HJfod
c8fa701762
Merge branch 'main' into layout
2022-11-02 12:57:03 +02:00
HJfod
2d0bbebfef
preliminary stuff
...
- customize hardcoded colors api (no impl yet)
- more ids
2022-11-02 12:47:58 +02:00
altalk23
ee9718a7f1
fix macos compile on github actions
2022-10-30 22:07:49 +03:00
altalk23
11e81e3d64
formatted includes
2022-10-30 21:59:20 +03:00
alk
444464b185
Merge branch 'geode-sdk:main' into altalk
2022-10-30 21:25:03 +03:00
altalk23
94d45ccf21
added clang-format
2022-10-30 21:24:06 +03:00
HJfod
b252c69b8b
add more getters + ranges utils
2022-10-27 15:12:31 +03:00
HJfod
ffc9287a61
small changes
...
- hook loadAssets instead loadFinished for target scene in geode::cocos::reloadTextures
- add virtual destructor to BasicEventHandler that unlistens the handler
2022-10-26 23:42:59 +03:00
HJfod
6059a15dff
add generic AEnterLayerEvent for my spooky textureldr stuff
2022-10-26 21:52:38 +03:00
HJfod
e37dd6dc55
add default constructor to VersionInfo finally
2022-10-26 19:52:44 +03:00
HJfod
ec8da8da87
add geode::cocos::reloadTextures utility
2022-10-26 17:56:52 +03:00
HJfod
8340387fc9
fix CCArrayExt crashing on a nullptr array
2022-10-26 16:20:39 +03:00
HJfod
e97fad5a9a
add early load option for mods
2022-10-26 00:50:33 +03:00
HJfod
6003efa18d
add node attributes
2022-10-25 22:57:40 +03:00
HJfod
d6b42f2a0b
add gd::vector::clear on mac
2022-10-25 22:06:11 +03:00
HJfod
cae4728ac0
texture loading stuff
...
- add Loader::waitForModsToBeLoaded to ensure mods are loaded at startup before loading screen
- add Mod::saveData and Mod::loadData (these have to reworked wholly in v1.0.0 to be more reasonable)
- add ranges::indexOf
- fix ranges::move
- add CCFileUtils::removeAllPaths on mac
- make sure custom resources are loaded before GD
2022-10-25 21:49:50 +03:00
HJfod
c7cc2d4563
fix texture path adding order
2022-10-24 22:46:39 +03:00
HJfod
1d34bb138b
move definition of ~HandleToSaved after Mod
2022-10-24 11:52:53 +03:00
HJfod
de64b87ede
savedata stuff
...
* add event-based alternatives to the exported mod entry functions
* add $on macro for listening to those alternatives
* add automatically saved values API in the same vain as the settings API to mod
* add ranges::find and ranges::move
2022-10-24 11:43:17 +03:00
HJfod
27224db75f
fix ListView + GEODE_UNWRAP
2022-10-23 19:44:54 +03:00
HJfod
c6919b5565
Merge branch 'main' into layout
2022-10-23 18:02:20 +03:00
HJfod
17014b6302
add geode::cocos::switchToScene utility
2022-10-23 17:54:42 +03:00
alk
5a8bc843dc
Update JsonValidation.hpp to add missing GEODE_DLL
2022-10-23 16:39:33 +03:00
alk
a1c9063767
Merge pull request #60 from geode-sdk/altalk
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add json validation to source
2022-10-23 16:27:50 +03:00
altalk23
483eb198fd
add json validation to source
2022-10-23 16:22:27 +03:00
HJfod
86a87b00a4
remove deprecation warning from old result
2022-10-23 16:09:01 +03:00
HJfod
0a0a34eb5c
some minor changes
...
- add Mod::getPackagePath as a replacement for Mod::getPath
- add new geode/config directory for mods' config files
- add Mod::getConfigDir for getting the mod's config directory
- add libfmod.dylib and auto-move it in actions
- add open save directory button to mod settings popup
2022-10-23 15:23:55 +03:00
HJfod
2fd0b02edb
fix $register_ids not working on clang
2022-10-23 13:46:06 +03:00
HJfod
fdbc7344b3
update actions
...
- move resource uploading action later in the chain
- try to fix clang build
2022-10-23 12:38:31 +03:00
HJfod
6501fcc665
id fixes
2022-10-22 23:11:02 +03:00
HJfod
f5dbdff0d8
more workings
...
- update all ID setters to new system
- move EnterLayerEvent to be automatically posted for all id registrers
2022-10-22 22:52:54 +03:00
HJfod
3ac13012ae
Merge branch 'main' into layout
2022-10-22 22:40:38 +03:00
HJfod
e995beb2f9
redesign id registering again, now it's really good
2022-10-22 22:33:04 +03:00
HJfod
40300afb25
new id registering design that's pretty good now
2022-10-22 22:10:36 +03:00
alk
8f4e117325
Merge branch 'geode-sdk:main' into main
2022-10-22 20:20:09 +03:00
altalk23
a88e69fb0c
change some reinterpret_casts to static_casts
2022-10-22 20:19:58 +03:00
HJfod
46381e7cbc
Merge branch 'main' into layout
2022-10-22 19:16:57 +03:00
matcool
9446e995cf
make X_selector() macros not require using namespace cocos2d
2022-10-22 12:27:33 -03:00
HJfod
2ef03197b5
fix mac build
...
- move attribute & E -> T
2022-10-22 17:55:10 +03:00
HJfod
1dad98b235
Result stuff
...
- add NewResult
- deprecate and nodiscard old Result
- silence some warnings
2022-10-22 17:49:09 +03:00
camila314
c3878b8a20
Optimize TypeGen
2022-10-21 18:17:08 -05:00
altalk23
42a3c6de3c
move wrap to seperate files
2022-10-20 22:45:43 +03:00
altalk23
fd291d51a9
fix windows garagelayer pad
2022-10-18 21:04:03 +03:00
HJfod
a0e56c044b
fix macos build
2022-10-17 16:08:12 +03:00
HJfod
38bebd67cd
fix macos build
...
- add initializer_list constructor to `gd::vector`
2022-10-17 15:56:35 +03:00
HJfod
662a9e99f5
big cocos reworks
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- remove cocos2dx folder
- change all include paths in cocos2d to be relative
2022-10-17 15:46:36 +03:00
HJfod
843b1ac44f
will revert this later
2022-10-17 12:25:56 +03:00
mat
f68530e943
for chloe
2022-10-16 23:28:20 -03:00
HJfod
86c1956790
Merge branch 'main' into layout
2022-10-17 00:05:14 +03:00
HJfod
0a1b5c9281
i forgot to add the LayerBG header
2022-10-16 21:37:18 +03:00
HJfod
ee68a73629
Merge branch 'main' into layout
2022-10-16 21:36:27 +03:00
HJfod
a38743d01d
textureldr stuff
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- reworked mod resource loading again
- added `Loader::addTexturePath` and `Loader::removeTexturePath` for texture pack managers to add search paths
- added `LayerBG.hpp` header with `createLayerBG` function for creating the blue background GD layers have
2022-10-16 21:34:16 +03:00
matcool
9e38af5070
add begin and end to gd::vector
2022-10-16 00:08:20 -03:00
HJfod
61fd9a50d7
make gd::vector satisfy value_type
2022-10-15 21:58:56 +03:00
HJfod
d2536f95ce
who cares about the return type anyway then
2022-10-15 21:54:28 +03:00
HJfod
6fe9a5f2ce
utils rework
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- deprecate utils::vector and utils::container and replace them with utils::ranges
2022-10-15 21:45:53 +03:00
HJfod
787c0ba91c
deprecate utils::vector and utils::container and replace them with
...
utils::ranges
2022-10-15 21:44:35 +03:00
HJfod
cc47d3dc88
use gd::vector instead of std::vector in geode::utils::vector
2022-10-15 20:31:11 +03:00
HJfod
4b842e5f2a
v0.5.0
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- add `CCFileUtils::get`
- turns out i was doing semver wrong. i'm deeply sorry. read: https://www.twitlonger.com/show/n_1ss44g2
- fix MenuLayer crashes related to node IDs
- remove `Loader::updateModResourcePaths` and `Loader::updateResourcePaths`. Loader minimum mod version is still v0.4.0 however, as you should not have used these ever.
- rework how mod resources are added
2022-10-15 20:19:20 +03:00
HJfod
c926f69790
Merge branch 'main' into layout
2022-10-15 18:49:07 +03:00
HJfod
f9cda74b58
automatic resource repair
...
- loader checks if resources are correct at startup, if not, downloads them and replaces
- add sha256 to hash
- change hash to use paths instead of strings
- cmake rework; GeodeFile.cmake now checks CLI version
- add optional `DONT_INSTALL` argument to `create_geode_file`
- test mods are now not installed by default
- add package_geode_resources_now command for packaging resources at configure time and creating a header with their calculated hashes
2022-10-14 16:26:16 -03:00
HJfod
c210ab2f33
change CCArrayExt to use Ref
2022-10-14 16:26:16 -03:00
mat
0562c045ae
fix getSceneDelegate
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its getSceneDelegate() const
2022-10-13 18:23:37 -03:00
HJfod
22ee4b3f29
get ready for v0.4.5 release
...
- update changelog
- add documentation to AsyncWebRequest
- remove some debugs
2022-10-13 22:30:57 +03:00
HJfod
7dd94422b4
lots of index-related stuff (see details)
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- show crashlog on crash when GEODE_DEBUG is enabled
- fix mod resources not being loaded when installed from index + more index reworking, it's actually pretty neat now
- fix ModInfoLayer crashing when leaving it while downloading
- fix other index crashes
- fix queueInGDThread sometimes leaving out functions
- add new file utils and deprecate ones that don't use ghc::filesystem::path
- index mods now show their about.md files
- general cleanup and goodcodeification
2022-10-13 21:37:59 +03:00
HJfod
f0557056c7
meaningless stuff
2022-10-13 16:36:36 +03:00
altalk23
1822860d50
Merge altalk23:main
2022-10-13 15:43:34 +03:00
altalk23
92099a9ba5
fix messageboxfix
2022-10-13 14:08:48 +03:00
altalk23
070474dd18
some header fixings and more compile time improvements
2022-10-13 14:00:41 +03:00
altalk23
cce4daf501
more compile time optimizations
2022-10-13 12:56:23 +03:00
altalk23
1cfc793f7c
seperation of modify and bindings
2022-10-13 11:31:23 +03:00
matcool
577242a49b
fix macos build
2022-10-12 23:14:14 -03:00
matcool
61dd4a672c
add CCApplication::getVerticalSyncEnabled for win32
2022-10-12 22:46:23 -03:00
HJfod
2b06316397
rework Index + add AsyncWebRequest API + add GEODE_DEBUG macro
2022-10-13 00:22:43 +03:00
altalk23
f580eda0b0
add geode debug
2022-10-12 22:07:18 +03:00
HJfod
69d7604e9d
fix problem with GD not starting up through Steam
2022-10-11 22:22:42 +03:00
HJfod
b38353a70f
fix problem with GD not starting up through Steam
2022-10-11 22:00:08 +03:00
HJfod
4e5ce3cdff
Merge branch 'main' into layout
2022-10-11 16:46:40 +03:00
HJfod
66285aeadf
fix setting crash on slider control disable + expose some internal ui
...
stuff for mods to use + update changelog
2022-10-11 16:45:56 +03:00
HJfod
132f522416
split MenuLayer menus into more logical groupings
2022-10-10 22:10:27 +03:00
HJfod
3f7a9ed8d3
initial layout stuff
2022-10-10 20:58:47 +03:00
altalk23
e6065b210f
Merge branch 'main' of https://github.com/geode-sdk/geode
2022-10-10 11:22:16 +03:00
altalk23
1bf388c006
user ndebug for removing log debug
2022-10-10 10:54:18 +03:00
HJfod
75918681ab
stop defining geode platform macros in 4 different places
2022-10-09 21:04:10 +03:00
HJfod
1931e87c24
deprecate makeMenuSelector and replace all uses with actual member
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functions ;-;
2022-10-09 16:24:24 +03:00
alk
2bf2d859b8
Some header additions (fix) ( #41 )
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* starting
* editorui
* leveleditorlayer
* leveleditorlayer2
* effectgameobject
* gameobject
* coloraction
* ccarrayiterator adds
* editlevellayer, optionslayer, pauselayer, statscell, endlevellayer
* fix overload resolution for CCObject*
Co-authored-by: altalk23 <student@altalk23.local>
Co-authored-by: matcool <26722564+matcool@users.noreply.github.com>
2022-10-09 16:17:14 +03:00
matcool
23593f50dc
fix overload resolution for CCObject*
2022-10-09 09:18:17 -03:00
matcool
c5538da709
switch to {} style formatting for logs
2022-10-08 22:57:10 -03:00
altalk23
48de16f02c
fix component destructor
2022-10-08 17:37:35 +03:00
altalk23
1a5f07eae2
fix log deleting
2022-10-08 17:31:42 +03:00
altalk23
40bf7962ea
add crash log directory
2022-10-08 17:27:28 +03:00
altalk23
da998694a0
add clearLogs and virtual destructor to logs
2022-10-08 17:13:16 +03:00
altalk23
cb3a610407
remove internal_log
2022-10-08 17:05:53 +03:00
altalk23
75a98e1fff
add linkage to friend declaration
2022-10-08 16:56:28 +03:00
altalk23
ed41e7cfea
add loader include to modify
2022-10-08 16:55:40 +03:00
altalk23
6d5e02a6b4
completely remove interface + implement scheduling stuff
2022-10-08 16:53:09 +03:00
altalk23
e67eaf7ec3
log scheduling
2022-10-08 14:56:41 +03:00
HJfod
dbf8c4af22
Merge branch 'ui' of https://github.com/geode-sdk/geode into ui
2022-10-08 12:59:25 +03:00
altalk23
650849c242
fixed macos bootstrapper
2022-10-08 12:59:06 +03:00
HJfod
0c31238c44
Merge branch 'ui' of https://github.com/geode-sdk/geode into ui
2022-10-08 12:52:06 +03:00
HJfod
a6cc6f4bec
fix Windows build + bump version to v0.4.0 + bump minimum mod version
2022-10-08 12:47:47 +03:00
altalk23
48ab98a115
macos fixes and implemented the bootstrapper without testing
2022-10-08 12:41:36 +03:00
camila314
76175c746d
merge
2022-10-06 16:09:15 -05:00
camila314
b902a49894
complete remake of log
2022-10-06 16:08:44 -05:00
HJfod
91cecf3843
add CCApplication::get to every platform
2022-10-06 22:37:54 +03:00
HJfod
7e6a46a9d4
more getters for cocos2d managers + bump version 0.3.1 + some addresses
...
+ give IDs to everything in MenuLayer when the controller is connected
2022-10-06 22:33:56 +03:00
HJfod
7edb547462
please become fixed clang
2022-10-06 21:02:32 +03:00
HJfod
7370f78a6d
fix GEODE_PRETTY_FUNCTION on clang
2022-10-06 20:58:05 +03:00
HJfod
1b40d1a6da
move fields to be a member of a new GeodeNodeMetadata class that also
...
supports user objects again through proxies + string IDs for nodes +
fix nightly folder in cmake + fix codegen not hooking cocos2d funcs +
add every missing virtual to GeometryDash.bro + tons of other addresses
2022-10-06 20:46:07 +03:00
HJfod
0b64fe9259
more addresses + Popup was accidentally marked dllexport
2022-10-05 23:47:16 +03:00
HJfod
5e0d1f6645
fix codegen + tons of addresses on windows
2022-10-05 23:31:25 +03:00
HJfod
a262ad63d4
fix windows build + fix fields
2022-10-05 16:08:54 +03:00
HJfod
b6b138953d
Merge branch 'ui' of https://github.com/geode-sdk/geode into ui
2022-10-05 15:45:31 +03:00
HJfod
b1776d1d26
move fetch from Index to exported utils + add close button as a member
...
to Popup and move setup to be last in init + add
GEODE_PLATFORM_SHORT_IDENTIFIER macro for the platform's identifier in
GitHub release zips + add GEODE_VERSION to cmake + move unzipTo from
Index to be an exported util in file namespace + add mod resources
directories in accordance with new CLI
2022-10-05 15:41:05 +03:00
altalk23
b4c8d0f65a
fully works on macos
2022-10-04 17:26:20 +03:00
altalk23
d9a1fae5b0
compiles on macos, though there are still some crashes
2022-10-04 13:32:40 +03:00
HJfod
915e2f6966
update for new cli
2022-10-03 13:51:48 +03:00
HJfod
83088dc67a
fix clang build
2022-10-01 11:20:11 +03:00
HJfod
a39a79d8cb
more stuff to SafeCreate + make last crash info popup not show again +
...
fix file utils on windows by using wstring instead of string
2022-10-01 11:14:51 +03:00
HJfod
64674166e8
add changelog tab
2022-09-30 00:30:25 +03:00
HJfod
0118945a39
bump version to v0.2.1 + change optional members in ModInfo to actually
...
use std::optional + JsonValidation support for std::optional
2022-09-29 22:34:28 +03:00
HJfod
9881d3e75f
add issues key to mod.json for specifying where to report issues for
...
mods
2022-09-29 15:17:02 +03:00
HJfod
d9b7489d66
fix LevelEditorLayer members + fix Wrapper (alk fixed it but because
...
she was extremely silly and did it on her own branch i'm taking credit
and claiming i figured out and wrote this fix all on my own >:-) )
2022-09-29 00:49:59 +03:00
HJfod
6af42cb41f
add some addresses + CCDirector::get and CCKeyboardDispatcher::get (does
...
MSVC actually allow this? what?)
2022-09-28 22:38:30 +03:00
HJfod
6ed265aa85
improve createQuickPopup + show crash info on startup
2022-09-28 19:56:34 +03:00
HJfod
1b8289a420
setting change events + remove platform console input queue + simplify
...
platform console API + add show-platform-console event listener
2022-09-28 19:15:27 +03:00
HJfod
5af74e9ab7
move internal mod json data to an actual json file + move platform
...
console from a cmake arg to an in-game setting
2022-09-28 17:38:02 +03:00
HJfod
51cb3ba85e
fix warnings on clang
2022-09-28 16:21:05 +03:00
HJfod
e2cb16d919
add MDPopup for Markdown FLAlertLayers + support info & button to mods
2022-09-28 01:15:20 +03:00
HJfod
021b5f4ad3
finally fix scrollbar
2022-09-28 00:14:53 +03:00
HJfod
7d1c7d5a10
disable warnings in Setting.hpp
2022-09-27 23:25:32 +03:00
HJfod
421cf4da84
in-game feature mods
2022-09-26 22:29:36 +03:00
HJfod
6d2718ce09
rename utils namespaces to be consistent + add file picking function +
...
implement it on windows via NFD + settings are pretty much finished
2022-09-26 13:53:40 +03:00
HJfod
86f8d820d2
fix some doc comments
2022-09-24 22:58:30 +03:00
HJfod
d10e52202c
mod settings order is now saved
2022-09-24 18:46:47 +03:00
HJfod
8e629cb2cf
preserve settings order (note: still need to change all uses of json to
...
ordered_json) + preliminary work on file setting
2022-09-23 22:25:20 +03:00
HJfod
faa269fe8a
move color pick popup to its own class so modders can use it :3 also
...
finish that thing
2022-09-23 21:42:52 +03:00
HJfod
19293e2fdf
now with color settings
2022-09-21 14:50:23 +03:00
HJfod
5fd6c187d0
controls in setting nodes + update reset sprites + add more control
...
over setting controls
2022-09-19 23:03:50 +03:00
HJfod
98684a62e5
add touch dispatcher fix + move built-in settings' nodes to their own
...
internal header & source + regex match validation for string settings +
further work on settings UI now featuring a cooler reset button
2022-09-19 00:07:08 +03:00
HJfod
c29443c0d7
new blank + move ModInfo definitions to their own file + mod settings
...
are now saved
2022-09-17 15:42:33 +03:00
HJfod
71bd0fec83
now with a settings value getter in Mod so settings are actually usable
...
+ more settings UI stuff, preliminary control parsing (no UI for them
yet though) + fix InputNode not working
2022-09-14 19:21:35 +03:00
HJfod
0ab32b3e25
update json validation to no longer use exceptions and be enjoyable to
...
work with + preliminary settings & UI work + various other fixes and
changes
2022-09-13 00:37:25 +03:00
HJfod
a30f5063e7
now with categories in UI
2022-09-05 13:23:51 +03:00
HJfod
6dc8660801
expanded view for mods list + fix member lambda errors
2022-09-04 21:24:33 +03:00
HJfod
67a88d7ffc
support for sorting by category (seems like makeMenuSelector is causing
...
crashes, will have to look into that)
2022-09-03 21:52:59 +03:00
HJfod
1599a6ca04
working on category support
2022-09-03 16:36:07 +03:00
HJfod
bfa5206704
working on better index filtering
2022-09-02 12:22:59 +03:00
HJfod
59ada9e7f0
filter mods to download by platform
2022-09-01 23:36:26 +03:00
HJfod
035091fbc2
working on more filters for index mods
2022-09-01 12:46:37 +03:00