Commit graph

103 commits

Author SHA1 Message Date
Michael Schmatz
0bb1422d6c Switch spectate and level view to use transpiled code 2014-05-15 15:18:17 -07:00
Nick Winter
b973b749c0 Merged. 2014-05-15 14:57:24 -07:00
Nick Winter
8909d218bc Moved random seed initialization to Existence System, where it can be configured. 2014-05-15 14:54:31 -07:00
Nick Winter
dbcafbb29b Working on level-specific coding languages, with non-writable code in JavaScript. 2014-05-14 21:54:36 -07:00
Scott Erickson
0be813e424 Figured out how to get the world to properly get shown if the world is created before the level loader is completely finished. 2014-05-14 10:35:16 -07:00
Scott Erickson
66af855497 Merge branch 'master' into feature/thangload 2014-05-13 10:27:10 -07:00
Nick Winter
1a5e30d5b5 Dynamic Canvas sizing. 2014-05-12 13:28:46 -07:00
Nick Winter
1aa72541ff Merged master into feature/thangload. 2014-05-12 09:57:31 -07:00
Nick Winter
1e18f0b42f Merged God and Buddha, split out Angels, did a huge refactoring, fixed many bugs, and laid groundwork for preloading Worlds. 2014-05-10 18:24:50 -07:00
Nick Winter
589410ed8e Merged master into feature/thangload. 2014-05-09 12:56:58 -07:00
Dominik Maier
6d244e8560 + Merged Simulators 2014-05-06 05:07:34 +02:00
Dominik Maier
c9bb488794 Created headless-client and an alternative implementation of god 2014-05-06 02:37:14 +02:00
Nick Winter
82529c781b Fixed some ladder home links. 2014-05-05 15:33:08 -07:00
Nick Winter
73222a1a98 Don't start drawing Surface until needed. 2014-05-03 09:13:26 -07:00
Nick Winter
d54149d0f3 Reworked LevelView loading priorities to try to get world simulating earlier. 2014-05-02 12:32:41 -07:00
Scott Erickson
2952d7702c Merge branch 'master' into feature/thangload
Conflicts:
	app/lib/LevelLoader.coffee
	app/views/play/level_view.coffee
2014-05-02 08:20:03 -07:00
Scott Erickson
92687b17de Merge branch 'master' into feature/thangload
Conflicts:
	app/lib/LevelLoader.coffee
	app/views/play/level_view.coffee
2014-05-02 08:19:47 -07:00
Scott Erickson
26cafd2f19 Fixed #941. Actually it was no longer crashing probably because of the fix for #934, but there were still other bugs. Fixed it, and other bugs like it, particularly in the spectate view. Cleaned up a bit, too. 2014-05-01 16:38:27 -07:00
Nick Winter
eca35ce371 Several minor bugfixes, and enabled API protection on all levels by default. 2014-04-29 15:25:59 -07:00
Scott Erickson
b9f4093b08 Set up the LevelLoader to load names instead of whole ThangTypes. 2014-04-28 14:58:58 -07:00
Nick Winter
7e16fa5bd6 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-04-28 14:01:43 -07:00
Nick Winter
6d75b5593a Fixed bug with pointer animation. 2014-04-28 14:01:33 -07:00
Scott Erickson
6cd7c723d8 Fixed up showing errors, made sure they work with the play view. 2014-04-25 15:31:38 -07:00
Scott Erickson
278d6752c3 Refactored SuperModel, CocoModel and LevelLoader.
Removed the dynamic population of the Level, instead putting straightforward logic into LevelLoader.
Simplified SuperModel.
2014-04-25 14:30:06 -07:00
Ting-Kuan
1c1cf2f189 Fix loading of Level. 2014-04-17 19:23:35 -04:00
Ting-Kuan
af399f4415 Merge branch 'master' into feature/loading-views 2014-04-15 13:34:20 -04:00
Nick Winter
8aa36178af Fixed #769. Added some analytics timing tracking. Added replacement for $.browser. 2014-04-13 20:31:23 -07:00
Ting-Kuan
508b570fea Merge branch 'master' into feature/loading-views
Conflicts:
	.gitignore
	app/locale/en.coffee
	app/models/SuperModel.coffee
	app/views/editor/thang/edit.coffee
	app/views/kinds/CocoView.coffee
2014-04-12 17:07:30 -04:00
Ting-Kuan
0e08a4106b Merge branch 'master' of https://github.com/codecombat/codecombat
Conflicts:
	scripts/windows/coco-dev-setup/batch/localisation/fr.coco
	scripts/windows/coco-dev-setup/batch/localisation/languages.coco
	scripts/windows/coco-dev-setup/batch/localisation/zh.coco
	scripts/windows/coco-dev-setup/batch/localization/de.coco
	scripts/windows/coco-dev-setup/batch/localization/zh-HANS.coco
	scripts/windows/coco-dev-setup/batch/localization/zh-HANT.coco
	scripts/windows/coco-dev-setup/batch/scripts/download_and_install_app.bat
	scripts/windows/coco-dev-setup/batch/scripts/download_and_install_applications.bat
	scripts/windows/coco-dev-setup/batch/scripts/get_language.bat
	scripts/windows/coco-dev-setup/batch/scripts/get_system_information.bat
	scripts/windows/coco-dev-setup/batch/scripts/get_text.bat
	scripts/windows/coco-dev-setup/batch/scripts/github_setup.bat
	scripts/windows/coco-dev-setup/batch/scripts/npm_and_brunch_setup.bat
	scripts/windows/coco-dev-setup/batch/scripts/print_dashed_seperator.bat
	scripts/windows/coco-dev-setup/batch/scripts/print_exit.bat
	scripts/windows/coco-dev-setup/batch/scripts/print_seperator.bat
	scripts/windows/coco-dev-setup/batch/scripts/setup.bat
	scripts/windows/coco-dev-setup/batch/scripts/sign_license.bat
	scripts/windows/coco-dev-setup/batch/setup.bat
	scripts/windows/coco-dev-setup/recycle_bin/dev-setup.bat
	scripts/windows/coco-dev-setup/recycle_bin/git-test.bat
2014-04-12 16:52:14 -04:00
Nick Winter
99b430c1b4 Fixed #714 with a hack. 2014-04-11 17:55:47 -07:00
Nick Winter
97d4017869 Hacky way to get play background to fit with new loading image. 2014-04-11 16:15:26 -07:00
Ting-Kuan
a5e6496a7c Make resources as static class to avoid loading multiple times.
Clean debug message.
2014-04-10 16:59:08 -04:00
Ting-Kuan
de9337820b Merge branch 'master' of https://github.com/codecombat/codecombat
Conflicts:
	app/assets/main.html
	scripts/windows/coco-dev-setup/batch/config/finished_header.coco
	scripts/windows/coco-dev-setup/batch/config/github_header.coco
	scripts/windows/coco-dev-setup/batch/config/install_header.coco
	scripts/windows/coco-dev-setup/batch/config/npm_and_brunch_header.coco
	scripts/windows/coco-dev-setup/batch/config/readme.coco
	scripts/windows/coco-dev-setup/batch/localisation/de.coco
	scripts/windows/coco-dev-setup/batch/localisation/fr.coco
	scripts/windows/coco-dev-setup/batch/localisation/languages.coco
	scripts/windows/coco-dev-setup/batch/localisation/zh-HANS.coco
	scripts/windows/coco-dev-setup/batch/localisation/zh-HANT.coco
	scripts/windows/coco-dev-setup/batch/localisation/zh.coco
	scripts/windows/coco-dev-setup/batch/scripts/ask_question.bat
	scripts/windows/coco-dev-setup/batch/scripts/download_and_install_app.bat
	scripts/windows/coco-dev-setup/batch/scripts/download_and_install_applications.bat
	scripts/windows/coco-dev-setup/batch/scripts/get_array.bat
	scripts/windows/coco-dev-setup/batch/scripts/get_config.bat
	scripts/windows/coco-dev-setup/batch/scripts/get_download.bat
	scripts/windows/coco-dev-setup/batch/scripts/get_extension.bat
	scripts/windows/coco-dev-setup/batch/scripts/get_extension.ps1
	scripts/windows/coco-dev-setup/batch/scripts/get_language.bat
	scripts/windows/coco-dev-setup/batch/scripts/get_local_text.bat
	scripts/windows/coco-dev-setup/batch/scripts/get_path_safe.bat
	scripts/windows/coco-dev-setup/batch/scripts/get_system_information.bat
	scripts/windows/coco-dev-setup/batch/scripts/get_text.bat
	scripts/windows/coco-dev-setup/batch/scripts/get_var.ps1
	scripts/windows/coco-dev-setup/batch/scripts/get_variables.bat
	scripts/windows/coco-dev-setup/batch/scripts/get_variables.ps1
	scripts/windows/coco-dev-setup/batch/scripts/github_setup.bat
	scripts/windows/coco-dev-setup/batch/scripts/npm_and_brunch_setup.bat
	scripts/windows/coco-dev-setup/batch/scripts/open_readme.bat
	scripts/windows/coco-dev-setup/batch/scripts/open_text_file.bat
	scripts/windows/coco-dev-setup/batch/scripts/print_dashed_seperator.bat
	scripts/windows/coco-dev-setup/batch/scripts/print_exit.bat
	scripts/windows/coco-dev-setup/batch/scripts/print_file.bat
	scripts/windows/coco-dev-setup/batch/scripts/print_finished_header.bat
	scripts/windows/coco-dev-setup/batch/scripts/print_github_header.bat
	scripts/windows/coco-dev-setup/batch/scripts/print_header.bat
	scripts/windows/coco-dev-setup/batch/scripts/print_info.bat
	scripts/windows/coco-dev-setup/batch/scripts/print_install_header.bat
	scripts/windows/coco-dev-setup/batch/scripts/print_license.bat
	scripts/windows/coco-dev-setup/batch/scripts/print_npm_and_brunch_header.bat
	scripts/windows/coco-dev-setup/batch/scripts/print_seperator.bat
	scripts/windows/coco-dev-setup/batch/scripts/print_tips.bat
	scripts/windows/coco-dev-setup/batch/scripts/run_script.bat
	scripts/windows/coco-dev-setup/batch/scripts/setup.bat
	scripts/windows/coco-dev-setup/batch/scripts/sign_license.bat
	scripts/windows/coco-dev-setup/batch/setup.bat
2014-04-04 14:32:42 -04:00
Ting-Kuan
fe27756b06 Pull from upsatream. 2014-04-04 12:52:22 -04:00
Nick Winter
389323953b Fixed #180. 2014-03-31 13:56:13 -07:00
Scott Erickson
2c329a256f Removed all the setting properties to null in destroy methods that don't need them since destroy nullifies all properties. 2014-03-24 14:42:56 -07:00
Shrihari
69ee16f77f Fixed wrong migrations 2014-03-24 21:37:09 +05:30
Shrihari
67f5270bfc Migrate .on, .once - Batch 1 2014-03-24 12:23:41 +05:30
dpen2000
a35d0cb651 Implement saving lastLevel in database re #627 2014-03-22 00:01:32 +00:00
Scott Erickson
37a9b7f319 Switching from the slow _.cloneDeep to the fast $.extend 2014-03-18 13:08:26 -07:00
Nick Winter
6c2a78c060 Show videos in HD if possible. Use ready state on level loader. 2014-03-17 05:52:19 -07:00
Scott Erickson
f23e3285cd Fixed a bug. 2014-03-16 17:12:55 -07:00
Scott Erickson
eee8fbba2c New level page with new artwork. 2014-03-16 16:59:48 -07:00
Michael Schmatz
efba8a0654 Fixed control bar leaderboard button for #429 2014-03-15 11:34:59 -07:00
Nick Winter
95cd3782a1 Oops, don't keep sending ladder updates just to me. 2014-03-15 07:45:44 -07:00
Nick Winter
efd0d82dea Working on new loading view design. 2014-03-14 17:06:08 -07:00
Scott Erickson
b2e9768127 Set up a build queue for async sprite sheet building, which lessens blocking the main thread. 2014-03-13 13:25:03 -07:00
Nick Winter
c8103154a9 Using the new i18n utility function everywhere. Fixed big bug with spell palette i18n. 2014-03-13 09:02:19 -07:00
Scott Erickson
19184a88b0 Fixed showing the guide at the beginning of the level.... more. 2014-03-12 13:49:28 -07:00
Scott Erickson
ed60f5932f Fixed showing the guide at the beginning of the level. 2014-03-12 12:44:06 -07:00