Commit graph

96 commits

Author SHA1 Message Date
Nick Winter
fbc2799211 Startd to implement new code editor design. Fixed #1732. 2014-11-07 09:09:13 -08:00
Matt Lott
b4dde5705b Place error message over Surface next to line 2014-11-06 21:43:43 -08:00
Matt Lott
453960b3fb A/B Run and Submit button text 2014-11-06 14:44:56 -08:00
Nick Winter
7da65dec5b Including leather boots as required gear better. Labeling 'Your Skills'. Not showing a minus for incomplete goals. Adding script triggers for deleting required sample code. 2014-10-29 22:29:36 -07:00
Nick Winter
5ba1f61abe Added i18n support for level code comments. 2014-10-28 21:15:47 -07:00
Nick Winter
afc6558edc Spell Saved -> Code Saved. Re-enabled level locking, with a fallback for when victory modals are hanging. 2014-10-22 10:46:34 -07:00
Matt Lott
56c15116a7 Swap problem alert error message and hint lines
Also fixing problem alert border on Firefox.
2014-10-20 21:20:33 -07:00
Imperadeiro98
3b9feebee8 Update cast_button.jade
Internationalized "Submit".
2014-10-17 17:06:25 +01:00
Nick Winter
a922c9c6ef First draft of new hero spell palette that groups abilities by item. 2014-10-16 21:38:11 -07:00
Nick Winter
73d6261b5d Hide run shortcut (shift+enter) for first few levels so as not to distract. Don't show beautification button in Python mode. Don't show maximize editor button in hero levels. Don't show method selector if there's only one method. Renamed some spells to methods. Added a bit of i18n. 2014-09-24 16:29:28 -07:00
Nick Winter
de85d8c170 Split cast button into Run and Submit. Slighted adjusted victory modal for new hero levels. Real-time playbck is now required to beat hero levels. Worked around an error in the delta expansion. 2014-09-22 14:05:13 -07:00
Nick Winter
92b29915e2 Finished fixing #841. 2014-08-27 17:26:56 -07:00
Nick Winter
718d586f07 A ton of misc bug fixes and performance improvements, getting ready to merge world streaming and flags back in. 2014-08-24 21:39:34 -07:00
Nick Winter
8777a87774 Made a real-time playback button. 2014-08-23 14:31:38 -07:00
Nick Winter
fb95f48f73 Implemented GameMenu OptionsView. 2014-08-10 16:27:33 -07:00
Dominik Kundel
be50927fb6 disabled editor works again 2014-07-23 14:38:12 +02:00
Nick Winter
a7905db316 Inferring and documenting cooldown, action/spell name, damage, range, radius, and duration when possible. 2014-07-20 15:51:48 -07:00
Nick Winter
6e9091fdf0 More fixes to documentation popovers. 2014-07-15 19:25:53 -07:00
Nick Winter
7446c9ee08 Don't break as badly on long method names and small windows. Make sure we can always see the spell tool buttons. 2014-07-14 09:38:55 -07:00
Nick Winter
0ed8d2b371 Merged in the full-screen editor, and fixed a spell palette multi-language bug while at it. 2014-07-09 13:41:42 -07:00
Nick Winter
d360ecac94 Merged in the language-war branch. 2014-06-25 23:00:03 -07:00
Nick Winter
aee95ac5c0 Improved per-language spell palette and tab documentation. 2014-06-25 22:56:39 -07:00
Nick Winter
8c6ee66684 Better handling of alternate spell palette documentation syntax for other code languages. 2014-06-25 20:19:11 -07:00
Nick Winter
04976a7b14 Working on the Tome displaying the proper syntax for the selected programming language. Fixed #1225. 2014-06-24 21:08:01 -07:00
Michael Schmatz
548eaefae1 Add debug variable inspection progress bar 2014-06-18 13:43:04 -07:00
Aditya Raisinghani
44979c074d Integrated nanoscroller. 2014-04-03 03:10:06 +05:30
Nick Winter
c8103154a9 Using the new i18n utility function everywhere. Fixed big bug with spell palette i18n. 2014-03-13 09:02:19 -07:00
Nick Winter
8565e3f315 Adding the button, not just the shortcut, for beautification. 2014-02-22 17:18:58 -08:00
Nick Winter
7266142c02 Upgrading docs return value schema. Added button template for tutorial and screencast on ladder. 2014-02-20 11:57:04 -08:00
Nick Winter
e3824d7698 Many improvements to the spell palette. 2014-02-16 15:30:00 -08:00
Nick Winter
50f683534f Support for seeing this.now() in spell palette. 2014-02-14 16:52:50 -08:00
Nick Winter
aa282c3a35 Updates for formatting palette docs. 2014-02-13 11:18:20 -08:00
Nick Winter
8a80b9770d More work on docs. Got rid of Docs.coffee. 2014-02-12 18:54:45 -08:00
Nick Winter
dc8c4394e1 Spell palette entries now using property docs from components. 2014-02-12 16:42:09 -08:00
Nick Winter
738b791683 Updated to new Aether range info, fixing error line numbers. 2014-02-03 13:58:25 -08:00
Nick Winter
e0108a3166 A few fixes for the Bootstrap 3 migration. Fixed #280. 2014-01-29 12:18:37 -08:00
Nick Winter
47c78d1758 Revamped SpellToolbarView. 2014-01-25 15:11:29 -08:00
Nick Winter
24c4051442 Merge branch 'feature/time-travel-debugger' 2014-01-21 09:04:09 -08:00
Nick Winter
6ea4f645f8 Added spell toolbar view. Made many time-travel debugger improvements. 2014-01-21 09:03:04 -08:00
GlenDC
9313e5cc70 Found more tags. ar, bg and nl should have now the correct versions with the (re)moved i18n tags. 2014-01-19 18:43:55 +01:00
Nick Winter
f87c3a37e8 More progress on debugger. 2014-01-19 09:14:42 -08:00
Nick Winter
0a8d64046a Starting work on time-travel debugging interface. 2014-01-19 07:08:28 -08:00
Nick Winter
af7344175a Merged and tweaked phansch's save indicator from #205. 2014-01-16 10:10:27 -08:00
Philipp Hansch
ff5807adb8 New i18n tag 2014-01-16 13:37:52 +01:00
Philipp Hansch
17afb62dc9 Add basic code-saved indicator
Using the tome:spell-changed callback to determine when to
start showing the code-saved indicator
2014-01-15 20:58:39 +01:00
Nick Winter
6009df26de Ready for action, sir! 2014-01-03 10:32:13 -08:00