Commit graph

6837 commits

Author SHA1 Message Date
Ray Schamp
e9da046969 Report full sprite info in targetsUpdate
We need more than just the name for the initial render, so send everything consistent with sprite info reports.
2016-12-07 17:11:08 -05:00
TheBrokenRail
06e5124a3c Update index.js 2016-12-04 08:42:28 -05:00
TheBrokenRail
532df2079b Update index.html 2016-12-04 08:39:46 -05:00
TheBrokenRail
a58bcb93e6 Update index.js 2016-12-04 08:39:22 -05:00
TheBrokenRail
c4750d64b6 Fix Drawable Properties Not Getting Updated 2016-12-03 16:50:06 -05:00
TheBrokenRail
7fe597c9f9 Now Actually loads Rendered Target Properties 2016-12-03 16:29:56 -05:00
TheBrokenRail
39e71aa4f4 Add To Playground 2016-12-03 13:25:15 -05:00
TheBrokenRail
05a827c0ea Update index.js 2016-12-02 16:30:34 -05:00
TheBrokenRail
f2a08b466d Update Names 2016-12-02 16:03:52 -05:00
TheBrokenRail
34d2676db3 Update index.js 2016-12-02 15:57:56 -05:00
TheBrokenRail
424b41ac31 Pretty Print 2016-12-02 15:41:55 -05:00
TheBrokenRail
a520990a80 Update index.js 2016-12-02 15:37:35 -05:00
TheBrokenRail
0707c4bcc8 Update index.js 2016-12-02 15:35:35 -05:00
TheBrokenRail
dd86759915 Update rendered-target.js 2016-12-02 15:34:01 -05:00
Ray Schamp
adaf2df743 Emit sprite info report for all sprites
This allows costume data to reach listeners even when the sprite isn't the editing target.

Filter out non-editing target reports in the playground to match previous behavior.
2016-11-30 13:21:00 -05:00
Ray Schamp
ce17fdbd30 Include costume data in sprite info reports
Also emit the report on all costume changes
2016-11-30 13:19:49 -05:00
TheBrokenRail
72b44b3ec7 Update rendered-target.js 2016-11-29 18:57:35 -05:00
TheBrokenRail
74b8378a7c Update sprite.js 2016-11-29 18:55:38 -05:00
TheBrokenRail
1980fbc98d Update rendered-target.js 2016-11-29 18:53:38 -05:00
TheBrokenRail
f4959305ab Update index.js 2016-11-29 18:14:12 -05:00
TheBrokenRail
1777ab6a21 Update index.js 2016-11-29 18:09:28 -05:00
TheBrokenRail
51d829786c Update index.js 2016-11-29 18:07:50 -05:00
TheBrokenRail
16449ae73d Add Loading And Exporting 2016-11-29 17:50:31 -05:00
TheBrokenRail
0f4e80cbfc Add Export To Sprite 2016-11-29 17:23:28 -05:00
TheBrokenRail
cac52020a4 Add Export To Rendered Target 2016-11-29 17:18:20 -05:00
Ray Schamp
3989959ebf Merge pull request #348 from rschamp/feature/flag-glows
Add PROJECT_RUN_START/STOP events
2016-11-28 11:41:34 -05:00
Ray Schamp
d00cdd6b2c Account for done threads on threadCount update
Also rename inactiveThreads -> doneThreads, since this describes them better. They are the threads that have completed in the step.
2016-11-28 10:49:05 -05:00
Ray Schamp
0003b294cb Lint 2016-11-24 10:36:30 -05:00
Ray Schamp
55ac7e269c Add PROJECT_RUN_START/STOP events
These events signal when any threads are running or when all threads have stopped running. This maps to whether the green flag or the stop button should be illuminated in the GUI.
2016-11-23 15:47:49 -05:00
Ray Schamp
2ff719f2ba Fix consistency of existing emits 2016-11-23 15:43:05 -05:00
Ray Schamp
9859c3d91a Merge pull request #335 from rschamp/feature/port
Fix dev port number
2016-11-21 14:32:44 -05:00
Ray Schamp
5b36e3cacd Fix dev port number
scratch-www: 8333
scratch-api: 8491
scratch-gui: 8601

Clearly the port should be 8073 for scratch-vm.
2016-11-21 14:25:08 -05:00
Tim Mickel
0994d3f22b Keep min and max scale in relative bounds as in Scratch 2.0 (#333) 2016-11-14 12:32:45 -05:00
Tim Mickel
a767c5ec79
Keep min and max scale in relative bounds as in Scratch 2.0 2016-11-14 12:20:29 -05:00
Tim Mickel
4deee071b2 Don't copy threads in step; stable restartThread (#331) 2016-11-10 15:05:49 -05:00
Ray Schamp
867c08b495 Include dotfiles in gh-pages, so .nojekyll works 2016-11-10 14:31:45 -05:00
Ray Schamp
2c3e4536eb Merge pull request #316 from tmickel/feature/remove-empty-project
Remove empty project
2016-11-10 12:56:31 -05:00
Ray Schamp
084148e353 Fix path to .nojekyll
The path on scratch-gui which this was copied from is different than the one for scratch-vm.
2016-11-09 13:41:57 -05:00
Tim Mickel
b99f089ae7 Fix #327, "switch costume to [next/previous]" (#330) 2016-11-09 11:22:17 -05:00
Tim Mickel
f5ee6a7e58 Prevent gh-pages from being processed with Jekyll
Thanks @rschamp
2016-11-09 10:50:32 -05:00
Tim Mickel
16c405d559
Remove assets copy plugin 2016-10-31 10:41:16 -04:00
Tim Mickel
f235cb47e6
Merge remote-tracking branch 'LLK/develop' into feature/remove-empty-project
# Conflicts:
#	src/index.js
2016-10-31 10:39:36 -04:00
Eric Rosenbaum
6dadaba117 onStopAll function for stop button 2016-10-27 16:28:39 -04:00
Andrew Sliwinski
6ed3f5aaf1 Update README.md 2016-10-27 15:40:24 -04:00
Eric Rosenbaum
1e5555e96d add volume and tempo blocks 2016-10-27 11:31:22 -04:00
Tim Mickel
0ede7e6ca1 Rename and delete sprites (#319)
* Add function to rename sprites

* Add delete sprite function

* Add `isSprite` helper and duplicate check for rename
2016-10-26 13:27:24 -04:00
Tim Mickel
56ef01745f Implement sprite info emitting and posting (#320) 2016-10-26 13:27:12 -04:00
Tim Mickel
1dc4aaa2d7 Remove rAF usage and inline into _step (#318) 2016-10-26 11:32:15 -04:00
Tim Mickel
2f0ce7137c Rename Clone -> RenderedTarget (#317) 2016-10-26 11:19:43 -04:00
Tim Mickel
6e9b3f262c Divide rotation center by bitmap resolution (#309) 2016-10-26 10:38:24 -04:00