Ken
fc4f073526
Add glide (number) secs to [dropdown] block ( #662 )
...
* Add glide to dropdown block
* Use helper functions instead of copy-paste
* Wrong syntax for array 😒
* Aha
* Fix some Travis issues
* Aha!! This should work
* Wow, Travis is strict about spacing!
* Make requested changes
Rename function getTarget to getTargetXY
Rename parameter TO to targetName
2017-08-28 15:44:34 -04:00
Ray Schamp
f367f2d358
Merge pull request #670 from rschamp/eslint-config-scratch-4
...
Update eslint and eslint-config-scratch
2017-08-26 13:26:05 -04:00
Ray Schamp
32bc087bba
Fix remaining lint issues
2017-08-26 13:24:10 -04:00
Ray Schamp
5113876588
Pass with --fix
2017-08-26 13:24:10 -04:00
Ray Schamp
f6189903f8
Merge pull request #668 from SillyInventor/develop
...
Switch from parseInt to Math.floor
2017-08-24 12:24:13 -04:00
Andrew Sliwinski
d1af3ef808
Merge pull request #562 from bigeyex/feature/fix-deleted-clone-sequence-order
...
Fix the next thread is skipped after clone deleted
2017-08-23 09:51:38 -04:00
SillyInventor
525b601253
Switch from parseInt to Math.floor
2017-08-22 10:30:41 -04:00
Chris Willis-Ford
2665ef2b2b
Merge pull request #640 from cwillisf/feature/message-dispatch
...
Implement message dispatch system
2017-08-17 10:57:23 -07:00
Ken
884e24f782
*facepalm*
2017-08-11 02:23:43 +12:00
Ken
28e61dbf48
Cleaned up
2017-08-11 01:58:59 +12:00
Ken
328514ae63
This kinda doesn’t make sense, but ok
2017-08-11 01:46:26 +12:00
Ken
5af99566fa
Wait includes is case sensitive
...
Made it convert to lowercase before comparing
2017-08-11 01:27:31 +12:00
Ken
3b601e8595
Add string contains string
2017-08-11 00:52:41 +12:00
Christopher Willis-Ford
b4c0cfe940
Refactor common code in {central,worker}-dispatch
...
Central dispatch and worker dispatch share most of their code now by
inheriting from a new shared dispatch class.
Also, the format of passed messages has been altered to make it easier
to understand in a debugger.
2017-08-09 17:30:00 -04:00
neurosie
86e2b2338e
Fix variable deserializing
2017-08-08 16:00:31 -04:00
DD Liu
a48efe681e
tests
2017-07-31 17:57:51 -04:00
DD Liu
cc1678fa9e
Also run monitor blocks every frame
2017-07-28 14:38:26 -04:00
DD Liu
2aef75bc11
Merge branch 'develop' into timerBlock
2017-07-28 11:35:47 -04:00
TheBrokenRail
936ff04b0f
Fix setting Infinity to direction ( #612 )
...
* Create rendered-target.js
* Update math-util.js
* Update rendered-target.js
* Update math-util.js
* Update rendered-target.js
2017-07-26 17:44:02 -04:00
Paul Kaplan
f2bd32a81a
Merge pull request #653 from paulkaplan/sound-ids
...
Use sound ID instead of md5 for playing sounds
2017-07-26 09:00:00 -04:00
Paul Kaplan
25a0e2ffaf
Use new audio engine api to retreive and set sound buffers
2017-07-25 17:03:26 -04:00
Paul Kaplan
44298fd71b
Use soundId instead of md5 for playing sounds
2017-07-25 12:20:32 -04:00
Paul Kaplan
0cf05647d2
Merge branch 'develop' into fix-asset-naming
2017-07-25 10:48:25 -04:00
Paul Kaplan
f96a92b4d1
Move renaming and adding into rendered-target with tests
2017-07-25 10:32:25 -04:00
Christopher Willis-Ford
97d67d75f4
Allow 'then' on service registration
...
This allows a service to postpone communication with other services
until it can be sure that it's registered with central dispatch. Service
registration on the main thread always happens immediately, but that
version of `setService` still returns a Promise for consistency.
2017-07-21 13:23:52 -07:00
Christopher Willis-Ford
0fcc248ac1
Add tests for message dispatch system; fix bugs
...
The tests run using TinyWorker, which emulates web workers on Node.
There are quite a few quirks in that situation due to the differences
between Node and Webpack as well as the differences between TinyWorker
and real Web Workers.
The tests also exposed a few bugs in the dispatch system, which have now
been fixed. Most notably, if a method called through the dispatch system
throws an exception that exception will now be passed back to the
caller. Previously the exception would escape the dispatch system and
the caller would never hear any response at all.
2017-07-21 13:23:52 -07:00
Christopher Willis-Ford
09d3fe330f
Implement message dispatch system
...
This message dispatch system allows a "service" to register itself under
a particular name, and then anyone can call any method on that service
from any context (the main "window" thread or any worker). Return values
are passed back through promise resolution.
2017-07-21 13:22:14 -07:00
Paul Kaplan
bd3a29650b
Fix variable import scoping
2017-07-17 12:28:44 -04:00
DD Liu
912e7daa81
Merge pull request #636 from fsih/deleteMonitors
...
Update monitors when deleting or renaming variables
2017-07-17 11:06:29 -04:00
Paul Kaplan
0e33d061fe
Merge pull request #633 from paulkaplan/fix-sound-indexing
...
Fix sound indexing and add tests
2017-07-13 15:08:05 -04:00
Paul Kaplan
eb04fcab57
Merge pull request #634 from paulkaplan/sound-costume-renaming
...
Add public API for costume and sound renaming
2017-07-13 09:00:19 -04:00
DD Liu
3722aefb17
fix greater than hat block click activation, and also event activation which was only on half the time
2017-07-12 15:46:23 -04:00
DD Liu
01db5da8ce
fix value
2017-07-11 13:08:18 -04:00
DD Liu
4b1307bb11
fix test
2017-07-11 11:51:47 -04:00
DD Liu
7f1f9079e3
support rename variable
2017-07-10 18:29:25 -04:00
Paul Kaplan
a83c0808a0
Add public API for costume and sound renaming with tests
2017-07-07 08:19:32 -04:00
Paul Kaplan
2ddb6215fd
Add tests and fixes for set instrument and play drum
2017-07-06 14:56:46 -04:00
Paul Kaplan
1b6baf8114
Make playSound use one indexing
2017-07-06 14:28:11 -04:00
Paul Kaplan
6fa49b1e7a
Merge pull request #629 from marisaleung/develop
...
ChangeBlock uses id's of variable instead of name.
2017-06-30 08:10:55 -04:00
Chris Willis-Ford
47fc38fd9a
Merge pull request #619 from cwillisf/clone-custom-state
...
Clone custom state
2017-06-27 22:37:30 -07:00
marisaleung
22f87e32f8
ChangeBlock uses id's of variable instead of name.
2017-06-27 16:28:37 -07:00
Paul Kaplan
b0fb4f0b55
Merge pull request #614 from marisaleung/develop_cherry-picks
...
Updated variables and var_fire event listener.
2017-06-23 13:05:03 -04:00
marisaleung
875ccf5b88
Updated variables and var_fire event listener.
2017-06-23 09:57:01 -07:00
Eric Rosenbaum
01f801a2a2
Remove all audio effects except pitch and pan
2017-06-19 14:56:29 -04:00
Christopher Willis-Ford
06d5994a32
Use targetWasCreated
event to clone pen state
...
Remove explicit cloning of `_customState` in favor of smarter,
state-specific cloning.
2017-06-16 14:22:51 -07:00
Christopher Willis-Ford
04871e24d6
Move RenderedTarget.runtime into Target
...
Some code in `Target` was already assuming a `runtime` property was
available, so this change just makes it official.
2017-06-16 13:16:13 -07:00
DD Liu
2fb502fb70
add ability to refresh workspace for current editing target
2017-06-15 11:53:30 -04:00
Paul Kaplan
93bac9ad85
Merge pull request #608 from paulkaplan/unshadow-variable-dropdown
...
Use variable field instead of input shadow
2017-06-15 10:02:08 -04:00
Paul Kaplan
5df4456c4a
Use variable field directly
2017-06-14 16:31:29 -04:00
Christopher Willis-Ford
884ba19aab
Add support for older SB3 JSON
...
If the `dataFormat` field is absent, fall back on the older `assetType`
field. That can at least help us tell if something is a vector or bitmap
image, though it doesn't tell us which kind of bitmap.
2017-06-13 14:56:06 -07:00