salva progresul"
victory_sign_up_poke: "Vrei să-ți salvezi codul? Crează un cont gratis!"
victory_rate_the_level: "Apreciază nivelul: "
victory_rank_my_game: "Plasează-mi jocul in clasament"
victory_ranking_game: "Se trimite..."
victory_return_to_ladder: "Înapoi la jocurile de clasament"
victory_play_next_level: "Joacă nivelul următor"
victory_go_home: "Acasă"
@ -263,8 +261,10 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
skip_tutorial: "Sari peste (esc)"
editor_config: "Editor Config"
editor_config_title: "Configurare Editor"
editor_config_language_label: "Limbaj de Programare"
editor_config_language_description: "Definește limbajul de programare în care vrei să codezi."
# editor_config_level_language_label: "Language for This Level"
# editor_config_level_language_description: "Define the programming language for this particular level."
# editor_config_default_language_label: "Default Programming Language"
# editor_config_default_language_description: "Define the programming language you want to code in when starting new levels."
editor_config_keybindings_label: "Mapare taste"
editor_config_keybindings_default: "Default (Ace)"
editor_config_keybindings_description: "Adaugă comenzi rapide suplimentare cunoscute din editoarele obisnuite."
@ -274,6 +274,7 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
editor_config_indentguides_description: "Arată linii verticale pentru a vedea mai bine indentarea."
editor_config_behaviors_label: "Comportamente inteligente"
editor_config_behaviors_description: "Completează automat parantezele, ghilimele etc."
# keyboard_shortcuts: "Key Shortcuts"
loading_ready: "Gata!"
tip_insert_positions: "Shift+Click oriunde pe harta pentru a insera punctul în editorul de vrăji."
tip_toggle_play: "Pune sau scoate pauza cu Ctrl+P."
@ -310,6 +311,23 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
# space: "Space"
# enter: "Enter"
# escape: "Escape"
# cast_spell: "Cast current spell."
# continue_script: "Continue past current script."
# skip_scripts: "Skip past all skippable scripts."
# toggle_playback: "Toggle play/pause."
# scrub_playback: "Scrub back and forward through time."
# scrub_execution: "Scrub through current spell execution."
# toggle_debug: "Toggle debug display."
# toggle_grid: "Toggle grid overlay."
# toggle_pathfinding: "Toggle pathfinding overlay."
# beautify: "Beautify your code by standardizing its formatting."
# move_wizard: "Move your Wizard around the level."
admin:
av_title: "Admin vede"
av_entities_sub_title: "Entități"
@ -699,6 +717,7 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
# user_schema: "User Schema"
# user_profile: "User Profile"
# patches: "Patches"
# patched_model: "Source Document"
# model: "Model"
# system: "System"
# component: "Component"
@ -709,6 +728,18 @@ module.exports = nativeDescription: "limba română", englishDescription: "Roman
# opponent_session: "Opponent Session"
# article: "Article"
# user_names: "User Names"
# thang_names: "Thang Names"
# files: "Files"
# top_simulators: "Top Simulators"
# source_document: "Source Document"
# document: "Document"
# sprite_sheet: "Sprite Sheet"
# delta:
# added: "Added"
# modified: "Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"
# merge_conflict_with: "MERGE CONFLICT WITH"
# no_changes: "No Changes"

View file

@ -233,8 +233,6 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
victory_sign_up: "Зарегистрироваться"
victory_sign_up_poke: "Хотите сохранить ваш код? Создайте бесплатный аккаунт!"
victory_rate_the_level: "Оцените уровень:"
victory_rank_my_game: "Оценить мою игру"
victory_ranking_game: "Отправка..."
victory_return_to_ladder: "Вернуться к ладдеру"
victory_play_next_level: "Следующий уровень"
victory_go_home: "На главную"
@ -263,8 +261,10 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
skip_tutorial: "Пропуск (Esc)"
editor_config: "Настройки редактора"
editor_config_title: "Настройки редактора"
editor_config_language_label: "Язык программирования"
editor_config_language_description: "Определяет язык, на котором вы хотите программировать."
# editor_config_level_language_label: "Language for This Level"
# editor_config_level_language_description: "Define the programming language for this particular level."
# editor_config_default_language_label: "Default Programming Language"
# editor_config_default_language_description: "Define the programming language you want to code in when starting new levels."
editor_config_keybindings_label: "Сочетания клавиш"
editor_config_keybindings_default: "По умолчанию (Ace)"
editor_config_keybindings_description: "Добавляет дополнительные сочетания, известные из популярных редакторов."
@ -274,6 +274,7 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
editor_config_indentguides_description: "Отображение вертикальных линий для лучшего обзора отступов."
editor_config_behaviors_label: "Умное поведение"
editor_config_behaviors_description: "Автозавершать квадратные, фигурные скобки и кавычки."
# keyboard_shortcuts: "Key Shortcuts"
loading_ready: "Готово!"
tip_insert_positions: "Shift+Клик по карте вставит координаты в редактор заклинаний."
tip_toggle_play: "Переключайте воспроизведение/паузу комбинацией Ctrl+P."
@ -310,6 +311,23 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
infinite_loop_reset_level: "Сбросить уровень"
infinite_loop_comment_out: "Закомментировать мой код"
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
# space: "Space"
# enter: "Enter"
# escape: "Escape"
# cast_spell: "Cast current spell."
# continue_script: "Continue past current script."
# skip_scripts: "Skip past all skippable scripts."
# toggle_playback: "Toggle play/pause."
# scrub_playback: "Scrub back and forward through time."
# scrub_execution: "Scrub through current spell execution."
# toggle_debug: "Toggle debug display."
# toggle_grid: "Toggle grid overlay."
# toggle_pathfinding: "Toggle pathfinding overlay."
# beautify: "Beautify your code by standardizing its formatting."
# move_wizard: "Move your Wizard around the level."
admin:
av_title: "Админ панель"
av_entities_sub_title: "Сущности"
@ -699,6 +717,7 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
user_schema: "Пользовательская Schema"
user_profile: "Пользовательский профиль"
patches: "Патчи"
# patched_model: "Source Document"
model: "Модель"
# system: "System"
# component: "Component"
@ -709,6 +728,18 @@ module.exports = nativeDescription: "русский", englishDescription: "Russi
# opponent_session: "Opponent Session"
# article: "Article"
# user_names: "User Names"
# thang_names: "Thang Names"
# files: "Files"
# top_simulators: "Top Simulators"
# source_document: "Source Document"
# document: "Document"
# sprite_sheet: "Sprite Sheet"
# delta:
# added: "Added"
# modified: "Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"
# merge_conflict_with: "MERGE CONFLICT WITH"
# no_changes: "No Changes"

View file

@ -120,7 +120,7 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
forum_suffix: "."
send: "Poslať odozvu"
# contact_candidate: "Contact Candidate"
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 18% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
diplomat_suggestion:
# title: "Help translate CodeCombat!"
@ -233,8 +233,6 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
# victory_sign_up: "Sign Up to Save Progress"
# victory_sign_up_poke: "Want to save your code? Create a free account!"
# victory_rate_the_level: "Rate the level: "
# victory_rank_my_game: "Rank My Game"
# victory_ranking_game: "Submitting..."
# victory_return_to_ladder: "Return to Ladder"
# victory_play_next_level: "Play Next Level"
# victory_go_home: "Go Home"
@ -263,8 +261,10 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
# skip_tutorial: "Skip (esc)"
# editor_config: "Editor Config"
# editor_config_title: "Editor Configuration"
# editor_config_language_label: "Programming Language"
# editor_config_language_description: "Define the programming language you want to code in."
# editor_config_level_language_label: "Language for This Level"
# editor_config_level_language_description: "Define the programming language for this particular level."
# editor_config_default_language_label: "Default Programming Language"
# editor_config_default_language_description: "Define the programming language you want to code in when starting new levels."
# editor_config_keybindings_label: "Key Bindings"
# editor_config_keybindings_default: "Default (Ace)"
# editor_config_keybindings_description: "Adds additional shortcuts known from the common editors."
@ -274,6 +274,7 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
# editor_config_indentguides_description: "Displays vertical lines to see indentation better."
# editor_config_behaviors_label: "Smart Behaviors"
# editor_config_behaviors_description: "Autocompletes brackets, braces, and quotes."
# keyboard_shortcuts: "Key Shortcuts"
# loading_ready: "Ready!"
# tip_insert_positions: "Shift+Click a point on the map to insert it into the spell editor."
# tip_toggle_play: "Toggle play/paused with Ctrl+P."
@ -310,6 +311,23 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
# space: "Space"
# enter: "Enter"
# escape: "Escape"
# cast_spell: "Cast current spell."
# continue_script: "Continue past current script."
# skip_scripts: "Skip past all skippable scripts."
# toggle_playback: "Toggle play/pause."
# scrub_playback: "Scrub back and forward through time."
# scrub_execution: "Scrub through current spell execution."
# toggle_debug: "Toggle debug display."
# toggle_grid: "Toggle grid overlay."
# toggle_pathfinding: "Toggle pathfinding overlay."
# beautify: "Beautify your code by standardizing its formatting."
# move_wizard: "Move your Wizard around the level."
# admin:
# av_title: "Admin Views"
# av_entities_sub_title: "Entities"
@ -699,6 +717,7 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
# user_schema: "User Schema"
# user_profile: "User Profile"
# patches: "Patches"
# patched_model: "Source Document"
# model: "Model"
# system: "System"
# component: "Component"
@ -709,6 +728,18 @@ module.exports = nativeDescription: "slovenčina", englishDescription: "Slovak",
# opponent_session: "Opponent Session"
# article: "Article"
# user_names: "User Names"
# thang_names: "Thang Names"
# files: "Files"
# top_simulators: "Top Simulators"
# source_document: "Source Document"
# document: "Document"
# sprite_sheet: "Sprite Sheet"
# delta:
# added: "Added"
# modified: "Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"
# merge_conflict_with: "MERGE CONFLICT WITH"
# no_changes: "No Changes"

View file

@ -120,7 +120,7 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
# forum_suffix: " instead."
# send: "Send Feedback"
# contact_candidate: "Contact Candidate"
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 18% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
diplomat_suggestion:
# title: "Help translate CodeCombat!"
@ -233,8 +233,6 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
# victory_sign_up: "Sign Up to Save Progress"
# victory_sign_up_poke: "Want to save your code? Create a free account!"
# victory_rate_the_level: "Rate the level: "
# victory_rank_my_game: "Rank My Game"
# victory_ranking_game: "Submitting..."
# victory_return_to_ladder: "Return to Ladder"
# victory_play_next_level: "Play Next Level"
# victory_go_home: "Go Home"
@ -263,8 +261,10 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
# skip_tutorial: "Skip (esc)"
# editor_config: "Editor Config"
# editor_config_title: "Editor Configuration"
# editor_config_language_label: "Programming Language"
# editor_config_language_description: "Define the programming language you want to code in."
# editor_config_level_language_label: "Language for This Level"
# editor_config_level_language_description: "Define the programming language for this particular level."
# editor_config_default_language_label: "Default Programming Language"
# editor_config_default_language_description: "Define the programming language you want to code in when starting new levels."
# editor_config_keybindings_label: "Key Bindings"
# editor_config_keybindings_default: "Default (Ace)"
# editor_config_keybindings_description: "Adds additional shortcuts known from the common editors."
@ -274,6 +274,7 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
# editor_config_indentguides_description: "Displays vertical lines to see indentation better."
# editor_config_behaviors_label: "Smart Behaviors"
# editor_config_behaviors_description: "Autocompletes brackets, braces, and quotes."
# keyboard_shortcuts: "Key Shortcuts"
# loading_ready: "Ready!"
# tip_insert_positions: "Shift+Click a point on the map to insert it into the spell editor."
# tip_toggle_play: "Toggle play/paused with Ctrl+P."
@ -310,6 +311,23 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
# space: "Space"
# enter: "Enter"
# escape: "Escape"
# cast_spell: "Cast current spell."
# continue_script: "Continue past current script."
# skip_scripts: "Skip past all skippable scripts."
# toggle_playback: "Toggle play/pause."
# scrub_playback: "Scrub back and forward through time."
# scrub_execution: "Scrub through current spell execution."
# toggle_debug: "Toggle debug display."
# toggle_grid: "Toggle grid overlay."
# toggle_pathfinding: "Toggle pathfinding overlay."
# beautify: "Beautify your code by standardizing its formatting."
# move_wizard: "Move your Wizard around the level."
# admin:
# av_title: "Admin Views"
# av_entities_sub_title: "Entities"
@ -699,6 +717,7 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
# user_schema: "User Schema"
# user_profile: "User Profile"
# patches: "Patches"
# patched_model: "Source Document"
# model: "Model"
# system: "System"
# component: "Component"
@ -709,6 +728,18 @@ module.exports = nativeDescription: "slovenščina", englishDescription: "Sloven
# opponent_session: "Opponent Session"
# article: "Article"
# user_names: "User Names"
# thang_names: "Thang Names"
# files: "Files"
# top_simulators: "Top Simulators"
# source_document: "Source Document"
# document: "Document"
# sprite_sheet: "Sprite Sheet"
# delta:
# added: "Added"
# modified: "Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"
# merge_conflict_with: "MERGE CONFLICT WITH"
# no_changes: "No Changes"

View file

@ -120,7 +120,7 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
# forum_suffix: " instead."
send: "Пошаљи повратну информацију"
# contact_candidate: "Contact Candidate"
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 18% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
diplomat_suggestion:
title: "Помози нам у превођењу CodeCombat-а!"
@ -233,8 +233,6 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
victory_sign_up: "Пријави се за новости"
victory_sign_up_poke: "Желиш ли да примаш најновије вести на мејл? Направи бесплатан налог и ми ћемо те обавештавати!"
victory_rate_the_level: "Оцени ниво: "
# victory_rank_my_game: "Rank My Game"
# victory_ranking_game: "Submitting..."
# victory_return_to_ladder: "Return to Ladder"
victory_play_next_level: "Играј следећи ниво"
victory_go_home: "Иди на почетну"
@ -263,8 +261,10 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
# skip_tutorial: "Skip (esc)"
# editor_config: "Editor Config"
# editor_config_title: "Editor Configuration"
# editor_config_language_label: "Programming Language"
# editor_config_language_description: "Define the programming language you want to code in."
# editor_config_level_language_label: "Language for This Level"
# editor_config_level_language_description: "Define the programming language for this particular level."
# editor_config_default_language_label: "Default Programming Language"
# editor_config_default_language_description: "Define the programming language you want to code in when starting new levels."
# editor_config_keybindings_label: "Key Bindings"
# editor_config_keybindings_default: "Default (Ace)"
# editor_config_keybindings_description: "Adds additional shortcuts known from the common editors."
@ -274,6 +274,7 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
# editor_config_indentguides_description: "Displays vertical lines to see indentation better."
# editor_config_behaviors_label: "Smart Behaviors"
# editor_config_behaviors_description: "Autocompletes brackets, braces, and quotes."
# keyboard_shortcuts: "Key Shortcuts"
# loading_ready: "Ready!"
# tip_insert_positions: "Shift+Click a point on the map to insert it into the spell editor."
# tip_toggle_play: "Toggle play/paused with Ctrl+P."
@ -310,6 +311,23 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
# space: "Space"
# enter: "Enter"
# escape: "Escape"
# cast_spell: "Cast current spell."
# continue_script: "Continue past current script."
# skip_scripts: "Skip past all skippable scripts."
# toggle_playback: "Toggle play/pause."
# scrub_playback: "Scrub back and forward through time."
# scrub_execution: "Scrub through current spell execution."
# toggle_debug: "Toggle debug display."
# toggle_grid: "Toggle grid overlay."
# toggle_pathfinding: "Toggle pathfinding overlay."
# beautify: "Beautify your code by standardizing its formatting."
# move_wizard: "Move your Wizard around the level."
# admin:
# av_title: "Admin Views"
# av_entities_sub_title: "Entities"
@ -699,6 +717,7 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
# user_schema: "User Schema"
# user_profile: "User Profile"
# patches: "Patches"
# patched_model: "Source Document"
# model: "Model"
# system: "System"
# component: "Component"
@ -709,6 +728,18 @@ module.exports = nativeDescription: "српски", englishDescription: "Serbian
# opponent_session: "Opponent Session"
# article: "Article"
# user_names: "User Names"
# thang_names: "Thang Names"
# files: "Files"
# top_simulators: "Top Simulators"
# source_document: "Source Document"
# document: "Document"
# sprite_sheet: "Sprite Sheet"
# delta:
# added: "Added"
# modified: "Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"
# merge_conflict_with: "MERGE CONFLICT WITH"
# no_changes: "No Changes"

View file

@ -120,7 +120,7 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
forum_suffix: " istället."
send: "Skicka Feedback"
# contact_candidate: "Contact Candidate"
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 18% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
diplomat_suggestion:
title: "Hjälp till att översätta CodeCombat!"
@ -233,8 +233,6 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
victory_sign_up: "Registrera dig för att få uppdateringar"
victory_sign_up_poke: "Vill du ha de senaste nyheterna via e-post? Skapa ett gratiskonto så håller vi dig informerad!"
victory_rate_the_level: "Betygsätt nivån: "
victory_rank_my_game: "Ranka min match"
victory_ranking_game: "Skickar..."
victory_return_to_ladder: "Gå tillbaka till stegen"
victory_play_next_level: "Spela nästa nivå"
victory_go_home: "Gå hem"
@ -263,8 +261,10 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
skip_tutorial: "Hoppa över (esc)"
editor_config: "Ställ in redigerare"
editor_config_title: "Redigerarinställningar"
# editor_config_language_label: "Programming Language"
# editor_config_language_description: "Define the programming language you want to code in."
# editor_config_level_language_label: "Language for This Level"
# editor_config_level_language_description: "Define the programming language for this particular level."
# editor_config_default_language_label: "Default Programming Language"
# editor_config_default_language_description: "Define the programming language you want to code in when starting new levels."
editor_config_keybindings_label: "Kortkommandon"
editor_config_keybindings_default: "Standard (Ace)"
editor_config_keybindings_description: "Lägger till ytterligare kortkommandon kända från vanliga redigerare."
@ -274,6 +274,7 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
editor_config_indentguides_description: "Visar vertikala linjer för att kunna se indentering bättre."
editor_config_behaviors_label: "Smart beteende"
editor_config_behaviors_description: "Avsluta automatiskt hakparenteser, parenteser, och citat."
# keyboard_shortcuts: "Key Shortcuts"
# loading_ready: "Ready!"
# tip_insert_positions: "Shift+Click a point on the map to insert it into the spell editor."
# tip_toggle_play: "Toggle play/paused with Ctrl+P."
@ -310,6 +311,23 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
# space: "Space"
# enter: "Enter"
# escape: "Escape"
# cast_spell: "Cast current spell."
# continue_script: "Continue past current script."
# skip_scripts: "Skip past all skippable scripts."
# toggle_playback: "Toggle play/pause."
# scrub_playback: "Scrub back and forward through time."
# scrub_execution: "Scrub through current spell execution."
# toggle_debug: "Toggle debug display."
# toggle_grid: "Toggle grid overlay."
# toggle_pathfinding: "Toggle pathfinding overlay."
# beautify: "Beautify your code by standardizing its formatting."
# move_wizard: "Move your Wizard around the level."
admin:
av_title: "Administratörsvyer"
av_entities_sub_title: "Enheter"
@ -699,6 +717,7 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
# user_schema: "User Schema"
# user_profile: "User Profile"
# patches: "Patches"
# patched_model: "Source Document"
# model: "Model"
# system: "System"
# component: "Component"
@ -709,6 +728,18 @@ module.exports = nativeDescription: "Svenska", englishDescription: "Swedish", tr
# opponent_session: "Opponent Session"
# article: "Article"
# user_names: "User Names"
# thang_names: "Thang Names"
# files: "Files"
# top_simulators: "Top Simulators"
# source_document: "Source Document"
# document: "Document"
# sprite_sheet: "Sprite Sheet"
# delta:
# added: "Added"
# modified: "Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"
# merge_conflict_with: "MERGE CONFLICT WITH"
# no_changes: "No Changes"

View file

@ -120,7 +120,7 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
# forum_suffix: " instead."
# send: "Send Feedback"
# contact_candidate: "Contact Candidate"
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 18% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
diplomat_suggestion:
# title: "Help translate CodeCombat!"
@ -233,8 +233,6 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
victory_sign_up: "สมัครสมาชิกเพื่ออัพเดท"
# victory_sign_up_poke: "Want to save your code? Create a free account!"
# victory_rate_the_level: "Rate the level: "
# victory_rank_my_game: "Rank My Game"
# victory_ranking_game: "Submitting..."
# victory_return_to_ladder: "Return to Ladder"
victory_play_next_level: "เล่นด่านถัดไป"
victory_go_home: "ไปหน้าแรก"
@ -263,8 +261,10 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
# skip_tutorial: "Skip (esc)"
# editor_config: "Editor Config"
# editor_config_title: "Editor Configuration"
# editor_config_language_label: "Programming Language"
# editor_config_language_description: "Define the programming language you want to code in."
# editor_config_level_language_label: "Language for This Level"
# editor_config_level_language_description: "Define the programming language for this particular level."
# editor_config_default_language_label: "Default Programming Language"
# editor_config_default_language_description: "Define the programming language you want to code in when starting new levels."
# editor_config_keybindings_label: "Key Bindings"
# editor_config_keybindings_default: "Default (Ace)"
# editor_config_keybindings_description: "Adds additional shortcuts known from the common editors."
@ -274,6 +274,7 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
# editor_config_indentguides_description: "Displays vertical lines to see indentation better."
# editor_config_behaviors_label: "Smart Behaviors"
# editor_config_behaviors_description: "Autocompletes brackets, braces, and quotes."
# keyboard_shortcuts: "Key Shortcuts"
# loading_ready: "Ready!"
# tip_insert_positions: "Shift+Click a point on the map to insert it into the spell editor."
# tip_toggle_play: "Toggle play/paused with Ctrl+P."
@ -310,6 +311,23 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
# space: "Space"
# enter: "Enter"
# escape: "Escape"
# cast_spell: "Cast current spell."
# continue_script: "Continue past current script."
# skip_scripts: "Skip past all skippable scripts."
# toggle_playback: "Toggle play/pause."
# scrub_playback: "Scrub back and forward through time."
# scrub_execution: "Scrub through current spell execution."
# toggle_debug: "Toggle debug display."
# toggle_grid: "Toggle grid overlay."
# toggle_pathfinding: "Toggle pathfinding overlay."
# beautify: "Beautify your code by standardizing its formatting."
# move_wizard: "Move your Wizard around the level."
# admin:
# av_title: "Admin Views"
# av_entities_sub_title: "Entities"
@ -699,6 +717,7 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
# user_schema: "User Schema"
# user_profile: "User Profile"
# patches: "Patches"
# patched_model: "Source Document"
# model: "Model"
# system: "System"
# component: "Component"
@ -709,6 +728,18 @@ module.exports = nativeDescription: "ไทย", englishDescription: "Thai", tra
# opponent_session: "Opponent Session"
# article: "Article"
# user_names: "User Names"
# thang_names: "Thang Names"
# files: "Files"
# top_simulators: "Top Simulators"
# source_document: "Source Document"
# document: "Document"
# sprite_sheet: "Sprite Sheet"
# delta:
# added: "Added"
# modified: "Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"
# merge_conflict_with: "MERGE CONFLICT WITH"
# no_changes: "No Changes"

View file

@ -120,7 +120,7 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
forum_suffix: " kullanabilirsiniz."
send: "Gönder"
# contact_candidate: "Contact Candidate"
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 18% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
diplomat_suggestion:
title: "CodeCombat'in tercüme edilmesine yardımcı olabilirsiniz!"
@ -233,8 +233,6 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
victory_sign_up: " Güncellemelere Abone Ol"
victory_sign_up_poke: "Son haberleri e-postanızda görmek ister misiniz? Ücretsiz bir hesap oluşturmanız durumunda sizi bilgilendirebiliriz."
victory_rate_the_level: "Seviyeyi oyla:"
victory_rank_my_game: "Oyunumu Derecelendir"
victory_ranking_game: "Kayıt Ediliyor..."
# victory_return_to_ladder: "Return to Ladder"
victory_play_next_level: "Sonraki Seviyeyi Oyna: "
victory_go_home: "Anasayfaya Git"
@ -263,8 +261,10 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
skip_tutorial: "Atla (esc)"
# editor_config: "Editor Config"
# editor_config_title: "Editor Configuration"
# editor_config_language_label: "Programming Language"
# editor_config_language_description: "Define the programming language you want to code in."
# editor_config_level_language_label: "Language for This Level"
# editor_config_level_language_description: "Define the programming language for this particular level."
# editor_config_default_language_label: "Default Programming Language"
# editor_config_default_language_description: "Define the programming language you want to code in when starting new levels."
# editor_config_keybindings_label: "Key Bindings"
editor_config_keybindings_default: "Varsayılan (Ace)"
# editor_config_keybindings_description: "Adds additional shortcuts known from the common editors."
@ -274,6 +274,7 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
# editor_config_indentguides_description: "Displays vertical lines to see indentation better."
# editor_config_behaviors_label: "Smart Behaviors"
# editor_config_behaviors_description: "Autocompletes brackets, braces, and quotes."
# keyboard_shortcuts: "Key Shortcuts"
loading_ready: "Hazır!"
# tip_insert_positions: "Shift+Click a point on the map to insert it into the spell editor."
# tip_toggle_play: "Toggle play/paused with Ctrl+P."
@ -310,6 +311,23 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
# space: "Space"
# enter: "Enter"
# escape: "Escape"
# cast_spell: "Cast current spell."
# continue_script: "Continue past current script."
# skip_scripts: "Skip past all skippable scripts."
# toggle_playback: "Toggle play/pause."
# scrub_playback: "Scrub back and forward through time."
# scrub_execution: "Scrub through current spell execution."
# toggle_debug: "Toggle debug display."
# toggle_grid: "Toggle grid overlay."
# toggle_pathfinding: "Toggle pathfinding overlay."
# beautify: "Beautify your code by standardizing its formatting."
# move_wizard: "Move your Wizard around the level."
admin:
av_title: "Yönetici Görünümleri"
av_entities_sub_title: "Ortaklıklar"
@ -699,6 +717,7 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
# user_schema: "User Schema"
# user_profile: "User Profile"
# patches: "Patches"
# patched_model: "Source Document"
# model: "Model"
# system: "System"
# component: "Component"
@ -709,6 +728,18 @@ module.exports = nativeDescription: "Türkçe", englishDescription: "Turkish", t
# opponent_session: "Opponent Session"
# article: "Article"
# user_names: "User Names"
# thang_names: "Thang Names"
# files: "Files"
# top_simulators: "Top Simulators"
# source_document: "Source Document"
# document: "Document"
# sprite_sheet: "Sprite Sheet"
# delta:
# added: "Added"
# modified: "Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"
# merge_conflict_with: "MERGE CONFLICT WITH"
# no_changes: "No Changes"

View file

@ -233,8 +233,6 @@ module.exports = nativeDescription: "українська мова", englishDesc
victory_sign_up: "Підписатися на оновлення"
victory_sign_up_poke: "Хочете отримувати останні новини на email? Створіть безкоштовний акаунт, і ми будемо тримати вас у курсі!"
victory_rate_the_level: "Оцінити рівень: "
victory_rank_my_game: "Оцінити мою гру"
victory_ranking_game: "Надсилання..."
victory_return_to_ladder: "Повернутись до таблиці рівнів"
victory_play_next_level: "Наступний рівень"
victory_go_home: "На головну"
@ -263,8 +261,10 @@ module.exports = nativeDescription: "українська мова", englishDesc
skip_tutorial: "Пропустити (esc)"
editor_config: "Редактор налашт."
editor_config_title: "Редактор налаштувань"
editor_config_language_label: "Мова програмування"
editor_config_language_description: "Визначте мову програмування, котрою Ви бажаєте кодити."
# editor_config_level_language_label: "Language for This Level"
# editor_config_level_language_description: "Define the programming language for this particular level."
# editor_config_default_language_label: "Default Programming Language"
# editor_config_default_language_description: "Define the programming language you want to code in when starting new levels."
editor_config_keybindings_label: "Комбінаційї клавіш"
editor_config_keybindings_default: "За замовчуванням (Ace)"
editor_config_keybindings_description: "Додайте додаткові скорочення відомі Вам із загальних редакторів."
@ -274,6 +274,7 @@ module.exports = nativeDescription: "українська мова", englishDesc
editor_config_indentguides_description: "Відображення вертикальних ліній, щоб краще бачити відстань."
editor_config_behaviors_label: "Розумні привички"
editor_config_behaviors_description: "Автозаповнення дужок, фігурних дужок, та лапок."
# keyboard_shortcuts: "Key Shortcuts"
loading_ready: "Готово!"
tip_insert_positions: "Shift+Натиснути точку на карті, щоб вставити його у редактор заклинань."
tip_toggle_play: "Перемикач грати/пауза командою Ctrl+P."
@ -310,6 +311,23 @@ module.exports = nativeDescription: "українська мова", englishDesc
infinite_loop_reset_level: "Почати рівень спочатку"
infinite_loop_comment_out: "Залишити коментарі до мого коду"
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
# space: "Space"
# enter: "Enter"
# escape: "Escape"
# cast_spell: "Cast current spell."
# continue_script: "Continue past current script."
# skip_scripts: "Skip past all skippable scripts."
# toggle_playback: "Toggle play/pause."
# scrub_playback: "Scrub back and forward through time."
# scrub_execution: "Scrub through current spell execution."
# toggle_debug: "Toggle debug display."
# toggle_grid: "Toggle grid overlay."
# toggle_pathfinding: "Toggle pathfinding overlay."
# beautify: "Beautify your code by standardizing its formatting."
# move_wizard: "Move your Wizard around the level."
admin:
av_title: "Види для адміна"
av_entities_sub_title: "Організації"
@ -699,6 +717,7 @@ module.exports = nativeDescription: "українська мова", englishDesc
# user_schema: "User Schema"
# user_profile: "User Profile"
# patches: "Patches"
# patched_model: "Source Document"
# model: "Model"
# system: "System"
# component: "Component"
@ -709,6 +728,18 @@ module.exports = nativeDescription: "українська мова", englishDesc
# opponent_session: "Opponent Session"
# article: "Article"
# user_names: "User Names"
# thang_names: "Thang Names"
# files: "Files"
# top_simulators: "Top Simulators"
# source_document: "Source Document"
# document: "Document"
# sprite_sheet: "Sprite Sheet"
# delta:
# added: "Added"
# modified: "Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"
# merge_conflict_with: "MERGE CONFLICT WITH"
# no_changes: "No Changes"

View file

@ -120,7 +120,7 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
# forum_suffix: " instead."
# send: "Send Feedback"
# contact_candidate: "Contact Candidate"
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 18% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
diplomat_suggestion:
# title: "Help translate CodeCombat!"
@ -233,8 +233,6 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
# victory_sign_up: "Sign Up to Save Progress"
# victory_sign_up_poke: "Want to save your code? Create a free account!"
# victory_rate_the_level: "Rate the level: "
# victory_rank_my_game: "Rank My Game"
# victory_ranking_game: "Submitting..."
# victory_return_to_ladder: "Return to Ladder"
# victory_play_next_level: "Play Next Level"
# victory_go_home: "Go Home"
@ -263,8 +261,10 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
# skip_tutorial: "Skip (esc)"
# editor_config: "Editor Config"
# editor_config_title: "Editor Configuration"
# editor_config_language_label: "Programming Language"
# editor_config_language_description: "Define the programming language you want to code in."
# editor_config_level_language_label: "Language for This Level"
# editor_config_level_language_description: "Define the programming language for this particular level."
# editor_config_default_language_label: "Default Programming Language"
# editor_config_default_language_description: "Define the programming language you want to code in when starting new levels."
# editor_config_keybindings_label: "Key Bindings"
# editor_config_keybindings_default: "Default (Ace)"
# editor_config_keybindings_description: "Adds additional shortcuts known from the common editors."
@ -274,6 +274,7 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
# editor_config_indentguides_description: "Displays vertical lines to see indentation better."
# editor_config_behaviors_label: "Smart Behaviors"
# editor_config_behaviors_description: "Autocompletes brackets, braces, and quotes."
# keyboard_shortcuts: "Key Shortcuts"
# loading_ready: "Ready!"
# tip_insert_positions: "Shift+Click a point on the map to insert it into the spell editor."
# tip_toggle_play: "Toggle play/paused with Ctrl+P."
@ -310,6 +311,23 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
# space: "Space"
# enter: "Enter"
# escape: "Escape"
# cast_spell: "Cast current spell."
# continue_script: "Continue past current script."
# skip_scripts: "Skip past all skippable scripts."
# toggle_playback: "Toggle play/pause."
# scrub_playback: "Scrub back and forward through time."
# scrub_execution: "Scrub through current spell execution."
# toggle_debug: "Toggle debug display."
# toggle_grid: "Toggle grid overlay."
# toggle_pathfinding: "Toggle pathfinding overlay."
# beautify: "Beautify your code by standardizing its formatting."
# move_wizard: "Move your Wizard around the level."
# admin:
# av_title: "Admin Views"
# av_entities_sub_title: "Entities"
@ -699,6 +717,7 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
# user_schema: "User Schema"
# user_profile: "User Profile"
# patches: "Patches"
# patched_model: "Source Document"
# model: "Model"
# system: "System"
# component: "Component"
@ -709,6 +728,18 @@ module.exports = nativeDescription: "اُردُو", englishDescription: "Urdu",
# opponent_session: "Opponent Session"
# article: "Article"
# user_names: "User Names"
# thang_names: "Thang Names"
# files: "Files"
# top_simulators: "Top Simulators"
# source_document: "Source Document"
# document: "Document"
# sprite_sheet: "Sprite Sheet"
# delta:
# added: "Added"
# modified: "Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"
# merge_conflict_with: "MERGE CONFLICT WITH"
# no_changes: "No Changes"

View file

@ -120,7 +120,7 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
# forum_suffix: " instead."
send: "Gởi phản hồi"
# contact_candidate: "Contact Candidate"
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 18% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
diplomat_suggestion:
title: "Hãy giúp dịch thuật cho CodeCombat!"
@ -233,8 +233,6 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
# victory_sign_up: "Sign Up to Save Progress"
# victory_sign_up_poke: "Want to save your code? Create a free account!"
# victory_rate_the_level: "Rate the level: "
# victory_rank_my_game: "Rank My Game"
# victory_ranking_game: "Submitting..."
# victory_return_to_ladder: "Return to Ladder"
# victory_play_next_level: "Play Next Level"
# victory_go_home: "Go Home"
@ -263,8 +261,10 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
# skip_tutorial: "Skip (esc)"
# editor_config: "Editor Config"
# editor_config_title: "Editor Configuration"
# editor_config_language_label: "Programming Language"
# editor_config_language_description: "Define the programming language you want to code in."
# editor_config_level_language_label: "Language for This Level"
# editor_config_level_language_description: "Define the programming language for this particular level."
# editor_config_default_language_label: "Default Programming Language"
# editor_config_default_language_description: "Define the programming language you want to code in when starting new levels."
# editor_config_keybindings_label: "Key Bindings"
# editor_config_keybindings_default: "Default (Ace)"
# editor_config_keybindings_description: "Adds additional shortcuts known from the common editors."
@ -274,6 +274,7 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
# editor_config_indentguides_description: "Displays vertical lines to see indentation better."
# editor_config_behaviors_label: "Smart Behaviors"
# editor_config_behaviors_description: "Autocompletes brackets, braces, and quotes."
# keyboard_shortcuts: "Key Shortcuts"
# loading_ready: "Ready!"
# tip_insert_positions: "Shift+Click a point on the map to insert it into the spell editor."
# tip_toggle_play: "Toggle play/paused with Ctrl+P."
@ -310,6 +311,23 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
# space: "Space"
# enter: "Enter"
# escape: "Escape"
# cast_spell: "Cast current spell."
# continue_script: "Continue past current script."
# skip_scripts: "Skip past all skippable scripts."
# toggle_playback: "Toggle play/pause."
# scrub_playback: "Scrub back and forward through time."
# scrub_execution: "Scrub through current spell execution."
# toggle_debug: "Toggle debug display."
# toggle_grid: "Toggle grid overlay."
# toggle_pathfinding: "Toggle pathfinding overlay."
# beautify: "Beautify your code by standardizing its formatting."
# move_wizard: "Move your Wizard around the level."
# admin:
# av_title: "Admin Views"
# av_entities_sub_title: "Entities"
@ -699,6 +717,7 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
# user_schema: "User Schema"
# user_profile: "User Profile"
# patches: "Patches"
# patched_model: "Source Document"
# model: "Model"
# system: "System"
# component: "Component"
@ -709,6 +728,18 @@ module.exports = nativeDescription: "Tiếng Việt", englishDescription: "Vietn
# opponent_session: "Opponent Session"
# article: "Article"
# user_names: "User Names"
# thang_names: "Thang Names"
# files: "Files"
# top_simulators: "Top Simulators"
# source_document: "Source Document"
# document: "Document"
# sprite_sheet: "Sprite Sheet"
# delta:
# added: "Added"
# modified: "Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"
# merge_conflict_with: "MERGE CONFLICT WITH"
# no_changes: "No Changes"

View file

@ -120,7 +120,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
forum_suffix: ""
send: "反馈意见"
contact_candidate: "联系参选人"
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 18% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
diplomat_suggestion:
title: "帮助我们翻译 CodeCombat"
@ -233,8 +233,6 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
victory_sign_up: "保存进度"
victory_sign_up_poke: "想保存你的代码?创建一个免费账户吧!"
victory_rate_the_level: "评估关卡:"
victory_rank_my_game: "给我的游戏评分"
victory_ranking_game: "正在提交..."
victory_return_to_ladder: "返回"
victory_play_next_level: "下一关"
victory_go_home: "返回主页"
@ -263,8 +261,10 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
skip_tutorial: "跳过esc"
editor_config: "编辑器配置"
editor_config_title: "编辑器配置"
editor_config_language_label: "编程语言"
editor_config_language_description: "请输入你想写的编程语言."
# editor_config_level_language_label: "Language for This Level"
# editor_config_level_language_description: "Define the programming language for this particular level."
# editor_config_default_language_label: "Default Programming Language"
# editor_config_default_language_description: "Define the programming language you want to code in when starting new levels."
editor_config_keybindings_label: "按键设置s"
editor_config_keybindings_default: "默认 (Ace)"
# editor_config_keybindings_description: "Adds additional shortcuts known from the common editors."
@ -274,6 +274,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
editor_config_indentguides_description: "显示一条竖线以使缩进更明显。"
editor_config_behaviors_label: "聪明的行为"
editor_config_behaviors_description: "自动完成括号,大括号和引号。"
# keyboard_shortcuts: "Key Shortcuts"
loading_ready: "载入完成!"
tip_insert_positions: "使用Shift+左键来插入拼写编辑器。"
tip_toggle_play: "用 Ctrl+P 来暂停或继续"
@ -310,6 +311,23 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
infinite_loop_reset_level: "重置等级"
infinite_loop_comment_out: "为我的代码添加注释"
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
# space: "Space"
# enter: "Enter"
# escape: "Escape"
# cast_spell: "Cast current spell."
# continue_script: "Continue past current script."
# skip_scripts: "Skip past all skippable scripts."
# toggle_playback: "Toggle play/pause."
# scrub_playback: "Scrub back and forward through time."
# scrub_execution: "Scrub through current spell execution."
# toggle_debug: "Toggle debug display."
# toggle_grid: "Toggle grid overlay."
# toggle_pathfinding: "Toggle pathfinding overlay."
# beautify: "Beautify your code by standardizing its formatting."
# move_wizard: "Move your Wizard around the level."
admin:
av_title: "管理员视图"
av_entities_sub_title: "实体"
@ -699,6 +717,7 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
user_schema: "用户模式"
user_profile: "User Profile"
patches: "补丁"
# patched_model: "Source Document"
# model: "Model"
# system: "System"
# component: "Component"
@ -709,6 +728,18 @@ module.exports = nativeDescription: "简体中文", englishDescription: "Chinese
# opponent_session: "Opponent Session"
# article: "Article"
# user_names: "User Names"
# thang_names: "Thang Names"
# files: "Files"
# top_simulators: "Top Simulators"
# source_document: "Source Document"
# document: "Document"
# sprite_sheet: "Sprite Sheet"
# delta:
# added: "Added"
# modified: "Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"
# merge_conflict_with: "MERGE CONFLICT WITH"
# no_changes: "No Changes"

View file

@ -120,7 +120,7 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
forum_suffix: "討論。"
send: "意見反饋"
# contact_candidate: "Contact Candidate"
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 18% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
diplomat_suggestion:
title: "幫我們翻譯CodeCombat"
@ -233,8 +233,6 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
victory_sign_up: "保存進度"
victory_sign_up_poke: "想保存你的程式碼?建立一個免費帳號吧!"
victory_rate_the_level: "評估關卡: "
# victory_rank_my_game: "Rank My Game"
# victory_ranking_game: "Submitting..."
# victory_return_to_ladder: "Return to Ladder"
victory_play_next_level: "下一關"
victory_go_home: "返回首頁"
@ -263,8 +261,10 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
# skip_tutorial: "Skip (esc)"
# editor_config: "Editor Config"
# editor_config_title: "Editor Configuration"
# editor_config_language_label: "Programming Language"
# editor_config_language_description: "Define the programming language you want to code in."
# editor_config_level_language_label: "Language for This Level"
# editor_config_level_language_description: "Define the programming language for this particular level."
# editor_config_default_language_label: "Default Programming Language"
# editor_config_default_language_description: "Define the programming language you want to code in when starting new levels."
# editor_config_keybindings_label: "Key Bindings"
# editor_config_keybindings_default: "Default (Ace)"
# editor_config_keybindings_description: "Adds additional shortcuts known from the common editors."
@ -274,6 +274,7 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
# editor_config_indentguides_description: "Displays vertical lines to see indentation better."
# editor_config_behaviors_label: "Smart Behaviors"
# editor_config_behaviors_description: "Autocompletes brackets, braces, and quotes."
# keyboard_shortcuts: "Key Shortcuts"
# loading_ready: "Ready!"
# tip_insert_positions: "Shift+Click a point on the map to insert it into the spell editor."
# tip_toggle_play: "Toggle play/paused with Ctrl+P."
@ -310,6 +311,23 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
# space: "Space"
# enter: "Enter"
# escape: "Escape"
# cast_spell: "Cast current spell."
# continue_script: "Continue past current script."
# skip_scripts: "Skip past all skippable scripts."
# toggle_playback: "Toggle play/pause."
# scrub_playback: "Scrub back and forward through time."
# scrub_execution: "Scrub through current spell execution."
# toggle_debug: "Toggle debug display."
# toggle_grid: "Toggle grid overlay."
# toggle_pathfinding: "Toggle pathfinding overlay."
# beautify: "Beautify your code by standardizing its formatting."
# move_wizard: "Move your Wizard around the level."
# admin:
# av_title: "Admin Views"
# av_entities_sub_title: "Entities"
@ -699,6 +717,7 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
# user_schema: "User Schema"
# user_profile: "User Profile"
# patches: "Patches"
# patched_model: "Source Document"
# model: "Model"
# system: "System"
# component: "Component"
@ -709,6 +728,18 @@ module.exports = nativeDescription: "繁体中文", englishDescription: "Chinese
# opponent_session: "Opponent Session"
# article: "Article"
# user_names: "User Names"
# thang_names: "Thang Names"
# files: "Files"
# top_simulators: "Top Simulators"
# source_document: "Source Document"
# document: "Document"
# sprite_sheet: "Sprite Sheet"
# delta:
# added: "Added"
# modified: "Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"
# merge_conflict_with: "MERGE CONFLICT WITH"
# no_changes: "No Changes"

View file

@ -120,7 +120,7 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi
# forum_suffix: " instead."
# send: "Send Feedback"
# contact_candidate: "Contact Candidate"
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 18% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
diplomat_suggestion:
# title: "Help translate CodeCombat!"
@ -233,8 +233,6 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi
# victory_sign_up: "Sign Up to Save Progress"
# victory_sign_up_poke: "Want to save your code? Create a free account!"
# victory_rate_the_level: "Rate the level: "
# victory_rank_my_game: "Rank My Game"
# victory_ranking_game: "Submitting..."
# victory_return_to_ladder: "Return to Ladder"
# victory_play_next_level: "Play Next Level"
# victory_go_home: "Go Home"
@ -263,8 +261,10 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi
# skip_tutorial: "Skip (esc)"
# editor_config: "Editor Config"
# editor_config_title: "Editor Configuration"
# editor_config_language_label: "Programming Language"
# editor_config_language_description: "Define the programming language you want to code in."
# editor_config_level_language_label: "Language for This Level"
# editor_config_level_language_description: "Define the programming language for this particular level."
# editor_config_default_language_label: "Default Programming Language"
# editor_config_default_language_description: "Define the programming language you want to code in when starting new levels."
# editor_config_keybindings_label: "Key Bindings"
# editor_config_keybindings_default: "Default (Ace)"
# editor_config_keybindings_description: "Adds additional shortcuts known from the common editors."
@ -274,6 +274,7 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi
# editor_config_indentguides_description: "Displays vertical lines to see indentation better."
# editor_config_behaviors_label: "Smart Behaviors"
# editor_config_behaviors_description: "Autocompletes brackets, braces, and quotes."
# keyboard_shortcuts: "Key Shortcuts"
# loading_ready: "Ready!"
# tip_insert_positions: "Shift+Click a point on the map to insert it into the spell editor."
# tip_toggle_play: "Toggle play/paused with Ctrl+P."
@ -310,6 +311,23 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
# space: "Space"
# enter: "Enter"
# escape: "Escape"
# cast_spell: "Cast current spell."
# continue_script: "Continue past current script."
# skip_scripts: "Skip past all skippable scripts."
# toggle_playback: "Toggle play/pause."
# scrub_playback: "Scrub back and forward through time."
# scrub_execution: "Scrub through current spell execution."
# toggle_debug: "Toggle debug display."
# toggle_grid: "Toggle grid overlay."
# toggle_pathfinding: "Toggle pathfinding overlay."
# beautify: "Beautify your code by standardizing its formatting."
# move_wizard: "Move your Wizard around the level."
# admin:
# av_title: "Admin Views"
# av_entities_sub_title: "Entities"
@ -699,6 +717,7 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi
# user_schema: "User Schema"
# user_profile: "User Profile"
# patches: "Patches"
# patched_model: "Source Document"
# model: "Model"
# system: "System"
# component: "Component"
@ -709,6 +728,18 @@ module.exports = nativeDescription: "吴语", englishDescription: "Wuu (Simplifi
# opponent_session: "Opponent Session"
# article: "Article"
# user_names: "User Names"
# thang_names: "Thang Names"
# files: "Files"
# top_simulators: "Top Simulators"
# source_document: "Source Document"
# document: "Document"
# sprite_sheet: "Sprite Sheet"
# delta:
# added: "Added"
# modified: "Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"
# merge_conflict_with: "MERGE CONFLICT WITH"
# no_changes: "No Changes"

View file

@ -120,7 +120,7 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio
forum_suffix: ""
send: "提出意見"
contact_candidate: "搭參選人聯繫"
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 18% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
diplomat_suggestion:
title: "幫我裏翻譯 CodeCombat"
@ -233,8 +233,6 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio
victory_sign_up: "存檔進度"
victory_sign_up_poke: "想存檔爾個代碼?造一個免費賬號起!"
victory_rate_the_level: "箇關評價:"
victory_rank_my_game: "畀我個遊戲評分"
victory_ranking_game: "徠搭提交..."
victory_return_to_ladder: "走轉"
victory_play_next_level: "下關"
victory_go_home: "轉到主頁"
@ -263,8 +261,10 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio
skip_tutorial: "跳過去Esc"
editor_config: "編寫器設定"
editor_config_title: "編寫器設定"
editor_config_language_label: "編寫語言"
editor_config_language_description: "輸進爾想寫個編程語言。"
# editor_config_level_language_label: "Language for This Level"
# editor_config_level_language_description: "Define the programming language for this particular level."
# editor_config_default_language_label: "Default Programming Language"
# editor_config_default_language_description: "Define the programming language you want to code in when starting new levels."
editor_config_keybindings_label: "捺鍵設定s"
editor_config_keybindings_default: "默認 (Ace)"
# editor_config_keybindings_description: "Adds additional shortcuts known from the common editors."
@ -274,6 +274,7 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio
editor_config_indentguides_description: "顯示一條豎線讓縮進顯眼。"
# editor_config_behaviors_label: "Smart Behaviors"
editor_config_behaviors_description: "自動完成括號,大括號搭引號。"
# keyboard_shortcuts: "Key Shortcuts"
loading_ready: "讀取下落!"
tip_insert_positions: "用Shift+濟鍵來嵌進拼寫編寫器。"
tip_toggle_play: "用 Ctrl+P 暫停/繼續"
@ -310,6 +311,23 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio
infinite_loop_reset_level: "轉定等級"
infinite_loop_comment_out: "爲我個代碼加註解"
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
# space: "Space"
# enter: "Enter"
# escape: "Escape"
# cast_spell: "Cast current spell."
# continue_script: "Continue past current script."
# skip_scripts: "Skip past all skippable scripts."
# toggle_playback: "Toggle play/pause."
# scrub_playback: "Scrub back and forward through time."
# scrub_execution: "Scrub through current spell execution."
# toggle_debug: "Toggle debug display."
# toggle_grid: "Toggle grid overlay."
# toggle_pathfinding: "Toggle pathfinding overlay."
# beautify: "Beautify your code by standardizing its formatting."
# move_wizard: "Move your Wizard around the level."
admin:
av_title: "管理員角度"
av_entities_sub_title: "實體"
@ -699,6 +717,7 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio
user_schema: "用戶模式"
user_profile: "User Profile"
patches: "補丁"
# patched_model: "Source Document"
# model: "Model"
# system: "System"
# component: "Component"
@ -709,6 +728,18 @@ module.exports = nativeDescription: "吳語", englishDescription: "Wuu (Traditio
# opponent_session: "Opponent Session"
# article: "Article"
# user_names: "User Names"
# thang_names: "Thang Names"
# files: "Files"
# top_simulators: "Top Simulators"
# source_document: "Source Document"
# document: "Document"
# sprite_sheet: "Sprite Sheet"
# delta:
# added: "Added"
# modified: "Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"
# merge_conflict_with: "MERGE CONFLICT WITH"
# no_changes: "No Changes"

View file

@ -120,7 +120,7 @@ module.exports = nativeDescription: "中文", englishDescription: "Chinese", tra
# forum_suffix: " instead."
send: "意见反馈"
# contact_candidate: "Contact Candidate"
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 18% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
# recruitment_reminder: "Use this form to reach out to candidates you are interested in interviewing. Remember that CodeCombat charges 15% of first-year salary. The fee is due upon hiring the employee and is refundable for 90 days if the employee does not remain employed. Part time, remote, and contract employees are free, as are interns."
diplomat_suggestion:
title: "帮我们翻译CodeCombat"
@ -233,8 +233,6 @@ module.exports = nativeDescription: "中文", englishDescription: "Chinese", tra
# victory_sign_up: "Sign Up to Save Progress"
# victory_sign_up_poke: "Want to save your code? Create a free account!"
# victory_rate_the_level: "Rate the level: "
# victory_rank_my_game: "Rank My Game"
# victory_ranking_game: "Submitting..."
# victory_return_to_ladder: "Return to Ladder"
# victory_play_next_level: "Play Next Level"
# victory_go_home: "Go Home"
@ -263,8 +261,10 @@ module.exports = nativeDescription: "中文", englishDescription: "Chinese", tra
# skip_tutorial: "Skip (esc)"
# editor_config: "Editor Config"
# editor_config_title: "Editor Configuration"
# editor_config_language_label: "Programming Language"
# editor_config_language_description: "Define the programming language you want to code in."
# editor_config_level_language_label: "Language for This Level"
# editor_config_level_language_description: "Define the programming language for this particular level."
# editor_config_default_language_label: "Default Programming Language"
# editor_config_default_language_description: "Define the programming language you want to code in when starting new levels."
# editor_config_keybindings_label: "Key Bindings"
# editor_config_keybindings_default: "Default (Ace)"
# editor_config_keybindings_description: "Adds additional shortcuts known from the common editors."
@ -274,6 +274,7 @@ module.exports = nativeDescription: "中文", englishDescription: "Chinese", tra
# editor_config_indentguides_description: "Displays vertical lines to see indentation better."
# editor_config_behaviors_label: "Smart Behaviors"
# editor_config_behaviors_description: "Autocompletes brackets, braces, and quotes."
# keyboard_shortcuts: "Key Shortcuts"
# loading_ready: "Ready!"
# tip_insert_positions: "Shift+Click a point on the map to insert it into the spell editor."
# tip_toggle_play: "Toggle play/paused with Ctrl+P."
@ -310,6 +311,23 @@ module.exports = nativeDescription: "中文", englishDescription: "Chinese", tra
# infinite_loop_reset_level: "Reset Level"
# infinite_loop_comment_out: "Comment Out My Code"
# keyboard_shortcuts:
# keyboard_shortcuts: "Keyboard Shortcuts"
# space: "Space"
# enter: "Enter"
# escape: "Escape"
# cast_spell: "Cast current spell."
# continue_script: "Continue past current script."
# skip_scripts: "Skip past all skippable scripts."
# toggle_playback: "Toggle play/pause."
# scrub_playback: "Scrub back and forward through time."
# scrub_execution: "Scrub through current spell execution."
# toggle_debug: "Toggle debug display."
# toggle_grid: "Toggle grid overlay."
# toggle_pathfinding: "Toggle pathfinding overlay."
# beautify: "Beautify your code by standardizing its formatting."
# move_wizard: "Move your Wizard around the level."
# admin:
# av_title: "Admin Views"
# av_entities_sub_title: "Entities"
@ -699,6 +717,7 @@ module.exports = nativeDescription: "中文", englishDescription: "Chinese", tra
# user_schema: "User Schema"
# user_profile: "User Profile"
# patches: "Patches"
# patched_model: "Source Document"
# model: "Model"
# system: "System"
# component: "Component"
@ -709,6 +728,18 @@ module.exports = nativeDescription: "中文", englishDescription: "Chinese", tra
# opponent_session: "Opponent Session"
# article: "Article"
# user_names: "User Names"
# thang_names: "Thang Names"
# files: "Files"
# top_simulators: "Top Simulators"
# source_document: "Source Document"
# document: "Document"
# sprite_sheet: "Sprite Sheet"
# delta:
# added: "Added"
# modified: "Modified"
# deleted: "Deleted"
# moved_index: "Moved Index"
# text_diff: "Text Diff"
# merge_conflict_with: "MERGE CONFLICT WITH"
# no_changes: "No Changes"