codecombat/app/templates/play/level/tome
2014-09-22 14:05:13 -07:00
..
cast_button.jade Split cast button into Run and Submit. Slighted adjusted victory modal for new hero levels. Real-time playbck is now required to beat hero levels. Worked around an error in the delta expansion. 2014-09-22 14:05:13 -07:00
problem_alert.jade Support for seeing this.now() in spell palette. 2014-02-14 16:52:50 -08:00
spell.jade Merged in the full-screen editor, and fixed a spell palette multi-language bug while at it. 2014-07-09 13:41:42 -07:00
spell_debug.jade Add debug variable inspection progress bar 2014-06-18 13:43:04 -07:00
spell_list.jade Ready for action, sir! 2014-01-03 10:32:13 -08:00
spell_list_entry.jade Ready for action, sir! 2014-01-03 10:32:13 -08:00
spell_list_entry_thangs.jade Ready for action, sir! 2014-01-03 10:32:13 -08:00
spell_list_tab_entry.jade Finished fixing #841. 2014-08-27 17:26:56 -07:00
spell_palette.jade Merged in the full-screen editor, and fixed a spell palette multi-language bug while at it. 2014-07-09 13:41:42 -07:00
spell_palette_entry.jade Spell palette entries now using property docs from components. 2014-02-12 16:42:09 -08:00
spell_palette_entry_popover.jade Inferring and documenting cooldown, action/spell name, damage, range, radius, and duration when possible. 2014-07-20 15:51:48 -07:00
spell_toolbar.jade A few fixes for the Bootstrap 3 migration. Fixed #280. 2014-01-29 12:18:37 -08:00
thang_list.jade Ready for action, sir! 2014-01-03 10:32:13 -08:00
thang_list_entry.jade Ready for action, sir! 2014-01-03 10:32:13 -08:00
thang_list_entry_spells.jade Ready for action, sir! 2014-01-03 10:32:13 -08:00
tome.jade Ready for action, sir! 2014-01-03 10:32:13 -08:00