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CCEGLView::getDisplaySize and other bindings
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parent
cb1a6f15ee
commit
5a1545ebc1
3 changed files with 31 additions and 13 deletions
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@ -2818,7 +2818,7 @@ class GameManager : GManager {
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void getGTexture(int) = mac 0x1cca40, win 0xc9a50;
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virtual bool init() = mac 0x1c2ec0, win 0xc4ad0;
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void reportAchievementWithID(char const*, int, bool) = mac 0x1c6460, win 0xc64c0;
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cocos2d::CCSize* resolutionForKey(cocos2d::CCSize*, int) = mac 0x1d0b40, win 0xceca0;
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cocos2d::CCSize resolutionForKey(int) = mac 0x1d0b40, win 0xceca0;
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virtual void update(float) = mac 0x1d0270, win 0xce440;
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bool isColorUnlocked(int _id, bool _type) = mac 0x1c3b90, win 0xc53f0;
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bool isIconUnlocked(int _id, IconType _type) = mac 0x1c35b0, win 0xc4fc0;
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@ -96,18 +96,35 @@ public:
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*/
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static CCEGLView* sharedOpenGLView();
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/**
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* @note Geode addition
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*/
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static GEODE_DLL CCEGLView* get();
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RT_ADD( static CCEGLView* create(const gd::string&); )
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/**
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* @note RobTop addition
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*/
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static CCEGLView* create(const gd::string&);
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RT_ADD(
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//actually this is my function but i dont wanna make a new macro for it
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inline CCPoint getMousePosition() { return { m_fMouseX, m_fMouseY }; }
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/**
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* @note Geode addition
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*/
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inline CCPoint getMousePosition() { return { m_fMouseX, m_fMouseY }; }
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void toggleFullScreen(bool fullscreen);
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/**
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* @note RobTop addition
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*/
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void toggleFullScreen(bool fullscreen);
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GLFWwindow* getWindow(void) const;
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)
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/**
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* @note RobTop addition
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*/
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GLFWwindow* getWindow(void) const;
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/**
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* @note RobTop addition
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*/
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CCSize getDisplaySize();
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protected:
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static CCEGLView* s_pEglView;
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@ -12,7 +12,6 @@ $register_ids(EditorUI) {
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setIDSafe(this, this->getChildrenCount() - 1, "object-info-label");
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auto winSize = CCDirector::get()->getWinSize();
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auto topMenuWidth = winSize.width / 2 - 90.f;
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if (auto menu = getChildOfType<CCMenu>(this, 0)) {
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menu->setID("toolbar-categories-menu");
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@ -64,6 +63,7 @@ $register_ids(EditorUI) {
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toolbarTogglesMenu->setContentSize({ 100.f, 100.f });
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toolbarTogglesMenu->updateLayout();
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auto undoMenuWidth = winSize.width / 2 - 90.f;
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auto undoMenu = detachAndCreateMenu(
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this,
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"undo-menu",
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@ -74,9 +74,9 @@ $register_ids(EditorUI) {
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menu->getChildByID("redo-button"),
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menu->getChildByID("delete-trash-button")
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);
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undoMenu->setContentSize({ topMenuWidth, 50.f });
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undoMenu->setContentSize({ undoMenuWidth, 50.f });
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undoMenu->setPositionX(
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undoMenu->getPositionX() + topMenuWidth / 2 -
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undoMenu->getPositionX() + undoMenuWidth / 2 -
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getSizeSafe(undoMenu->getChildByID("undo-button")).width / 2
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);
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undoMenu->updateLayout();
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@ -244,6 +244,7 @@ $register_ids(EditorUI) {
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"all-layers-button"
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);
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auto topRightMenuWidth = winSize.width / 2 - 140.f;
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auto topRightMenu = detachAndCreateMenu(
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this,
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"settings-menu",
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@ -253,9 +254,9 @@ $register_ids(EditorUI) {
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menu->getChildByID("pause-button"),
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menu->getChildByID("settings-button")
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);
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topRightMenu->setContentSize({ topMenuWidth, 60.f });
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topRightMenu->setContentSize({ topRightMenuWidth, 60.f });
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topRightMenu->setPositionX(
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topRightMenu->getPositionX() - topMenuWidth / 2 +
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topRightMenu->getPositionX() - topRightMenuWidth / 2 +
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getSizeSafe(topRightMenu->getChildByID("pause-button")).width / 2
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);
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topRightMenu->updateLayout();
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