Commit graph

122 commits

Author SHA1 Message Date
HJfod
2c78b8e620 cleanup
- add CCArray::firstObject and CCArray::removeFirstObject
 - add minizip zip headers and sources (going to add file::Zip class soon)
 - redesign Notifications to be simpler
 - rework Result to not have dual implementations
 - Result::expect now has one default named argument for formatting the error in
2022-11-30 17:07:05 +02:00
HJfod
f18353c2af cleanup
- rewrote Loader to have a public loading API
 - moved logging away from Loader
 - moved texture path handling away from Loader into CCFileUtils, added new functions there for that
 - bumped version to v0.7.0
 - moved ModInfo to its own header
 - added early loading support through mod.json instead of loader stuff
 - wrote a custom Unzip implementation (essentially same as ZipUtils except with a much more simple and clean API)
 - renamed `src/load` to `src/loader`
 - other stuff i prolly forgor
2022-11-30 00:48:06 +02:00
HJfod
516393ae99 merge utils to be in fewer better-named files 2022-11-28 19:09:39 +02:00
HJfod
09ae7ec942 Great Geode cleanup project
- fix filesystem and fmt paths
 - replace uses of CCString::createWithFormat with fmt::format
2022-11-28 18:32:25 +02:00
HJfod
63749320a3 remove old Result + move everything over to new Result 2022-11-28 17:42:19 +02:00
HJfod
182ced8e17 Merge branch 'main' into layout 2022-11-22 17:24:03 +02:00
alk
7b9c68567a
Get geode working on macos wine 2022-11-19 15:05:10 +03:00
alk
b860871930
Add Typo 2022-11-17 23:29:08 +03:00
altalk23
a79a13c1ab fix textarea::create and fix geodenodemetadata 2022-11-17 23:25:22 +03:00
HJfod
d701563534 lots of stuff
- add TableView virtuals on windows
 - rework events to match new events system
 - rename NodeStringIDManager to NodeIDs and add a syntactically sugary NodeIDs::provideFor function
 - change test mod to use event callbacks instead of exported ones
2022-11-12 14:55:25 +02:00
HJfod
61c0f1b274 Merge branch 'main' into layout 2022-11-12 12:03:15 +02:00
alk
55adca479a
Update LevelSearchLayer.cpp 2022-11-09 21:34:06 +03:00
altalk23
73588e9a3d fix macos compilation and fix requires expression in clang format 2022-11-09 21:25:27 +03:00
altalk23
6a9046d406 port geode loader hooks to non macro modify 2022-11-09 21:07:20 +03:00
HJfod
c8fa701762 Merge branch 'main' into layout 2022-11-02 12:57:03 +02:00
altalk23
ee9718a7f1 fix macos compile on github actions 2022-10-30 22:07:49 +03:00
altalk23
2bb416ba77 formatted sources 2022-10-30 21:56:36 +03:00
HJfod
6003efa18d add node attributes 2022-10-25 22:57:40 +03:00
HJfod
cae4728ac0 texture loading stuff
- add Loader::waitForModsToBeLoaded to ensure mods are loaded at startup before loading screen
 - add Mod::saveData and Mod::loadData (these have to reworked wholly in v1.0.0 to be more reasonable)
 - add ranges::indexOf
 - fix ranges::move
 - add CCFileUtils::removeAllPaths on mac
 - make sure custom resources are loaded before GD
2022-10-25 21:49:50 +03:00
HJfod
6501fcc665 id fixes 2022-10-22 23:11:02 +03:00
HJfod
f5dbdff0d8 more workings
- update all ID setters to new system
 - move EnterLayerEvent to be automatically posted for all id registrers
2022-10-22 22:52:54 +03:00
HJfod
3ac13012ae Merge branch 'main' into layout 2022-10-22 22:40:38 +03:00
HJfod
40300afb25 new id registering design that's pretty good now 2022-10-22 22:10:36 +03:00
alk
8f4e117325
Merge branch 'geode-sdk:main' into main 2022-10-22 20:20:09 +03:00
altalk23
a88e69fb0c change some reinterpret_casts to static_casts 2022-10-22 20:19:58 +03:00
HJfod
46381e7cbc Merge branch 'main' into layout 2022-10-22 19:16:57 +03:00
Jollyc
32a1b7d903
Add files via upload 2022-10-22 09:05:11 -07:00
HJfod
1dad98b235 Result stuff
- add NewResult
 - deprecate and nodiscard old Result
 - silence some warnings
2022-10-22 17:49:09 +03:00
HJfod
a0e56c044b fix macos build 2022-10-17 16:08:12 +03:00
HJfod
843b1ac44f will revert this later 2022-10-17 12:25:56 +03:00
HJfod
ee68a73629 Merge branch 'main' into layout 2022-10-16 21:36:27 +03:00
HJfod
a38743d01d textureldr stuff
- reworked mod resource loading again
 - added `Loader::addTexturePath` and `Loader::removeTexturePath` for texture pack managers to add search paths
 - added `LayerBG.hpp` header with `createLayerBG` function for creating the blue background GD layers have
2022-10-16 21:34:16 +03:00
HJfod
4b842e5f2a v0.5.0
- add `CCFileUtils::get`
 - turns out i was doing semver wrong. i'm deeply sorry. read: https://www.twitlonger.com/show/n_1ss44g2
 - fix MenuLayer crashes related to node IDs
 - remove `Loader::updateModResourcePaths` and `Loader::updateResourcePaths`. Loader minimum mod version is still v0.4.0 however, as you should not have used these ever.
 - rework how mod resources are added
2022-10-15 20:19:20 +03:00
HJfod
6b83463972 fix merge conflicts 2022-10-15 19:03:13 +03:00
HJfod
c926f69790 Merge branch 'main' into layout 2022-10-15 18:49:07 +03:00
HJfod
bb7bd87dfc ready for v0.4.8
- move LoadingLayer resource download info to loading text
2022-10-15 18:35:13 +03:00
HJfod
f9cda74b58 automatic resource repair
- loader checks if resources are correct at startup, if not, downloads them and replaces
 - add sha256 to hash
 - change hash to use paths instead of strings
 - cmake rework; GeodeFile.cmake now checks CLI version
 - add optional `DONT_INSTALL` argument to `create_geode_file`
 - test mods are now not installed by default
 - add package_geode_resources_now command for packaging resources at configure time and creating a header with their calculated hashes
2022-10-14 16:26:16 -03:00
altalk23
1822860d50 Merge altalk23:main 2022-10-13 15:43:34 +03:00
altalk23
92099a9ba5 fix messageboxfix 2022-10-13 14:08:48 +03:00
altalk23
070474dd18 some header fixings and more compile time improvements 2022-10-13 14:00:41 +03:00
altalk23
97456db101 more removal of geode.hpp headers 2022-10-13 13:07:37 +03:00
altalk23
cce4daf501 more compile time optimizations 2022-10-13 12:56:23 +03:00
altalk23
1cfc793f7c seperation of modify and bindings 2022-10-13 11:31:23 +03:00
HJfod
2b06316397 rework Index + add AsyncWebRequest API + add GEODE_DEBUG macro 2022-10-13 00:22:43 +03:00
alk
0646ea95f8
Fix unformatted log::logs (#45)
* fix unformmated log::log functions

Co-authored-by: altalk23 <student@altalk23.local>
2022-10-12 21:34:13 +03:00
altalk23
377aa3f7ce fix unformmated log::log functions 2022-10-12 21:31:33 +03:00
HJfod
081df4e0b5 dont use createWithCapacity 2022-10-11 22:37:59 +03:00
HJfod
132f522416 split MenuLayer menus into more logical groupings 2022-10-10 22:10:27 +03:00
HJfod
3f7a9ed8d3 initial layout stuff 2022-10-10 20:58:47 +03:00
matcool
c5538da709
switch to {} style formatting for logs 2022-10-08 22:57:10 -03:00
altalk23
da998694a0 add clearLogs and virtual destructor to logs 2022-10-08 17:13:16 +03:00
altalk23
cb3a610407 remove internal_log 2022-10-08 17:05:53 +03:00
altalk23
6d5e02a6b4 completely remove interface + implement scheduling stuff 2022-10-08 16:53:09 +03:00
HJfod
0c31238c44 Merge branch 'ui' of https://github.com/geode-sdk/geode into ui 2022-10-08 12:52:06 +03:00
HJfod
a6cc6f4bec fix Windows build + bump version to v0.4.0 + bump minimum mod version 2022-10-08 12:47:47 +03:00
altalk23
48ab98a115 macos fixes and implemented the bootstrapper without testing 2022-10-08 12:41:36 +03:00
camila314
76175c746d merge 2022-10-06 16:09:15 -05:00
camila314
b902a49894 complete remake of log 2022-10-06 16:08:44 -05:00
HJfod
07733c6fac and also make MenuLayer use it 2022-10-06 23:36:48 +03:00
HJfod
7e6a46a9d4 more getters for cocos2d managers + bump version 0.3.1 + some addresses
+ give IDs to everything in MenuLayer when the controller is connected
2022-10-06 22:33:56 +03:00
HJfod
7370f78a6d fix GEODE_PRETTY_FUNCTION on clang 2022-10-06 20:58:05 +03:00
HJfod
1b40d1a6da move fields to be a member of a new GeodeNodeMetadata class that also
supports user objects again through proxies + string IDs for nodes +
fix nightly folder in cmake + fix codegen not hooking cocos2d funcs +
add every missing virtual to GeometryDash.bro + tons of other addresses
2022-10-06 20:46:07 +03:00
HJfod
b1776d1d26 move fetch from Index to exported utils + add close button as a member
to Popup and move setup to be last in init + add
GEODE_PLATFORM_SHORT_IDENTIFIER macro for the platform's identifier in
GitHub release zips + add GEODE_VERSION to cmake + move unzipTo from
Index to be an exported util in file namespace + add mod resources
directories in accordance with new CLI
2022-10-05 15:41:05 +03:00
HJfod
a39a79d8cb more stuff to SafeCreate + make last crash info popup not show again +
fix file utils on windows by using wstring instead of string
2022-10-01 11:14:51 +03:00
HJfod
9881d3e75f add issues key to mod.json for specifying where to report issues for
mods
2022-09-29 15:17:02 +03:00
HJfod
b8451a58a5 oops left my crash test code in 2022-09-28 21:44:57 +03:00
HJfod
6ed265aa85 improve createQuickPopup + show crash info on startup 2022-09-28 19:56:34 +03:00
HJfod
98684a62e5 add touch dispatcher fix + move built-in settings' nodes to their own
internal header & source + regex match validation for string settings +
further work on settings UI now featuring a cooler reset button
2022-09-19 00:07:08 +03:00
HJfod
f7fabdbd38 some code cleanup on InstallTicket + a safe sprite creation utility in
cocos.hpp (that i'll probably remove in the next commit)
2022-08-06 21:46:18 +03:00
HJfod
cdaa8ad6dc add all UI-related stuff from API, including index, nodes, actual ui,
resources, md4c; and fix up some minor formatting issues
2022-08-01 18:18:03 +03:00
HJfod
19c9f9ebde fix AddressGen hooking gd::base and causing Windows to not work at all +
fix GD bug with Open GL errors not showing properly
2022-07-31 22:50:49 +03:00
HJfod
46e3a071d3 whole of geode except without history 2022-07-30 19:24:03 +03:00