Commit graph

226 commits

Author SHA1 Message Date
camila314
5e3ec38359 tee-hee forgot something again 2022-11-18 23:19:23 -06:00
camila314
c12fde309e oops silly me forgot something 2022-11-18 23:18:37 -06:00
camila314
4ff33d0985 fix bad impl 2022-11-18 23:15:01 -06:00
camila314
06d69b1db5 findFirstChildRecursive put inside utils because its very useful 2022-11-18 23:04:14 -06:00
altalk23
b7bbee5669 make GEODE_DEBUG obey if it's already set and make private members in CCMotionStreak protected 2022-11-16 17:42:18 +03:00
HJfod
d701563534 lots of stuff
- add TableView virtuals on windows
 - rework events to match new events system
 - rename NodeStringIDManager to NodeIDs and add a syntactically sugary NodeIDs::provideFor function
 - change test mod to use event callbacks instead of exported ones
2022-11-12 14:55:25 +02:00
HJfod
61c0f1b274 Merge branch 'main' into layout 2022-11-12 12:03:15 +02:00
camila314
4a6105a976 remove small thing 2022-11-09 20:22:36 -06:00
camila314
c8ae6c9f86 50th event system rewrite 2022-11-09 20:19:01 -06:00
altalk23
e349dc9b74 implement new Modify sytnax 2022-11-09 21:07:20 +03:00
altalk23
32196f3545 add gjgamelevel::getcurrent and levelsettingsobject::get 2022-11-09 21:07:20 +03:00
HJfod
d20a77aeb1 add ostream operator<< for VersionInfo 2022-11-09 17:45:59 +02:00
HJfod
6d67033eb6 minor changes
- make index always use latest version of mod in index
 - more bindings
 - implement rest of setting types for getBuiltInSettingValue
2022-11-09 17:32:44 +02:00
HJfod
2a81ed1ac1 fix CCArrayExt crashing on a nullptr array 2022-11-08 14:23:40 +02:00
camila314
9e4b236d1b Shared directory 2022-11-06 19:40:40 -06:00
altalk23
727304a276 implement http headers to webasyncrequest and make index conditional request 2022-11-03 23:46:01 +03:00
HJfod
fa1eee5b69 fix merge 2022-11-02 13:44:45 +02:00
HJfod
c8fa701762 Merge branch 'main' into layout 2022-11-02 12:57:03 +02:00
HJfod
2d0bbebfef preliminary stuff
- customize hardcoded colors api (no impl yet)
 - more ids
2022-11-02 12:47:58 +02:00
altalk23
ee9718a7f1 fix macos compile on github actions 2022-10-30 22:07:49 +03:00
altalk23
11e81e3d64 formatted includes 2022-10-30 21:59:20 +03:00
alk
444464b185
Merge branch 'geode-sdk:main' into altalk 2022-10-30 21:25:03 +03:00
altalk23
94d45ccf21 added clang-format 2022-10-30 21:24:06 +03:00
HJfod
b252c69b8b add more getters + ranges utils 2022-10-27 15:12:31 +03:00
HJfod
ffc9287a61 small changes
- hook loadAssets instead loadFinished for target scene in geode::cocos::reloadTextures
 - add virtual destructor to BasicEventHandler that unlistens the handler
2022-10-26 23:42:59 +03:00
HJfod
6059a15dff add generic AEnterLayerEvent for my spooky textureldr stuff 2022-10-26 21:52:38 +03:00
HJfod
e37dd6dc55 add default constructor to VersionInfo finally 2022-10-26 19:52:44 +03:00
HJfod
ec8da8da87 add geode::cocos::reloadTextures utility 2022-10-26 17:56:52 +03:00
HJfod
8340387fc9 fix CCArrayExt crashing on a nullptr array 2022-10-26 16:20:39 +03:00
HJfod
e97fad5a9a add early load option for mods 2022-10-26 00:50:33 +03:00
HJfod
6003efa18d add node attributes 2022-10-25 22:57:40 +03:00
HJfod
d6b42f2a0b add gd::vector::clear on mac 2022-10-25 22:06:11 +03:00
HJfod
cae4728ac0 texture loading stuff
- add Loader::waitForModsToBeLoaded to ensure mods are loaded at startup before loading screen
 - add Mod::saveData and Mod::loadData (these have to reworked wholly in v1.0.0 to be more reasonable)
 - add ranges::indexOf
 - fix ranges::move
 - add CCFileUtils::removeAllPaths on mac
 - make sure custom resources are loaded before GD
2022-10-25 21:49:50 +03:00
HJfod
c7cc2d4563 fix texture path adding order 2022-10-24 22:46:39 +03:00
HJfod
1d34bb138b move definition of ~HandleToSaved after Mod 2022-10-24 11:52:53 +03:00
HJfod
de64b87ede savedata stuff
* add event-based alternatives to the exported mod entry functions
 * add $on macro for listening to those alternatives
 * add automatically saved values API in the same vain as the settings API to mod
 * add ranges::find and ranges::move
2022-10-24 11:43:17 +03:00
HJfod
27224db75f fix ListView + GEODE_UNWRAP 2022-10-23 19:44:54 +03:00
HJfod
c6919b5565 Merge branch 'main' into layout 2022-10-23 18:02:20 +03:00
HJfod
17014b6302 add geode::cocos::switchToScene utility 2022-10-23 17:54:42 +03:00
alk
5a8bc843dc
Update JsonValidation.hpp to add missing GEODE_DLL 2022-10-23 16:39:33 +03:00
alk
a1c9063767
Merge pull request #60 from geode-sdk/altalk
add json validation to source
2022-10-23 16:27:50 +03:00
altalk23
483eb198fd add json validation to source 2022-10-23 16:22:27 +03:00
HJfod
86a87b00a4 remove deprecation warning from old result 2022-10-23 16:09:01 +03:00
HJfod
0a0a34eb5c some minor changes
- add Mod::getPackagePath as a replacement for Mod::getPath
 - add new geode/config directory for mods' config files
 - add Mod::getConfigDir for getting the mod's config directory
 - add libfmod.dylib and auto-move it in actions
 - add open save directory button to mod settings popup
2022-10-23 15:23:55 +03:00
HJfod
2fd0b02edb fix $register_ids not working on clang 2022-10-23 13:46:06 +03:00
HJfod
fdbc7344b3 update actions
- move resource uploading action later in the chain
 - try to fix clang build
2022-10-23 12:38:31 +03:00
HJfod
6501fcc665 id fixes 2022-10-22 23:11:02 +03:00
HJfod
f5dbdff0d8 more workings
- update all ID setters to new system
 - move EnterLayerEvent to be automatically posted for all id registrers
2022-10-22 22:52:54 +03:00
HJfod
3ac13012ae Merge branch 'main' into layout 2022-10-22 22:40:38 +03:00
HJfod
e995beb2f9 redesign id registering again, now it's really good 2022-10-22 22:33:04 +03:00
HJfod
40300afb25 new id registering design that's pretty good now 2022-10-22 22:10:36 +03:00
alk
8f4e117325
Merge branch 'geode-sdk:main' into main 2022-10-22 20:20:09 +03:00
altalk23
a88e69fb0c change some reinterpret_casts to static_casts 2022-10-22 20:19:58 +03:00
HJfod
46381e7cbc Merge branch 'main' into layout 2022-10-22 19:16:57 +03:00
matcool
9446e995cf
make X_selector() macros not require using namespace cocos2d 2022-10-22 12:27:33 -03:00
HJfod
2ef03197b5 fix mac build
- move attribute & E -> T
2022-10-22 17:55:10 +03:00
HJfod
1dad98b235 Result stuff
- add NewResult
 - deprecate and nodiscard old Result
 - silence some warnings
2022-10-22 17:49:09 +03:00
camila314
c3878b8a20 Optimize TypeGen 2022-10-21 18:17:08 -05:00
altalk23
42a3c6de3c move wrap to seperate files 2022-10-20 22:45:43 +03:00
altalk23
fd291d51a9 fix windows garagelayer pad 2022-10-18 21:04:03 +03:00
HJfod
a0e56c044b fix macos build 2022-10-17 16:08:12 +03:00
HJfod
38bebd67cd fix macos build
- add initializer_list constructor to `gd::vector`
2022-10-17 15:56:35 +03:00
HJfod
662a9e99f5 big cocos reworks
- remove cocos2dx folder
 - change all include paths in cocos2d to be relative
2022-10-17 15:46:36 +03:00
HJfod
843b1ac44f will revert this later 2022-10-17 12:25:56 +03:00
mat
f68530e943
for chloe 2022-10-16 23:28:20 -03:00
HJfod
86c1956790 Merge branch 'main' into layout 2022-10-17 00:05:14 +03:00
HJfod
0a1b5c9281 i forgot to add the LayerBG header 2022-10-16 21:37:18 +03:00
HJfod
ee68a73629 Merge branch 'main' into layout 2022-10-16 21:36:27 +03:00
HJfod
a38743d01d textureldr stuff
- reworked mod resource loading again
 - added `Loader::addTexturePath` and `Loader::removeTexturePath` for texture pack managers to add search paths
 - added `LayerBG.hpp` header with `createLayerBG` function for creating the blue background GD layers have
2022-10-16 21:34:16 +03:00
matcool
9e38af5070
add begin and end to gd::vector 2022-10-16 00:08:20 -03:00
HJfod
61fd9a50d7 make gd::vector satisfy value_type 2022-10-15 21:58:56 +03:00
HJfod
d2536f95ce who cares about the return type anyway then 2022-10-15 21:54:28 +03:00
HJfod
6fe9a5f2ce utils rework
- deprecate utils::vector and utils::container and replace them with utils::ranges
2022-10-15 21:45:53 +03:00
HJfod
787c0ba91c deprecate utils::vector and utils::container and replace them with
utils::ranges
2022-10-15 21:44:35 +03:00
HJfod
cc47d3dc88 use gd::vector instead of std::vector in geode::utils::vector 2022-10-15 20:31:11 +03:00
HJfod
4b842e5f2a v0.5.0
- add `CCFileUtils::get`
 - turns out i was doing semver wrong. i'm deeply sorry. read: https://www.twitlonger.com/show/n_1ss44g2
 - fix MenuLayer crashes related to node IDs
 - remove `Loader::updateModResourcePaths` and `Loader::updateResourcePaths`. Loader minimum mod version is still v0.4.0 however, as you should not have used these ever.
 - rework how mod resources are added
2022-10-15 20:19:20 +03:00
HJfod
c926f69790 Merge branch 'main' into layout 2022-10-15 18:49:07 +03:00
HJfod
f9cda74b58 automatic resource repair
- loader checks if resources are correct at startup, if not, downloads them and replaces
 - add sha256 to hash
 - change hash to use paths instead of strings
 - cmake rework; GeodeFile.cmake now checks CLI version
 - add optional `DONT_INSTALL` argument to `create_geode_file`
 - test mods are now not installed by default
 - add package_geode_resources_now command for packaging resources at configure time and creating a header with their calculated hashes
2022-10-14 16:26:16 -03:00
HJfod
c210ab2f33 change CCArrayExt to use Ref 2022-10-14 16:26:16 -03:00
mat
0562c045ae
fix getSceneDelegate
its getSceneDelegate() const
2022-10-13 18:23:37 -03:00
HJfod
22ee4b3f29 get ready for v0.4.5 release
- update changelog
 - add documentation to AsyncWebRequest
 - remove some debugs
2022-10-13 22:30:57 +03:00
HJfod
7dd94422b4 lots of index-related stuff (see details)
- show crashlog on crash when GEODE_DEBUG is enabled
 - fix mod resources not being loaded when installed from index + more index reworking, it's actually pretty neat now
 - fix ModInfoLayer crashing when leaving it while downloading
 - fix other index crashes
 - fix queueInGDThread sometimes leaving out functions
 - add new file utils and deprecate ones that don't use ghc::filesystem::path
 - index mods now show their about.md files
 - general cleanup and goodcodeification
2022-10-13 21:37:59 +03:00
HJfod
f0557056c7 meaningless stuff 2022-10-13 16:36:36 +03:00
altalk23
1822860d50 Merge altalk23:main 2022-10-13 15:43:34 +03:00
altalk23
92099a9ba5 fix messageboxfix 2022-10-13 14:08:48 +03:00
altalk23
070474dd18 some header fixings and more compile time improvements 2022-10-13 14:00:41 +03:00
altalk23
cce4daf501 more compile time optimizations 2022-10-13 12:56:23 +03:00
altalk23
1cfc793f7c seperation of modify and bindings 2022-10-13 11:31:23 +03:00
matcool
577242a49b
fix macos build 2022-10-12 23:14:14 -03:00
matcool
61dd4a672c
add CCApplication::getVerticalSyncEnabled for win32 2022-10-12 22:46:23 -03:00
HJfod
2b06316397 rework Index + add AsyncWebRequest API + add GEODE_DEBUG macro 2022-10-13 00:22:43 +03:00
altalk23
f580eda0b0 add geode debug 2022-10-12 22:07:18 +03:00
HJfod
69d7604e9d fix problem with GD not starting up through Steam 2022-10-11 22:22:42 +03:00
HJfod
b38353a70f fix problem with GD not starting up through Steam 2022-10-11 22:00:08 +03:00
HJfod
4e5ce3cdff Merge branch 'main' into layout 2022-10-11 16:46:40 +03:00
HJfod
66285aeadf fix setting crash on slider control disable + expose some internal ui
stuff for mods to use + update changelog
2022-10-11 16:45:56 +03:00
HJfod
132f522416 split MenuLayer menus into more logical groupings 2022-10-10 22:10:27 +03:00
HJfod
3f7a9ed8d3 initial layout stuff 2022-10-10 20:58:47 +03:00
altalk23
e6065b210f Merge branch 'main' of https://github.com/geode-sdk/geode 2022-10-10 11:22:16 +03:00
altalk23
1bf388c006 user ndebug for removing log debug 2022-10-10 10:54:18 +03:00