Commit graph

38 commits

Author SHA1 Message Date
altalk23
df218e216b fix curl headers for android64 2023-12-23 17:48:38 +03:00
matcool
5c71bc9e32 get windows further along 2023-12-20 23:14:53 -03:00
altalk23
fc58ab79ef c++ abi can go burn in gaseous tungsten 2023-10-01 17:36:44 +03:00
altalk23
a6a47bf6cf Fix #239 and revert GEODE_HIDDENs 2023-09-16 09:48:48 +03:00
altalk23
889bb77e6d make cc_dll attribute hidden on mac 2023-09-15 14:08:38 +03:00
matcool
f5a68154d2
fix CCControllerState using unknown byte type 2023-08-05 15:26:41 -03:00
ConfiG
363d27395c
fix some warnings 2023-08-02 18:04:37 +03:00
ConfiG
6615ad99f7
CCApplication and CCEGLView stuff 2023-06-12 01:50:10 +03:00
ConfiG
17dfe975af
CCApplication, AppDelegate and controller stuff 2023-06-11 19:57:03 +03:00
ConfiG
d72797334f
fix CCEGLView custom ctor on windows
Co-authored-by: alk <45172705+altalk23@users.noreply.github.com>
2023-06-09 15:30:08 +03:00
mat
d071e75f95
Merge pull request #185 from cgytrus/cocos-stuff
Add some more cocos stuff
2023-06-07 16:30:23 -03:00
ConfiG
ba40d39a2d
fix g_uNumberOfDraws 2023-06-07 19:07:42 +03:00
ConfiG
11f2208767
add more cocos stuff 2023-06-07 18:58:19 +03:00
qimiko
041a98ee4d
implement loader for android
compilation still won't work, pending implementations for gdstl/codegen/tuliphook. the first two should be mostly done already. may also be good to get FileWatcher, crashlog, and the file picker implemented but they aren't necessary

the libcurl.a and libssl.a files were built using
https://github.com/ibaoger/libcurl-android. they are placed in the link/android folder because putting them in the link folder confused the macOS build.

once built, the geode binary should be loaded after nativeSetApkPath is ran (otherwise the directory setup crashes). in the future it would be nice if the internal mod also did save data path redirection, as base GD is incapable of doing this

Co-authored-by: mat <26722564+matcool@users.noreply.github.com>
2023-06-05 17:42:22 -07:00
mat
2a1a08ef24
Merge pull request #184 from cgytrus/cocos-stuff
Add some cocos stuff
2023-06-05 13:52:01 -03:00
ConfiG
faa0c77304
add some cocos stuff 2023-06-05 15:45:12 +03:00
qimiko
41891637d6
update bindings to match android symbols 2023-06-04 17:46:48 -07:00
ConfiG
983e640fde
more stuff 2023-06-01 23:00:48 +03:00
HJfod
fa48b6aa61 add CCApplication::getControllerConnected on mac 2023-04-16 11:12:14 +03:00
HJfod
7bcb6d75eb fix CCApplication member offsets 2023-04-15 14:18:09 +03:00
HJfod
8c969a8628 fix codegen base classes not all being public + CCApplication members 2023-03-25 20:31:11 +02:00
hjfod
dc4f029bf3 add CCEGLView::setupWindow 2023-03-23 18:01:10 +02:00
altalk23
7dba804969 Half revert constructors, having two types 2023-03-06 21:20:50 +03:00
altalk23
c89df7b992 rename monostate ctors to zero ctors & make it platform independent 2023-03-06 00:52:39 +03:00
hjfod
5a1545ebc1 CCEGLView::getDisplaySize and other bindings 2023-02-13 18:31:32 +02:00
HJfod
ab0030136a make CC_DLL not link
also remove uses of GEODE_ADD for docs
2023-02-02 00:03:01 +02:00
altalk23
63e9b4c5f7 fix create overloads not recognising 2023-01-30 11:07:18 +03:00
altalk23
4aa09c085b use std::enable_if for create checking 2023-01-30 11:02:32 +03:00
altalk23
2f0c36f007 allow protected and private create funcs 2023-01-30 10:16:55 +03:00
altalk23
ae1eb8bb71 add codegenned address -> handlermetadata map 2023-01-29 17:17:41 +03:00
altalk23
c644b43468 fix cross compiling for clang windowsgit status uwugit status 2023-01-26 16:12:06 +03:00
matcool
d093efbc8b
fix codegen issues 2023-01-19 21:58:22 -03:00
altalk23
a1be695aab replace modify checking implementation
i got distracted
2023-01-14 22:24:12 +03:00
HJfod
486f5ab751 add stuff for docs genning and fix issues for it 2022-12-31 00:50:12 +02:00
matcool
36eac0067c remove stupid isnan macro 2022-12-12 18:20:24 -03:00
matcool
e78f4ff910
update glew, add its lib and fmod.lib 2022-12-11 14:43:34 -03:00
HJfod
f18353c2af cleanup
- rewrote Loader to have a public loading API
 - moved logging away from Loader
 - moved texture path handling away from Loader into CCFileUtils, added new functions there for that
 - bumped version to v0.7.0
 - moved ModInfo to its own header
 - added early loading support through mod.json instead of loader stuff
 - wrote a custom Unzip implementation (essentially same as ZipUtils except with a much more simple and clean API)
 - renamed `src/load` to `src/loader`
 - other stuff i prolly forgor
2022-11-30 00:48:06 +02:00
HJfod
662a9e99f5 big cocos reworks
- remove cocos2dx folder
 - change all include paths in cocos2d to be relative
2022-10-17 15:46:36 +03:00