Nick Winter
|
f9a7aba5d9
|
Some fixes for programmatically generated flag events not polluting session flag history.
|
2014-11-15 16:56:35 -08:00 |
|
Nick Winter
|
0f70b7e552
|
Admins can play all heroes. Fixed another bug with playback controls being disabled when they shouldn't be.
|
2014-11-15 12:46:57 -08:00 |
|
Nick Winter
|
b7c2a33ddc
|
Fixed some i18n on the PlayHeroesModal, and started showing special hero skills.
|
2014-11-15 07:40:10 -08:00 |
|
Nick Winter
|
55196bc589
|
Fixed disabling of playback accidentally when disabling anything.
|
2014-11-14 18:25:07 -08:00 |
|
Scott Erickson
|
36305cde97
|
Altered the G+ login button to only login when you click it, it gives feedback on login progress, and fixed a bug where sometimes there would be a cross-domain error because we were trying to serialize a window.
|
2014-11-14 11:04:24 -08:00 |
|
Nick Winter
|
635c4e18df
|
Restricted Roughedge and Sharpened Sword for Kithgard Gates Builder's Hammer swap, too.
|
2014-11-14 11:03:01 -08:00 |
|
Nick Winter
|
7e12c10649
|
Temporarily disabled code toolbar for a few more levels. Worked around The First Kithmaze / Haunted Kithmaze switch for preventing level unlock problems.
|
2014-11-14 09:24:42 -08:00 |
|
Nick Winter
|
01d6c6d239
|
Stop whole-line selection on gutter clicks.
|
2014-11-13 10:54:50 -08:00 |
|
Nick Winter
|
05a3577de9
|
Fixed a mistake with level progression around the Forgetful Gemsmith move. Fixed double-click-to-equip sizing. Locked purchases for cross-class items for real now. Additional insurance for clearing selection after code reload.
|
2014-11-13 10:49:37 -08:00 |
|
Nick Winter
|
4fe6fd3020
|
Some fixes for loading iPad gem products.
|
2014-11-12 20:21:14 -08:00 |
|
Scott Erickson
|
ed8285248f
|
Put in the new InventoryModal background.
|
2014-11-12 18:01:35 -08:00 |
|
Scott Erickson
|
5b034194ee
|
Put in the new BuyGemsModal design.
|
2014-11-12 17:17:24 -08:00 |
|
Scott Erickson
|
07cf741015
|
Changed the campaign switching icons arrows nested in the campaign maps.
|
2014-11-12 16:26:35 -08:00 |
|
Nick Winter
|
ba6565395e
|
Spell palette cool with multiple items offering same skills.
|
2014-11-12 15:28:08 -08:00 |
|
Scott Erickson
|
025780a575
|
Added loadingTip property to levels, set them up on the LevelLoadingView, and got them prepped for i18n-ing.
|
2014-11-12 15:00:24 -08:00 |
|
Scott Erickson
|
6e433e1b77
|
Filtered out achievement popups for level achievements.
|
2014-11-12 14:40:01 -08:00 |
|
Scott Erickson
|
913dda65aa
|
Created the VectorIconSetupModal, a quick way to get portraits aligned to a container.
|
2014-11-12 14:14:07 -08:00 |
|
Scott Erickson
|
fc3a5de2f2
|
Tweaked the BuyGemsModal to not need gems from the iPad app.
|
2014-11-12 12:15:03 -08:00 |
|
Nick Winter
|
26beb8a034
|
A few improvements to ItemDetailsView formatting to deal with spells granted.
|
2014-11-12 11:02:05 -08:00 |
|
Scott Erickson
|
9b33ffe5d8
|
Tweaked the BuyGemsModal to not care if iPad event handling is synchronous or not.
|
2014-11-12 10:37:09 -08:00 |
|
Scott Erickson
|
a582717bc3
|
Set up the BuyGemsModal with Backbone events so the iPad can communicate with it.
|
2014-11-12 10:23:43 -08:00 |
|
Scott Erickson
|
c3eecd15be
|
Set up the WorldMapView to update the gem count when a player purchases gems or items.
|
2014-11-12 10:22:56 -08:00 |
|
Scott Erickson
|
ad35109878
|
Built the BuyGemsModal stub.
|
2014-11-12 09:40:55 -08:00 |
|
Nick Winter
|
f1947d7d9d
|
Fixed a couple bugs.
|
2014-11-11 18:16:45 -08:00 |
|
Nick Winter
|
0af7b4d5b7
|
Preparing for being able to use multiple hero classes. Deleted old ChooseHeroView. Improvements to missile trajectories.
|
2014-11-11 16:37:00 -08:00 |
|
Nick Winter
|
c06f226e72
|
Renaming A Fiery Trap to Back to Back.
|
2014-11-11 07:57:29 -08:00 |
|
Nick Winter
|
ce04541d3a
|
Working on tying item purchasability to player level, plus other small tweaks to the item store.
|
2014-11-10 22:07:55 -08:00 |
|
Nick Winter
|
eab293cb66
|
Refactored item-details-view styling and shared styles between InventoryModal and PlayItemsView, fixing scrollbars and text overflow issues in the process. Dragging to unequip now updates restrictions again. Worked on pointer cursors for equippable ittems. Hid items not usable by your hero's class. Stopped silhouetted items from being clickable.
|
2014-11-10 18:13:04 -08:00 |
|
Nick Winter
|
fbbcf2a925
|
Replayed useful changes from last few InventoryModal commits after big merge.
|
2014-11-10 16:09:41 -08:00 |
|
Scott Erickson
|
f21f54cd19
|
Refactored, mostly redesigned inventory view, modeled after the Heald item store design.
|
2014-11-10 15:31:32 -08:00 |
|
Nick Winter
|
ffea887330
|
Revamped real-time playback behavior to kick in on Thornbush Farm. Added a Done button until then.
|
2014-11-10 15:16:28 -08:00 |
|
Nick Winter
|
d8dfc0a2b3
|
Fixed some bugs with LevelSetupManager and inventory. Moved hard-coding of level-specific options to a new LevelOptions config file. Fixed a couple minor bugs.
|
2014-11-10 12:47:24 -08:00 |
|
Matt Lott
|
e253795665
|
Removing stray test console.log
|
2014-11-10 11:09:07 -08:00 |
|
Matt Lott
|
c5b26a4376
|
A/B test experimental languages hero select
Test group not shown experimental languages on first hero select.
|
2014-11-10 11:08:21 -08:00 |
|
Nick Winter
|
97c4ff2e7e
|
Made flag detection more dynamic.
|
2014-11-10 10:51:46 -08:00 |
|
Nick Winter
|
956186b538
|
Fixed #1604: changing languages and reloading work better now.
|
2014-11-10 09:36:40 -08:00 |
|
Nick Winter
|
ab448532f5
|
Fixed bug in achievement popup listing wrong xp left values.
|
2014-11-10 08:31:26 -08:00 |
|
Nick Winter
|
f78ff257ab
|
Several improvements to behavior of pointing out next levels.
|
2014-11-10 08:21:28 -08:00 |
|
Nick Winter
|
563c886bdd
|
Hide the play button on the inventory screen until the items have fully loaded.
|
2014-11-10 07:49:30 -08:00 |
|
Matt Lott
|
a3d88eb975
|
Update a/b test tracking data
cast button text was missing group
auto first level and cast button text didn’t need action property
|
2014-11-09 21:47:51 -08:00 |
|
Matt Lott
|
9c6485b142
|
A/B test automatically starting first level
When loading the world map, if user hasn’t already started it.
|
2014-11-09 21:33:50 -08:00 |
|
Nick Winter
|
85471badaa
|
Added callout to become an Adventurer on disabled levels.
|
2014-11-09 21:27:03 -08:00 |
|
Nick Winter
|
111b9febac
|
Updated main.html. Removed LinkedIn.
|
2014-11-09 20:35:46 -08:00 |
|
Nick Winter
|
44d4d13c93
|
A few tweaks to the GameMenuModal.
|
2014-11-09 20:19:12 -08:00 |
|
Nick Winter
|
9b074841d6
|
Messed around with some of the new modals' scroll bars.
|
2014-11-09 19:39:09 -08:00 |
|
Nick Winter
|
51d8564aac
|
Lazily loading FilePicker. Reducing number of web workers used on iPad to try to reduce memory pressure.
|
2014-11-09 17:35:50 -08:00 |
|
Nick Winter
|
2bafad2932
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-11-09 16:19:28 -08:00 |
|
Nick Winter
|
ad06000ceb
|
Fixed three big memory leaks: LevelSetupManagers never being destroyed, wall grid closures retaining Lanks, and real-time-multiplayer:new-opponent-code retaining Spells.
|
2014-11-09 16:19:18 -08:00 |
|
Matt Lott
|
377138f35f
|
Hide problem alert on code change
|
2014-11-09 11:36:17 -08:00 |
|
Matt Lott
|
5741968210
|
Skip delimiters on Enter
|
2014-11-09 11:28:03 -08:00 |
|
Matt Lott
|
1f11ad66ed
|
Play problem alert sound on jiggle
|
2014-11-08 22:17:14 -08:00 |
|
Matt Lott
|
0d2fe9b6e2
|
Update error code line background
Add title to problem alert dialog
|
2014-11-08 21:51:58 -08:00 |
|
Nick Winter
|
a628372b1b
|
Enabled some levels for testing.
|
2014-11-08 21:50:25 -08:00 |
|
Nick Winter
|
14e8f6a653
|
Preparing for some of these new levels.
|
2014-11-08 19:33:00 -08:00 |
|
Nick Winter
|
b74ad24aa8
|
A few sass tweaks to problem alerts and level loading.
|
2014-11-08 11:59:39 -08:00 |
|
Nick Winter
|
f9370532af
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-11-08 11:51:38 -08:00 |
|
Nick Winter
|
8d81445b84
|
More improvements to level loading view sizing and unveiling.
|
2014-11-08 11:51:31 -08:00 |
|
Nick Winter
|
1b94868197
|
Added new LevelDialogueView. Messed around with dimming a bit more.
|
2014-11-08 11:39:04 -08:00 |
|
Nick Winter
|
4cb641689c
|
Increased dimming behavior when parts of the DOM are locked.
|
2014-11-08 08:58:36 -08:00 |
|
Nick Winter
|
a8700f5113
|
Reload now shows confirmation modal again. Added some stuff missing from the last commit.
|
2014-11-08 08:38:25 -08:00 |
|
Matt Lott
|
588fa0620e
|
Jiggle user code problem alert
|
2014-11-07 22:46:12 -08:00 |
|
Matt Lott
|
d43fd49d12
|
Use testGroupNumber in cast button text A/B test
|
2014-11-07 21:56:49 -08:00 |
|
Nick Winter
|
f3dfcdc81d
|
Implemented new HUD design. Removed more unneeded stuff. Changed reload button to restart level. Still need restart confirmation and to redo the sprite dialogue area.
|
2014-11-07 19:15:55 -08:00 |
|
Nick Winter
|
cfff09b01e
|
Merged big .executing arrow.
|
2014-11-07 16:06:14 -08:00 |
|
Nick Winter
|
5090a47afc
|
Implementing more of new code editor design. Removed ThangList, EditorConfigModal, and a few other obsolete things.
|
2014-11-07 16:04:35 -08:00 |
|
Scott Erickson
|
636a46ff00
|
Removed my testing code for the GameMenuModal.
|
2014-11-07 13:05:31 -08:00 |
|
Scott Erickson
|
eecdbdbe17
|
Minor fix for when changing hero from the world map.
|
2014-11-07 13:02:48 -08:00 |
|
Scott Erickson
|
a087663458
|
Implemented Heald's design of the GameMenuModal.
|
2014-11-07 13:02:28 -08:00 |
|
Nick Winter
|
fbc2799211
|
Startd to implement new code editor design. Fixed #1732.
|
2014-11-07 09:09:13 -08:00 |
|
Matt Lott
|
b4dde5705b
|
Place error message over Surface next to line
|
2014-11-06 21:43:43 -08:00 |
|
Nick Winter
|
03852fb44f
|
Plannable pickUpFlags support and fixes for playing Coinucopia.
|
2014-11-06 18:21:54 -08:00 |
|
Scott Erickson
|
424c3a6d3e
|
Integrated the new PlayHeroesModal into the game, refactoring PlayLevelModal into LevelSetupManager.
|
2014-11-06 16:23:23 -08:00 |
|
Matt Lott
|
1630f7e033
|
Remove time from problem alert message
|
2014-11-06 15:03:39 -08:00 |
|
Matt Lott
|
453960b3fb
|
A/B Run and Submit button text
|
2014-11-06 14:44:56 -08:00 |
|
Nick Winter
|
ce6526863d
|
Support for hiding optional bonus goals until they are achieved instead of until they are failed.
|
2014-11-06 08:57:13 -08:00 |
|
Nick Winter
|
fe7e96ab4e
|
Started restricting common items with APIs that will make it impossible to win certain dungeon campaign levels.
|
2014-11-05 20:56:17 -08:00 |
|
Nick Winter
|
851bf39c5c
|
Using extendedName.
|
2014-11-05 20:22:15 -08:00 |
|
Nick Winter
|
ce8b3bc83c
|
Added hero components projection for good hero stat comparison bars. Fixed overflow/scrolling on code language selector for play-heroes-modal.
|
2014-11-05 19:37:13 -08:00 |
|
Nick Winter
|
35f5fd1c84
|
Hid some buttons that take us to old account/settings/achievements pages for now. Made property documentation popovers chill over to the left.
|
2014-11-05 19:23:55 -08:00 |
|
Scott Erickson
|
c660053dea
|
Set up the PlayHeroesModal, and hooked it into the world map.
|
2014-11-05 19:04:14 -08:00 |
|
Nick Winter
|
c48b155413
|
Allow rerun of level without a code change.
|
2014-11-05 18:06:21 -08:00 |
|
Nick Winter
|
36c753a828
|
Returning executed statement highlighting to deemphasized state when playback has ended.
|
2014-11-05 17:47:23 -08:00 |
|
Nick Winter
|
aa9c3b5eaa
|
Fixed iPad scrubber positioning. Reworked spell debug progress stepper to use drags instead of hover. Hiding spell debug progress stepper based on level, not statements executed.
|
2014-11-05 17:34:56 -08:00 |
|
Nick Winter
|
f8679dfeca
|
Hide say() until later levels. Fix bug with identifying correct equipped item ThangTypes in the spell palette.
|
2014-11-05 15:43:08 -08:00 |
|
Nick Winter
|
46409ef10d
|
Made goals styling more robust to different sizing scenarios.
|
2014-11-05 15:06:26 -08:00 |
|
Nick Winter
|
189c3d202c
|
Goals now show status: 'Running...' while the world is simulating.
|
2014-11-05 14:42:55 -08:00 |
|
Nick Winter
|
184e4c124a
|
Impossible to select another slot and hide the available item the arrow is requiring you to equip.
|
2014-11-05 14:17:11 -08:00 |
|
Nick Winter
|
0e1afff318
|
No fold widgets in ACE.
|
2014-11-05 13:53:23 -08:00 |
|
Nick Winter
|
2afc7c830a
|
Implemented getHeroStats.
|
2014-11-05 13:28:54 -08:00 |
|
Nick Winter
|
6efcbc5ead
|
Hid Crawlways of Kithgard. A/B testing Haunted Kithmaze vs. The First Kithmaze. Renamed New Sight to Dread Door and awarded its glasses later.
|
2014-11-05 10:40:37 -08:00 |
|
Nick Winter
|
a2554570b0
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-11-05 07:50:13 -08:00 |
|
Matt Lott
|
40506d23a6
|
Admin growth view
|
2014-11-04 22:17:49 -08:00 |
|
Nick Winter
|
f461aeca95
|
Implemented new playback scrubber textures.
|
2014-11-04 19:03:35 -08:00 |
|
Nick Winter
|
49b8c745a0
|
New GoalsView background. Be my guest with any text color improvements.
|
2014-11-04 17:20:58 -08:00 |
|
Nick Winter
|
b776350e6a
|
Made item shop fit on iPad and small screens.
|
2014-11-04 08:39:36 -08:00 |
|
Nick Winter
|
ff1f9d488c
|
Hiding items with no stats or properties in the item shop for non-admins. Simple Boots show as owned. Enabled item shop for non-admins.
|
2014-11-04 07:52:23 -08:00 |
|
Nick Winter
|
9dba7ee187
|
Temporarily making Wizard/Ranger gear unpurchasable while we have no Wizards or Rangers.
|
2014-11-04 07:19:30 -08:00 |
|
Scott Erickson
|
2dee00883c
|
Removed the testing code for the PlayItemsModal.
|
2014-11-03 20:53:49 -08:00 |
|
Scott Erickson
|
33d14918b0
|
Implementation of Heald's design of the PlayItemsModal. Added purchasing logic to the server to support it. Refactored header font from Bangers to Open Sans Condensed.
|
2014-11-03 20:48:59 -08:00 |
|
Nick Winter
|
447432301d
|
Turning some links into buttons for iPad.
|
2014-11-03 09:58:57 -08:00 |
|