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use std::enable_if for create checking
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2 changed files with 27 additions and 19 deletions
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@ -112,6 +112,7 @@ class GeodeNodeMetadata;
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#include <stdint.h>
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#include <string>
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#include <type_traits>
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#include <variant>
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namespace tulip::hook {
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@ -136,7 +137,8 @@ namespace geode {
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namespace addresser {
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template <class Class>
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Class* friendCreate();
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Class* friendCreate(typename std::enable_if_t<
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std::is_same_v<decltype(&Class::create), Class* (*)()>>*);
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}
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}
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@ -149,7 +151,9 @@ namespace geode {
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friend geode::Result<tulip::hook::HandlerMetadata, std::string> \
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geode::modifier::handlerMetadataForAddress(uintptr_t address); \
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template <class Class> \
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friend Class* geode::addresser::friendCreate();
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friend Class* \
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geode::addresser::friendCreate(typename std::enable_if_t< \
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std::is_same_v<decltype(&Class::create), Class* (*)()>>*);
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#define GEODE_ADD(...) __VA_ARGS__
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@ -168,9 +172,9 @@ namespace geode {
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@param varType : the type of variable.
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@param varName : variable name.
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@param funName : "get + funName" is the name of the getter.
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@warning : The getter is a public virtual function, you should rewrite it first.
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The variables and methods declared after CC_PROPERTY_READONLY are all public.
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If you need protected or private, please declare.
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@warning : The getter is a public virtual function, you should rewrite
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it first. The variables and methods declared after CC_PROPERTY_READONLY
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are all public. If you need protected or private, please declare.
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*/
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#define CC_PROPERTY_READONLY(varType, varName, funName) \
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\
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@ -189,14 +193,16 @@ public: \
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virtual const varType& get##funName(void);
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/** CC_PROPERTY is used to declare a protected variable.
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We can use getter to read the variable, and use the setter to change the variable.
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We can use getter to read the variable, and use the setter to change
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the variable.
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@param varType : the type of variable.
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@param varName : variable name.
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@param funName : "get + funName" is the name of the getter.
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"set + funName" is the name of the setter.
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@warning : The getter and setter are public virtual functions, you should rewrite them first.
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The variables and methods declared after CC_PROPERTY are all public.
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If you need protected or private, please declare.
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@warning : The getter and setter are public virtual functions, you
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should rewrite them first. The variables and methods declared after
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CC_PROPERTY are all public. If you need protected or private, please
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declare.
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*/
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#define CC_PROPERTY(varType, varName, funName) \
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\
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@ -226,8 +232,8 @@ public: \
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@param varName : variable name.
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@param funName : "get + funName" is the name of the getter.
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@warning : The getter is a public inline function.
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The variables and methods declared after CC_SYNTHESIZE_READONLY are all public.
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If you need protected or private, please declare.
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The variables and methods declared after CC_SYNTHESIZE_READONLY are all
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public. If you need protected or private, please declare.
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*/
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#define CC_SYNTHESIZE_READONLY(varType, varName, funName) \
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\
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@ -419,11 +425,11 @@ public: \
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#if defined(__GNUC__) && (__GNUC__ >= 4)
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#define CC_FORMAT_PRINTF(formatPos, argPos) \
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__attribute__((__format__(printf, formatPos, argPos)))
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/** CC_FORMAT_PRINTF
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* Visual Studio 2019 has __has_attribute,
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* but __has_attribute(format) is undefined,
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* leaving CC_FORMAT_PRINTF undefined by default.
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*/
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/** CC_FORMAT_PRINTF
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* Visual Studio 2019 has __has_attribute,
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* but __has_attribute(format) is undefined,
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* leaving CC_FORMAT_PRINTF undefined by default.
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*/
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#elif defined(__has_attribute)
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#if __has_attribute(format)
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#define CC_FORMAT_PRINTF(formatPos, argPos) \
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@ -28,12 +28,14 @@ namespace geode::addresser {
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inline F rthunkAdjust(T func, F self);
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template <class Class>
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Class* friendCreate() {
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Class* friendCreate(typename std::enable_if_t<std::is_same_v<decltype(&Class::create), Class* (*)()>>*) {
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return Class::create();
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}
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template <class Class>
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concept HasCreate = requires() { friendCreate<Class>(); };
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concept HasCreate = requires() {
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{ friendCreate<Class>(nullptr) } -> std::same_as<Class*>;
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};
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class GEODE_DLL Addresser final {
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template <char C>
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@ -74,7 +76,7 @@ namespace geode::addresser {
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// I gave up
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template <HasCreate Class>
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static Class* generateInstance() {
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return friendCreate<Class>();
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return friendCreate<Class>(nullptr);
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}
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template <class Class>
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