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https://github.com/geode-sdk/geode.git
synced 2025-03-22 02:45:49 -04:00
get windows further along
This commit is contained in:
parent
baaec62bc0
commit
5c71bc9e32
48 changed files with 339 additions and 33 deletions
loader/include/Geode
c++stl
cocos
CCDirector.h
actions
CCAction.hCCActionCamera.hCCActionEase.hCCActionGrid.hCCActionInstant.hCCActionInterval.hCCActionTween.h
base_nodes
cocoa
draw_nodes
include
label_nodes
layers_scenes_transitions_nodes
menu_nodes
misc_nodes
particle_nodes
platform
robtop
shaders
sprite_nodes
support/zip_support
text_input_node
textures
tilemap_parallax_nodes
touch_dispatcher
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@ -7,6 +7,9 @@
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#include <utility>
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#include <map>
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#include <vector>
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#include <unordered_map>
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#include <unordered_set>
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#include <set>
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namespace gd {
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struct InternalString {
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@ -41,47 +44,47 @@ namespace gd {
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}
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string(string const& param) : string() {
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(void)this->winAssign(param.c_str(), param.size());
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// (void)this->winAssign(param.c_str(), param.size());
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}
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string(string&& param) : string() {
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(void)this->winAssign(param.c_str(), param.size());
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// (void)this->winAssign(param.c_str(), param.size());
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}
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string(char const* param) : string() {
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(void)this->winAssign(param, std::strlen(param));
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// (void)this->winAssign(param, std::strlen(param));
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}
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string(std::string const& param) : string() {
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(void)this->winAssign(param.c_str(), param.size());
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// (void)this->winAssign(param.c_str(), param.size());
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}
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string& operator=(string const& param) {
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(void)this->winAssign(param.c_str(), param.size());
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// (void)this->winAssign(param.c_str(), param.size());
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return *this;
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}
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string& operator=(string&& param) {
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(void)this->winAssign(param.c_str(), param.size());
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// (void)this->winAssign(param.c_str(), param.size());
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return *this;
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}
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string& operator=(char const* param) {
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(void)this->winAssign(param, std::strlen(param));
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// (void)this->winAssign(param, std::strlen(param));
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return *this;
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}
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string& operator=(std::string const& param) {
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(void)this->winAssign(param.c_str(), param.size());
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// (void)this->winAssign(param.c_str(), param.size());
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return *this;
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}
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void clear() {
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(void)this->winDtor();
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// (void)this->winDtor();
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}
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~string() {
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(void)this->winDtor();
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// (void)this->winDtor();
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}
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char& at(size_t pos) {
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@ -144,4 +147,13 @@ namespace gd {
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template <class K, class V>
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using map = std::map<K, V>;
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template <class K, class V>
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using unordered_map = std::unordered_map<K, V>;
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template <class K>
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using set = std::set<K>;
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template <class K>
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using unordered_set = std::unordered_set<K>;
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}
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5
loader/include/Geode/cocos/CCDirector.h
vendored
5
loader/include/Geode/cocos/CCDirector.h
vendored
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@ -378,6 +378,11 @@ public:
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void updateContentScale(TextureQuality);
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void updateScreenScale(CCSize);
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void applySmoothFix();
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void createStatsLabel();
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void showFPSLabel();
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void toggleShowFPS(bool, gd::string, cocos2d::CCPoint);
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protected:
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CC_SYNTHESIZE_READONLY_NV(float, m_fScreenScaleFactor, ScreenScaleFactor);
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CC_SYNTHESIZE_READONLY_NV(float, m_fScreenScaleFactorMax, ScreenScaleFactorMax);
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@ -145,6 +145,8 @@ class CC_DLL CCFiniteTimeAction : public CCAction
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{
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GEODE_FRIEND_MODIFY
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public:
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GEODE_CUSTOM_CONSTRUCTOR_COCOS(CCFiniteTimeAction, CCAction)
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/**
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* @js ctor
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*/
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@ -45,6 +45,7 @@ class CC_DLL CCActionCamera : public CCActionInterval //<NSCopying>
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{
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GEODE_FRIEND_MODIFY
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public:
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GEODE_CUSTOM_CONSTRUCTOR_COCOS(CCActionCamera, CCActionInterval)
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/**
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* @js ctor
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*/
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@ -46,6 +46,9 @@ class CC_DLL CCActionEase : public CCActionInterval
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{
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GEODE_FRIEND_MODIFY
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public:
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GEODE_CUSTOM_CONSTRUCTOR_COCOS(CCActionEase, CCActionInterval);
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CCActionEase() {}
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/**
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* @js NA
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* @lua NA
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|
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@ -121,6 +121,9 @@ class CC_DLL CCAccelDeccelAmplitude : public CCActionInterval
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{
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GEODE_FRIEND_MODIFY
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public:
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GEODE_CUSTOM_CONSTRUCTOR_COCOS(CCAccelDeccelAmplitude, CCActionInterval)
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CCAccelDeccelAmplitude() {}
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/**
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* @js NA
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* @lua NA
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@ -152,6 +155,9 @@ class CC_DLL CCAccelAmplitude : public CCActionInterval
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{
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GEODE_FRIEND_MODIFY
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public:
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GEODE_CUSTOM_CONSTRUCTOR_COCOS(CCAccelAmplitude, CCActionInterval);
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CCAccelAmplitude() {}
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/**
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* @js NA
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* @lua NA
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@ -182,6 +188,9 @@ class CC_DLL CCDeccelAmplitude : public CCActionInterval
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{
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GEODE_FRIEND_MODIFY
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public:
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GEODE_CUSTOM_CONSTRUCTOR_COCOS(CCDeccelAmplitude, CCActionInterval);
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CCDeccelAmplitude() {}
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/**
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* @js NA
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* @lua NA
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@ -46,6 +46,8 @@ class CC_DLL CCActionInstant : public CCFiniteTimeAction //<NSCopying>
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{
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GEODE_FRIEND_MODIFY
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public:
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GEODE_CUSTOM_CONSTRUCTOR_COCOS(CCActionInstant, CCFiniteTimeAction)
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/**
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* @js ctor
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*/
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@ -62,6 +62,9 @@ class CC_DLL CCActionInterval : public CCFiniteTimeAction
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{
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GEODE_FRIEND_MODIFY
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public:
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GEODE_CUSTOM_CONSTRUCTOR_COCOS(CCActionInterval, CCFiniteTimeAction)
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CCActionInterval() {}
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/** how many seconds had elapsed since the actions started to run. */
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inline float getElapsed(void) { return m_elapsed; }
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@ -70,6 +70,9 @@ class CC_DLL CCActionTween : public CCActionInterval
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public:
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/** creates an initializes the action with the property name (key), and the from and to parameters. */
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static CCActionTween* create(float aDuration, const char* key, float from, float to);
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static cocos2d::CCActionTween* create(float, int, float, float);
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/** initializes the action with the property name (key), and the from and to parameters. */
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bool initWithDuration(float aDuration, const char* key, float from, float to);
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13
loader/include/Geode/cocos/base_nodes/CCNode.h
vendored
13
loader/include/Geode/cocos/base_nodes/CCNode.h
vendored
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@ -1592,6 +1592,19 @@ public:
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// 2.2 additions
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virtual void updateTweenActionInt(float, int);
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cocos2d::CCAffineTransform getTransformTemp();
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bool getUseChildIndex();
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void setUseChildIndex(bool);
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void qsortAllChildrenWithIndex();
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static void resetGlobalOrderOfArrival();
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void sortAllChildrenNoIndex();
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void sortAllChildrenWithIndex();
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void updateChildIndexes();
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private:
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/// lazy allocs
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void childrenAlloc(void);
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6
loader/include/Geode/cocos/cocoa/CCArray.h
vendored
6
loader/include/Geode/cocos/cocoa/CCArray.h
vendored
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@ -236,6 +236,12 @@ public:
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*/
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void fastRemoveObjectAtIndexNew(unsigned int index);
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void fastRemoveObjectAtIndexChild(unsigned int);
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void recreateNewIndexes();
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void removeObjectAtIndexChild(unsigned int, bool);
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// Rearranging Content
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/** Swap two elements */
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1
loader/include/Geode/cocos/cocoa/CCBool.h
vendored
1
loader/include/Geode/cocos/cocoa/CCBool.h
vendored
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@ -43,6 +43,7 @@ public:
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CCBool(bool v)
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: m_bValue(v) {}
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bool getValue() const {return m_bValue;}
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bool setValue(bool value) { m_bValue = value; }
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static CCBool* create(bool v)
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{
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@ -400,6 +400,9 @@ public:
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*/
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virtual void acceptVisitor(CCDataVisitor &visitor);
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char const* charForKey(gd::string const&);
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gd::string getFirstKey();
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private:
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/**
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* For internal usage, invoked by setObject.
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15
loader/include/Geode/cocos/cocoa/CCGeometry.h
vendored
15
loader/include/Geode/cocos/cocoa/CCGeometry.h
vendored
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@ -286,6 +286,13 @@ public:
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{
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return CCPoint(cosf(a), sinf(a));
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}
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void add(int, float);
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float at(int);
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bool isZero() const;
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void set(int, float);
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void swap();
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};
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/**
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@ -367,6 +374,11 @@ public:
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inline float aspect() const {
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return this->width / this->height;
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}
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void add(int, float);
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float at(int);
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void set(int, float);
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};
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// alk cont
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@ -463,6 +475,9 @@ public:
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getMaxY() < rect.getMinY() ||
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rect.getMaxY() < getMinY());
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}
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float getMax(int);
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float getMin(int);
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};
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1
loader/include/Geode/cocos/cocoa/CCInteger.h
vendored
1
loader/include/Geode/cocos/cocoa/CCInteger.h
vendored
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@ -18,6 +18,7 @@ public:
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CCInteger(int v)
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: m_nValue(v) {}
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int getValue() const {return m_nValue;}
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void setValue(int v) { m_nValue = v; };
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static CCInteger* create(int v)
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{
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2
loader/include/Geode/cocos/cocoa/CCString.h
vendored
2
loader/include/Geode/cocos/cocoa/CCString.h
vendored
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@ -115,7 +115,7 @@ public:
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* it means that you needn't do a release operation unless you retain it.
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*/
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// Geode change: this is kind of a hack but i think it will work
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static inline CCString* create(std::string const& str) {
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static inline CCString* create(gd::string const& str) {
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return CCString::createWithData(reinterpret_cast<unsigned char const*>(str.c_str()), str.size());
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}
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|
|
|
@ -78,6 +78,12 @@ public:
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* @endcode
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*/
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void drawPolygon(CCPoint *verts, unsigned int count, const ccColor4F &fillColor, float borderWidth, const ccColor4F &borderColor);
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void drawCircle(cocos2d::CCPoint const&, float, cocos2d::_ccColor4F const&, float, cocos2d::_ccColor4F const&, unsigned int);
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void drawCubicBezier(cocos2d::CCPoint const&, cocos2d::CCPoint const&, cocos2d::CCPoint const&, cocos2d::CCPoint const&, unsigned int, cocos2d::_ccColor4F const&);
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void drawPreciseCubicBezier(cocos2d::CCPoint const&, cocos2d::CCPoint const&, cocos2d::CCPoint const&, cocos2d::CCPoint const&, unsigned int, cocos2d::_ccColor4F const&);
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void drawLines(cocos2d::CCPoint*, unsigned int, float, cocos2d::_ccColor4F const&);
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void drawRect(cocos2d::CCPoint const&, cocos2d::CCPoint const&, cocos2d::_ccColor4F const&, float, cocos2d::_ccColor4F const&);
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/** Clear the geometry in the node's buffer. */
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void clear();
|
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|
|
1
loader/include/Geode/cocos/include/cocos2d.h
vendored
1
loader/include/Geode/cocos/include/cocos2d.h
vendored
|
@ -288,6 +288,7 @@ THE SOFTWARE.
|
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#include "../textures/CCTextureAtlas.h"
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#include "../textures/CCTextureCache.h"
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#include "../textures/CCTexturePVR.h"
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#include "../textures/CCTextureETC.h"
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|
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// tilemap_parallax_nodes
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#include "../tilemap_parallax_nodes/CCParallaxNode.h"
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|
|
|
@ -269,15 +269,25 @@ public:
|
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#endif // CC_LABELBMFONT_DEBUG_DRAW
|
||||
|
||||
RT_ADD(
|
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static CCLabelBMFont* createBatched(const char* str, const char* fntFile, CCArray*);
|
||||
static CCLabelBMFont* createBatched(const char* str, const char* fntFile, CCArray*, int);
|
||||
void limitLabelWidth(float width, float defaultScale, float minScale);
|
||||
|
||||
int getExtraKerning() const;
|
||||
void setExtraKerning(int);
|
||||
|
||||
bool getIsBatched() const;
|
||||
void setIsBatched(bool);
|
||||
|
||||
cocos2d::CCArray* getTargetArray() const;
|
||||
void setTargetArray(cocos2d::CCArray*);
|
||||
|
||||
)
|
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|
||||
private:
|
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char * atlasNameFromFntFile(const char *fntFile);
|
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int kerningAmountForFirst(unsigned short first, unsigned short second);
|
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float getLetterPosXLeft( CCSprite* characterSprite );
|
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float getLetterPosXRight( CCSprite* characterSprite );
|
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float getLetterPosXLeft( CCSprite* characterSprite, float, bool);
|
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float getLetterPosXRight( CCSprite* characterSprite, float, bool);
|
||||
|
||||
protected:
|
||||
virtual void setString(unsigned short *newString, bool needUpdateLabel);
|
||||
|
|
|
@ -335,6 +335,10 @@ public:
|
|||
virtual void setColor(const ccColor3B &color);
|
||||
virtual void setOpacity(GLubyte opacity);
|
||||
|
||||
void addToVertices(cocos2d::CCPoint, cocos2d::CCPoint, cocos2d::CCPoint);
|
||||
void setVertices(cocos2d::CCPoint, cocos2d::CCPoint, cocos2d::CCPoint);
|
||||
|
||||
|
||||
protected:
|
||||
virtual void updateColor();
|
||||
};
|
||||
|
@ -389,6 +393,11 @@ public:
|
|||
CC_PROPERTY(GLubyte, m_cEndOpacity, EndOpacity)
|
||||
CC_PROPERTY_PASS_BY_REF(CCPoint, m_AlongVector, Vector)
|
||||
|
||||
bool getShouldPremultiply() const;
|
||||
void setShouldPremultiply(bool);
|
||||
void setValues(cocos2d::_ccColor3B const&, unsigned char, cocos2d::_ccColor3B const&, unsigned char, cocos2d::CCPoint const&);
|
||||
|
||||
|
||||
/** Whether or not the interpolation will be compressed in order to display all the colors of the gradient both in canonical and non canonical vectors
|
||||
Default: YES
|
||||
*/
|
||||
|
|
|
@ -189,6 +189,7 @@ public:
|
|||
|
||||
protected:
|
||||
CCMenuItem* itemForTouch(CCTouch * touch);
|
||||
CCMenuItem* itemForTouch(CCTouch * touch, bool);
|
||||
tCCMenuState m_eState;
|
||||
CCMenuItem *m_pSelectedItem;
|
||||
};
|
||||
|
|
|
@ -116,6 +116,19 @@ public:
|
|||
RT_ADD(
|
||||
void resumeStroke();
|
||||
void stopStroke();
|
||||
|
||||
void enableRepeatMode(float);
|
||||
|
||||
bool getDontOpacityFade() const;
|
||||
void setDontOpacityFade(bool);
|
||||
|
||||
float getM_fMaxSeg() const;
|
||||
void setM_fMaxSeg(float);
|
||||
|
||||
void setStroke(float);
|
||||
void updateFade(float);
|
||||
|
||||
|
||||
)
|
||||
|
||||
/** When fast mode is enabled, new points are added faster but with lower precision */
|
||||
|
|
|
@ -58,6 +58,7 @@ class CC_DLL CCProgressTimer : public CCNodeRGBA
|
|||
, public CCGLBufferedNode
|
||||
#endif // EMSCRIPTEN
|
||||
{
|
||||
GEODE_FRIEND_MODIFY
|
||||
public:
|
||||
/**
|
||||
* @js ctor
|
||||
|
|
|
@ -165,6 +165,8 @@ public:
|
|||
bool isAutoDraw() const;
|
||||
void setAutoDraw(bool bAutoDraw);
|
||||
|
||||
void updateInternalScale(float, float);
|
||||
|
||||
private:
|
||||
void beginWithClear(float r, float g, float b, float a, float depthValue, int stencilValue, GLbitfield flags);
|
||||
|
||||
|
|
|
@ -402,20 +402,20 @@ public:
|
|||
http://particledesigner.71squared.com/
|
||||
@since v0.99.3
|
||||
*/
|
||||
bool initWithFile(const char *plistFile);
|
||||
bool initWithFile(const char *plistFile, bool);
|
||||
|
||||
/** initializes a CCQuadParticleSystem from a CCDictionary.
|
||||
@since v0.99.3
|
||||
*/
|
||||
bool initWithDictionary(CCDictionary *dictionary);
|
||||
bool initWithDictionary(CCDictionary *dictionary, bool);
|
||||
|
||||
/** initializes a particle system from a NSDictionary and the path from where to load the png
|
||||
@since v2.1
|
||||
*/
|
||||
bool initWithDictionary(CCDictionary *dictionary, const char *dirname);
|
||||
bool initWithDictionary(CCDictionary *dictionary, const char *dirname, bool);
|
||||
|
||||
//! Initializes a system with a fixed number of particles
|
||||
virtual bool initWithTotalParticles(unsigned int numberOfParticles);
|
||||
virtual bool initWithTotalParticles(unsigned int numberOfParticles, bool);
|
||||
//! Add a particle to the emitter
|
||||
bool addParticle();
|
||||
//! Initializes a particle
|
||||
|
@ -459,9 +459,88 @@ public:
|
|||
void saveDefaults(void);
|
||||
void loadDefaults(void);
|
||||
void loadScaledDefaults(float);
|
||||
|
||||
void calculateWorldSpace();
|
||||
|
||||
bool getDontCleanupOnFinish() const;
|
||||
void setDontCleanupOnFinish(bool);
|
||||
|
||||
bool getDynamicRotationIsDir() const;
|
||||
void setDynamicRotationIsDir(bool);
|
||||
|
||||
bool getEndRGBVarSync() const;
|
||||
void setEndRGBVarSync(bool);
|
||||
|
||||
float getFadeInTime() const;
|
||||
float getFadeInTimeVar() const;
|
||||
float getFadeOutTime() const;
|
||||
float getFadeOutTimeVar() const;
|
||||
float getFrictionPos() const;
|
||||
float getFrictionPosVar() const;
|
||||
float getFrictionRot() const;
|
||||
float getFrictionRotVar() const;
|
||||
float getFrictionSize() const;
|
||||
float getFrictionSizeVar() const;
|
||||
|
||||
bool getOrderSensitive() const;
|
||||
|
||||
float getRespawn() const;
|
||||
float getRespawnVar() const;
|
||||
|
||||
bool getStartRGBVarSync() const;
|
||||
bool getStartRadiusEqualToEnd() const;
|
||||
bool getStartSizeEqualToEnd() const;
|
||||
bool getStartSpinEqualToEnd() const;
|
||||
|
||||
float getTimeElapsed();
|
||||
|
||||
bool getUseUniformColorMode() const;
|
||||
|
||||
bool getWasRemoved() const;
|
||||
|
||||
bool getUsingSchedule() const;
|
||||
|
||||
|
||||
void setEndAlpha(float);
|
||||
void setFadeInTime(float);
|
||||
void setFadeInTimeVar(float);
|
||||
void setFadeOutTime(float);
|
||||
void setFadeOutTimeVar(float);
|
||||
void setFrictionPos(float);
|
||||
void setFrictionPosVar(float);
|
||||
void setFrictionRot(float);
|
||||
void setFrictionRotVar(float);
|
||||
void setFrictionSize(float);
|
||||
void setFrictionSizeVar(float);
|
||||
|
||||
void setOrderSensitive(bool);
|
||||
|
||||
void setRespawn(float);
|
||||
void setRespawnVar(float);
|
||||
|
||||
void setStartAlpha(float);
|
||||
void setStartRGBVarSync(bool);
|
||||
void setStartRadiusEqualToEnd(bool);
|
||||
void setStartSizeEqualToEnd(bool);
|
||||
void setStartSpinEqualToEnd(bool);
|
||||
|
||||
void setUsingSchedule(bool);
|
||||
|
||||
void setWasRemoved(bool);
|
||||
|
||||
void toggleUniformColorMode(bool);
|
||||
void updateVisible();
|
||||
|
||||
virtual void updateEmissionRate();
|
||||
|
||||
|
||||
)
|
||||
};
|
||||
|
||||
class ParticleStruct {
|
||||
|
||||
};
|
||||
|
||||
// end of particle_nodes group
|
||||
/// @}
|
||||
|
||||
|
|
|
@ -101,7 +101,7 @@ public:
|
|||
* @js NA
|
||||
* @lua NA
|
||||
*/
|
||||
virtual bool initWithTotalParticles(unsigned int numberOfParticles);
|
||||
virtual bool initWithTotalParticles(unsigned int numberOfParticles, bool);
|
||||
/**
|
||||
* @js NA
|
||||
*/
|
||||
|
@ -135,7 +135,14 @@ public:
|
|||
void listenBackToForeground(CCObject *obj);
|
||||
|
||||
static CCParticleSystemQuad * create();
|
||||
static CCParticleSystemQuad * createWithTotalParticles(unsigned int numberOfParticles);
|
||||
static CCParticleSystemQuad * create(const char*, bool);
|
||||
static CCParticleSystemQuad * createWithTotalParticles(unsigned int numberOfParticles, bool);
|
||||
|
||||
unsigned char getOpacity();
|
||||
void setOpacity(unsigned char);
|
||||
|
||||
void updateTexCoords();
|
||||
|
||||
private:
|
||||
#if CC_TEXTURE_ATLAS_USE_VAO
|
||||
void setupVBOandVAO();
|
||||
|
|
|
@ -52,6 +52,9 @@ class CC_DLL CCAccelerometerDelegate
|
|||
{
|
||||
GEODE_FRIEND_MODIFY
|
||||
public:
|
||||
GEODE_CUSTOM_CONSTRUCTOR_BEGIN(CCAccelerometerDelegate)
|
||||
CCAccelerometerDelegate() {}
|
||||
|
||||
virtual void didAccelerate(CCAcceleration* pAccelerationValue) {CC_UNUSED_PARAM(pAccelerationValue);}
|
||||
};
|
||||
|
||||
|
|
|
@ -79,7 +79,7 @@ public:
|
|||
RT_ADD(
|
||||
virtual void applicationWillBecomeActive() {}
|
||||
virtual void applicationWillResignActive() {}
|
||||
virtual void trySaveGame() {}
|
||||
virtual void trySaveGame(bool) {}
|
||||
virtual void gameDidSave() {}
|
||||
)
|
||||
|
||||
|
|
|
@ -176,6 +176,10 @@ public:
|
|||
* Get scale factor of the vertical direction.
|
||||
*/
|
||||
float getScaleY() const;
|
||||
|
||||
virtual void pollInputEvents();
|
||||
void updateDesignResolutionSize();
|
||||
|
||||
private:
|
||||
void getSetOfTouchesEndOrCancel(CCSet& set, int num, int ids[], float xs[], float ys[]);
|
||||
|
||||
|
|
|
@ -374,6 +374,10 @@ public:
|
|||
virtual void setPopupNotify(bool bNotify);
|
||||
virtual bool isPopupNotify();
|
||||
|
||||
gd::string getAndroidPath() const;
|
||||
void setAndroidPath(gd::string);
|
||||
|
||||
|
||||
protected:
|
||||
/**
|
||||
* The default constructor.
|
||||
|
|
|
@ -108,7 +108,8 @@ public:
|
|||
EImageFormat eFmt = kFmtUnKnown,
|
||||
int nWidth = 0,
|
||||
int nHeight = 0,
|
||||
int nBitsPerComponent = 8);
|
||||
int nBitsPerComponent = 8,
|
||||
int whoknows = 0);
|
||||
|
||||
/**
|
||||
@brief Create image with specified string.
|
||||
|
|
|
@ -52,6 +52,22 @@ public:
|
|||
void setupVerticalSync();
|
||||
void updateVerticalSync();
|
||||
void updateControllerKeys();
|
||||
|
||||
int getTimeElapsed();
|
||||
void resetForceTimer();
|
||||
|
||||
void leftMouseDown();
|
||||
void leftMouseUp();
|
||||
|
||||
void logTimeElapsed(gd::string);
|
||||
|
||||
void moveMouse(int, int);
|
||||
|
||||
void shutdownApplication();
|
||||
void toggleMouseControl(bool);
|
||||
void updateController();
|
||||
void updateMouseControl();
|
||||
|
||||
)
|
||||
|
||||
/**
|
||||
|
|
|
@ -121,6 +121,10 @@ public:
|
|||
*/
|
||||
static CCEGLView* create(const gd::string&);
|
||||
|
||||
static cocos2d::CCEGLView* createWithFullScreen(gd::string const&);
|
||||
static cocos2d::CCEGLView* createWithFullScreen(gd::string const&, GLFWvidmode const&, GLFWmonitor*);
|
||||
static cocos2d::CCEGLView* createWithRect(gd::string const&, cocos2d::CCRect, float);
|
||||
|
||||
/**
|
||||
* @note Geode addition
|
||||
*/
|
||||
|
@ -141,6 +145,34 @@ public:
|
|||
*/
|
||||
CCSize getDisplaySize();
|
||||
|
||||
void capture();
|
||||
void checkErrorGL(char const*);
|
||||
|
||||
void enableRetina(bool);
|
||||
|
||||
bool getCursorLocked() const;
|
||||
bool getGameplayActive() const;
|
||||
bool getIsFullscreen() const;
|
||||
int getRetinaFactor() const;
|
||||
bool getShouldHideCursor() const;
|
||||
void iconify();
|
||||
|
||||
bool initWithFullScreen(gd::string const&);
|
||||
bool initWithFullscreen(gd::string const&, GLFWvidmode const&, GLFWmonitor*);
|
||||
bool initWithRect(gd::string const&, cocos2d::CCRect, float);
|
||||
|
||||
bool isRetinaEnabled() const;
|
||||
|
||||
void onGLFWWindowCloseFunCallback(GLFWwindow*);
|
||||
void releaseCapture();
|
||||
void showMessage(gd::string);
|
||||
|
||||
void toggleGameplayActive(bool);
|
||||
void toggleLockCursor(bool);
|
||||
void updateDesignSize(int, int);
|
||||
void updateFrameSize();
|
||||
|
||||
|
||||
protected:
|
||||
static CCEGLView* s_pEglView;
|
||||
bool m_bCaptured;
|
||||
|
|
|
@ -21,7 +21,7 @@ RT_ADD(
|
|||
|
||||
enumKeyCodes convertKeyCode(enumKeyCodes key);
|
||||
|
||||
bool dispatchKeyboardMSG(enumKeyCodes key, bool);
|
||||
bool dispatchKeyboardMSG(enumKeyCodes key, bool, bool);
|
||||
|
||||
inline bool getAltKeyPressed() const {
|
||||
return m_bAltPressed;
|
||||
|
@ -42,6 +42,10 @@ RT_ADD(
|
|||
|
||||
void updateModifierKeys(bool shft, bool ctrl, bool alt, bool cmd);
|
||||
|
||||
bool getBlockRepeat() const;
|
||||
void setBlockRepeat(bool);
|
||||
|
||||
|
||||
protected:
|
||||
CCArray* m_pDelegates; // 0x20
|
||||
bool m_bUnknown24; // 0x24
|
||||
|
|
|
@ -13,7 +13,7 @@ public:
|
|||
|
||||
public:
|
||||
gd::string cleanStringWhiteSpace(const gd::string&);
|
||||
void split(const gd::string&, char*, const gd::vector<gd::string>&);
|
||||
void split(gd::string const&, char const*, gd::vector<gd::string>&);
|
||||
bool splitWithForm(const gd::string&, gd::vector<gd::string>&);
|
||||
bool rectFromString(const gd::string&, cocos2d::CCRect&);
|
||||
bool vec2FromString(const gd::string&, cocos2d::CCPoint&);
|
||||
|
@ -29,7 +29,7 @@ public:
|
|||
|
||||
bool loadRootSubDictFromFile(const char*);
|
||||
bool loadRootSubDictFromCompressedFile(const char*);
|
||||
bool loadRootSubDictFromString(gd::string);
|
||||
bool loadRootSubDictFromString(gd::string const&);
|
||||
|
||||
bool saveRootSubDictToFile(const char*);
|
||||
bool saveRootSubDictToCompressedFile(const char*);
|
||||
|
@ -80,14 +80,14 @@ public:
|
|||
void setRectArrayForKey(const char*, const gd::vector<cocos2d::CCRect>&);
|
||||
void setRectArrayForKey(const char*, const gd::vector<cocos2d::CCRect>&, bool);
|
||||
void setArrayForKey(const char*, cocos2d::CCArray*);
|
||||
void setBoolMapForKey(const char*, const gd::map<gd::string, bool>&);
|
||||
void setBoolMapForKey(const char*, gd::map<gd::string, bool>&);
|
||||
void setSubDictForKey(const char*);
|
||||
void setSubDictForKey(const char*, bool, bool);
|
||||
void setDictForKey(const char*, cocos2d::CCDictionary*);
|
||||
void setObjectForKey(const char*, cocos2d::CCObject*);
|
||||
|
||||
void addBoolValuesToMapForKey(const gd::map<gd::string, bool>&, const char*, bool);
|
||||
void addBoolValuesToMapForKeySpecial(const gd::map<gd::string, bool>&, const char*, bool);
|
||||
void addBoolValuesToMapForKey(gd::map<gd::string, bool>&, const char*, bool);
|
||||
void addBoolValuesToMapForKeySpecial(gd::map<gd::string, bool>&, const char*, bool);
|
||||
|
||||
void checkCompatibility();
|
||||
};
|
||||
|
|
|
@ -271,6 +271,8 @@ public:
|
|||
*/
|
||||
inline const GLuint getProgram() { return m_uProgram; }
|
||||
|
||||
void setUniformLocationWithMatrix3fv(int, float*, unsigned int);
|
||||
|
||||
private:
|
||||
bool updateUniformLocation(GLint location, GLvoid* data, unsigned int bytes);
|
||||
const char* description();
|
||||
|
|
|
@ -511,6 +511,11 @@ public:
|
|||
void setFlipY(bool bFlipY);
|
||||
|
||||
/// @} End of Sprite properties getter/setters
|
||||
|
||||
cocos2d::CCPoint const& getUnflippedOffsetPosition();
|
||||
bool getUseVertexMod() const;
|
||||
void setUseVertexMod(bool);
|
||||
|
||||
|
||||
protected:
|
||||
void updateColor(void);
|
||||
|
|
|
@ -176,6 +176,7 @@ protected:
|
|||
public:
|
||||
int getUsedAtlasCapacity(void);
|
||||
void increaseAtlasCapacity(unsigned int);
|
||||
void increaseAtlasCapacity();
|
||||
protected:
|
||||
void manualSortAllChildren(void);
|
||||
void setManualSortChildren(bool);
|
||||
|
|
|
@ -147,6 +147,8 @@ public:
|
|||
*/
|
||||
bool initWithTextureFilename(const char* filename, const CCRect& rect, bool rotated, const CCPoint& offset, const CCSize& originalSize);
|
||||
|
||||
gd::string getFrameName() const;
|
||||
void setFrameName(gd::string);
|
||||
|
||||
protected:
|
||||
CCPoint m_obOffset;
|
||||
|
|
|
@ -57,6 +57,7 @@ namespace cocos2d
|
|||
|
||||
class CC_DLL ZipUtils
|
||||
{
|
||||
GEODE_FRIEND_MODIFY;
|
||||
public:
|
||||
/**
|
||||
* Inflates either zlib or gzip deflated memory. The inflated memory is
|
||||
|
|
|
@ -83,7 +83,7 @@ protected:
|
|||
/**
|
||||
@brief Called by CCIMEDispatcher when text input received from the IME.
|
||||
*/
|
||||
virtual void insertText(const char * text, int len) {CC_UNUSED_PARAM(text);CC_UNUSED_PARAM(len);}
|
||||
virtual void insertText(const char * text, int len, cocos2d::enumKeyCodes) {CC_UNUSED_PARAM(text);CC_UNUSED_PARAM(len);}
|
||||
|
||||
/**
|
||||
@brief Called by CCIMEDispatcher after the user clicks the backward key.
|
||||
|
@ -103,6 +103,8 @@ protected:
|
|||
virtual void keyboardWillHide(CCIMEKeyboardNotificationInfo& info) {CC_UNUSED_PARAM(info);}
|
||||
virtual void keyboardDidHide(CCIMEKeyboardNotificationInfo& info) {CC_UNUSED_PARAM(info);}
|
||||
|
||||
virtual void deleteForward();
|
||||
|
||||
protected:
|
||||
CCIMEDelegate();
|
||||
};
|
||||
|
|
|
@ -58,13 +58,17 @@ public:
|
|||
/**
|
||||
@brief Dispatches the input text from IME.
|
||||
*/
|
||||
void dispatchInsertText(const char * pText, int nLen);
|
||||
void dispatchInsertText(const char * pText, int nLen, cocos2d::enumKeyCodes);
|
||||
|
||||
/**
|
||||
@brief Dispatches the delete-backward operation.
|
||||
*/
|
||||
void dispatchDeleteBackward();
|
||||
|
||||
void dispatchDeleteForward();
|
||||
|
||||
bool hasDelegate();
|
||||
|
||||
/**
|
||||
@brief Get the content text from CCIMEDelegate, retrieved previously from IME.
|
||||
*/
|
||||
|
@ -76,6 +80,7 @@ public:
|
|||
void dispatchKeyboardWillShow(CCIMEKeyboardNotificationInfo& info);
|
||||
void dispatchKeyboardDidShow(CCIMEKeyboardNotificationInfo& info);
|
||||
void dispatchKeyboardWillHide(CCIMEKeyboardNotificationInfo& info);
|
||||
void dispatchKeyboardWillHide();
|
||||
void dispatchKeyboardDidHide(CCIMEKeyboardNotificationInfo& info);
|
||||
|
||||
protected:
|
||||
|
|
|
@ -65,7 +65,7 @@ public:
|
|||
/**
|
||||
@brief If the sender doesn't want to insert the text, return true;
|
||||
*/
|
||||
virtual bool onTextFieldInsertText(CCTextFieldTTF * sender, const char * text, int nLen)
|
||||
virtual bool onTextFieldInsertText(CCTextFieldTTF * sender, const char * text, int nLen, cocos2d::enumKeyCodes)
|
||||
{
|
||||
CC_UNUSED_PARAM(sender);
|
||||
CC_UNUSED_PARAM(text);
|
||||
|
@ -175,7 +175,7 @@ protected:
|
|||
|
||||
virtual bool canAttachWithIME();
|
||||
virtual bool canDetachWithIME();
|
||||
virtual void insertText(const char * text, int len);
|
||||
virtual void insertText(const char * text, int len, cocos2d::enumKeyCodes);
|
||||
virtual void deleteBackward();
|
||||
virtual const char * getContentText();
|
||||
private:
|
||||
|
|
|
@ -269,6 +269,9 @@ public:
|
|||
|
||||
bool hasPremultipliedAlpha();
|
||||
bool hasMipmaps();
|
||||
|
||||
void releaseGLTexture();
|
||||
|
||||
private:
|
||||
bool initPremultipliedATextureWithImage(CCImage * image, unsigned int pixelsWide, unsigned int pixelsHigh);
|
||||
|
||||
|
|
|
@ -117,7 +117,7 @@ public:
|
|||
* @lua NA
|
||||
*/
|
||||
|
||||
void addImageAsync(const char *path, CCObject *target, SEL_CallFuncO selector);
|
||||
void addImageAsync(char const*, cocos2d::CCObject*, cocos2d::SEL_MenuHandler, int, cocos2d::CCTexture2DPixelFormat);
|
||||
|
||||
/* Returns a Texture2D object given an CGImageRef image
|
||||
* If the image was not previously loaded, it will create a new CCTexture2D object and it will return it.
|
||||
|
@ -196,6 +196,9 @@ public:
|
|||
It's only useful when the value of CC_ENABLE_CACHE_TEXTURE_DATA is 1
|
||||
*/
|
||||
static void reloadAllTextures();
|
||||
|
||||
void prepareAsyncLoading();
|
||||
|
||||
};
|
||||
|
||||
#if CC_ENABLE_CACHE_TEXTURE_DATA
|
||||
|
|
|
@ -149,6 +149,7 @@ This information is obtained from the TMX file.
|
|||
*/
|
||||
class CC_DLL CCTMXMapInfo : public CCObject, public CCSAXDelegator
|
||||
{
|
||||
GEODE_FRIEND_MODIFY
|
||||
public:
|
||||
/// map orientation
|
||||
CC_SYNTHESIZE(int, m_nOrientation, Orientation);
|
||||
|
|
|
@ -67,6 +67,10 @@ public:
|
|||
virtual void ccTouchesEnded(CCSet *pTouches, CCEvent *pEvent) {CC_UNUSED_PARAM(pTouches); CC_UNUSED_PARAM(pEvent);}
|
||||
virtual void ccTouchesCancelled(CCSet *pTouches, CCEvent *pEvent) {CC_UNUSED_PARAM(pTouches); CC_UNUSED_PARAM(pEvent);}
|
||||
|
||||
virtual void setPreviousPriority(int);
|
||||
virtual int getPreviousPriority();
|
||||
|
||||
|
||||
};
|
||||
/**
|
||||
@brief
|
||||
|
|
|
@ -201,6 +201,11 @@ public:
|
|||
*/
|
||||
CCTouchHandler* findHandler(CCTouchDelegate *pDelegate);
|
||||
|
||||
void addPrioTargetedDelegate(cocos2d::CCTouchDelegate*, int, bool);
|
||||
bool isUsingForcePrio();
|
||||
void registerForcePrio(cocos2d::CCObject*, int);
|
||||
void unregisterForcePrio(cocos2d::CCObject*);
|
||||
|
||||
private:
|
||||
RT_ADD(
|
||||
void incrementForcePrio(int priority);
|
||||
|
|
Loading…
Reference in a new issue