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Merged and tweaked phansch's save indicator from #205.
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commit
af7344175a
4 changed files with 23 additions and 2 deletions
app
locale
styles/play/level/tome
templates/play/level/tome
views/play/level/tome
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@ -203,6 +203,7 @@ module.exports = nativeDescription: "English", englishDescription: "English", tr
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tome_select_a_thang: "Select Someone for "
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tome_available_spells: "Available Spells"
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hud_continue: "Continue (press shift-space)"
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spell_saved: "Spell Saved"
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admin:
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av_title: "Admin Views"
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@ -18,7 +18,13 @@
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position: absolute
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top: 0
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height: 100%
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.save-status
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display: none
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position: relative
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padding-top: 2px
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padding-left: 10px
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.firepad
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width: 100%
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height: 100%
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@ -1,3 +1,5 @@
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img(src="/images/level/code_editor_background.png").code-background
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div.ace
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.save-status(data-i18n="play_level.spell_saved") Spell Saved
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@ -21,9 +21,11 @@ module.exports = class SpellView extends View
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'god:user-code-problem': 'onUserCodeProblem'
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'tome:manual-cast': 'onManualCast'
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'tome:reload-code': 'onCodeReload'
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'tome:spell-changed': 'onSpellChanged'
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'level:session-will-save': 'onSessionWillSave'
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'modal-closed': 'focus'
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'focus-editor': 'focus'
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events:
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'click .ace': -> console.log 'clicked ace', @
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@ -316,6 +318,16 @@ module.exports = class SpellView extends View
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#else
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# console.log "valid but not at end of line; recompile in", @autocastDelay + "ms"
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onSpellChanged: (e) ->
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@spellHasChanged = true
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onSessionWillSave: (e) ->
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setTimeout(=>
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unless @spellHasChanged
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@$el.find('.save-status').finish().show().fadeOut(2000)
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, 1000)
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@spellHasChanged = false
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onUserCodeProblem: (e) ->
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return @onInfiniteLoop e if e.problem.id is "runtime_InfiniteLoop"
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return unless e.problem.userInfo.methodName is @spell.name
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