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add volume and tempo blocks
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90867cd14e
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1 changed files with 30 additions and 12 deletions
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@ -28,7 +28,11 @@ Scratch3SoundBlocks.prototype.getPrimitives = function() {
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'sound_cleareffects' : this.clearEffects,
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'sound_sounds_menu' : this.soundsMenu,
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'sound_beats_menu' : this.beatsMenu,
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'sound_effects_menu' : this.effectsMenu
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'sound_effects_menu' : this.effectsMenu,
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'sound_setvolumeto' : this.setVolume,
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'sound_changevolumeby' : this.changeVolume,
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'sound_sound_settempotobpm' : this.setTempo,
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'sound_changetempoby' : this.changeTempo
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};
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};
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@ -39,15 +43,7 @@ Scratch3SoundBlocks.prototype.playSound = function (args, util) {
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Scratch3SoundBlocks.prototype.playSoundAndWait = function (args, util) {
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var index = this._getSoundIndex(args.SOUND_MENU, util);
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util.target.audioEngine.playSound(index);
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var duration = util.target.audioEngine.getSoundDuration(index);
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return new Promise(function(resolve) {
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setTimeout(function() {
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resolve();
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}, 1000*duration);
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});
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return util.target.audioEngine.playSound(index);
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};
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Scratch3SoundBlocks.prototype._getSoundIndex = function (soundName, util) {
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@ -107,17 +103,39 @@ Scratch3SoundBlocks.prototype.setInstrument = function (args, util) {
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};
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Scratch3SoundBlocks.prototype.setEffect = function (args, util) {
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util.target.audioEngine.setEffect(args.EFFECT, args.VALUE);
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var value = Cast.toNumber(args.VALUE);
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util.target.audioEngine.setEffect(args.EFFECT, value);
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};
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Scratch3SoundBlocks.prototype.changeEffect = function (args, util) {
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util.target.audioEngine.changeEffect(args.EFFECT, args.VALUE);
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var value = Cast.toNumber(args.VALUE);
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util.target.audioEngine.changeEffect(args.EFFECT, value);
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};
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Scratch3SoundBlocks.prototype.clearEffects = function (args, util) {
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util.target.audioEngine.clearEffects();
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};
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Scratch3SoundBlocks.prototype.setVolume = function (args, util) {
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var value = Cast.toNumber(args.VOLUME);
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util.target.audioEngine.setVolume(value);
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};
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Scratch3SoundBlocks.prototype.changeVolume = function (args, util) {
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var value = Cast.toNumber(args.VOLUME);
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util.target.audioEngine.changeVolume(value);
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};
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Scratch3SoundBlocks.prototype.setTempo = function (args, util) {
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var value = Cast.toNumber(args.TEMPO);
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util.target.audioEngine.setTempo(value);
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};
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Scratch3SoundBlocks.prototype.changeTempo = function (args, util) {
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var value = Cast.toNumber(args.TEMPO);
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util.target.audioEngine.changeTempo(value);
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};
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Scratch3SoundBlocks.prototype.soundsMenu = function (args) {
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return args.SOUND_MENU;
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};
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